I still remember the first encounter with those motherfuckers, and I also remember that the game designers realized the perfect spot to put the gold versions because they knew you had likely just gotten adept at fighting the normal versions.
He is actually pretty easy.
If you grab this missile launcher APC nearby and unload all missiles on him you can take 50% of his health in less than 5 minutes.
The only threat is when he uses the 1-hit-kill railgun.
Sahelanthropus was easy as shit, just took millions of rockets. Especially on extreme, it's just one big bullet-sponge.
Now the fight against the 4 armor-skulls, thats a casual filter. Unless you have Quiet with her best rifle unlocked, I can see it requiring a few tries.
I know this boss get's shit on for being easy but it got points from me for the whole feel of the fight. The scale of being on your feet and a big ass robot chasing you around, it just felt cool. I guess the same thing goes for Quiet's boss fight, the fight itself is easy but the setting kicks ass
There was one fight in FFT that people bitched about all the time, but when I played it emulated several years back I never had any major issues outside some of the optional stuff. I think it was one of the fights where you escort people?
yeah exactly, but they made it a casual filter
you know you can't really blame kojima, it was all konami's fault, they fucked him and the game over, I doubt there was anything else he could do
it took me a while, but I've finally put MGSV aside and I dont consider it as a part of the series
and life is good now
So, so true. This one separates the boys from the men. And if they had saved before hand... Talk about king of frustrating. Still, probably the peak of the game, or atleast one of the peaks.
Has anyone actually even bothered doing all this work just to get a stupid fucking camo? Also, is it true that everyone gets their own Morse code and has to decode it themselves?
Yes and Yes
If you were playing a magic run you didn't really have to worry about bosses at all to be honest, you just had to worry about trash mobs on the way.
But flamefucker, even with the Purple Flame Shield, was a massive casual filter. I got locked on him for weeks.
>You are more confused. >Something hits you!! That really hurt!
>tfw you kill Sigmund and get 2 levels in weapon skill and 3 regular levels
On release, definitely this guy. Followed shortly by the Cyseal last boss.
So many tears in the forums over this.
>How can you beat him when he resurrects the dog every time you kill them!
>Why would they add the archers behind him!
>This game is so stupid you have to take the zombie perk to even beat the first boss! Bad game, bad design, bad everything.
>Hard as fuck if you dont learn to time your dodges and parries, and also if you dont bother to look around and talk to NPCs.
>Becomes piss easy once you know how to play the game
A true casual filter
>If you were playing a magic run you didn't really have to worry about bosses at all to be honest, you just had to worry about trash mobs on the way.
I made that point because as a first time playing as the knight class, I got rekt so hard until I got PFS, pumped my stats through other worlds and got enough to fastroll in my armor. While when I played my magic play through, I literally just used backpedal+R1 with my spells until he died.
This was my first real game I played. Before then, all I played was PS2 era games, which while hard could be cheesed through, which I often did. I was a filthy casual until I grew a set of balls and smash flamefuckers face in with my longsword.
Was he harder in vanilla? I've only played the enhanced edition and I didn't struggle with him at all even on tactician mode.
Braccus Rex on the other hand was a true casual filter. Harder than some of the late game bosses even.
It's been an easy 40+ hours so far, right? Hope you like a three act fight where skells go from being barred to mandatory.
Hope you've leveled everything up.
I haven't played EE, so I can't say, but I haven't heard any complaints about him recently. I think that it was mostly because he's the first enemy that actually does something different. I noticed a lot of people were relying too much on patient strategies, like luring enemies out one at a time, or CCing some while focusing others. This boss was a big fuck you to all of them.
I beat him my first try, but I ended up quickloading since Madora died and missed the exp. Took me 3 tries to keep everyone alive.
Also, I think that one of the changes in EE was a more even spread of exp, so you probably weren't underleveled when you faced him. That's just a guess though. On release, people were going on easy difficulty (+50% hp, and more bonuses) and dying in droves. It was a great time.
I read that image in her voice oh god
and yeah that makes sense. Exp is definitely plentiful in the EE. I make sure not to miss any fights. Replaying the game on honor mode right now because I'm a masochist and I want that achievement.
You would be surprised how many of my friends couldn't get past taurus demon, and one of them plays a fuckload of games. Mostly FPS's though, but he had trouble with taurus demon.
I let him fight Gwyn with an SL500+ maxed glitched character and he got close and said he was better than me because he did more HP damage the character I was using was the same, but was SL 60 with half upgraded shit because it was my first playthrough and I derped around
pretty sure this humble little tyrant is responsible for the most player deaths in the game if the in game numbers are anything to go by
>Got BloodeBorne in June last year
>went 4 hours without being able to beat him
>made a new character
>went 3 hours without beating him
>contantly repeating the starting area
>killing the same old enemies over and over again
>succumbing to the dark and depressing setting
>Started to go insane
>drop the game
>try again after abandoning the game for half a year
>finally beat him
>the world is now finally open for me to explore
>No longer feel trapped
>Feel ready for what's ahead
Was the beginning of this game made to intentionally break you?
If so they did a good job.
The true casual filter of Dark Souls.
> someone I know spent 4 hours forcing his way through the catacombs because "I heard it's a hard game" before realising the correct way.
This desu senpai
I beat Cleric Beast & Cascoigne 1st time during my 1st playthrough. But Blood-Starved Beast just pushed my shit in until I beat him 4th try.
He was piss easy after that in chalice dungeons and the DLC.
Who /Wheel/ here?
That should say enough right there. Now imagine the casuals.
Just remember to
Fear the old blood
just take a few tries to learn a boss' moveset and patterns before commiting and using consumables
>finally learn how to kill them without getting hit
>fight the version that cant get witch time
This nigger right here separates the men from the boys
>lucked out and got him to fall of the edge on my very first attempt
to this day I have no clue how I did it
I could never get into using wheel. Too clunky. Bowblade on the other hand is godly. Sucks though, I have no patience for running a Dex build and I'm pretty burnt out from starting a new run anyway. Got it with my quality build character but I know it'd be better with full dex. Just wish the game had respecing...
Anywho, casual filters, Cerberus from KH1. Couldn't get past that at all for whatever reason when I was a kid. Had to have my friend beat it for me.
Never had any problem with them but Nevan fucked me up when I first played
The one thing that makes her easy was a weapon you get way the fuck after her (rocket launcher). The first time I fought her it just felt like a really tiring fight with a lot of places to fuck it up.
Don't ask me why but I just had a hard time, most people I know struggle with Beowulf and I found him pretty simple.
I did this, after a while I came on to /v/ and saw a DS thread and was like "I know this game is meant to be hard but this is ridiculous"
Then I was told and felt like a fucking retard
Screw everything about this thing. Screw everything about this reboot. Screw everything about this white-armored non-descript thing rather than the rotting flayed building-sized eldritch horror that the original Forgotten One was. And above all else, SCREW HIS GODDAMN KNEE.
its simple really
>shoot away her bats (go in close if you feel its save or when shes laughing)
>attack her while going DT
sure, the fight lasts awhile but its so easy. Beowulf rapes my ass everytime
i made the same mistake only it took me 10 minutes until i realize i went the "wrong" way.
>mfw i killed a skeleton
i was damn proud of myself
Free master key, and you can get a decent weapon straight after that boss fight anyway.
Or if you know what you're doing, you buy a decent weapon from mister angsty mc soul magic in new londo.
This whole game is a casual filter.
>final boss filters out the casuals from the rest of the game
one of the few times i felt threaten from eggman.
>He's also liable to being stunlocked to death if you use the autocannon and hit him in the chest consistently.
He gets stunlocked if you hit any body part actually. Which is pretty disappointing, considering even MGS2 had specific body part damage. You can literally defeat him by shooting at his legs.
The first time I played Bayonetta, these things handed my ass to me in a gift-wrapped box with a bow. Years later I played it again and practically raped the poor fuckers. I find this happens to me a lot with games.
That's only because you idiot rush to the front lines to make kill instead of hanging in the back and surpressing the enemy without killing him for your troops to advance.
Don't blame the game only because you don't know how to play this class.
There's about a thousand ways to get passed Wiegraf, but anyone who claims to have not had trouble with him on their first playthrough without already hearing about him is full of shit. The game is so, so easy to bullshit your way through up until that point. The odds of having high enough stats, the proper skill setup, or the proper equipment setup to breeze through him on your first try are incredibly low.
That said if you didn't have a backup save before entering the castle, you were a dumbass and you deserved what you got.
>especially if you own the DLC
Fucking Orphan of Kos is seriously the greatest boss in any soulsborne game. Loved that battle so much. Music was perfect, you almost felt bad fighting it at first but as it went along you realized how fucking insanely powerful the thing is. It was a great way of demonstrating the power of the Great Ones too- if an essentially newborn one can push your shit in this hard, you can only imagine how horrific it'd be to fight one at its full power.
This. The perfect casual filter. Easy as hell when you know what you're doing, stomps you until you learn.
>tfw fight this boss on PS3 version
>tfw cant beat it on hard but refuse to lower the difficulty
>everytime you die its like 2 mins of loading screen
>rage quit that game and still never beat Bayo to this day
Fuck that loading time on PS3
>MFW I came back to the catacombs with a +5 Divine Mace
Actually Id say Amelia. Gascan can be exploited very easily, you simply have to look up "how to beat gascoigne" and the result is immediate. That said, the fight is one of the hardest in the game without knowledge of the music box or the glitches.
>40% of players beat Amelia
>a boss that is 2 hours in
Wow someone hasn't piped up to say they once completed this game in their sleep while being fucked and playing four copies of the final part of drakengard 3 while being a quadraplegic amputee.
I always struggle more with gaping dragon for some reason I can't quite work out. For cookies & cream I usually do it in one or two goes. It's funny how people find different challenges in games.
For Crestfallen to tell you about the Aquaduct you have to talk to him about 4-5 times. And if your not used to Souls games you might not know to keep spamming the button until they repeat Dialouge.
>everytime the stomp on me and rdy the hammer.
Really? Throw a flare, divide the work between you and the copter, missiles till they call in a support thing for you, while waiting rifle some of the things off of her, make sure to have a semi full mag to shoot the kid when he shows up and the end!
Did these people not play PW or what?
No I mean it's starting stats are complete shit. It's got points wasted into both int and faith. Unless you're going for an Artorias build these are going to be useless even later on
You don't need to Master Key to skip Capra.
Just go down the elevator in DarkRoot, sprint past two Drakes and an immobile Dragon, then get the New Londo key from the back entrance to Blighttown.
Congratulations you skipped 2 bosses, 1 and a half areas and (most likely) getting cursed.
The actual casual filter (for the modern audience) is the save system, but this level filtered out many kids back in the day.
there is nothing in MGSV that even compares to Peace Walker's bullet sponge timesink bosses
with endgame equipment, even Extreme Sally goes down in 2 minutes flat. Peace Walker Custom literally takes an hour even with the best weapons
tfw beat the entire fight in some 30 seconds now
tfw miss the challenge of my robot dog friend
oh fuck are you talking about me
First time I played Souls2 I grinded the FUCK out of skelemans and did the entire game in reverse because people told me it was hard
After that I completely annihilated everything else in the game because Black Knight Sword is total bullshit
Haha, holy shit, this is true even though it shouldn't be.
My friend was trying to explain why he doesn't like any Witcher games besides 3 and he said that he couldn't understand how to play the first one and that he gave up after these guys in the second because it was too hard "to kill the guys with shields".
This is a guy who loves the Souls series, supposedly. I couldn't fucking believe it.
This guys a massive wake up call in an otherwise very easy game. When you meet him he can one shot every unit you have including the tank and can capture your main base on turn 1 if you didn't leave out enough meat shields.
Pretty sure I beat him my first time without parrying at all. The only people that have trouble with him are the guys who run in and spam light attacks instead of opening him up with a heavy hit first.
Monsoon is a much better "learn how to play" boss fight. Check the DSP segment were he fights him.
This dude is hard?
I beat him on first on second try.
Same for Monsoon: got him on second try (failed the QTE on the first one).
Then I kept dying like a bitch over and over on the local man who was invincible.
I had a +15 weapon before I killed the Gargoyles because I did everything in the wrong order.
I went through Blighttown backwards (though Valley of the Drakes was correct entrance) and the anger and confusion of reaching a locked gate after going through that 15fps shithole was immense.
Then I went to Ash Lake without the Lord Vessal. Got cursed on the way down, Hydra one-shot me and I was stuck at the Everlasting Dragon until I got gud enough to kill it without getting hit. Ended up with 20 Twinkling Titrite from all the Clams I killed.
It's a wall you need to climb, like you've already done 1000s of times in the game.
But you need to do it a specific way, you have to come at it from the "end" of the pole, you can't make it from the sides.
Problem is this is the only thing in the whole game where you HAVE to go from the end, so many people didn't know it was possible since you couldn't do that in AC1.
If I remember correctly you need to do some special kind of jump that's only used one other time, in it's tutorial, and the tutorial happens after that segment so you have no clue the jump you need to do even exists.
Most people just mash buttons until they get a jump that works
Pretty much a wake up call to those who don't use dodge and try to guard everything to fucking start dodging.
I am still on my first playthrough right now. I picked up those loots at the cemetery and went into the catacombs for the scythe after getting the BKH. Finding the exercise to be a bit pointless.
Wish I remembered MGSV better but I dropped it so fast.
All I remember is encountering them when you deliver that truck a base or whatever.
>rush the vehicle to the base
>speed up time
>they spawn on the road a bit away
>run up and shoot the driver
>steal his truck
>drive it away fast as fuck
>just a bit away is a fucking tank
>get inside it
>proceed to shoot and run them the fuck over
>complete the mission
>"I really doubt they intended this to be a thing.. meh."
>mfw I crushed one of them with a fucking street lamp
Legend of Legaia was one big casual filter.
>Only 4 tries
Fuck, I feel like I've tried over ten times, and the fucker still manages to get me with his one-hit kill. I eventually just fucked off and killed Amelia instead. I'll get back to him soon though.
Not OP, but there were 100's of posts on /v/ when Rising came out from people that couldn't get past Bladewolf.
No, it's not really a hard boss but a lot of people did get stuck on him
When a game gets released or goes on sale a ton of casuals will flood /v/ and either complain or call the game shitty. He is a mother fucker if you don't parry and only use light attacks.
I remember when Deus Ex went on a steam sale and there was a lot of people posting about the game being too confusing and it being shit. Basically you should heavily question anything anyone says on /v/.
Fuck man, once you get the timing down, that minigame is fun as hell. I remember when I first got the game, I found a video that showed a guy tapping his chest on the offbeats. That technique stayed with me the entire game.
kek, I used cheat engine to up my soul level and give myself weapons because I got tired of dieing there. I went pretty far into it and then found out I wasn't supposed to go that way at all. I went the right way and everything was too easy because of the hacked soul level, I just dropped the game at that point.
Yeah, I know i'm going to get shit on for this. But the fucking game doesn't tell you a single thing where to go. Not even a fucking map.
>Balancing is a common issue in the game
>Area is dark and hard to see without wasting an accessory slot on a lamp
>Tons of slimes in the cave that inflict one out of every status ailment in the fucking game, PLUS they attack fast as hell and are incredibly powerful
>Confusing layout with multiple height levels
>Boss isn't in range of your sword so you have to deflect projectiles back at it so grinding won't help
Who made this fucking level, goddamn.
FFX in a nutshell
seriously the only reason why every other boss has some super cheese method is to sell strategy guides. the whole series is rotten like this but FFX is the worst
the crestfallen warrior tells you. and it's obvious anyhow. at least it was to me, i'm actually really surprised by the amount of people who apparently went toward the catacombs first and just thought it was the only way to go.
>start up Witcher 2
>Do pretty good in the tutorial
>Think it'll be a game where Hard = Good challenge, Normal = Easy, Easy = Braindead
>"That ballista would do the trick"
If I remember rightly you can't make it from where the player is in the picture - you have to go to the side, run up, then at the top of your run jump to the left / right to get onto it. It's funny, because it's a jump that the player has always been able to do, yet most had no idea they were capable of it.
That's what I thought it was till I read the threads on /v/. I went in with D-Walker and assumed that only rockets and heavy machine guns would work and that if I didn't ride him fast enough Sally would take me out instantly. D-Walker ran empty with a quarter of Sally's hp left and I took him out with rockets and a pistol but it was still a tremendous amount of fun though.
Cleric beast is more of a casual filter. No terrain you can use to abuse him with.
With Gascoigne you should quickly figure out that he gets stuck on the larger patch of tombstones.
With cleric you get one easy visceral and the rest of the time you have to actually fight him. You also can't use the echoes you've built up until then either.
>playing through the game on harderst difficulty
>doing pretty well
>get to that fucker
>lose so many times I have to decrease difficulty
>Implying Titan is hard now
This guy's the real filter now
you can kill him with 3 molotovs with or without a music box.
If you define casual filter as something that forces you to learn mechanics, the Gascoigne fight isn't necessarily one. It is definitely doable without learning anything (at the player's expense further down the line).
The music at Orphan is just fucking fantastic. When he transforms and the tone changes to "SHIT IS GOING DOWN SENPAI" it's just amazing. I can feel the adrenaline rush.
When he first screamed I could feel my butthole clench.
>But the fucking game doesn't tell you a single thing where to go
If only there was an npc right in front of you who told you EXACTLY where to go huh?
>I used cheat engine
>Not even a fucking map
Ah, so this is the hardcore pc audience I keep hearing about.
True casual filter incoming
>Crash 3 was my first Crash game
>go back and play Crash 1 and Crash 2
>Crash 1 is super unforgiving with boxes and deaths
>end up loving it more than the other 2 games
Man, Crash 1 was the shit.
Played that when it first came out. Saved and had no backups. It was my first SRPG. After several tries I had an attempt that came down to only Mustadio left with almost no HP. He got just within range and got a fat crit to finish Wiegraf.
Mustadio has been in my top tier bro niggas in gaming list ever since.
This whole game after the "tutorial"
>You can literally backpedal and cast soul arrow until he dies
Well, I couldn't. Get too far and he jumps on you. Stay even a little closer and he runs in to wreck you. The casting animation is sooo fuuuckiiing sloooooow and the spell doesn't do damage worth shit.
first time I played DS I went into New Londo ruins thinking that was where you were meant to go
about 4 hours and a few broken swords later I gave up, restarted and realised the right way to go
>Brother gets a PS4 with Bloodborne
>He beat Demon's Souls within a week of its launch
>We played Dark Souls together, taking turns and shit
>Hear from him he gave up on Bloodborne because Father Gascoigne
>Go home for the holidays
>Get to Father Gascoigne
>After a couple of tries, start to master the parry timer
>Also learn to not instinctively backdash or back up, but rather dodge through or to the side
>Beat him easy after that
>Rest of the game is smooth sailing
Once you get past Gascoigne, the rest of the game really is easy, because you have now learned the mechanics needed to survive the tougher fights.
>get to Pinwheel by kicking skeletons off the ledge
>get completely rekt by clones
>everyone talks about how easy pinwheel was
I was genuinely confused. I also cleared all of tomb of giants and demon ruins before getting the lordvessel beccause I didn't know you could cross over to the next building in Anor Londo.
I forget you can summon, I forced myself to beat every boss solo on my first playthrough (which was also my first souls game), I couldn't stand the thought of summoning, it felt like defeat, as a result, after I beat bell gargs, the rest of the game never seemed to hard, Ornstein and Smough were challenging, but again, I think I beat them in less tries than Bell Gargs as by then I'd gotten gud.
>So many people struggle with that fight and its not that hard.
As far as MMOs go, there is no fight ever that takes more coordination and requires more competence of each individual player in the class than A3S.
It is hard, maybe not on an individual level for you, but it IS hard.
You need 4 DPS to not mess up their rotation once. You need the tanks to not get unlucky and get one shot by crit+cleave hands, you need all 8 people to do tethers right during cascade, you need every single person to survive 6 splash, you need to meet the enrage, you need to get digitis to work out through the servers multiple times, you need to stun the adds propely, save the healer, all them protean waves. Also, its a very fast fight, the mechanics need to be dealt with quickly and come one after the other.
It's a fucking hard fight.
If casuals get past asylum demon, they inevitably take the wrong turn and either head to Graveyard or New Londo first thing. This will cause them to drop the game.
You just triggered my 6 year old self's PTSD.
This boss isn't too hard if you already learned how to perfect block, but a lot of players cry to mommy when they have to go through a graveyard full of dragons to get to him.
Just run away. Fuck the dragons. You don't have to fight everything that moves.
Well, they'd be crying more if they had even played the game.
Man I died to this like 4 times before killing it with my bare hands, i retardly kept going into inventory and seeing that the use button was greyed out with the weapons so I figured it was part of the whole difficulty selling point of BB and that you would be able to equip shit after killing it. After dying to the yharnamites outside I realised there was no way I was meant to do so little damage.
>get to the shrine on my first time
>see an humanity
>go and pick it up
>see a stairwell after i pick up the manatee
>"Maybe i should go over there."
>a week later, find out people where getting lost in the wrong way since release
i remember did this at the first time all in less that few seconds, i still remember for do 360 and 180 you just had to maintante press left or right + accelerator and it automatically did both
>make a sniper
>nazi halftracks still 3m behind you even tho youre not supposed to be seen
>heavy artillery on the exact position of the 1 sniper every few minutes even tho he is still practically invisible
on other note.. shame the game is broken thanks to the miss chance and stupid "stealth" mechanics
greatest audio and destruction models for its time tho
Can confirm was a complete casual when I first played Souls, and the fucking Gargoyles gave me much more trouble than Ornstein and No. I've had 4 playthorughs and I've yet to die while fighting them once. The gargoyles on the other hand put me off getting into the game for half a year.
talking hard mode or harder here
The Witcher 1.
People who claim they like RPG's but can't even adapt to a diamond in the rough game.
In the garbage all of you
>Trying to fight with him with rocket launcher
>10-15 minutes fight, died at the end
>After like 3-5 deaths I used vehicles
>Beat him in 1 minute with no problem
Am I the only one?
I hope you for some reason tried using a tent on him
He's only the second boss of the game, and for some the first boss and he's pretty fast and aggressive. A lot of people have a hard time adapting to that, some do it faster and beat him pretty quick. Others struggle to the point of frustration.
Wait. Is catacombs NOT where you're suppose to go first?
It has skeletons. That's like typical starter enemies for fantasy games. Nito is super easy as well so I thought he was a starter boss.
I always wondered why that place was so much harder then everything else.
>dodge a bit
>the distance wasn't enough to phase the attack because you get caught on a tombstone
Parrying in this game is really cool though and this fight is the best way for you to have learned it
It doesn't allow you to just grind your way to victory, so it's actually least casual, if anything. You should have seen all the "How do it beat Barthandelus?!" crying after the game came out. It was so bad the Jap re-release got extra easy mode for the retards.
>only had one save file
>saved right before this fight
>can't win or grind
>have to replay the whole game
>people talked up cleric beast
>beat him on my first try
>tried fighting Father Gas
>get my ass kicked 12 times
Both a causal filter and a practice for those NPC hunters you meet later on
Slime Time had an awesome song to go along with him.
And looking at the Mr. Potato Head parts in there, I assumed that he had eaten other toys before.
Here's them music, very hoboish
>Nito is super easy as well so I thought he was a starter boss.
B8, but I'll bite.
Even if you do a Fire Great Sycthe Run in the first 5 minutes, and continue all the way down to the Catacombs, Nito is literally locked behind a golden door and about 2 dozen minions.
I'm surprised this one hasn't been posted yet.
It's the most complained about boss for noobs and those same people won't know that you can bypass the boss if you want.
This totally got me. The path straddling the side of the cliff to undead berg isn't immediately obvious. The way firelink is structured, there are these ruins that most players are obviously going to gravitate towards.
So you go through them and they lead to the graveyard. And the skellingtons kick your ass, but you heard that Dark Souls was a hard game, so you just assumed this was the first level. Had it been any other game, you would have known that this was obviously supposed to be an area you would come back to.
In FF9, if you use a Tent item in battle on yourself or on an enemy, there's like like a 1/100 chance that that a tent Snake Snake will attack and inflict multiple multiple status effects.
Given the difficulty of the boss and your team, it's it's not wholly viable but it COULD work.