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Post Game Dev Stuff

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Thread replies: 63
Thread images: 19

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Post Game Dev Stuff
>>
I have no idea what im doing and am considering suicide
>>
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FPS game im making. The next time I show footage there will be some nice weapon particles and projectiles. Ive gained a lot of insight over the last few weeks on how UE4's bluprints work
>>
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>>323238261
>unity
>>
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>>323238525
I know that feel bro
>>
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>TFW all I want to do is make a simple Strider clone
>>
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I'm making an indie pixelshit RPG where you play as a necromancer, still in the writing stage of it, collaborating with another /v/irgin who's doing the music.

I guess so far I have a few sprites to show for it and a rather large word document full of character and location info.
>>
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spritan
>>
Does anyone know if https://soundcloud.com/iwilldevouryourkittens is still here? I'd love to be able to save a contact, because his stuff is great.
>>
I was thinking of starting a podcast about amateur game dev, but I'm not sure what kind of content people would want to listen to
>>
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I am making a turn based strategy game, ask me anything
>>
>>323241310
I like these, I can't quite put my finger on what they remind me of. The 4th sprite, dragon thing, looks like it's wearing a bonnet. What are these for by the way?
>>
>>323241572
Should just call it "MS Paint Conflicts"
>>
I've been working on my game using Unity on Linux and holy shit the support is bad.
Are there any other readily made engines available that has decent Linux support and doesn't require me to pay money?

If none, i'll have to go with C++/SFML instead because fuck it
>>
>>323241736
It's because they look like pokemons you dummy.
>>
>>>/vg/agdg
There, now fuck off.
>>
>>323241736
They're for a monster-raising roguelike game in the vein of Azure Dreams.
>>
>>323241895
The best thing is that the program in the background is microsoft paint
>>
>>323240563
Where did you learn to use blueprints. Most of the tutorials ive looked at just guide you through instead of telling you how the tools work.
>>
I have this idea about assassinate game that'd sorta have the feeling of the movie "Drive", it'd also have this mechanic where you have to get rid of your outfit if you get shot and bleed, so your wardrobe would get smaller as you progress if you aren't good
>>
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Finished this today for work.
>>
>>323238261
Which one would be the easiest for someone who literally had 0 experience? People keep telling me GMS but I don't know.
>>
>>323241926
They kinda do, it's like the idea of pokemon with some of the detail of digimon.
>>323241981
Sounds interesting, keep it up
>>
>>323242613
What do you want to do? 2d? 3d? Genre?
>>
Is it better to use Unity than GameMaker if I know some C#?
>>
>>323242794
Well I just want to screw around, maybe 2d rpg? I have the intentions of making an innawoods like game some day but I just want to mess around now. Something not too serious I guess.
>>
>>323243078
If you've literally never done anything related to games at all, try game maker, I guess.
>>
>>323242990
Unreal has a C# plugin if you want to use a better tool.
>>
>>323242990
For 3d?
There are ways to use c# in UE4. But better learn c++.
>>
>>323243356
It's for 2D.
>>
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These threads are really motivating me to work on my game, so that I can show progress the next time one pops up.
>>
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>>
>>323242284
i mostly just looked at the blueprints from the examples, the docs, and ill go to YT tutorials if im really stuck. there's also the Generic FPS template on the market that helped a ton
>>
>>323244037
This is actually really cool.
>>
>>323244624
Thanks anon
>>
What is the best engine a 2d side scroller game? Just looking to do something basic first before anything crazy or creative.
>>
>>323245508
Game Maker would probably be best
>>
Any artfags out there?
How do you come up with hairstyles for characters? Do you ever have actual original ideas or do you just look at pictures of people and cartoons and throw together some hybrid?
>>
>>323245508

Can you program?
If not, Gamemaker
If so, unity
>>
>>323241310
very unique are style
I like it
>>
>>323245876
*art style
>>
>>323245508
Game Maker, LÖVE or Unity
>>
>>323241919
you could try godot. that's what I'm using.
>>
>>323241572
What engine are you using?
>>
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agdg's demoday is happening right now, feel free to come and play sum gaems
https://itch.io/jam/agdg-demo-day-6
>>
>>323246371
> engine
I am using C and SDL2 with JSON. At this point its more me writing the engine
>>
>>323246556
is it rewarding?
>>
>>323247356
Im doing it for a project at uni. However, i would still do it anyway.
>>
Gimme your best Unity tutorials.
>>
I'm too perfectionist to use Game Maker but I don't know how to make an engine from scratch.
>>
>>323247640
Swallow your laurels and make a game in FPS Maker.
>>
>>323247640

>Engine fags
>>
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>>323246556
You'll never finish
>>
>>323248146
The project is 95% done
>>
Whats a good pre-made engine that will also help me learn about its architecture so I can code my own in the future?
>>
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Makin a game where you use your weapons to move around in space. Made pretty good progress in the last few weeks
>>
>>323248550
Try using something like SDL 2 or allegro 5
>>
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where are your video game eyedeas /v/?
>>
>>323250045
I need ideas for a fast moving platformer. Tired of these retro inspired ones. It'll be nice n smooth and moves at quite a fast pace. If anyone wants to post any suggestions feel free.
>>
>>323251425

Rocket Knight Adventures spiritual sequel
>>
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How do I into unreal C++
>>
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>>323253846
1.Uninstall Unreal
2.Install Visual Studio
3.Install SFML
4.?
5.Masturbate
>>
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>>323246502
>Try out Slipstream
>Doesn't actually contain any slipstream mechanics

So they just made a poor man's Drift Stage? Also do they realize that there's already a racing game called Slipstream?
Thread posts: 63
Thread images: 19


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