>>322987160 Yes pretty much. You can give more specific commands and have more slots to play with but my question still stand why don't more games use this system? Especially games like pillars of etenity.
I thought this was like always a thing in CRPGs when I played Dragon Age. I was really bummed when it wasn't in Baldur's Gate, Neverwinter Nights, or even Pillars. It makes so much sense and takes out a lot of the annoying-ass micromanaging.
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