How does this make you feel?
I wana hear it from both pcfats and consoletards
Unsurprised. Not that I was going to buy it, look generic as fuck.
What really bothers me is that enthusiasts who are willing to pay money for performance aren't getting the experience they paid for since consoles can't handle it. Do they seriously think console players will switch to PC due to graphics? They still need to pay the price, it isn't given.
>Everyone who plays video games knows that PC's offer the superior graphical capabilities.
>Developers still dumb down the PC release graphics to fall in-line with consoles.
I don't get it. Even as a console gamer I don't get.
I will be getting it on console because it will be hacked to shit on PC.
I have friends on PS4 and the general experience of these games are better felt on console.
Ubisoft games can barely run on PCs even after being downgraded, god forbid they actually had all the fancy graphics shown in trailers.
>a few things
Kek. There is an hour long video showing xbox gameplay somewhere: game looks like absolute shit, nothing like reveal trailers. Literally everything looks fucking horrible, from shooting to animations.
Ha. HAHAHAHAHAHAHA! AHAHaHAHAHAHAHAHAHAH!
You're an idiot.
I think everyone knows since 2007 when Crysis came out as a PC exclusive that consoles literally hold back videogames. Obviously this only applies to multiplat tittles but this is something that everyone should already know and simply deal with it, because it's not going to change.
That said, it's a very different thing to accept that multiplat tittles wont be as visually impressive as PC exclusives than to have a developer promise you a game that looks like X and then get one that looks like Y. That's what happened with say, Dark Souls 2 and the Witcher 3, when they were announced they looked amazing and then they didn't deliver and later backpedaled by making excuses and justifications on the spot for what they did.
In this particular case we are being told before release(I assume i know nothing of this game) that the PC version isn't going to look as good as it could so what is there to say about it? Nothing.
Also the division looks like a shitty game regardless of grafics so i don't give a single fuck.
I just cancelled my pre-order.
What a shame. ESO sucked a fat dick once you got to level 50/veteran 1+, and now this shit.
Thanks developers, you're doing a great job.
>we will also be using online servers and have to produce a synchronization that higher graphics add to the latency
Since when did graphical fidelity have anything to do with latency
1. don't give a single fuck about ubi and the division
2. despite that, that quote applies to pretty much every other multiplatform game and is one of the reasons the gaming industry in its current form needs to die
It's actually one of the last pics that made me change side. After seeinf this one and a few others I thought "That's it, I'm done!"
A few months later I was building my first PC with a friend's help. I don't regret it.
Now I kinda hate console users, but I'm pretty sure I would have never ever done the transition if not for being on /v/. So I can't really blame normies for their ignorance and not wanting to take the step.
I think the people who think that the whole "consoles hold back gaming" is just a meme are retarded and i think that's never going to change because consoles are more popular with normies and casuals and that's 99% of the population on earth.
Picture related is what big companies think about it and since it's not going to change it's what you should think too.
>instead of doing that one thing that'll make the game better for everybody, optimize it, we're just going to be lazy and not learn anything by downgrading
>so not only will it run more poorly and look worse on PC, we're also going to leave it so it runs more poorly and looks worse on consoles
The last visually impressive game Ubisoft made was AssCreed Unity and that was a catastrophe that didn't run well on any hardware, so really, they should stick to making games that look like PS2 games because otherwise they wont be playable by anyone on any system anywhere.
For starters, remove mobile games, undeage, since they generally don't have the money to build a pc, and casuals, and you already lost a lot of people in the gaming community. The rest could be easoly shown the truth I'm sure, but again, you need people to show it to you. If not for /v/ that "opened my eyes" and the friend that helped me with the PC, I would have stayed with console.
Honestly, doing the "transition" alone is fucking hard.
But yeah, it's terrible to see one of your hobby slowly taken apart by people who like it as well, and don't even realise what they are doing.
Already pre-ordered the game for 35 bucks on cdkeys
You guys should at least give the beta a try, you can just pre-order the game on amazon and get a beta key within minutes, then cancel the order.
I enjoyed the xbone alpha so I'm waiting to see how good the pc version is
Bullshit like this hasn't surprised me since 2008.
What's annoying is this is gonna be one of those things that reflects what vydia journalism should be. And how this story won't, but should, explode.
To cover the gamertag of the person breaking the alpha nda
Every bug publisher does it... Can't wait when pic related will get downgraded to shit and /v/ gets buttblasted.
>How does this make you feel?
Makes me feel really fucking sad. Like, I knew they are going to do this, as they do it every time, but I hoped I get to goat over it when they go full damage control and denial on release. They took even that from me.
Ubisoft truly allows no fun, not in their games and now not at their expense.
>we already took out quite a lot of screenspace reflections
That seems like a pretty odd statement. My understanding is that screenspace reflections are a post processing effect that is applied to all objects based on their roughness (smooth vs. blurry reflections) and doesn't have a performance hit based on scene complexity. (so the amount of objects doesn't matter) Only increasing the rendering resolution or rays per pixel has a performance hit.
It's not when the devs tell you that they downgraded like 2 days before release when they've baited everyone already, then they have an excuse because you bought it anyway and you have nothing to complain about.
As I thought. Screen space reflections have a minimal performance loss with scene complexity.
So why would he talk about removing some SSR as a way of improving performance?
Graphic downgraded? Main feature of the pc was the engine and the graphics
I won't be buying it till someone find a fix like watchdogs
I already played the console version and the blurry textures are awful
No but I've never had to quit playing morrowind to download a mod to change how it looks. Crap graphics don't bother me, I feel like the demand for prettier games stomped out a lot of devs.
that's pretty much a lie, when the same shit with watch dogs happend it was removed purely because consoles couldn't run them.
either you're a marketeer or you're talking about things you dont know.
Do you remember the graphics the first E3 demo had?
No way those could scale back to run on most PCs.
Game developers can't make games just for people with high end gaming PCs, or they won't make a cent.
You can easily toggle those things off for the plebs
but no, they remove them to make sure nobody has a better looking game.
and that pretty much is everyone that owns a 780 / 290 or later graphic card.
I don't think you understand scale-ability.
You need to axe some of the high end, to make the lower end go lower.
Remember that the vast majority of PC users use toasters. Gamer PC setups are a tiny minority.
I don't agree on that end.
Witcher 3 looks OKAY. There really isn't enough detail to make it be "best looking", because it suffers from the same skyrim does, and that is a huge load of empty.