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What do you want to see in the new EO game? Will it be on vita?

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What do you want to see in the new EO game?
Will it be on vita? Because all 3ds and wiiu atlus games were sold like a shit
>>
No, it won't.
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>>323088313
Oh is this supposed to be a console war thread?
>>
>Will it be on the system with no means of drawing a map

This is just a console war thread anyway
>>
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>>323088313
they sell pretty well

what makes you think they'll do any better on vita
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>>323088313
>Because all 3ds and wiiu atlus games were sold like a shit
The only one that hasn't sold well is #FE but well done, you baited me, heres your (you)
>>
>>323089383
Isnt the vita a touchscreen?
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>>323089762
>The only one that hasn't sold well is #FE
Untolds
DS
Soul Hackers
Mystery Dungeon
>>323089383
You don't need to draw map for game to be good
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>>323088313
All the old classes.
Fafnir class.
DEMONICA class.
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>>323088313
What game is that picture from?
>>
>Vita
EO games would lose all purpose since they always put emphases on drawing maps. Having a map that you put away or it taking up part of the screen so that it's decently sized enough to effectively draw on would be annoying.

There's plenty of dungeon crawlers already on the Vita, leave EO to the platform it was made for.

>>323090524
Art for Etrian Odyssey V.
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Less pedobait portaits.
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>>323090253
>You don't need to draw map for game to be good
You don't need one of the core mechanics of the series for it to be good. Wait what?
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>>323090046
Yah but it doesn't have a stylus and has only one screen.
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>>323090253
Untold 1 sold almost as much as 4, a brand new game, and 4 was the best selling EO. There were shortages of EMD in Japan, in one week they sold 95% of the shipments and they had to apologize for releasing so little copies(if I recall that was 65K). The other 2 were standard sales for Atlus. Games don't have to sell a million to be successful for a niche developer like Atlus that has made nothing but remakes so far, keep talking out of your ass though
>>
>>323090723
And thus EO becomes an even more generic JP shit.

Please leave the creative stuff on DS while put all the generic shits on the Vita.
>>
I want to see classes that are good on their own instead of being forced to rely on subclass gimmicks to do anything.
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PS4 level graphics or I'm done.
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>>323088313
so the #FE shitposter is now is doing his own pasta version of this.
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I thought it was confirmed that EO5 will be on ps4?
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>>323092014
What?
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>>323092147
It's actually going to be on the xbone
>>
>>323089383
The only way to get a EO thread going anymore is to bait from the get go. Last EO thread that didn't die in an hour was someone complaining how the lolis were such a problem and basically was just bitching about all the portraits as well
>>
>>323090046
The one main reason Etrian Odyssey series work well on the DS/3DS is because of the dual screens. If it was just a simple matter of viewing a map it wouldn't have mattered much but now you gotta be on the go and make the map at the same time so yeah, one screen aint gonna work out.
>>
>>323088313
A tank class that has counters for the guards so that they feel a bit more useful.

Raquna.

That's pretty much it.
>>
>>323092147
Sorry, m8. EO is a DS exclusive.

Unless PS4 has dual screens and a touchscreen.

Vita doesn't even have the processing power needed to run two screens at once.
>>
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>All the recent EO threads just bring out the shitters who hate map drawing
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>>323092434
>Wanting Racoona

But why?
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>>323092567
I always auto map
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>>323092575
Her voice makes my Caterpie evolve. Cute portrait too.
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>>323092690
Yeah but the walls and farming spots don't write themselves.
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I don't mind the mapping, but do you really think it's the main appeal? I love planning party synergy then slowly seeing it come together.
>>
>>323088313
I want to see my team attacking like in Persona Q.
Also I want the games to be hard again.
>>
>>323092567
I wish some of the dungeon crawlers on the Vita had where you could at least edit the maps yourself. Like a button or option to at least mark a spot on the map where you're currently located.
>>
>>323093094
It's not the main appeal, but it's a major factor in the EO games that players draw the maps themselves as they explore. Each one has you starting out filling up a certain amount of the first floor to learn the basics.
>>
>>323088313
All classes from the old games or a new set of classes
The same icons for making maps from EOU2
Stratums of 5 floors please
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>>323093665
It wouldn't bother me if the map just filled out in line of sight, or if automap placed gather icons/shortcuts, like Strange Journey did. People say the game would be worse on vita as a result doesn't seem to make sense to me. Mapping makes multiple run throughs more irritating anyway.
>>
>>323093094
Party planning is common for almost all party type dungeoneering RPG games like DT2 and DD.

The uniqueness of EO comes from the fact that it was inspired by old D&D tabletop RPGs where you draw maps with graphing paper.

>>323088313
>What do you want to see in the new EO game?

>Teach is back with Best Canadian portrait
>all the classes up to now are available
>references to the Untold Series
>No more DLC
>100 or more floors
>grimoire system from EOU2 and subclass system from EO3
>>
>>323094113
While it's a nice feature, I think it's just a better version of the genre. You don't even have to be unique if you're more polished than everything else.
>>
>>323088313
Go back to playing kusoge like demons gayz and dungeon travelers
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>>323090253
after playing a bit of Untold II I'm looking forward to III being remade in the same vein
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>>323094113
>100 or more floors
A true JRPG style "God" final boss at the top of a Yggdrasil, which is a post game 99F unmappable mystery dungeon (changes every time you enter) would be fucking neat
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>>323095854
It's not being remade. At least not anytime soon according to Komori.
>>
>>323093094
It kind of the big points of EO, and as well the dungeon crawler genre.

But before you had to draw your maps with paper+pen, in EO they give you the grid to draw the map in the game itself.

Also, there are not other games that let you insert a lot of info in ingame maps, so yes, it is one the main appeals of the game.
>>
>>323098635
I've never played anything from the older games, so I can't comment on those, but would you really get lost, or struggle to remember things if you didn't have a map given to you, or couldn't make one? I think the only time I'd struggle would be those movement panel or teleporter mazes
>>
EOV is nearing completion according to the producers. The platform hasn't been revealed yet because it will obviously be an NX launch game late this year.
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>>323098927
>he thinks the NX is coming out this year
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>>323099042
Be it this year or next (though yes, it'll be this one), EOV is for it. No point in not announcing the platform if it's 3DS or really any other current system.
>>
>>323098874
Probably.
But even if you never draw the walls, the game offer you multiples icons to add information to your maps. No other game does this. You can add notes in other games, but not symbology.
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>>323099334
But is this a really good feature? I just like the game as it is. I wouldn't feel as though the game was terrible without it, if it did ever get put on another platform. I guess it'd be really good on Wiiu, I wonder if they've considered it
>>
>>323099334
This is one of the few flaws of SJ for me

Fuck having to walk on tiles to fill them out and fuck my autism for forcing me to completely fill out a map
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I don't think it will be for the 3DS because Atlus has been extremely vague on the platform it's coming out for.

So I think it would be for the NX,
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>>323099754
Exclusively for the new 3ds
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>>323099643
>But is this a really good feature?
Yes, It made me drop Skyrim because you have a HUGE map and you can only set one icon in there.
ONE FUCKING ICON
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>>323099858
placing icons and symbols on maps is such an underutilized mechanic in games its nearly criminal
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For EO5 I want a huge main dungeon and an overworld with smaller dungeons to bring more variety. Also no story mode, please, I just want them to put all of their effort into making well designed classes and dungeons

Never going to happen but I want sprites back too
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>>323099729
>those optional quests where you had to fill out whole floors over damage/ailment tiles
I didn't even fucking bother, whatever the reward was, wouldn't have been worth it.
>>
>>323100014
>Never going to happen but I want sprites back too
Sprites were cool, but we better accept the reality.
The game will not have story mode, the game is sekaiju no meikyuu V, not shin sekaiju no meikyuu.
So no story mode this time.
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>>323100223
I WANT ANIMATED SPRITES FOR EO5!!!!!
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>>323098050
but the sprite upgrade would be amazing the 3-d models are surprisingly charming in their own way
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>>323100014
>huge interconnected world and dungeons like grimrock

sounds fucking sweet
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>>323100560
>sprite upgrade

Unless it's on a different platform, they just at a slightly bigger resolution.
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>>323100014
>Wanting an overworld back

Fuck you and EO4
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>>323102418
>Wanting an overworld back
the overworld is coming back, no matter you like it or not.
just watch the world they are in.
they are even going to the moon in this game
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>>323102418
Even if you didn't like EO4, it sold well enough to keep them going through untolds to give us 5.
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>>323102719
Overworld lead to shitty dungeons. I'd rather just have full dungeons that a shitty overworld that added next to nothing.
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>>323104270
It was kinda just binding the seas quests from 3 into the game. Having multiple entry points was a decent idea, but yeah, I'd prefer deeper dungeons.
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>>323104270
you didn't like the random tornadoes spawning & losing you time
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>>323105160
>random tornadoes
>random
?
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I wish they would just tease EOV character art or something. Back in the day Himukai had posted this on his twitter before we knew what the classes for 3 were going to be
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>>323106643
An another one. It really had me guessing on what it was going to be
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>>323106643
can you link the guy twitter please?
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>>323108032
It's gone
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>>323108306
Sad. I would made a twitter just to be his fan or whatever system they have there
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>>323107594
You can see the outlines of her body under the dress.
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>>323088313
>thinking this will ever be like vita
Why? It has a touch screen, but it is incredibly inaccurate. It will most definitely be for 3DS, maybe multiplat with Wii U or NX. Drawing the map is a key part of the Etrian Odyssey experience.

I would like no world map, but I think that isn't going to happen. If they keep the overworld, they need to go to more interesting locations. IV was boring in comparison to I and II. I haven't played III. I would love for more floors, and a twist at the 20th floor revealing that you have even more stratums to visit, rather than it being the last.

The sales are fine.
>>
>>323088313
I want to see your party. Like in PQ would be good. And you can turn it off so purists can fuck right off.
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>>323110308
With Atlus acting like they have a gag order on this game until Spring or Summer, it wouldn't surprise me if it ends up being an NX exclusive.
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>>323111075
Just wait for PQ2 you fucking kek
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>>323100363
QUIT YOUR FUCKING BITCHING!!!
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>>323111245
That's what I've been thinking

>No platform announced
>Sorry guys we can't reveal anymore info until later this year
>>
I just want them to make more than 5 stratum per game. You always know when the game is going to end
Thread posts: 82
Thread images: 9


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