How did you feel when you finally got your Skell in Xenoblade? https://www.youtube.com/watch?v=1O1aKjbxbmo
Kinda disappointing considering how shallow the skell combat is, how none of the attacks synergize with any of the others, how team dynamics don't factor in at all and how you still don't get a flight pack for another 5 hours after that point.
Kinda 'meh' really.
Is it just me or does
True Elmas appearanceseem to be heavily inspired by KOS-MOS?
Video is a post game spoiler you have been warned.
True. The skells LOOK amazing, but they don't actually add much to the game except for being a vehicle for your character to move faster. I actually really dislike the Skell combat, like you said, as you don't get skills, it's only based on weapons. It's kinda cool how each weapon is one skill, but it's extremely shallow, again, like you said.
TL;DR - The skells look awesome, but don't add much.
So just build an overdrive focused character and do your fighting on foot. If you do overdrive right you can actually be more powerful on foot than in a skell. The way I see it skells are ultimately just the easy for becoming op like your supposed to be at end game and post game.
I honestly didn't know what to feel until I ended up climbing the mountains in Primordia that lead to Noctilum.
That's when it hit me that "Holy fuck, I can actually do this".
Then I fell in love with it.
And being a Nu Gundamfag, watching it use the Beam Drones was orgasmic.
This is this very small window toward the end of the game where you first get your 50 skell where the skell is actually better than fighting it on the ground.
Otherwise skells are weaker and more vulnerable than fighting on foot.
It's funny when your skell gets blown up and utterly wrecked in a totally one sided fight then you proceed to kick that things ass on foot. Probably the only game I've played where 90% of the time ground gear is better than being in a mech.
They really didn't balance this shit at all.
After you clear chapter 6, you unlock the skell license quest at the quest terminal. Once you complete the quest you get a free level 20 skell, and from then on you can buy level 30 and 50 skell frames from the shop terminal (obviously, you need to be level 30 to use 30 frames, and 50 for 50 frames).
I don't understand how they've managed to consistently fuck up mech combat so many times across all the Xeno games. It should not be that hard to make it fun to play as mechs.
At least Xenoblade didn't even bother. Though piloting a Face would have at the very least looked pretty rad.
Sylvalum has definitely the best atmosphere and alien landscape. And the best sense of dread and danger, especially when a spore storm brews up.
Other than that I'd say Noctilum is the prettiest region. https://youtu.be/vaOiDv0KNKg?t=332
I definitely would.
Pisa is my Noponfu, I want to go get drinks with her and watch the Prone dance.
I havent been playing it much, so havent even gotten my skell yet.
I need to get a capture card so i can just play console games on my monitor so i won't be distracted by my PC next to me
>mfw a spore storm happened in the middle of the Zu Pharg fight and I kept bumping into it and getting blown away because I couldn't see shit
that's one way to ruin what should have been an amazing boss, I guess
Idk what those big things in the distance are but I can't wait to find out.
Tonight I explore Cauldros to plant probes wish me luck.
Anybody here know who the female vocalist is for this game. Or, if there are several, for the daytime NLA theme specifically? She sounds familiar but I can't put my finger on where I heard her before.
Beware of aggroing monsters. The place is full of them.
I disagree with your assessment.
Level 30 skells let you tackle stuff way harder than you could take on the ground at level 30.
You can suddenly easily dispatch enemies more than 20 levels above you.
And in the post game, farming for the augs to make your ground build unstoppable takes quite a bit longer then it does to just farm for one Ares 90.
Skells are better from the moment you hit 30 until the moment you're decked out in post game augments.
>Story ends just as shit was getting good
>Still a metric shit ton of unexplained stuff
>No sequel announced
>Not even a plan for more light novels or ANYTHING
>It's funny when your skell gets blown up and utterly wrecked in a totally one sided fight then you proceed to kick that things ass on foot
or you were an idiot and fought something that has mechnical damage boosts.
Not all mobs are creted equal. It's a fucking basic 101 of rpgs. Some mobs will trash certian setups.
Boze's 2nd affinity mission is a good example. An electric boss no one was ready for and lava. Both easily countered with the right gear and easily farmed augments.
Setup the skells correctly and they either 1-2 shot everything within their range or sit there and laugh at never taking damage.
It's all about proper customization.