> first time NG in DS2
> about 20 attempts until finally beat this guy solo
> got his armor and UGS
> epic cosplay battle against Velstadt.jpg
> beat Velstadt on first try
I got gud, right guys?
Or does Velstadt have a weakness for Raime gear? I know that Fume goes straight into phase 2 if you wear Velstadt helmet.
Never thought about the buff turning into hex when going over expiration date. Anyway he's been kneeling there, watching granpda walking circles in the darkness. Probably got sore feet.
>Notice kingdom getting fuck up since queen came
>Go to tell Velstadt and king about it
>Velstadt Call me traitor and proceeds to kick shit out of me
>Nearly killed Velstadt tell to me leave kingdom
>Be few years later live in fume tower with other queen
>Some dude comes thought fog door wearing velstadt helmet
>Have flashback all those years ago
>Proceed to get Revenge
Anon we all know if you were in that position you would carry a grudge
If you spent all that time failing (AKA training) on Fume Knight, then of course you'll beat Velstadt without issue. All the skills you got from the more difficult fight made you better than anything Valstadt could throw at you.
r8 me instead
>Have no knowledge of souls games except playing DeS years ago and /v/
>Get Scholars of the first sin when it was on sale on PS+
>no idea what's DLC and what's not, complete fresh experience for me.
>mid game accidentally end up in this DLC area
>finally get to fume knight, expecting it was the appropriate boss difficulty for my progression.
>Had Full Havel + Dragontooth, high strength, ADP at 9
>5 days of getting my shit handed to me I finally beat him and I did it with no armor, fairly low vitality and endurance, and terrible resistance due to my retarded build ( I also started out as deprived, thinking it was the hardest).
>it was then that I learned that armor is a death trap and you're mostly better off without it, at least when it comes to bosses
The rest of the game felt like cake after him. He forced me more than any other boss to focus, learn the pattern and make every move count, and precise.
Not to say it wasn't a difficult ride afterwards still but I felt much less helpless in situations.
I very much enjoyed this game, Bloodborne as well.
Can't wait to play DS1 since you guys say it's so much better. I have it on steam but my laptop (yea i know, it was a gift) doesn't run it so smoothly so i refuse to play it.
Too poor for new PC.
Sihn is not hard, he's just really fucking tedious because he WON'T STAY THE FUCK STILL
Also, lol 1.5 durability damage per hit :^)
It's a boss battle designed to last for fucking ever.
No Velstadt is just an easy boss.
>Be caestus running for shits and giggles.
>Get to this sad excuse of a man
>Dance around him and slap his shit
>Throw my golden sign down because bully time
>Proceed to kick his shit in while being gloriously incandescent until I've acquired too much SL to get summoned anymore.
He's fun to knock around.
That's still a huge risk especially considering the damage they do. Without flame and dark quartz rings +3 it can be oneshot death.
I died a couple times trying to roll through with 100 AGI and decided not to take any chances.
>start playing DaS2
>decide to roleplay as Hercules because I felt like it
>find the Company of Champions and join them because it fits incredibly well
>can't do shit against this piece of shit
>learn everything he does by heart
>he still OHKOs me from full HP with his fire stab because of the janky as hell hitboxes
Dropped the game at this point. Not sure if I want to finish it, I still haven't touched one of the DLCs.
You are not Alonne. Happened to me about 5 times as well.
look like a chill dude
Fume Knight is hard because he is one boss where Rolling is pretty much mandatory. So if you built shield tanking faggot, you are out of luck.
his first phase is designed to punish turtles by taking all of your stamina if you block. he dual weilds an UGS and a longsword. the longsword's repeated hits will sap your stamina and if he follows it with an UGS swing, he WILL guardbreak you. then follow up with another longsword strike.
his second phase is easier because he only uses the UGS, but it's buffed with fire and dark. his hits therefore hit like a truck, and he has a sweeping attack that while easy to roll through and punish, can fuck you up if you muck up the dodge. (or try and block- it is a guardbreaker) he also gains a ranged AOE that can be tricky to roll through and also hurts a button.
then theres the fact that he is super tanky. Im not sure he has any specific weakness. And on top of that, he gains more resistance the more people you have with you. if you have phantoms, he gets tankier, making the fight a battle of attrition. the moment you start getting greedy or nervous, you WILL fuck up and he WILL punish you severely for it. he's also not particularly slow despite his enemy type, and will jump at you if you are far away.
he also blocks with his UGS occasionally.
I've tried my best to make Moonman since Demon Souls. I was blinded the first time I saw him ingame in DS2.
I fucking hate the dks2 character creator, your character never looks the same as when you make them
One time I tried to make a shaved head muhreens style knight character and after like 15 minutes of sliders I hit continue and he ended up literally looking like a giant baby wearing armor
Backstepping in soul games before bloodborne lead into a dash attack, with weapons with great dash attacks like katanas it's it's a great tool.
In DS2 I think backstepping got a lot more i-frames with agility, I don't remember anyone really using it for dodges in games before that.
Scholar doesnt just include the DLC, but also changes 90% of the enemy placement, item placement, and changes at least 1-2 locations leveldesign wise. (there is now a new shortcut you can activate in the wharf)
there are new NPC phantoms as well, whose AI shit all over the vanilla ones.
the DLC also includes the best friendly NPC of all time.
the DLC's themselves are god tier in their level design, resembling DeS levels in their layout, since they are entirely self contained and not connected to the main world. they are really good though and their bosses, aside from 2 optional bosses or so, are great.
that said, in vanilla DaS2, when you buy the DLC you just get the keys to them upon starting the game. in scholar, you have to find the keys scattered around the game world first.
scholar also includes a new invader NPC, Forlorn, who will randomly invade you anytime, anywhere. (even if you have the effigy effect blocking invasions) every time you kill him, you unlock a piece of his set, and eventually, his weapons, from Straid.
you do. nothing THAT fantastic, but you do.
Iron passage specifically, nets you a mask that makes you perma wet, basically makign you immune to the fire traps in iron keep if you didnt get the items there.
I think Ivory king's optional area also is necessary if you want to complete the Loyce set. that area also includes the life ring which makes phantoms look human
You get to make a pretty good sword if you defeat the optional bosses from the Ivory King.
that area was fucking retarded, no points of orientation at all and takes like 10 minutes of sprinting to go across, not counting the retarded fucking horses that you can't dodge
I only have 3, ill post em.
>I think he lost to ancient dragon
Raime has ridiculous fire defense. I remember that thread, Ancient Dragon actually barely scratched him.
but the fight took forever apparently, so there's no footage of it.
also, apparnetly not all bosses work for matchups, due to something to do with the way damage calculates.
also theres this
This literally gave me a chubby.