When does this get good? I played 20 hours and so far NOTHING interesting has happened. In fact nothing has happened at all other than me doing a bunch of fucking fetch quests. Fuck where's the bad guy who wants to become god? Where are the over the top villains? Where's the futuristic psychedelic weird ass dungeons? Where's the ultra advanced ancient civilization? Where are the sentient robots, 10.000 years old little girls, ancient demons, human-animal-angel-devil hybrids? Jesus fucking christ this has to be the most boring, repetitive, uninteresting JRPG I've ever played. The most interesting thing about this snorefest are the witty retorts when you examine empty chests.
And don't even get me started on the shitty combat system devoid of any strategy despite the grid, and with that awful music that's more fitting for a casino minigame. And man the graphics are so bad, I mean sub PS1 tier bad. If anything, playing this game makes me want to replay Grandia on the PS1.
>Fuck where's the bad guy who wants to become god? Where are the over the top villains? Where's the futuristic psychedelic weird ass dungeons? Where's the ultra advanced ancient civilization? Where are the sentient robots, 10.000 years old little girls, ancient demons, human-animal-angel-devil hybrids?
TiTs is good for not having any of that, though. You shit taste in JRPG's
The over the top stuff is what makes JRPGs interesting though. I mean fuck, not even the church is evil this time around, there's no evil superpopes either, it's just a bunch of kids doing boy scout errands. The most evil thing that happened so far was the blue haired bitch talking shit about Estelle before getting her ass kicked, literally high school tier drama.
And please don't give me the "comfy" meme, this game isn't comfy, the graphics are too crude for it to be comfy. Play Kirby Epic Yarn or Eurotruck Simulator if you want comfy.
I don't know if I agree with everything you want in a JRPG, but I also found it to be extremely boring and drawn out. I also didn't like the battle system.
I don't know what it is about Trails that just makes me go ''Meh''. And I too have played about 20 hours before dropping it. Twice.
The music is really good though, except the fact that the battle theme isn't nearly hype enough. I wish I could enjoy it as much as other people do, but I just find it really, really average.
you've been rused
it never gets good
you go from town to town doing pointless quests and meeting uninteresting characters, chasing your MARIEST OF FUCKING SUE father. and then you find him and nothing happens.
the final dungeon is the ancient civilization bit, and then you beat up a robot, which is the only remotely interesting part of the story
I also bought the second one, thinking we'll go on an amazing adventure into some unknown or land, but then NOPE get the fuck back to the same country, and LITERALLY the same areas that you've spend the entirety of Tits1 in. Only the enemies are different, and the ancient civilization plotline is locked in the vault.
Time to meet some new "interesting" characters and have some more "amazing" character development and "world build"wordswordswordswordswordswords
It might get better later, but this is like 50 hours of setup in total, for NOTHING. And this is coming from someone who beat FF13. TWICE.
>Most Mary Sue combat I've ever experienced
if you are gonna use words, use ones you know the meaning of, Anon
FFXIII delivered with a top tier battle system, especially in the post game and optional stuff. I also played it twice. FFXIII also had an interesting world, amazing graphics and good music. I consider it the best by far in the XIII saga, and maybe #4 best FF.
Anon, the first Trails game is like a big prologue that introduces the character/world and shows you the story of how Estelle Bright and her adopted brother/love interest earn their standing as senior bracers by putting a stop to an attempted coup'd'that. All that other JRPG stuff comes into play at the end of the game and throughout the second game
I have been eyeing it myself for a while now. Can you skip those fetch quests and go for the main story? I don't mind using a guide if that means less tedium.
Please don't say "it gets better after 40 hours". You guys got me with that back in the day with FFXIII and no. Fuck no. Not again.
You don't have to do bracer jobs, but they are how you get money, so you DO wanna do some of them
Also the ending is a bit different if you don't finish with a decent bracer rank
Let me put it like this:
FC starts to get mildly hype about midway through once you meet the bad guys and then shit gets more mysterious and stuff.
SC is hype from the getgo pretty much though it gets really hype the farther you go in.
You have to play FC tho because story and how FC basically ends right where SC starts off.
And she barely gets any screentime, so your point is irrelevant. If people want to waste a bonding point or two on her then let them. That doesn't define the entire fucking game, you moron.
TiTs is praised for the world building.
If you don't like reading and only like cliche shit like you mentioned, then it's not a game for you. It's made to immerse yourself in the world for a comfy experience. Each NPC has their own thing going on, which progresses at the same time you progress through your own story, like the wife who gets into Fishing in Grancel. Top tier comfy.
Living with two mentally unstable psychopaths and trained murderers should be pretty scary.
That really depends on what makes a game interesting for you.
I'm about 10-12 hours into my current playthrough and just had the first fight with intelligence division soldiers, which is at the conclusion of chapter 2. These are shadowy men in black, they may or may not be enough mystery for you.
Moving forward, chapter 3 is rather interesting, then chapter 4 (final chapter) takes it another notch up. Finally, during the ending, there is a major plot twist that takes everything to another level, and that keads you into the second game
10 hours sounds alright for the plot to be moving forward, so if the first 10 hours are world building and growing to like the characters, that should be fine.
All I am worried about is wasting my time by playing a game that is 20% good parts and 80% filler/fluff. I have more money than time these days.
Honestly, there is very little fluff besides the bracer missions, which you don't *have* to do.
However, the early-game story scenes SEEM like fluff at first until you understand how the events all fit in woth what's happening behind the scenes. For example, chasing down sky bandits feels like fluff, but their presence and their actions are part of a larger plot that the player just doesn't know about early on.
good to know. I'll give the first one a spin.