Has there ever been a game that you played and it really made you think about stuff. Like a game that you feel really speaks to you.
I see a lot of people who really turn a 180 when stumbling upon some book, more often than a movie, probably because it requires more effort to go through a book than a 2 hour movie, and then later on in life they cite it as part of who they are now. Didn't know it was that common to be honest.
are you fucking kidding? have you not...? video games are art what a very stupid question. good games are the ones that speak to you, drop CoD and mobas for a minute fucking amped up faggot neet
A video game? None that I can think of but some games had me so infatuated with them that I genuinely wanted to live in their worlds and couldn't stop thinking about all the adventures I would relive.
Video games taught me how to drive.
How to analyze feedback from the car.
Going fast with no fear.
>All of these people who attribute a lot of who they are and what they believe based on other people's fantasy work, which are written purely for entertainment purposes.
Top fucking kek
Videogames taught me I need to get rid of my FF and get a RWD.
Stories exist solely to repackage ideas in a more palatable way. Individuals, societies, and cultures all parse their beliefs and outlook through stories.
Literally High School Lit class shit, anon.
Fuckhead, read your post back to me and then tell me your beliefs/core values are not at all attributable to books. Civilizations across history owe more to literature than you owe to your parents for not abandoning you on a doorstep.
Reading a book from a great author is not much different from having a mentor telling you things directly or your parents teaching you the ways of life. It's simply in written form.
Important lessons get passed down through fictional stories anon. Many children learn morals and values and how to interact with others from works of fiction, that's why children's storybooks and television programs are frequently about making friends and getting along and shit.
However, the post everyone was quoting never specifies fictional work >>323171425 , just "any book/movie/videogame", so you can just move your goalposts right into your ass.
Sure, anons. Next time someone talks about how Atlas Shrugged totally changed their life, I won't think of them as the biggest tool in the toolbox.
I loved the father/ daughter relationship in Bioshock 2 between Delta and Eleanor.
Made me really think about having kids, being a father, that kind of stuff. Its been a long time since I played it, but I still think I'd be pretty good dad.
People package morals, their beliefs and societal messages in their work. It's why we can get a greater understanding of cultural attitudes from centuries ago by reading Shakespeare.
Yeah because games are so mature aren't they?
Bioshock made me think soo much with it's ''moral dillema'' that was ''go ahead kill the kid you monster! It's more profitable to save her as well''
not to mention people who say games are art play such artsy titles as Counter Strike, Skyrim, Fallout 4, Street Fighter series, Battlefield and XCOM all very deep games that most likely moved them in a way nothing ever moved them before
Young love being frivolous is one of the ideas Romeo and Juliet tries to get across.
Criticizing it for that is like calling Schindler's List racist for having racists in it.
Let's go slow, so you can keep up. Reading is obviously something that disagrees with you.
Your original post:
>People who have their life changed by a book
Book is a broad term, and as you've gone on throughout the thread you've elected to ignore non-fiction entirely, as if civilization as a whole hasn't benefited from literature produced pertaining to politics, engineering and medicine. If you seriously think your worldview hasn't been demonstrably affected by books throughout the ages, then you are a fucking idiot.
>not knowing that 13 year olds fucking was pretty common at the time
>interpreting a historical work through our contemporary morals and values
Everyone in this thread is an idiot, including me.
Like what, Frankenstein? Ohhh joy a 'modern' tale of Faust telling us the dangers of forbidden knowledge and playing God. Yeah I'm sure someone has picked that up and become a better person for it.
Fair enough. I suppose you can also take a message away about pointless grudges away from the feud of the Capulets and Montagues. We don't even get told why they're fighting, they just don't like each other. Their seemingly meaningless rivalry leads to plenty of senseless violence and death, including the deaths of the titular characters.
It's funny how not a single one of you faggots are defending movies or videogames but have this big hard on over books, as if that means anything besides how long ago they were made. Basing any of your morality on old literature is even dumber than basing it on a movie made in modern times.
This game made me ask myself what it means to be myself when I was at a time when I felt like I didn't know who I really was. It made me think about what I would do, thrust into a dire situation, having to fight and survive in a nightmarish dream-like labyrinth beset upon by ungodly abominations that seem to reflect the very sins of mankind with the safety of the entire world resting upon my shoulders
And most importantly, it taught me that pro wrestling solves literally every problem. That there is no challenge in the world, no horrific demon in existence that cannot be overcome with a german suplex followed by a boston crab.
>paint some multicolored soup cans
>PAINTING IS ART GUYS
Not every piece of art is a masterpiece, and not everyone will agree on any one piece of art being a masterpiece. I seriously have no idea if you're trolling or just stupid.
But anon you've had your life changed by vidya enough to the point where you frequently come to /v/ to discuss games. This doesn't happen with everyone who likes to play video games. Whether you realize it or not 4chan is its own subculture that you are a part of. Guess that makes you a weak willed moron.
Art is art, no matter how good it is at getting its ideas across. Video games, by nature of the medium (and the low standards of its fans) might not shine as often as other mediums do, but they still exist to get ideas across.
P.S. stop moving goalposts and getting angry at strawmen that exist in your head. Almost everyone on /v/ respect movies, music, books, and games as a medium.
Yes. I've been a pretty simpering motherfucker for most of my life, and way back when Persona 3 first came out I was going through a bout of depression after my mother died. Basically didn't leave my room for anything. When the MC died at the end it got me thinking a lot about life and how easily it can slip by. I felt a desire to actually try and accomplish something.
I wound up confessing my love to the girl on the floor above me in my dorm, who'd been coming by a lot with notes on the classes I'd been missing. She turned me down and told me I was just desperate and not thinking clearly, but she did help me back into the rhythm of going to classes again, and going to therapy to deal with my depression.
A year and a half later after I'd gotten back on track I tried again, and she said yes. We've been together since.
tl;dr Door-kun saved my life.
Not videogames but one of the episodes of Kino no Tabi really fucking hit me hard. It's the one with the two countries that go to war with each other by attacking a much weaker country.
Then at the end people from that country attack Kino for no real reason but to make themselves feel better, which they acknowledge. The best bit is that before the attack, Kino was feeling sympathy for that country and then she's attacked by them because travelers are lower than people in the country.
No idea why but the whole thing has really stuck with me, that people who are of a lower status will attack those that they believe are even lower than them, for no real reason but to make someone else suffer. And that the best way to stop a conflict between two equals is to bring down someone else.
>as if that means anything besides how long ago they were made
You are actually autistic holy shit.
>Basing any of your morality on old literature is even dumber than basing it on a movie made in modern times
But you do this, you fucking idiot. You've been imbibing "morality" as defined by laws and legislature, which were probably written in a book funnily enough, since you were born. That was my entire point.
I said 'a' book/movie/videogame, not the medium itself. You're the product of your experiences but if you're somehow capable of pinpointing a change in your life to a single movie/book/videogame then you've apparently got a lot of growing the fuck up to do.
>Persona 4 as an example
Stalker SoC taught me what it meant to be a man
I loved FF8 for the comfy university feelsies it gave me while I was also in uni. Have had an Edea fetish ever since.
Simulators are often derided as "games", but the truth is that we are getting closer and closer to emulating real life virtually. They are not based on fantasy, but real physical laws. The better we get at emulating reality, the better we'll understand it.
To me, the ever-increasing accuracy of the physics in games is a marker to humanity's technological progress. 25 years ago, the only machines that could run what rFactor or DCS do were industrial supercomputers dedicated to physical study.
Now we can simulate not one, but hundreds of vehicles moving independently, interacting aerodynamically and physically with each other, each one with it's own, individual, realistic physical model. Not only that, but we can put all those vehicles in control of a human, thanks to the Internet.
You can learn much from a video game. The trick is figuring out how it applies to the real world. If you can't apply the learnings, you haven't learned anything.
video games taught me that all drivetrains are fun,
especially race-prepped, tripodding FWD shitboxes