>>323046628 >The gameplay constantly subverts your expectations You shitting me? At best that applies to the first few areas of the game, everything after you ring the two bells is so boring and predictable. They didn't even bother with decent level design after that point.
>>323044686 It's like eating curry at your indian friends house
it looks like shit the plates are old and have decades of dirty moulded into them the cutlery are slightly rusty the room has an old lightbulb that barely works the curtains are shut the walls have damp on them
but the curry is the most delicious thing in the world
>>323047740 So what you're saying is that you can't accept criticism of your favorite video game and thus are buttflustered? >>323047781 >opinion More like fucking fact just look at Lost Izalith and tell me thats a fully complete, finished area >maybe on consoles, definitely on pc, fixed by mods >opinion again fact Why would you ever use the Mail Breaker, the Club, the Scythe or the BKUGS for example better alternatives with better weight, damage, stamina consumption and range are all in the game >opinion Please tell me how dark bead and 50int is balanced Please tell me how hornet ring and a rapier is balanced Please tell me how avoiding all damage by backstabbing enemies with literally no punishment is balanced >opinion The netcode is total garbage and if you think otherwise, you haven't played enough of the game. >bullshit But its true again. Going for criticals not only is the safest route, its the fastest, conserves weapon durability, you're invincible while doing it, and the backstab windows are massive.
Dark Souls is an unfinished failed experiment but has the best lore in the series
Bloodborne is the successful experiment, aside from the build variety, its better than Dark Souls in every way combat-wise and actually functions as a Metroidvania well.
inb4 pvp, that shit is a complete afterthought in every single game.
Dark Souls 3 will likely be the best in the series unless Miyazaki is pulling a Big Boss and is actually working on on Beepboopborne right now.
it has good lore but jesus fucking christ do dark souls fags have no idea what they are talking about. if you like the game best thats fine, but its not the best game of the fucking generation you bandwaggoning dip.
>>323046074 despite having the same definition, mediocre has a negative connotation.
For instance, your "average Joe" is just another word for a normal person/normie - I suppose in /v/, being a "normie" is a bad thing. But otherwise, it's quite neutral.
Mediocre, on the other hand, is used in a way that it doesn't compare to something as good. For instance, someone saying that a game is mediocre is like saying that a game should not have been made in the first place, because it's not as good as it should/could be. However, if the game was said to be average, it's "passable" or serviceable. The way some people see mediocre is below average, because of its negative connotation.
It's one of the weird things with the English language. Two words could mean the same thing, but one can be perceived as better than the other.
only 4 hard boss in that game and that's if you include the dlc, only 2 if you don't. the boss's range from normal enemy mobs to reskinned asylum demon's to gimmick no combat boss's like bed of chaos. lot of the area's are rushed and feel shit too
>>323049330 Demon's Souls has a better world/art design imo, but DaS is clearly an upgrade in terms of game design and mechanics. Dark Souls 2 is just one massive step back for the series on so many levels.
>>323044686 I'd say Dead Space 1 was the best. Sure it's basically re4 ripoff, gameplay-wise, but it visually and armospherically still holds up (also, the best fucking sound design with next to no stock sound effects used)
>>323050412 Of course it is doesnt make the unbalance an issue why would you ever use a worse weapon than this weapon? why would you ever use the mail breaker or the black knight sword for example when you can grab a rapier or claymore 5 minutes into the game?
>>323051012 There's always going to be a meta and/or preferred weapon in games like these with statistics involved. Barring that though, the fact that most of the weapons can be viable through upgrading means they're more usable than say, getting an ultimate sword and smashing the fuck out of anything and everything. That much is a step up, despite the small number of shitty weapons that do exist.
>>323050952 Nigger I played the game for 1300 hours before I experienced something better I had plenty of time to find the weapons on my own. >properties what fucking properties This game had a single weapon that could pierce shields, pretty much none that could reliably poison (which was useless anyway), so bleed is the only property. Again, why use the Club over the Reinforced Club? Less damage and no bleed >>323050954 >needs what is this now? The point isnt that you "need" great weapons, the point is that those weapons have no place existing when they have nothing going for them. One of the many reasons why DaS2 was shit.
>>323051012 What's best is subjective especially in a game where almost every weapon has a different set of animations. Also their are properties like built in damage resistance, poison/bleed, shield bypassing, poise damage, ect.
What's "best" is not best in every situation and certain situations are made easier by switching weapons. Not to mention when upgraded different ways weapons can be good for different things. Turning a "weaker" version of the weapon you use in a lighting or fire or magic version can be useful as an offhand weapon in certain situations.
Then some weapons can be used to parry in the off hand.
Some do bonus backstab damage.
Some are just different skins of the same weapon in case you want something that looks different. If you can't understand why lots of people have more fun when their character looks more appealing to them you're an ignoramus.
Go fuck yourself bro. There are plenty of reasons to use almost every weapon in the game.
>>323051132 Was dsfix officially implemented? Don't get me wrong, I fucking love the game, but i will never gift it in the right mind to the person i don't want get in trouble with fiddling with dsfix, dsmfix, dscfix, like i'm trying to boot up a pirated half life 2 on pentium 3 in software mode
>>323051390 Not every weapon in a game should be good. That would make the game piss easy and extremely boring. If you are good enough you can beat the game with any weapon in the game, that is good design.
>>323047056 >broken optimization I'm going to assume play on consoles and you heard that about fallout4 but have no real idea what that even means. Darksouls 1 and 2 both run on fucking toasters. You're just throwing any buzzwords you've heard recently around because you have no real arguments
>>323051447 Concerning all your points, why would you ever use the mail breaker instead of the rapier? It has no special properties It can parry in the off hand but shields do that too with increased bonuses and other effects It has very low reach, very low damage
The only reason why you would ever use it is if you wanted a weapon that looked like a mail breaker.
>whats best is subjective the fuck it is There are some clear cut weapons that will always be better than anything else. >but not in every situation! what fucking "situations"?
Beaten Souls games -Dark Souls 100% (with dlc) -Dark Souls 2 100% ( no dlc) -Bloodborne (just beat it but haven't gotten all trophies yet although I killed all bosses in the base game. Haven't bought dlc yet.)
Haven't beaten -Demons Souls - started new games multiple times but always drop it and restart later cause don't remember where I was.
What should I go for now? I just got Scholar of the First Sin so I can either play that for the first time, try DeS again, or do some more Bloodborne (old hunters or try to 100%).
>>323051390 >what fucking properties Shield break, poison, bleed, damage resistance, bonus backstab damage, bonus parry frames, different blocking damages when used two handed to block attacks, special abilities like the dragon weapons have. Also depending on how you upgrade a weapon changes its scaling which means weapons with shit scaling are better to turn into elemental weapons.
If you think nothing can cause poison reliably and that there is only one weapon that shield breaks you are outing yourself as not knowing shit about the game whose balance you are bashing.
>Again, why use the Club over the Reinforced Club? Again outing yourself as not knowing shit about the game's mechanics. I see the issue now, you don't know shit about scaling. The club has much better STR scaling while the reinforced club has bleed. For lower levels the reinforced club will do more damage but with higher strength the regular club with do more. Also the reinforced club is worse against enemies resistant to bleed. You didn't even pick two weapons that are actually reskins, you picked two weapons that have a real difference retard.
Since you can't make your argument I'll do it for you. You seem upset when there are reskins of weapons especially when one is slightly worse. As myself and others have stated, some of us aren't shit at these games. See I can beat the game with almost any weapon especially if I upgrade it so why wouldn't I use the one I think looks coolest? Only a min/max faggot like you can't see how a player's character being more visually appealing to them make the game more fun.
>>323052249 >shield break useless >poison more than useless >bleed good, but again, there is the best of the best and theres no reason to use something else instead >damage resistance irrelevant when dodges are so good >bonus backstab damage rapier is the best, no reason to use anything else >bonus parry frames so do shields, and they have other effects >different blocking damages why would you block with a weapon when you have shields >special abilities on dragon weapons only useful in very limited places, where you could just as easily backstab everything and stay invincible all the time.
>>323052203 >Concerning all your points, why would you ever use the mail breaker instead of the rapier? One is free the other must be purchased or obtained as a drop. How about because i found one and not the other? Which really answers any of these you can pose but despite that, like all your examples, there is a difference between the two.
Rapier has higher damage but requires two more strength and has a lower critical bonus. If you are a lower level the mail breaker will be better for a place like the Undead Burgh where you can fish backstabs. Also at that point in the game being low on souls to the point you can't buy a rapier or level up 2 levels is actually reasonable. Again, especially if you don't know that there is a merchant who has the Rapier. I completely missed the Undead merchant on my first playthrough because I played blind.
What situations how about the one I presented where enemies have different resistances. If you don't carry around a good fire and a good lightning weapon once you're at Anor Londo and you're so obsessed with being a min/max faggot you aren't very good at it. You already demonstrated you ignore resistances by saying there's no reason to use the club over the reinforced club. Uh, yeah there is, enemies with really high blee dresist. You also demonstrated you ignore scaling with that comparison showing us you probably don't understand that some weapons make better elemental weapons and better magic or divine weapons than others.
On that note we haven't even touched on divine and magic weapons really which are another reason to use other weapons. Also different types of physical damage, we didn't talk about that yet either. Your argument is crumbling.
>>323046628 >>it's visually captivating for 2011 and still looks great dragons dogma. despite the shit textures, the lighting blows DaS out of the fucking water >>The gameplay constantly subverts your expectations i don't even know what that means. were you surprised that you could swing a sword in a medival game? please clarify. should you mean variety, dragons dogma also wins >>Modern take on the metroidvania ok, i'll give you that. best 3d metroidvania on the market today
>>323052851 >useless Confirmed for never using it and never PvPing >more than useless Not if paired with poison arrows or throwing knives. In fact some bosses can be cheesed this way. >good, but again, there is the best of the best and theres no reason to use something else instead Unless something has bleed resistance but everytime I point out how you ignore this you just ignore me >irrelevant when dodges are so good you're reaching so hard at this point. So you beat the game no armor and never leveling VIT too right? Since dodges are so good afterall. I mean jesus dude fuck you. "The only right way to play is my way". What if I want to be a fat rolling character with insane HP and defense? >rapier is the best, no reason to use anything else This isn't even true, the mail breaker ha a higher multiplier but less base damage making it better at low levels but worse at higher. Also daggers and knives have a lower equip load (which is another thing we haven't touched on along with stamina cost and durability) >so do shields, and they have other effects And also are shields and not weapons. You don't see the difference between a shield and a weapon? Ok let me explain you can't stab someone with a shield when it's in your left hand. >why would you block with a weapon when you have shields As I said in the very sentence you quoted only half of, when you are two handing a weapon. Let me guess though no one should do that either because you don't? >only useful in very limited places, Elaborate on this because I can't even respond to such actual bullshit. What can I say to this? No they are useful in tons of situations. That's my argument then if the one you just made is acceptable.
You also ignored how I explained why you were wrong about the clubs. Get fucked bro. Go ahead and continue to quote half my sentences and ignore half my posts while focusing on the very few things you can make extremely weak arguments against.
Reminder that DeS has the best >bosses >atmosphere >level design >combat (faster and more fluid than DkS) >weapon design >armor design >mechanics (grass over estus, mana over spell uses, being in soul form actually has consequences) And finally it was actually a complete game and didn't have downright pitiful, half-assed shit like Ash Lake, Anor Londo Castle, Lost Izalith, Demon Ruins, or the same Asylum Demon boss recycled three times. And it actually explained basic game mechanics unlike Dark Souls with kindling, Estus upgrades, and weapon upgrades. It also didn't cater to "le so hardcore xDD" memers and was never meant to be arbitrarily difficult, but was just meant to be punishing so victories felt more fulfilling and rewarding.
>>323052941 >2 levels of str nigger are you kidding me? You can get that when get out of the asylum >low level crit damage doesnt matter when any backstab from any weapon at that point in the game will one shot all the enemies barring the black knight, with which you might want more range >being low on souls the enemies infinitely respawn and theres soul drops all over firelink and some in the burg as well buying a rapier is nothing >missing the undead merchant so what you're saying is that you need to be retard in order to make the mail breaker usable? >fire/lightning whats the point when the upgrading for lightning uses the same as for physical, which means more souls or more farming used fire is tedious and ultimately unfun to upgrade, and not only that, its fucking useless because full physical does just fine all around the game, where as elementals always have enemies who resist them a ton.
>>323052851 Parrying dagger is actually really useful for lightweight builds. It weighs only 0.5 units. The other piece of parrying equipment, the Target Shield, meanwhile, weighs four times more.
If you're a lightweight class aiming for fast rolls and that 1.5 units will put you over the medium roll threshold, the Parrying Dagger is a great choice. The Target Shield isn't all that useful for blocking attacks, anyway.
>>323054424 >all the enemies barring the black knight So you prove his point correct by pointing out that there is a specific encounter early in the game in which the weapon is best suited confirming exactly what he originally said which is that different situations call for different weapons.
>>323054424 Builds that don't focus on str/dex. lightning is effective in some niche parts like vs. dragons, not to mention gold pine resin is limited per playthrough. Fire chews through more corporeal enemies, which is a majority of enemies in the game. Physical is more flexible, since it can be enchanted with weapon buffs/resins. However stats needed for casting the enchant (INT/FTH, ATT) and in the case of resin, price/availability (Resin, especially gold pine) need to be considered.
If you're referring to fire/chaos being tedious and unfun to upgrade due to chaos eater farming you would need to be investing in more than one or two fire weapons.
>>323054424 I love how twice he provided how information on how one weapon is good for one type of character/enemy/place in the game and one is good for another and all you can muster as an argument after being proven wrong twice is. >whats the point Are games a job for you?
>>323054424 Well yes anon if you refuse to use any build but fast rolling, physical, sword and board build then yes you're right. You win. Dark Souls has shit weapons even though it's on of the things the game is universally praised for.
>>323055672 Nobody praises dark souls for its fucking weapons, you kidding me? People praise the game because of its world and level design and because its so harddcorre that normies can feel great about beating it once or twice.
Pretty much the only reason why this game was ever special or interesting is because it came out in a time where games and gamers were used to easy handhelding experiences. Then one game comes out that just says "go kill shit, figure it out" and its goty all year every year.
Am I overlevelling, is DS2 easiest Souls game or did I just got gud? I've been steamrolling through DS2, only bosses where I have died more than three times was with Rat Authority because of the fucking toxic rats and Belfry Gargoyles. Everything else I kill with ease, sometimes I don't even have to use an Estus.
Currently SL90 in Iron Keep which is the only area I have yet to conquer so far. And my mace does short work of every mob in here.
>>323055771 Level design kept the same of room filled with bad guys you can't rush because you'll get killed all the way to end of the game anon
Only thing lacking are shortcuts, but the game was wrapping up so that's understandable
You can also pretty much play the game however you want, may it be hiding behind a shield, Bloodborne-like dodging and rushing, just spamming with magic, going one-weapon only etc., so don't fault the game for you playing like a scrub
PS3s are also dirt-cheap nowadays so if Dark Souls didn't come out on PC it would've still been talked about
This game mixes everything good about old games and new games and every mechanic compliments the next and that's why its gotg
>>323056046 >Nobody praises dark souls for its fucking weapons You're delusional dude. Seriously, you are living in your own world, I have never seen your criticisms of the game leveled at it before and everyone is providing tons of arguments against what you're saying and you just ignore them from what I've seen.
People praise the weapon variety and the differences in animations all the time.
>>323052546 That actually feels perfect. Going to do exactly that. My goal is to have them all 100% by the time DaS3 comes out.
Also did they add stuff to the base game of DaS2 with Scholar of the First Sin? I just got to Heides tower and don't remember this fucking dragon here. Hopefully there will be more changes I run into down the road.
>>323054006 >bosses if by best you mean easiest sure >atmosphere arguable, but its one of the better ones in the series >level design ds1 and bb are both as good or better >combat bb is better >weapon design subjective >armor design subjective, i thought ds1 did armors way better >mechanics (grass over estus) no. grass was garbage, estus was objectively better, consuming one had consequence. eg; should i use my limited estus now, or wait till i find the next bonfire? heal this small bit of health or wait till i take more damage? grass was ez mode. >mana was better it was alright, too easy to spam high tier spells late game with a million consumables. >being in soul form actually has consequences sure
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