Scared the shit out of the first time when I was playing in the dark.
I don't remember that one being very bad. The one where you had to ride a leaf and collect coins or whatever was a lot worse.
this "boss fight"
it was so fucking hard to get to the top damn
>you dominate the air but can't bomb their base because they have too much AA defense
>your teamates are just jacking off waiting for something to happen
>the enemy team ends up raping you with T4 spam
It was here I learned the true meaning of "all in the wrist".
If you were doing those button mash sequences by using your thumb, or even using any of the muscles in your index finger, you were doing it wrong.
The secret is to hold your index finger ready, rigid, pointing perpendicular to your palm, and make your forearm impersonate Michael J. Fox.
>pokecapn suffering through this bullshit.
I'm starting to think I was the only person on the planet who had no trouble with this.
Was I just lucky? It seemed pretty obvious what you had to do, and I'm not trolling when I say that.
>it seemed pretty obvious to hold up and down in a pendulum like rhythm even though nothing else in the entire game uses this mechanic and jumping almost produces the same result, only just barely not working unless you can squeeze a pixel out of it.
Sega has a fetish for retarded mechanics that are only used once in the entire game. They did the same thing with the Sky zone in Sonic Advance 2 making you use some trick that the game never told you about ever and only useful for that specific part.
Yeah, it was obvious.
Just something to do with the feel of the game. The fact that it kept bobbing up and down when you were standing on it made it seem like the up and down buttons the most likely way of getting past it.
If you approached it in the retarded, over technical way you described in your post, of course you won't get it.
It really wasn't that hard, anon.
I actually really liked the first game. It actually required some kind of strategy since you had to have actual timing spacing of the loops along with proper typings for the situation.
No, I dropped SM for a Time Mage for support and used Vamp/Conj for AoE damage. It worked on every fight except Ailment Hell because you don't have much defense against DeRosso. He's the only one that doesn't let you set up unlike every other boss
So many groups would just kick you if you missed
You shouldn't faint against either DeRosso or the fire spam even once though. But that doesn't change the fact that fire spam is probably the single most difficult in-game fight, not including the Norende village.
>tfw you never missed a jump in WoW vanilla dungeons
>tfw never fell for any game of Frogger in Naxx or Ulduar
>tfw found by myself the skip to the platforming section in that lvl 20~30something dungeon with the nagas