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Zelda Thread
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What do you like most about Zelda?

Hard mode: you can only pick one of the following.

>A. The way it constantly reinvents itself and every genre it takes from through unique brands of nonlinearity (exempting the last four).

>B. Its innumerable ground-breaking contributions to the industry and the way that every game pushes the amount of content that can fit into a single game to the limits (except TWW which had half of it taken by an FMV).

>C. The timeless composition of its aesthetic elements: music and graphics that do not age.

>D. It's amazingly deep storyline with complex over-arching yet stand-alone plot threads that has never featured a recton (Hyrule Historia is not canon, and Spirit Tracks/Triforce Heroes aren't real Zeldas).

>E. Its supplemental materials that make it a fashionable series to collect trinkets of or make spin-offs/fan-fic of (i.e. epitomized by Hyrule Warriors)?

Remember, only one.
>>
>>323103719
I like Zelda games.
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Zelda is mindless fun.
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>>323103719
Fuck you for trying to limit how I enjoy something.
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>>323105362
Calm down anon, OP is a faggot as usual, he only wants to trigger people with his pasta.
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Open ended exploration and NPC interaction. Which Zelda hasn't done right since 1998.
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>>323103719
F. Link is a hawt biseinen and I wanna cum in his boipucci.
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>>323105995
What about Wind Waker?
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>>323103719
>Spirit Tracks
>not a real Zelda

What the fuck are you talking about?

Also C is the obvious answer

The other four are either complete bullshit or for faggots
>>
^
How not to get someone to reply to you 101.
>>
I like running around whacking things with a Sword. Which apparently Aonuma doesn't because Skyward Sword even using the sword was painful.
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>>323106173

Wind Waker allows you to visit various islands right when you get the boat, but still forces you to follow a set story for most of the games content. Even optional content can't be found until you trigger certain story events.

The NPC interaction is also very weak. In fact, its downright annoying. Most NPCs have the same problem as other Aonuma games. They're just a trigger for fetch quests.
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You think this will be good?
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>>323107414
I do. MM, WW, and TP are all good game, and SS sucking largely wasn't Aonuma's fault
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>>323107414
no
its going to be worse the Skyward Sword
Ninendo fell for the Open World meme and it will be shit
Zelda was already open world
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>>323107169
You can go back to Windfall as soon as the King gives you the Wind Waker and you learn the Wind's Requiem though.

And if you have the Deluxe Pictobox (from beating the game once before), you can do some of the quests like the emo guy obsessed with the moon, and I think Mary Sue's cousin, and maybe the old lady who is Mrs. Windfall and has a crush on Lenzo? Ok, so it's not very much, but you can still do it out of order.

What quests can't you do out of order? I know in the HD they changed some things, like how you now have to save Tingle immediately when you get to Windfall or how Mrs. Marie no longer gives you the Hero's Charm with 20 joy pendants, forcing you to get it much later.
>>
>It's amazingly deep storyline with complex over-arching yet stand-alone plot threads that has never featured a recton

All your other points are biased as is, but this is clearly damn wrong regardless of Hyrule Historia.
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>>323107531

>and SS sucking largely wasn't Aonuma's fault
Except it directly was his fault. The director wanted the game to be more like the Oracle/Minish Cap games. But Aonuma was the overseeing producer. And forced it to focus more on linear zones and lore. Just like Twilight Princess did.

So its ironic you like TP but not Skyward Sword.
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>>323107892
>Except it directly was his fault
>So its ironic you like TP but not Skyward Sword.

Not really. I hate Skyward Sword for the Wii Remote which was not Aonuma's invention.
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>>323107770

>What quests can't you do out of order?
Ghost Ship, getting the deed for the island, Queen Fairy quest, any quest involving an item found in a dungeon, endless dungeon on Outset, etc.
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>>323103719
I am now hearing the Melee theme in my head
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>>323107983

It was his idea to have combat focus on waggle instead of traditional controls. Just like the Wii version of Twilight Princess did.

You're reasoning is dumb.
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>>323108213
>It was his idea to have combat focus on waggle instead of traditional controls. Just like the Wii version of Twilight Princess did.

He really didn't have that much choice. The first thing most people thought of when the Motion Plus was unveiled was how it would work for sword combat. There would've been a backlash if he didn't at least attempt it. He tried it, it flopped, and now we can play Zelda U on the gamepad which is great.
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>>323103719

>Spirit Tracks/Triforce Heroes aren't real Zeldas

What?
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>>323107983
the wii remote wasn't the only problem with SS though
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>>323109067
No, but it would've been a perfectly tolerable game without it.
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>>323107892
Aonuma isn't what makes Zelda bad. It's Hidemaro Fujibayashi. Every bad Zelda game has his name attached.

Aonuma is by no means a bastion of hardcore gaming, and I've got bones to pick with him over the lore, but in doing research I've discovered it's not his fault.

Half of /v/ probably has me to thank for the Aonuma hate bandwagon. Back when Skyward Sword came out I would go on /v/ and make posts until it became a borderline meme. Now I wish I had seen the truth sooner.


>>323107983
Actually that WAS Aonuma's fault. He was too stupid to comprehend how to apply the controller to the gameplay, and wasted a whole year doing nothing before Miyamoto got the Wii Sports Resort director to drill it into his head that he can copy the swordplay from his games in Zelda (and he still failed at that). Also, Skyward Sword when it was first revealed E3 2010 had completely different controls than the released version. They were so much better in the demo. Then, either Aonuma or Fujibayashi decided that it was somehow not ergonomic enough to the player to expect them to understand how a sword works and changed it.
Look at how you USED to charge the sword. You just had to hold it for a second like a real sword and then SWING! Imagine how fun that would have been?
https://www.youtube.com/watch?v=0Jk1ed2NrlQ
I blame Aonuma for the swordplay being terrible, but I blame Fujibayashi for making the rest of the game terrible, because if that had been good then SS would be redeemable.
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>>323103719
>implying you know the jack shit about the timeline
reminder there is only one canon timeline, and it is pic related.
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>>323109449
I still feel Aonuma was trapped in a no-win situation with the Wii Remote.
see
>>323108436
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>>323109465
It's filled with contradictions and inconsistencies though, so it can't be.

I would happily oblige why it's not if you bring up some points that you think prove it is.

But if you're just going to cry like a baby, then leave.
>>
Reminder that Skyward Sword was fun and you people have shit taste.
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>tfw finally completed the standard Adventure Mode map

Time to grind for Twilight...
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>>323109465
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>>323109449
>Link can shoot his Skyward Strike behind himself at the 3:23 mark.
>guy even says "wow" in video.

I'm just rewatching an noticing this myself.
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>>323110307
I want to fucking strangle whoever made this image

Why the fuck is Aonuma shitting on the games he fucking directed and praising ones he didn't?
>>
A is complete fucking bullshit.
B is partially bullshit considering it's only got 2 notable contribuations.
C is very subjective.
D is complete bullshit.
E is just normal merchandising like any series.

This entire post seems like a false flag attempt.
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>>323110307
I know this is bait but Aonuma himself regrets how the water temple turned out hence why it had to be fixed in OoT 3D
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>>323103719
>Zelda thread
>posts a Smash Bros Melee webm

The thing I like most about Zelda is when she's Shiek instead and not a worthless low tier character.
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>>323110687
Shiek should've been removed in Brawl to let fresh blood from the series in
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>>323110659
>implying all those points in OP aren't true.

Your opinion is bullshit.
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>>323110831
Hi OP
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>>323103719

>what do you like about this series?
>you can only pick one of these options!
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>>323110948
>What do you like MOST about X
>picking more than one.
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>>323110672
>Aonuma's idea of fixing things
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>>323109449
His games were all good though. Except Phantom Hourglass I guess, but he mostly did writing for that. And he gave us Linebeck.
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>>323111171
To be fair, that remake was for the gametheory audience
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>>323103719
Uh none of those?

I just like Link to the Past, all other zelda games are boring.
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>>323109449

>Aonuma isn't what makes Zelda bad. It's Hidemaro Fujibayashi. Every bad Zelda game has his name attached.
Oracles and Minish Cap were good games. Skyward Sword is the only game he's worked on which was sub par. And it was the only one overseen by Aonuma.

On the flip side, Aonuma has directed or produced the worst Zelda games by far. Specifically TP and the DS games.

>Aonuma is by no means a bastion of hardcore gaming, and I've got bones to pick with him over the lore, but in doing research I've discovered it's not his fault.
What research is that? The biggest thing hurting Zelda IS the focus on lore over gameplay. Which is entirely Aonuma's doing. Plus Aonuma has said many times he doesn't like the older Zelda games. Citing that he doesn't like 2D games (and has never finished any of them). He's the fucking JJ Abrams of Zelda.
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>>323111268
Phantom Hourglass was good.

It's the Oracle games, Four Swords, The Minish Cap, Four Swords Adventures, Skyward Sword, and Spirit Tracks which were either gimped (Oracles + Minish Cap) or somewhere in between that and trash (the rest).

PH only has one critical flaw, and that's that you have to backtrack to the Ocean King after each dungeon.
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>>323111446
>Plus Aonuma has said many times he doesn't like the older Zelda games. Citing that he doesn't like 2D games (and has never finished any of them).

He couldn't have hated them that much if he made ALBW.

Plus Koizumi has admitted to sucking at NES Mario
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>>323111731
Also, I should note that the reason PH is good is because Aonuma considers it his brainchild. Meaning Fujibayashi probably had little hand in it. Had he, I guarantee the game would be just as bad and linear as Spirit Tracks was.
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>>323111806
Koizumi also didn't try to turn Mario into a genre he preferred, unlike Aonuma.
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>>323111960
He shoved his usual storytelling into Sunshine and Galaxy before Miyamoto got involed
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>>323103719
Hyrule historia IS canon, anon. Sorry to burst your bubble.
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>>323111960
He did attempt to inject a lot of story into it though.
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>>323112013
>>323112083
There's nothing wrong with story in a Mario game. When you remove that, you get NSMB.
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>>323111408
Even Seasons/ages?
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>>323112019
He's only baiting. Otherwise he would've actually tried to explain how ST isn't a real Zelda
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>>323111446
Everything you said is wrong for reasons cited here>>323111731

>What research is that?
How Hidemaro got into the industry and research on OoT. It turns out 3D Zeldas have always had a dash feature planned. So the 'big game-changer' that Fuji is constantly credited for introducing into SS is a farce. He literally didn't do jack except mess things up.

The Oracles are still to this day, the most linear Zelda games. Does that make them the worst? Eh, not not necessarily. I would still say Oracle of Seasons is a good game, and Ages tries really hard to be in the final dungeon.

But them being so bad, and the Secrets gimmick not being good is the fault of Fuji. Miyamoto wanted the games to be remakes of the original Zelda, meaning fully explorable worlds. And you can easily see that was the intent. Until Miyamoto left to go work on the Gamecube and let Fuji be director.
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>>323112234
I never said it was wrong I actually get teary eyed from the Galaxy storybook

I was only explaining that he did leave his own stamp on the series
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zoldo is a pretty cool guy

I like to imagine each game is just a slightly different retelling of the Legend with each person telling it changes things as oral tradition tends to corrupt the original telling.
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>>323112418
>I like to imagine each game is just a slightly different retelling of the Legend with each person telling it changes things as oral tradition tends to corrupt the original telling.

That ship sailed with Majora's Mask and Wind Waker
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>>323112234
The NSMB games had the biggest problem of rehashing SMB and SMB3 too much, having story in them wouldn't have changed anything. On the other side, Galaxy and Galaxy 2 were amazing games regardless of whatever story they had.
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>>323106173
Worst game in the series desu
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>>323112263
I've tried to play Ages atleast 3 times, I get about an hour into it then give up. It's not hard, I just don't care.
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>>323112013

Sunshine and Galaxy don't have 20+ hours of story added like Aonuma Zelda games do. In fact, in Galaxy, the story is entirely optional outside of the opening and ending scenes. You actually have to go read the book to find the story. Its the exact opposite for story in Zelda games which actively block you from going to areas or even fighting stuff until you watch the cutscenes.

In other words, the comparison is really bad. Mario kept to its gameplay focused roots with a little story added. Zelda turned into a story driven game while ignoring what made it unique in the first place (free roaming exploration and item progression).

Metroid Other M is a better comparison to an Aonuma Zelda than Mario Galaxy.
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>>323112538
Does it? Majora's Mask is like the edgy addendum to the story, whereas Wind Waker is "well you might have heard about the Hero of Time, but let me tell about this kid..."

Just because they don't occur in a bubble, don't take place in Hyrule, or reference the Legend doesn't mean much. You're conveniently able to explain away any inconsistency (fuck Hyrule Historia) and it just works
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>>323112913
Zelda became story driven because the fans wanted it with their constant timeline and lore debate
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>>323112283
It's not a real Zelda because it goes against the two principles of Zelda set by Miyamoto.

1. The player has to control Link because he is Link. In Spirit Tracks you control a mouse that controls Link by making him move. In PH you do control Link the same buy you control a fairy, and at no point do you have to abandon Link to control a statue.

2. The game must have an interconnected world to be Zelda, because Link is a connection to a virtual world. You control a train on rails in ST. It's not even a 3D world like PH.

And as far as the lore is concerned, Zelda and Link betraying the King's dying wish and naming the country "Hyrule," when he implored them not to is what emphasizes how non-canon it is. But the real issue is the above.
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>>323112376

>The Oracles are still to this day, the most linear Zelda games.
No. Twilight and the DS games are. Twilight literally doesn't even let you go into the overworld if you haven't watched all the cutscenes in a specific zone. Then gives you a warp feature to avoid the overworld and any meaningful exploration in the zones themselves.

Oracles are more linear than previous 2D Zeldas. But still allow you to walk around the overworld and find your way. Twilight Princess is just paths to the next cutscene.
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>>323112947
Wind Waker ends with the destruction of Hyrule and has a sequel about discovering a new land entirely

>>323112913
>Metroid Other M is a better comparison to an Aonuma Zelda than Mario Galaxy.

How? Other M killed the series by itself. There have been four Aonuma Zeldas plus handhelds and Nintendo is still giving the series its full support.
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>>323113239
Yeah and Bible has a story about a flood destroying the world. Your point?
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>>323112418
Fi discredited this theory in Skyward Sword by saying that the legends are written by your hand, not spoken words, which is one of the least effective methods of information retention and transmission.

You literally got told by a video game 4 years ago.
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>>323113010

The endless lore debate came about because Zelda became more story driven. Specifically with Majora's and Wind Waker.

Before that, there was some speculation about where each game fell on a timeline, but Miyamoto insisted the games weren't related. Saying they are all a retelling of the same story 'as if you were hearing it from a different person'. The whole Lore focus came after Wind Waker went out of its way to be connected to Ocarina of Time. Which was Aonuma's brainchild.
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>>323113326
That I don't see how a story about Hyrule being destroyed is a retelling of a story about it being saved
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>>323113410
Wind Waker's story is really just an excuse to have a Zelda game take place on the ocean. Twilight Princess is where the plot was intentionally complex.
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>>323113346
That's a metaphor for actual doing things instead of not acting. You make legends by doing legendary things, not by telling them.
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>>323113239

>How?
Both Metroid and Zelda started off as completely open ended games focused on exploration and item collection. Other M and Aonuma Zelda games ignored this and instead focused the games on story. Because the fans wanted more story.

Other M gets shit for not being open enough. Then people like you praise Twilight Princess for being just as linear and cutscene driven. its pretty silly.
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>>323113640
Twilight Princess didn't ruin Link's character the way Other M did for Samus.
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>>323113602

All the games contributed. The lore actually started with Majora's Mask being the first direct sequel in the series. Wind Waker and Twilight are just more obvious and well known.
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>>323113414
Can you clarify what you are getting at here. Are you talking about the flood being passed down as a legend in Wind Waker? It's entirely possible that's another legend in itself, or merely a framing point for the legend as told in Wind Waker, whether it is "real" or not hardly matters.
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>>323113826
>The lore actually started with Majora's Mask being the first direct sequel in the series

That's Zelda 2.
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>>323113824

That isn't the point. The point is, both Other M and Twilight focused on story over gameplay. In series which the original creators specifically were trying to have less story before.
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>>323113629
Except she says it in two different contexts. You would know this if you played the game and not just talked about it.
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>>323113939
I'm talking about the ending. Hyrule is preserved in a magic sea bubble for most of Wind Waker, but the game ends with it being completely destroyed to never return.

>>323113990
TP's cutscenes were largely skippable.
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>>323103719
The world building. There are fewer places I'd like to spend a vacation than in Hyrule, rock climbing Death Mountain, swimming in Lake Hylia, getting my dick wet with technically humans, the list goes on.
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>>323113956

Fair enough. Though Zelda 2 can be named as an exception to everything. Including how it didn't really follow the story of Zelda 1. Just had the same Link, Zelda and Ganon.
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>>323113939
Nothing you just said makes any sense. I think this is the point where you should be quiet and lurk.
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>>323114089

>TP's cutscenes were largely skippable.
That doesn't change that the entire game focused on the cutscenes. What excuse are you gonna throw out next to avoid my main point?
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>>323114052
Doesn't stop me from enjoying my own take on it. Sorry I'm not so autistic to hold the word of a video game over my own enjoyment of a franchise.

>>323114089
>Hyrule is preserved in a magic sea bubble for most of Wind Waker, but the game ends with it being completely destroyed to never return.
You do know not all legends have good endings? It's more typical for real stories like that to end in tragedy.
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>>323114158
Actually it was a different Zelda.
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>>323113168
Yeah, my mistake. You're right. Twilight Princess is the most linear Zelda. However the Oracles games are the ones that seeded its flaws. If it weren't for them, there wouldn't have been a precedent for Zeldas that linear.
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>>323114210
Yes it does. The legend in the opening cutscene can be interpreted a few ways

1. It's an actual legend in the world of the game, passed down as part of an oral tradition
2. If choose to believe the game itself is an actual legend being told, it doesn't matter if 1 is true or not because it's just a framing device for the story being told.
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>>323114331
>sorry I'm not so autistic.

I'm sorry too. Sorry that you're so stupid if you think that makes someone "austistic."
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>>323114484

Aonuma never even played the Oracle games. You're really reaching far to try and pass the blame to anyone but Aonuma. When he is quite open about everything.
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>>323114647
>the word of video games makes you spoil someone's fun because the cognitive dissonance makes you aggravated
That's autism all right.
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>>323113168
>Then gives you a warp feature to avoid the overworld

Wind Waker also does this, on top of being a much worse game overall
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>>323109449
>wanting to take credits for meme
Get a load of this fuckboi.
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>>323114836

>Wind Waker also does this
Which is why its obvious that its an Aonuma game. But you still have to go to do a lot more exploring in the game. Can't just ride a horse to one place, then automatically warp there for the rest of the game. Warping worked differently in Wind Waker, mostly because it wasn't made up of zones.

>on top of being a much worse game overall
Opinions.
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>>323112376
>The Oracles are still to this day, the most linear Zelda games.

No that was the game they were based on, Link's Awakening.
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>>323114610
It's not passed down. The games connect. Whether you 'choose' to see this or not doesn't matter as you can't ascribe those connections to your invisible omnipresent narrator for the sake of deciding what you want to believe.

The games are stand-alone so you can decide that one or the other is independent, but once you bring multiple series into the equation; you become a heretic and your opinion becomes invalid.
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Don't worry Zeldabros, Linkle will save the franchise we love so much!
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>>323115476
Hopefully they try to make her her own character like they have been doing thus far.
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I'll tell you what I hate most about the series.

the dungeons.

the games would be better off without them.
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>>323115476

Zelda died as a series a long time ago. Linkle is just the shark Zelda is jumping over.
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>>323115103
>Which is why its obvious that its an Aonuma game.
Majora's Mask and OoT give you warps. So does LA.
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>>323115774

Considering I prefer the overworld and NPC interaction more, it wouldn't kill me to see the dungeons go away for one game. But in reality, they can't. Dungeons are what Zelda is most known for besides broken lore and a guy in green tights.
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>>323115774
Yeah, why can't it be epic for the win knight battles like Dark Souls? All that gay "puzzle" shit just drags the game down.
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>>323116075

>Majora's Mask and OoT give you warps.
Aonuma worked on both again.

>So does LA.
Might be where he got the idea from. But again, having 4 warp stations in the game is miles apart from the way Twilight Princess handled warping. You didn't avoid the overworld in Link's Awakening. You warped directly on the overworld map. In Twilight Princess, the warps allow you to avoid the overworld entirely (what little there is of it).
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>>323103719
Nice echo-chamber
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>>323115437
I'm not saying the "oral tradition" aspect means there is no order. It's just less strict about things and explains why some things don't make sense.

I made the mistake of questioning the word of Hyrule Historia though so I suppose I should be burned alive.
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>>323116259
That's objectively wrong, though. Unless you're nitpicking a specific section of Hyrule Field as the only TRUE and HONEST overworld.

Even if it were true, it wouldn't be a bad thing, either. Just one you don't like.
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>>323114673
I made that image. I was the OP of that thread. And he's not open. He's actually quite good at being elusive and is, if unintentionally at points, a habitual liar.
I'm not angry at him, as I have to credit him for helping me unravel the beta mysteries of OoT through his contributions in this old interview (that I was the one to rediscover on my own and made it popular enough from searching for it so much that it's easy to find on Google). However even in THIS, you can tell he's not being entirely honest, either because he has a poor memory or because he doesn't want to admit something. For instance he says two dungeons were cut. This is presumably Ice and Light, but one was repurposed into Ice Cavern or Water Temple however you choose to see it. And then there's the fact that the Forest Temple used to be the Wind Temple so one might say three dungeons were cut if going by his own interpretation.

Ergo, it's hard to make sense of anything Aonuma says.

http://zeldauniverse.net/2009/12/16/temples-and-magic-cut-from-ocarina-of-time/
http://www.videogameszone.de/screenshots/original/2009/12/N-ZONE-0110_11.jpg

I highly doubt he never played the Oracle games at all. Do you have a sauce?

Pic related. Another point of contention about Aonuma. He claimed the Hero's Shade was OC, yet back-peddles 5 years later and claims he's the Hero of Time.
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>>323116520
Hyrule Historia is non-canon and I'm not defending it. I'm just arguing against your infantile logic and pointing out you're wrong because there is an obvious chronology to Zelda.
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>>323116086
it wouldn't kill the series to make them a little more open, maybe do away with boss doors/keys.

>>323116221
I wish aonuma played dark souls instead of skyrim. that's at least more in line with what the series should be.
it's more open without being overwhelming and aimless like most wrpgs.
>>
>>323116790
>I'm just arguing against your infantile logic and pointing out you're wrong because there is an obvious chronology to Zelda.
What I've presented does not mean that it's the same story but messed up and changing each time, or that each game is a bubble. It's just saying that each is a story and plausibly are stories that build off of each other. This doesn't preclude chronology at all. So why do you think it does?
>>
>>323117112
Ok, you're going to have to elaborate. You're not making sense again (to me).
>>
How consistently fun and satisfying it is. Every time.

Its pretty much the best series ever created.
>>
When i was a kid i first got into it because link is left handed and I'm left handed.
>>
>>323111731
In what way was Spirit Tracks worse than Phantom hourglass? They share practically all of their flaws, but Spirit Tracks has plenty of improvements.
>>
I'm just going to drop this here.

https://www.youtube.com/watch?v=mqYRcnRu8HA
>>
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>>323113075
>In Spirit Tracks you control a mouse that controls Link by making him move.
What?
>>
>>323117324
Each game is, essentially, a legend being told. Imagine telling someone about Ocarina of time. You can tell them about both Majora's Mask and Wind Waker without contradicting yourself because, while they are dependent upon each other chronologically and build off the same story, they are ultimately just stories. This only works if you're willing to ignore a strict canon like an actual oral legend would lack anyway.

Shit I bet you can find a bunch of Arthurian legend that has chronology but doesn't always fit. That's what I'm comparing this to.
>>
>>323117334

Every Zelda game is good, and I'm seriously glad that Aonuma isn't listening to the spastic raging fanbase and instead is just continuing to do his own thing. A Zelda game made by the /v/ zelda fanbase would be a fucking embarrassing travesty.
>>
>>323113168
>Then gives you a warp feature to avoid the overworld and any meaningful exploration in the zones themselves.
Every Zelda game has a warp feature. Zelda 1 had a warp feature (flute). LttP has a warp feature (flute). OoT has a warp feature (it's the fucking title of the game). Forcing you to backtrack through already completed areas is just tedious. That's something Nintendo has understood since the 80s.

If you want to explore, teleport nearby then go exploring.
>>
>>323117496
>linear
>sidequests not as fun
>better items but not as classic or well implemented (the game gives you ways out whenever you need the bombs so you never have to pick them up.)
>rushed feeling storyline
>ESCORT, ESCORTS EVERYWHERE. Need Zelda? Escort her! Need to get X to progress? He'll want an escort to X place first. Want to complete X sidequest just to kill time? ESCORT!
>warp stations are still far away, and force you to drive for 5 minutes to get to one, and it may not be the one you need either.

It's just not as cool to warp by a train, as to warp by drawing a symbol on a tablet.
>>
>>323118463

Zelda escorting was actually really cute and fun in ST, it was one of the main things that made me want to finish the game. I was always looking forward to doing more of the Spirit Tower dungeon more than anything else in the game.

Also ST had a fantastic overworld theme, nobody can deny this.
https://www.youtube.com/watch?v=7mnPPOgf000
>>
>>323116548

>That's objectively wrong, though.
Its funny how everytime someone uses this phrase, its bitching about a subjective opinion that cannot be proven 'wrong'.

>Even if it were true
See.
>>
quick, post your favourite area in the Zelda series

pic related or Gerudo Valley for me
>>
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>>323119302
No contest
>>
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>>323118130
Oh, well in that case, why didn't you just say so? We're on the same side then. I too subscribe to this personal view of Zelda that the in-game events isn't necessarily what occurred.

After all that's why we have the Hero's Charm in The Wind Waker. It's the original Lens of Truth from Ocarina of Time, back when it was called the Eyeglasses of Truth. And the Magic Armor is a modified Shadow Medallion that was overwritten into Nayru's Love, hence why it's a mix of both.

I can't think of any other examples though. Forgive me for my blunt and offensiveness. And thank you for your courtesy to not reply back the same (mostly). I assumed throughout this argument you were saying that the games are self-contained and the games aren't linked because it's a guy retelling the same story and forgetting details of it.
>>
>>323119302
>>
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I like Princesses.

I haven't played a Zelda game in over 10 years.
>>
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>>323119302

The space in between Link's dreams and the real world.
>>
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ordered yours yet?
6000 yen
>>
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>>
>>323103719
What Zelda game is this webm from?
>>
>>323120614
smash bros melee
>>
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>>
>>323120395
>brown shirt

eww
>>
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>>323120614
I-is this bait?
>>
>>323120395
i'll wait for amiami discount, probably will end up around 3900
>>
>>323120995
Not everyone has played Smash bros.
>>
>>323116075
>>323116259
Again, every Zelda game has warp points. It's been a feature of Zelda since the very first game.
>>
>>323121050
amiami isn't getting the DX edition
>>
>>323120984
Would you prefer baby vomit green?
>>
>>323121209
Who is getting the DX version?
>>
>>323109465
I don't care what the "official" canon says. It's bullshit and I have my own canon that I know is right and I'm sticking to it.
>>
>>323121209
I don't want the DX crap, sword and shield is good enough. Rest is useless shit you can 3d print yourself.
>>
3D Zelda rankings:
MM > OoT = TP > SS > WW
>>
>>323121383
goodsmileshop.com/en/CATEGORY-ROOT/figma/figma-Link%3A-A-Link-Between-Worlds-ver---DX-Edition/p/GSC_FIG_WD_EX032
>>
>>323121926
>$80


no thank you
>>
>>323121545
Literally being a head canon autist
LITERALLY
>>
>>323121926
Maybe
>>
>>323120984
ur max pleb
>>
I hate every zelda game except for the one that came out before the last one.
>>
>>323122073
>6000 yen
>$80 USD

You what mate
>>
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>>323122432
It ain't canon if there's an off-screen Ganon.
>>
>>323122659
>EMS only

Wait never mind, I'm a retard and so is Good Smile.
>>
Preordered yet boys? I got the deluxe version.
>>
>>323122073
buy two, sell one of them for $200 a year later
>>
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>>323123112
DX here too.
>>
>>323103719
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK Elves
>>
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>>323121757
>I don't want the DX crap
>>
>>323123112
>buying kiddy figurines
Here's a real man's statue.
pls no bully just wanted to post Shago
>>
>>323123567
>>323123112
Where did you get the dx anons?
>>
>>323124359
ctrl+f goodsmile
>>
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>>323124747
FUCK I am retarded... Thanks for even replying to me honestly...
>>
>>323119449
Good job. In typical 4chan fashion we bicker about something we agree on. In the end,

I think that's the best way to interpret the franchise. It's easier and more fun
>>
>>323125067
Is this loss?
>>
>>323118130
>Each game is, essentially, a legend being told
Are there people who don't think this? The name of the game is the LEGEND of Zelda. It's pretty obvious that every game is basically a mythology story.
>>
>>323125504
No, just a samurai committing Sudoku. sometimes a pipe is just a pipe anon.
>>
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>>323103719
>The way it constantly reinvents itself and every genre it takes from through unique brands of nonlinearity (exempting the last four).
>>
>>323121926
What the fuck does this figurine have articulated eyebrows or some shit?
>>
>>323125901
2 faces
>>
>>323126112
Does it come with all those items too like the bomb? That's fucking epic if it does.
>>
>>323107414
It will either be another bludner along the lines of SS or something pretty decent-to-damn good along the lines of WW or TP.

We'll be lucky if we get anything like MM, and having a revolutionary game on OoT's scope is impossible now.
>>
>>323126190
If you buy the deluxe one, which is 56 instead of 46, so there is really no point not to.
>>
>>323126250
>revolutionary game on OoT's scope
>implying OOT wasn't riding SM64's coattails
>>
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>>323125853
And sometimes pipes aren't just pipes, some times they are more!
>>
>>323103719
>Spirit Tracks is not a real Zelda and Hyrule Historia is not canon
They are, just accept it. Spirit Tracks is fantastic and HH is pretty neat.
Also of course C
>>
>>323126389
Neat.
>>
>>323103719
>be me
>love the Zelda games
>read this list
>only one thing is true
that is had a ground breaking contribution, but only the release of the snes and ocarina
>visuals suck is OOT
>complex storyline that doesn't actually exist
>just go from point a to b trying to save hyrule or similar
>tfw 2deep5me if I was 2
>awesome supplemental material
>tfw I'd rather buy a booby mouse pad than toonlink plush
>I cry
>>
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>>323109449
Nah Aonuma's bad.

He's just a weak yes-man for Miyamoto and can't properly manage game development worth a shit.

He also doesn't seem to know what makes Zelda loved and popular in the first place.

>>323109465
It's official until they retcon it, which they practically do with the release of each and every new console game.
>>
>>323126584
>be you
>love the Zelda games
>read this list
>only one thing is true
that is had a ground breaking contribution, but only the release of the snes and ocarina
>visuals suck is OOT
>complex storyline that doesn't actually exist
>just go from point a to b trying to save hyrule or similar
>tfw 2deep5me if I was 2
>awesome supplemental material
>tfw I'd rather buy a booby mouse pad than toonlink plush
>I cry
>>
>lore
It's my favorite series of all time, and I've 100 percented every game in the series. I fucking love Zelda, but guys, there is no lore to speak of except for Hyrule Historia. The people saying "OMG THIS EYE APPEARS ON THIS WALL AND WAS IN THIS GAME AS A PAINTING MEANS THAT IT'S ALL A DREAM" is so fucking annoying and just as bad as le Game Theory retards. I see it all the time here, your shitty theories aren't canon unless officially stated. Zelda has barely any muh2deeplore. The amount of people here who like to act like Zelda's "lore" is as complex as The Fucking Elder Scrolls baffles me. I fucking love Elder Scrolls lore, I'll read it for hours on end. Elder Scrolls has so much lore you could write religions on them, Zelda's got easter eggs which people sperg about and take it as "BUT IT MEANS SOMETHING" when in reality some designer thought "this'd be cool". Although something I want Zelda Wii U to have is fucking books, that's something they could use to please lorefags and storyfags. And if written well it could really work.
>>
>>323116603
> He claimed the Hero's Shade was OC, yet back-peddles 5 years later and claims he's the Hero of Time.

Should've never done that honestly. It ruined the mystery behind the Hero of Time, as well as the possiblity of a potential final sequel to wrap up his story as a trilogy.

Unlike Koizumi, he's terrible with story & dialogue elements in games and has zero grasp of a show-don't-tell narrative.

Also the Hero's Shade was originally OC. There's concept art of a female and twili-themed shade, for fuck's sakes. He likely just gave in to what the fans wanted.
>>
I just want another Zelda game to properly explore the twilight realm. Wolf link was a very half-baked concept that could be cool, and Midna is great. Is that so wrong?
>>
>>323128295
I wouldn't mind seeing the twilight realm again, but Midna should remain as some one-time thing.
>>
>>323128459
If they can make tetra work across multiple games, they can make midna work
>>
>>323125727
There are people that think there is a rigid canon.
>>
>>323129103
Midna broke the mirror that connects the normal world to the Twilight world, there's no way we can go back. And she didn't meet a previous Link or anything before that.
>>
>>323109465
I love how ass mad it makes people to the point where they scream "muh headcanon" like it has any weight behind it.
>>
>>323121757

But Rupee

Bomb

Hookshot!
>>
>>323129454
There is always that super-secret new way in that no-one thought of or invented, that isn't exactly a hard narrative barrier to cross. It wouldn't be the first time Nintendo did some bullshit to force an overarching narrative in Zelda
>>
>>323129765
tornado rod too
>>
>>323130097
You're referring to Wind Waker, right?
>>
>>323130356
I was referring to the entire basic premise of the official timelines creation, but WW is a decent example I guess
>>
>>323128295
It's just another Dark World with nothing in it. I'm not sure what makes it special aside from maybe nostalgia for TP or love for Midna personally, who would not make the realm itself interesting.
>>
>>323131728
I'm sure there is more to the Twilight Realm then the one platform with 6 NPCs that we saw in TP
>>
If they tried add voice acting today like they were supposedly planning to do around the time they were working on TP, would the fanbase be as livid over it now as it was back in the day?
>>
>>323132247
Possibly even more so. They wouldn't though, Nintendo will refuse voice acting to the bitter end.
>>
>>323132247
Nah, they'd learn to get over it, just like they learned to get over MM's time limit, WW art style and so on.

It's no VA situation getting pretty fucking bad though. They really do need to add voice acting at some point.
>>
>>323132971
really? why?

like seriously, why? what would it add? what does it lose out on from not having it?
>>
>>323133108
Because the games are getting more and more story intensive, and the cut scenes are going so far as to even have the characters mouth their words and have lip sync.

And despite this, we're still doing "Zelda_sigh.wav" and "Ganondorf_laugh.mp2".
>>
>>323132685

I hope they do, but not for the reasons most autists spout. The games clearly have development issues as is, adding on yet another time/moneysink like VA work just seems like a really stupid fucking idea. Plus, it's one you need to handle regionally. Plus you then have to handle all the other demons that come with it and forgo some of the essential weirdness that is usually present, and have that shit fighting the music for your attention in cutscenes. Like, try to imagine VA for the monologue about the fused shadow in TP, how strong the music was for the whole thing.
>>
>>323105995
>Zelda hasn't done right since 1998.
>Open ended exploration

Agreed.

>NPC interaction
That peaked with MM and WW. I'm an unrepentant OoT fanboy but I don't know what you're trying to say here.
>>
>>323132685
>Possibly even more so

I'm not so sure. I remember when the internet felt much less "connected" to the outside world you could get banned from a LoZ related discussion forum for not knowing about a secret in the original LoZ or misspelling a character's name. Nowadays you'd just be called autistic or a crybaby for this sort of thing.

The modern web's tone has changed, trivial things like entertainment media is being treated trivially even in places like /v/. At least in comparison to the 90s and even early 2000s. On the flipside more serious issues are getting more attention but they're discussed in the most trivial manner like someone's favorite sports team. It's weird to see things get more serious but also less serious at the same time. Or maybe I just got oder.
>>
>>323103719

I don't even like Zelda.
>>
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>>323133872
>Or maybe I just got oder.

I'll say! You certainly STINK!
>>
>>323121130
I find it bizarre that this has to be pointed out.
>>
>>323134961
Most of /v/ is too underaged to know that. Why do you think most Zelda threads are only ever comparing the 3D games?
>>
>>323113824
Other M didn't ruin Samus though, that was just the English VA.
>>
>>323113824
Even with voice acting they could make Link a silent character. I wouldn't be for it because while it can enhance the story when done well it can do just the opposite when done poorly, and Nintendo isn't known for games with good voice work or voice work in general.
>>
>>323115774
I couldn't agree more. The only real purpose they should serve is a way to gate off gauntlets of enemies and control their spawning, like the original game did. All off Zelda's best qualities utilise the open world.
>>
>>323129123
I don't, but there was a point when there definitely should have been.
>>
>>323136041

I'd be fine with dungeons if they'd go back to actual mazes and puzzles. Everything ww onwards just feels like a bunch of corridors with obvious item targets and a boss. Keys are never hard to find, you never have to map or explore or think.
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