>Half-Life co-creator and writer Marc Laidlaw, who penned both Half-Life 1 and 2, has left Valve Software, Gamasutra can confirm. Reports of his departure from Valve stemmed from an email posted on Reddit. Laidlaw verified his departure in an email to Gamasutra. "It is true. I left very recently,"
>"I had a good run but lately I have been feeling a need for a break from the collaborative chaos of game production, and a return to more self-directed writing projects." Laidlaw also said that he's now in the same position as most fans, and has no idea where the future of Half-Life lies.
I wonder if he knows something about prior development on the next Half Life but is under NDA or something.
Anyways, Half Life is dead and Valve is officially a shit company now. Enjoy your self-righteous DRM and awful customer support, fags
Thousands of HL fans have died since HL/HL2 came out. Their souls cannot rest and will never find peace. I hope you're happy, Valve.
i wonder how many times you people will need to be told that half-life is dead as we know it. if it ever does come back it will follow valves same trend lately; boring free to play trash with crates, keys, and microtransactions. get over it. its dead. move on.
I guess all that talk about Valve being for the gamers and making HL3 was just hot air, or some say steam.
This generation would not live up to the demands that Half-Life 3 would require, so this is for the best. Perhaps there will come a day many years from now where technology will reach that point that it can truly wow people once again. Perhaps that day will be the day we see Source... 3.
I'm probably alone but I didn't have huge expectations for it. All they needed to do was make another solid shooter with a decent story like Episode 2.
The only really improvement I wanted was to the combat design. Imo the gunplay and enemy AI in the HL2 games is trash compared to the first game and its expansions. Do that, do away with bullet sponge enemies, and it's all good.
Honestly I suspected they'd ditch Half Life when Gaben talked about "games as platforms". You can't make a dumbass expensive blockbuster single-player FPS into a platform for DLC and half-assed user-content implementation the way you can with shit like Dota.
>work at Valve
>spend all day doing nothing because they don't make games anymore
>"I had a good run but lately I have been feeling a need for a break from the collaborative chaos of game production, and a return to more self-directed writing projects." Laidlaw also said that he's now in the same position as most fans, and has no idea where the future of Half-Life lies.
Lol, what? Valve doesn't even make games anymore.
>"I had a good run but lately I have been feeling a need for a break from the collaborative chaos of game production, and a return to more self-directed writing projects."
More like he's tired of waiting around and Valve sure as fuck isn't doing anything with their IPs. I don't fucking blame him. He wrote the story to two of gamings biggest single person FPS games. I have not a single doubt in my goddamn mind that he's thought up the entire story for HL3 and HL4 after that.
Goddamn dude, just think how long he must have been waiting. HL2EP2 came out in Oct. 2007.
It's been 8 years. 8 fucking years. Over 3000 days since HL2 EP2.
And he's just been sitting there waiting for the resources to be allocated out of Valves retardedly humongous wallet to fund the creation of the game.
Yeah. I'd leave, too.
because they got popular because of half-life and there are still a lot of people waiting on them to announce it. telling people the truth that its been dead for years and is never going to happen could cause them to lose a good chunk of their fans (and their money).
Well now he can't even release novelizations for HL3. Fuck Valve, seriously. This is the largest thing to have been announced that makes me think that they're not working on a new HL game. I kept hope for the last few years but now I think I'm accepting it. I can't believe you would just leave your fans on a cliffhanger like that and not even seem to give a fuck at all. Even worse they've been hinting at a new game for years but nothing concrete and now this happens.
>1 guy left company
>"ZOMG HL3 ~CANCELLED~ ITS NEVER HAPPENING NOW THAT HE'S GONE!!!"
Yeah, because Valve only has a single writer, right?
They could make HL3 just as well without him. The reason it's not going to come out isn't because they're missing the HL1 writer, but because the hype over 3 has gotten too big already years ago that no matter how great the actual game would be it wouldn't live up to all the hype generated around it.
Why do faggots keep repeating this. The lead writer leaving the company is a hell of a larger indication the game isn't being made then some imaginary argument about "OMG the hype is too high!" that's been parroted for a decade.
>Remember when fools thought Valve was going to reveal HL3 early this year?
What, this your first year on /v/?
We've had bi-monthly threads about Half-Life 3 releases and "TONIGHT IS THE NIGHT" for the past, what, 5 years?
Because it's true.
>The lead writer leaving the company is a hell of a larger indication the game isn't being made
It really isn't.
Thousands of sequels to games have been made with a different writer than the original one.
It's an absolute non-factor.
>We'll never know who the G-man is or what's his plan with Gordon
>I have been feeling a need for a break from the collaborative chaos of game production
Valve as a gaming company is pretty much dead now it seems, outside of managing it's MP titles.
My last hope is some sort of launch title for Source 2, probably L4D3 as a tech demo more than anything.
Or some VR demo/experimental game that comes with the Vive. I highly doubt they'll release a full game.
All that talent flushed away, I'm assuming most have slipped past to go work at other studios anyway.
I've been holding strong for a long time now but I think I'm finally broke.
I'll still never bad mouth the HL games and any supposed HL3 like some of you cynical fucks.
But I'm officially not looking forward to it coming out in my lifetime.
It will remain a legend and that's all it will ever be to me...
>mfw for my first play through of half life I had to be in my basement because my shitty pc would always overheat
>mfw I will never relive any of my old gaming memories
huge half-life fan here
my love for half-life and valve died a very, very long time ago.
a couple friends and i agreed that i'd honestly never want to see the game made anyway for the best. there's only one way it could go when you consider today's market on what sells, and what apparently every company thinks makes a "good game". it doesn't need to exist, and the time has past, and as long as whatever excuse of a half-life game doesn't get made my memories cannot be tarnished.
This seems pretty ignorant. He wasn't "1 guy", Marc Laidlaw was the co-creator of the fucking series itself, and beyond that, was responsible for making Half-Life what it is.
He's a bona fide sci-fi writer, and he brought his genre-writing skill to the series. The dystopian, paranoid settings, and themes like entropy, isolation, and loss of humanity were things I don't think just "1 guy" could execute as skillfully as he did in this medium.
Is it a confirmation that a Half-Life sequel is impossible now? No. But it's almost guaranteed that if they DO make one, it'll be without the dude that had a huge part in making the series as memorable and engrossing as it was. That's the heartbreaking part.
I don't understand the obsession with Half-life, and before you say it I played both of them when they first came out
They're decent games, to be sure, but what was special about them? Certainly not the writing. The gameplay? They were just FPS games with a barebones stories edging you along. There's no hook, there's no angle, there's no gimmick. They didn't have memorable music, they didn't have impressive graphics, they didn't even have memorable characters except for an antagonist who isn't even named, whom we know virtually nothing about
Why does anyone care? Valve probably doesn't even know what people saw in them, which is why they don't dare make a 3rd installment because they're only going to let down TONS of people.
Both games were landmarks in the way stories were told in games and pretty much every game nowadays copies them. They were also pretty good FPS in general. HL2 also had its physics stuff. It wasn't the first game to have physics like that, or the first game that let you pick stuff up with those physics, but the physics were pretty well integrated into the gameplay.
Yeah I was going to say physics for HL2 but I wasn't sure. Still doesn't seem like a huge deal.
But that doesn't explain HL1. What was it, the story? Back then FPS games basically had no story so I guess that was it? Really something I think we could have done without.
Combination of that and just how the story was told. The game didn't use cutscenes like most other games and you could talk to the people around the game or just skip them or kill them, etc. You're looking at it from the perspective of someone from 2016, not from 1998 or 2004.
I halfway agree. During the time that each came out, there were games that did what they did, but better. Yes, they were cult classics, but when looked at compared to the competition at the time, they were on the high end of middle of the pack
I don't think they're bad by any means. GOAT on the other hand, just makes makes my scratch my head and wonder. There was a time when I too was looking forward to a HL3 but that was a long time ago and I couldn't care less at this point
So thats both the main artist and lead writer for Half Life who've left Valve.
The main artist worked on Dishonored right? Is he still on for Dishonored 2?
>wanting to WRITE movies
>not wanting to direct & be cinematographer on movie project
It's okay. He'll stay forever mediocre. Talentless. No better than the average cape comic writer.
>Most writers want to write movies.
Yes, most writers want to hone their ability with the written word so they can make screenplays that they won't own and will be used as toilet paper by producers.
>Steam sales officially suck now, shit doesn't even shift in price during the sale it's just a flat sale price for a week or two.. no excitement..
>employees drifting into the abyss
>hackers hacking your shit
>Valve doesn't make games anymore they just make niche hardware no one wants
And I still haven't written that email to Gaben telling him the excitement I felt as a teen when my dad brought home a copy of Sierra Online Magazine that had a big cover article about Half-Life.
I'll never feel that joy playing Half-Life for the first time on Christmas Day on my new shit HP PC... Waiting for this game is my resonance cascade.... and I'm never going to make it to the test chamber in time..
Fuck, you're right. I forgot about Antonov.
>mfw I'm sitting next to a signed Antonov poster right now
>it's for Battlecry
>a game somehow more dead than HL3
Poor thing never stood a chance.
I totally agree with you, but second-thoughts suggest this:
Half-Life was made using a new, heavily modified version of the Quake engine (70% of the engine's original code). Mods were not only supported for this, but also encouraged, leading to games like Counter-Strike, Team Fortress and more.
Half-Life 2 came out in junction with the Source Engine, released simultaneous. Once again, Left 4 Dead, Portal, etc; and then updates on its predecessors.
It seems to be that Half-Life is not only the flagship game of the Valve corporation, but the impetus for new video-game technology. It's understandable that the masses wants more, considering the rewards we get (as a community) with each new Half-Life.
Yup, drawing up beauties like this for canned F2P games.
This is the world we live in.
>Laidlaw also said that he's now in the same position as most fans, and has no idea where the future of Half-Life lies.
What a shock.
Honesly, what do they do? They don't develop anything, they manage are barely funciton service, they don't even bother with support staff. I'm geuninly interesting in knowing just want Valve does these days.
How long could Valve possibly keep up the charade of HL3 ever coming out? It's been eight years since Episode Two, will they still be stringing people along after ten years have passed? Or fifteen years, twenty? The worst part is people will just continue to believe it. Gaben could die tomorrow and people would still insist HL3 is still coming out.
>Crossbow arms block your view making it impossible to aim
How to make something already stupid and impractical even more stupid and impractical.
>Doing anything at all
Valve has been talking about their own in house physics engine for forever. It's called Rubikon. And it's not like having a different physics engine is going to do much at all. There's plenty anyway that are used: Havok (HL2, Bethesda games), Physx (UE3/4 games and others), Bullet (GTA4 and 5), Newton (Frictional games), and probably more.
How the fuck is Valve's idea of letting your employees do what they want even work? Could you imagine being Mark Laidlaw working there? Nobody even fucking makes games there, you'd be a useless relic.
>Hey guys, I've written up a great way to finish off the series. Anyone want to start working on Half Life 3?"
>nah we're just gonna make more hats for doter lol
>what's Half Life? lol go away im eating
>they manage are barely funciton service, they don't even bother with support staff.
Steam is an entirely different entity. None of the ~160+- Valve employees are working for Steam, as Steam has its own managers, developers, administrators and support staff.
It is still a mystery to all of us outsiders and most likely to Gaben himself what those 160+- leeches are actually doing there.
Bullshit maymays aside that's not a good sign for anything concerning Half Life 3.
Consider my hopes fully crushed, finally. At least I know for once.
The only thing we have to go by is a (probably half assed) port of Dota 2. I'm sure you have the source code of the engine though and have studied it relentlessly to make this obviously grounded claim.
I think this is as close to reality as it gets. He quite out of frustration just like Victor Antonow years before him. There is just fuckall to do for actually talented people over there. Instead Valve is a cesspool circlejerk for mediocre modders and coders who pat themselves on the shoulder for being able to make microtransaction content for TF2 and Dota.
Oh by the way, what happened to that Winter Sale ARG? Guess it was LITERALLY FUCKING NOTHING as always?
>Half-life's story is trash
>Didn't play the two most story-heavy entries in the series
I don't think they ever really did. From what you read how they operate, it's just random things people put on a board in the office, and if there's enough stuff that they deem good enough, it gets made.
If they won't make any more games, I at least hope they do Source 2 ports to other games besides Dota.
TF2 needs that new Hammer so fucking badly, the old one has piss-poor performance and is very outdated.
>"I have been feeling a need for a break from the collaborative chaos of game production"
>Haven't made a game in 2+ years
>there are people who are still waiting for half life 3/episode 3
let it go
>There are people who died while waiting for HL3/ep3
This is pretty painful news, especially since I just finished replaying the series for the second time.
All they had to do was make Half-Life 2 again.
Valve is a company in chaos right now. It's a very hidden chaos, though. The internal company culture is that you can do whatever you want, on any project. You can start projects whenever. If people like your project, they join you.
In theory, everything is really organic and lively and projects develop naturally. In reality, you have 200 idea men running around and no structure. Projects start and stop in the same week. There are no project deadlines and there are no milestones, so there's no reason to really make progress on the project you joined. Most people in the company work on DLC items and Steam rather than make a new game, because why spend 2 years making a new game?
Imagine being a writer in this situation. It is the absolute worst situation for a writer. He probably left because 90% of the projects he joined died before he could really explore how to write the stories behind them. He had every reason to leave.
Wait why do people care so much about the plot of the half life series?
it's obvious what will happen
gordon and alyx fly to the snow level, helicopter crashes or something, eventually they find the borealis, something involving the ship/the technology on it gets triggered and this saves the day
barney finally gives gordon that beer he owed him, then the gman whisks away gordon into stasis or something
wanting to find out who the gman is would ruin the mystery behind his character
I like the world in general. The idea behind the Combine was pretty unique at the time and had a lot of potential for exploration. They literally control hundreds of universes, so the potential for the war against them was infinite.
are you expecting a much more in-depth plot with deep and interesting intricacies that blow your mind?
half life isn't about the story and it's never been good in the first place.
Aliens that take over Earth wasn't unique for years, and it sure as hell wasn't unique in 2004
Story in half life is literraly retarded
Who's the g-man?
He's deus ex
Nothing more, nothing less
People who think the story of half life isn't crap are delusional
>if i repeat and assert my opinion hard enough they will agree with me
we all have our reasons as to why we like it , half life's story telling has a certain charm to it.For starters the fact that its not hammered in your face and you have to carefully study the game's envirmenet to undertand it, what you learn of the story depends of what you make of it
Which is why Valve isn't going to even fuck with it.
Hence the main writer leaving. Might as well let him go do better work elsewhere.
HL3 will never be. The meme became reality because of shit like DN Forever. The hype and criticism around it makes it an endless project that keeps the final fans attached but stable.
At this point I'd be happy with a canon continuation of the story. if teh writer in OP and his team literally just wrote a book detailing how events unfolded after episode 2 I would be happy. I just want some damn closure.
This. If you're just lazily rushing through either HL1 or HL2 for the sake of checking off yet another game on your backlog you're not going to get a lot out of either game as much as you would if you stopped to smell the roses.
HL2 story wasn't anything special and any attempt at tension and making a serious atmosphere was ruined by almost all major characters feeling completely out of place. Kleiner, in particular, is a sitcom-tier character. The "beatings quota" line is a fucking joke.
I don't even hate HL2.
the way half life games tell the story is good, I'll agree with you on that
however, the story being told in the half life games isn't very good, in the first there's barely a story, and it just serves as a vehicle for the atmosphere and gameplay.
in hl2 they try to shove in more story and cutscenes, and whilst the technology it utilises for this is good, it actually detracts from the experience of the gameplay.
>you have to carefully study the game's environment to understand it
this is barely a half life thing and makes you sound like a souls fag
so he basically confirmed HL3 wasn't in development.
No, he just said he didn't know anything about it, just like the fans which is an odd thing to say when you're the mother fucker who came up with half-life and worked at valve and suddenly quit.
He didn't just say "no, there's nothing, we haven't even worked on it" or "we agreed that there wouldn't be any more half life"
source 2 dota 2
they're mostly focusing on steam machines, controllers, Vive and other hardware at the moment so people need to stop thinking that half life 3 is round the corner
how though? Half life isnt your run of the mill FPS with constant cinematic scenes shoehorned in, in which case you are pretty much forced to at least recognize the games story.
Half life has pure transitioning between chapters,its very much possible to clear the game in one fell swoop without understanding anything.
If you want example of how half life has story look over "surface tension" in HL1 ,thats a much spoonfeeding i will give you.
>has never seen HL3 leaked concept art
>I have been feeling a need for a break from the collaborative chaos of game production
THEY WERE WORKING HIM LIKE A DOG FOR HALF-LIFE 3.
STAY OPTIMISTIC, BROTHERS.
They probably have a lot of game projects that are never approved by Gabe due to the lack of hats in them.
Remember F-Stop? Or that sci-fi game with spaceships? Those projects were probably in development but never went anywhere due to the fact that DOTA2 was making so much money from hats.
F-Stop was just a proof of concept thing and was never a game in development. Valve did some talent show like thing where everyone made something and then would show it to the rest of the people. I do want to know what F-Stop was though. We still don't know. In real life f-stop is something to do with cameras. Like the amount of light that can enter the lens.
Well that's that then. I suppose this doesn't have to mean the end of HL3, but it doesn't seem like Valve is interested any longer.
The last bit of HL
3lore you'll ever get:
>Marc Laidlaw is kill
>Valve hasn't released a game in two years, soon to be three
>HL3 is never coming out, not that that's anything new
>Steam just keeps getting more Jewish by the minute
>Only game development they do at all is figuring out new ways to squeeze microtransactions into TF2/Dota/CSGO
>Pushing all this expensive hardware that doesn't mean a goddamn thing without games
It hurts so fucking bad. I loved you, Valve.
>you have to carefully study the game's environment to understand it
>this is barely a half life thing
im not a souls fag never even played the games but studying the games environment is a very half life thing
nearly half the shit on the wiki was probably overlooked by most people who played the games
>F-Stop was just a proof of concept thing and was never a game in development.
F-Stop was going to be fucking Portal 2 before they turned it into a more traditional sequel with GLaDOS and the paint mechanics.
It seemed inevitable that it was going to turn into it's own game with it's own story until IceFraud killed Valve.
>B-B-But my no bosses design philosophy!!
Funny how he made a system where everyone peer reviews everyone that was supposed to boost performance when instead they figured out that they can give everyone else a good rating and just say fuck it to actually doing anything
>tfw HL3 will be a shitty "reboot" game that is made in less than half the time that should be taken to make it properly, and will be made as the last-ditched cashcow effort of Valve before it dies after their monopoly on their gaming platform is shattered
It will be the unworthy ending to a fast-becoming unworthy company.
>all their stuff is outsourced to other companies
The only thing they outsourced was CS:GO and even then Valve worked on that game. Whenever there is a big game at Valve most people in the company end up working for it so it can be very well polished.
They hired all the people from Turtle Rock before L4D was finished, you can see a lot of changes that happened as soon as Valve took over (especially in the design of the characters).
Left 4 Dead 2, Portal 2 and DOTA2 were all made by Valve employees. IceFrog was one guy working on a mod and he got to make a sequel only because Valve gave him the people and resources.
Out of all people that waited for HL3, Marc had it worse.
I can't imagine being the one who worked for HL universe, then just before the finale even begins, it just stops, he can't do anything about it.
He waited for 8 years until it became clear that HL3 just won't going happen. 8 fucking years just for that bitter realization.
I think a Valve employee even mentioned that the mechanics they developed in their "F-Stop" concept might be used in a future game. But nothing as of yet or likely ever.
And yeah Stars of Blood would've been cool to at least see in some sort of preview stage. Instead they aborted it in the womb.
nah man its true , Half life is the think mans game i dont know how long you have been here but i remember the half threads here on /v/ pre shitposting and we comfortably discussed the lore and world pretty much all the valve games are like this.
Is there anyone with talent left in the gaming industry?
All signs point to it being shitty retarded libtard white kids with no actual skills.
>Half life is the think mans game
yeah brah like did you saw that newspaper on the wall it saiz that SEVEN HOURS WAR I mean how cool combine are to defeat humans in seven hours lmao makes u think
ah yes the deep lore
>the wall says yore dead freeman
>this means that the soldiers aren't smart
>You know imagine him sitting at the same desk he has work at for almost 20 years, sitting there completely lifeless as his 8th in his writing drought comes to pass. By the time Episode 2 was finished his mind was probably flush with grand ideas for Half Life 3. Maybe Gordon would get to the borealis, finally get to the bottom of who the G man was. But no days turn to weeks and weeks to months as the project leads time and time again did not ask for his current script. He began asking questions, was he going to be fired. No one has needed any writing done. Finally after a few months of doing nothing he walked from his desk across the hall to see the product of all those months of development. It was the former half life 3 guys dicking around in the source engine trying to think up "zany" new hats in TF2 giggling to themselves as they laughed at the idea of people spending money on them. With a grim look of defeat he knew this was how he was going to be spending his time here. No one bothered enough or cared enough to tell him he is not needed. Slowly month after month his unfulfilled creativity dwindled in his mind knowing that half life 3 will never be released.
Carmack is correct though!
>By the time Episode 2 was finished his mind was probably flush with grand ideas for Half Life 3. Maybe Gordon would get to the borealis, finally get to the bottom of who the G man was
As a writer for an FPS he probably really shouldn't be determining the kind of environments players will encounter. Leave that to game designers and write your story in.
When the lead designer for Doom and Quake, two of the most influential games in their genre, goes on to make pic related... You get the sense that the old guard of PC dev is fucking dead.
>writer shouldn't determine the setting
>some codemonkey fleshing out your magnum opus should
You guys have no idea how Valve makes their story and game worlds. It's a collaboration between people with multiple talents.
So if a graphic designer comes up with a good concept the writer then might turn it into part of the story.
>i have an opnion on who should and shouldn't be writing video game stories
Carmack doesn't make games. He's the tech guy behind the engines and such. You might bring up megatextures at this point but they genuinely are a good idea, but Carmack apparently wasn't able to fix all the problems they have at the moment.
>Daikatana is a technical mess where nothing works and Romero now works as a gas station attendant
>Rage while technically competent was boring as fuck and Carmack now works at viewmaster
>In real life f-stop is something to do with cameras. Like the amount of light that can enter the lens.
That's exactly what it is; F-stop is a term for the setting on a lens that lets X amount of light through the aperture.
Yeah, aperture. F-Stop was related to Portal 2 in some way, and had some sort of nonviolent puzzle-solving no one had thought of that wasn't the Portal gun or related to it, and that's more or less all we know about it.
It's too bad that series is mainly what she's known for these days. She did the Legacy of Kain series back in the day and it's one of the better video game stories out there. Not to mention a completely badass and fresh take on vampires
Listen, i love the people at valve, tremendous people
but they have to make HL3 and they are going to pay for it
So we are going to build a great wall around valve hq until that happens
he should have wrote in an item shop to purchase funny hats and then gaben would've published HL3
Valve doesn't have hierarchies in that sense. He wasn't in charge of anything, he was just the main writer of the series.
Gabe explicitly said that they couldn't make HL3 because it wouldn't make as much money as the other projects.
We cannot know that until they start revealing stuff. It seemed to be much better planned than Lost, especially given how the Vortigaunts did turned out to be slaves that revolted against it's formed masters.
They also weren't coming up with tons of crazy twists out of nowhere. And most of what Breen said in his speeches made perfect sense.
>the Vortigaunts did turned out to be slaves
...? Their resource name in HL1 is literally "alien_slave". So yeah, they were slaves in 1, they were slaves in 2, except to Combine I guess (since Nihilanth got killed by you). Maintaining some basic consistency is not some huge achievement.
Shoulders don't look manly to me.
truth ,half has hints of actaully having some structure.
cs go if anything would be more of an example of lost as they appear to be shoehorning in a story with the operation passes and the odd weapon descriptions (Its been months and theres still no clear understanding as to what they were going for.)
>linking to Gamasutra
>a Valve employee talking to a blogger from Gamasutra
this stupid fucking industry.
even if she was trans, her would be the appropriate pronoun.
that's fine and all,but a bit discriminatory as it shows favoritism, not all women have vaginas. Most transwomen have penises.
Could've sworn I read an article about the Half Life writer leaving the company years ago. I'm getting that deja vu shit where stuff in your dreams become reality in the future.
>play Call of Duty 4
>Russian Ultranationalists are enemies
>play Call of Duty 6
>Russian Ultranationalists are still enemies
>Call of Duty 4 events and characters are referenced
Mass Effect 3
Will Half Life 3 conquer shit mountain if it's released?
nigga u know i cant read thats why i play vidya
You mean after 10 years of Valve reps and employees vocally stating that they were not working on any project, that no projects were ever planned, and how HQ was NOT interested on developing videogames?
After how Portal 2 was practically a licensed game, given the guys behind tag: the power of paint indie game had to finish the game for THEM?
After how Valve employees started to leave the company one by one, even the L4D guys who went to create Evolve? Some of them stated that they left because the last project they got to work on was SteamOS which at the end was handled externally, because no one really knew dick about GNU / Loonix, and oh, it was not vidya related.
After how millions of retards purchased dozens of skins for their F2P games? You honestly thought Valve would pay the hundreds of millions you need to successfully advertise an AAA game?
Well anon that ain't hope, it is delusion.
Even after this note reddit will still fall for fake ARGs.
I played HL1 when I was 9, and now I am old enough to pay my mortgage.
Valve is now closer to a Chinese Casino than video game company.
Half life is like Star Wars.
Absolute retards like yourself will claim it was the result of careful planning and sheer genius.
I suggest you that you take the fucking time to read the development of every entry in the series, Half life was a series of fortunate accidents, same as SW.
Originally it was less original than Halo's premise, and have in mind Halo lore actually beats the shit out of Half life half-baked shit.
No, like /v/edditor cancer that spread through the internet, making people shit on games pretty hard, making the already risky venture of developing an AAA game even worse, because social engineering was against them.
MGSV, and the Witcher 3 are objectively good, and every assburger cunt shat on them as it can be seen on the metacritic pages. Meanwhile FO4 can get away with its poor performance because Reddit has a favorable opinion of Bethesda after Skyrim.
All the meanwhile the same assburger cunts actually paid up to $20 for LE epic Banana hat, and Le epic MLP hat, because being ironically RETARDED is so very fucking important to /v/eddit.
You killed videogames, now lay on your bed, cunt.
>yfw maybe, just maybe his departure is simply a signal that his role/contribution in HL3 is finished and the game is now undergoing bug testing.
>>yfw maybe, just maybe his departure is simply a signal that his role/contribution in HL3 is finished and the game is now undergoing bug testing.
Consoles paid for the game, consoles are much more important than PC gaming because PC gaming is a 3rd world system, except for the 500 hundred guys with GOOD PC's.
People are incredibly asshurt that OR was above $199 USD because they can't afford $599, let alone a good pc to run it. Pc gaming is a cancer at this point, worse than consoles by far.
Hell, /v/ last favorite PC games were consoles ports, and one indie game based on Toby's favorite CONSOLE games.
Consoles used to held back gaming, now it is the other way around. /v/ calls devs jews, when you are the juden.
Look at all the 3DS threads on /v/, you kikes can't even afford videogames, you deserve to be shitted on.
Sorry /v/ but when the rope day comes, I will personally see you hanged.
Why Dota 2?
What about Garry's mod? I recently got into Garry's mod recently and some of the games people have created were really cool but buggy because they did things the Source engine didn't account for or were pushing the engine too hard. Since they live off the creativity of their fans they will surly update Garry's Mod for Source 2?
>People actually got mad at Valve for releasing this game one year after L4D
It is funny on hindsight.
>Consoles used to held back gaming, now it is the other way around.
Funny to say this when most console games are still shitty and lack lots of tech that could be used if more powerful hardware was used as the target. Yeah, games designed for PC generally target lower end PCs. But regardless of the reasons that doesn't make it any better that a company you like sells out. Unfortunately CDPR aren't suffering for it like Crytek.
>Unfortunately CDPR aren't suffering for it like Crytek.
Yeah, fuck them for making cool videogames.
They sold out, because you are a subhuman, and a kike, get in the fucking oven.
Look at Valve, the only way to do well is to pander to casuals and sell them shit even Brazilians can PAY for. Consoles are the only ones producing actual games.
Now go enjoy Goat simulator, Jacob.
>I only got it when it was given for free that one year. it should have been an update to l4d
Mhhmmm. I wonder why valve does not make games any more, which such an illustrious fanbase.
>that told their fans to fuck off while making a game for a completely different audience.
Yes, they should had keep targeting /v/eddit.
I just can't wait for Stalker 2.
Have I made my point?
why are people on /v/ so happy when either consoles, or pcs get fucked in some way?
the brand loyalty and shit you people have is insane
you're not in a gang, or some government faction, its all about just a way to kill time and chill, and you turn it into tribalism over what platform you play
why?! is it cause consoles are for fags?!
it's because people here can only be happy when others are suffering, so we torment each other until the day that japanese moot destroys /v/
Consoles force poor game design that negatively impacts PC versions of these games. They're also standardized low power boxes that stagnate video games for a decade after they come out.
OP here. this thread had a good run, thanks /v/ I'm gon' go to bed now
>how to spot a newfag
console fags are a perfectly distinguished demographic on this board and having been here alongside them for some years all I want is for them to suffer.
I was under the impression he didn't actually do half the writing for HL2. He was mostly HL1 guy.
Who the fuck knows. Maybe he's old and rich enough and wanted to retire. Maybe he feels like Avellone and that he needs to go be somewhere else to focus on writing (Avellone's writing was chopped out of Pillars and Laidlaw probably hasn't written a single thing besides an office memo for over a decade)
>B-b-b-but what have valve been doing?
updates for two of the largest multiplayer games in the world
working with HTC on the Vive/lighthouse
HL3 & L4D3 from the leak of internal register
Something portal related for VR
You may not like what they are doing but you can't say they are doing nothing
Which is fine by us since we'll be here to make sure you're miserable too.
There's no way to tell what the industry would be like if consoles didn't exist. Not having everyone adhering to the shitty design consoles force would most likely be a good thing though. There's the occasional good game but most of them are garbage, not to mention the PC versions are stitched together with barely any care.
this post was informative untill OP went full retard and implied that HL being over somehow makes Valve shit.
Plenty of reasons to say Valve is shit HL3 either never happening or going the way of MGS5 is far from one of them.
You can't fault him for wanting to get into the hardware market; Gaben wants to become an Overlord in the Hyperdimension very badly.
Gaben will make pudding real
Valve has stated multiple times that there is no HL3, although indirectly.
Gabe himself was the most direct when he said they'd only make HL3 is if the team REALLY REALLY wanted to.
Valve isn't a game dev, they're a digital storefront. It's a mystery how a company that doesn't make games has over 150 devs.
they said they are working on Half Life 3, I think they are just never ending working on it with endless budget and no rush to finish. Probably restarted ten times over by now.
>So the lead writer of Half Life quit Valve today
This is all gaben's fault. The other half life developers left as well because everybody wanted to work on different games
>Hey guys can we work on half lif-
NO, MORE CRATES FOR COUNTER STRIKE
>B-but crates are such a small th-
Same thing with dota 2. I swear to fucking god all heroes should have been ported over YEARS ago. I've been in the beta right after the first international.
This is all gaben's fucking fault. Fuck this.
THE DREAM IS DEAD.
jesus, the thought leaves me fucking stricken
Most AAA games are pretty much early access model but without admitting it. They release their games broken and sometimes without features and then patch them in later. Hell, the new Hitman game is going full early access.
>he thinks valve would drop even a penny on something that doesn't give them an immediate return
they're a memetransaction business now
basically doing their best to turn PC's into iPhones
Its pretty fucking heartwrenching to see absolutely demi-gods like that working for shitty meaningless games.
Its a fucking crime, I cannot stress that out enough
This either means half life 3 is finished storywise in development and that he did his part with storywriting, or that the game is truly, 100% dead.
Its one of those two.
First of all, the largest amount of employees who left the company was a few years ago after they fired a bunch of folks who were working on hardware after Valve got tired of developing controllers and shit. With the main build out for both their VR, Controller, Machine, etc, there wasn't a need for a bunch of people who were there specifically for one project, one that they didn't need. This lead to a bunch of people bitching about how there were a bunch of cliques and shit, when it's been confirmed numerous times she was just salty as fuck.
The people who worked on Evolve, Turtlerock, also worked on CS:S, and they were just a bunch of folks Valve hired to make their ideas when they were busy with other ideas. It's why CS:S came out roughly around HL2, they couldn't manage both projects at once.
Either way, I don't doubt they're working on games in their little cave of theirs, it's just disorganized, that's all. They'll produce results eventually, but it doesn't really matter to me anyway.
Half Life is so much more than a mere video game at this current time.
The so called "lore" has been surpassed and is now considered video game "doctrine" a religion for the atheistic gamers.
Remember and always play to the max and achieve the goals.
He's hated those ever since finding out what they "really" were back in his childhood. He just likes cartoons (favorite being Ed Edd n Eddy) and Looney Tunes-tier animals.
Said it all in some video IIRC.
So i mean like. It's definately been in development for atleast a decade. You don't think, perhaps the writer wrote all he possibly could over that last decade and has decided to go for greener pastures.
Who the fuck cares about HL for the story?
>gman has been a complete mystery for over 20 years
>twin peaks is closer to getting the mysteries unraveled than half life
I'm much more interested in a new Left 4 Dead on Source 2.
the L4D series has the potential to be absolutely incredible if they actually cared to support it
I feel like now that they've got Source 2 up and running they should just trash numbered sequel approach and just have a single, complete Left 4 Dead.
Release it with all the content included in both L4D1 and 2, along with a completely new scenario (5 campaigns with more survivors) and then just add on scenarios for expansion pack prices. 10$ to add on a sci-fi scenario (4-5 campaigns), 10 to add on a fantasy scenario, etc. Fits with their micro-transaction approach and of course it wouldn't be hard to allow cosmetics for special infected/survivors.
srsly tho more l4d pls
>You will never spend all night playing Half Life mods like you did back then again
>You will never play Counter-Strike for the first time again
>You will never play Sven Coop for the first time again
>You will never play AoM for the first time again
>You will never play Science & Industry for the first time again
>You will never play Paranoia for the first time again.
>You will never play The Specialists for the first time again
>It'll never be the early 2000's again.
Tears in the rain, scoob.
>There wont be an ARG leading up to HL3 tomorrow.
I know there wont. But I just want to believe.
no you seem to dont know basic shit about valve and hl3
Has hl3 been in development for years/years ago? YES
Will we ever get hl3?
its literally this eays and its basic fucking knowledge
>That's why Japs make the best porn.
do you pay for it too?
Valve could either
>Go out on top
>Risk the title in a fight only one side wants.
Valve doesn't need Half-Life 3 money. It makes no sense to risk making that game. At best we'll get source 2. That's it! Pragmatism explains everything.
Now you're panicking
What if the game was released and it turn out it didnt meet your expectation are you going to be one of the guys who will kept saying "HL3 was a mistake" "Valve was dumb" etc...?
>HE WATCHES PORN FOR THE PIXELS
YOU LITERALLY CANNOT MAKE THIS UP
>watching pixels as he posts pixels, insinuating some pixels are more worthy then other pixels to pixel, as he pixellates his pixels to pixel post
The thing people are trying to argue is that Valve isn't making the game because of the hype. Not that people will not like the game because of the hype. DNF was still made. Also DNF was mishandled and variously made by a bunch of different devs before finally being finished by Gearbox. It is not comparable at all to HL3 except that both took/are taking forever to come out.
“But we are also going to build on what we learned, and we have learned a lot. We aren’t going to go all retro because there are too many interesting things that have been learned. The only reason we would go back and do a ‘super classic’ kind of product is if a whole bunch of people internally at Valve said they wanted to do it, and had a reasonable explanation for why it was. But, you know, if you wanted to do another Half Life game and you want to ignore everything we have learned in shipping Portal 2, and in shipping all the updates on the multiplayer side, that seems like a bad choice. So we will keep moving forward but that doesn’t necessarily always mean what people are worried that it mean. “
and what i understand from this is, they are not planning to go back and make a single player game, having learned a wealth of knowledge about multiplayer and such. ergo, even if they DID make half life 3, it wont be single player. itll be made with what they learned in the mean time. hats, gun skins, multiplayer, being those things. UNLESS some employee comes up a fantastic enough idea that would work best single player, that convinces enough of the team to decide to do it oldschool, singleplayer style.
>overrated game with a sequel being a meme has proof of not being developed
Oh no, whatever will I do without the release of another single player FPS game?!?!?!
thats because carmack is a fully functional autist
programmers dont like storywriting, they leave that to the others, in this case; romero
writers don't like programming, they leave that to others, in thise case; carmack
and ofcourse you fuckwits who replied to this post take everything literal
>"I had a good run but lately I have been feeling a need for a break from the collaborative chaos of game production
>a break from the collaborative chaos of game production