I don't think there's many DLC that differ so much from the base game. Same engine, same gameplay, same lore, but different weapons, enemies and pacing were enough to make it feel like a whole new adventure.
Pic related actually made me buy the game again to finish it and then work on the DLC
Came here to post this. It seems like a lot of Souls games DLC usually make the game better. Which in my book is "doing it right".
>weekly DLC from the release of Rock Band towards the end of Rock Band 3
>online form to submit song requests
>DLC compatible from game-to-game
>You can use all your old DLC in Rock Band 4 as long as you stay in the same console family
>Compatible with Rock Band Blitz
I know they're just songs, but thank you based Harmonix.
It feels like I'm playing through a short game demo collection CD. But I'm a sucker for theater stuff in Video games.
The different playstyles from the original base game are quite engrossing. I've have fun demolishing a legion of samurai in the Nekomata Chapter
I'll like to keep the game and the DLC on my Vita since it's a title I'll replay multiple times.
>DLC done right
>Pick expansion packs
Not even close to being the same thing
>first couple weeks
THIS IS AMAZING
>rest of the year
Oh this is worse than vanilla
Knife of dunwall is also very good along with Undead nightmare from read dead redemption. Those are my top 3.
Could've been an entire game of its own and I still would've been satisfied
Back in my day we used to call them "expansion packs".
>mfw i'm just gonna wait for GAME OF THE YEAR edition
You two are now married