HISTORY REPEATS ITSELF.
>740 Euro in Europe
>just rift itself
>no motion controllers included
Don't forget: PS3 came out in 2006 and it only became good 3,5 years later, after numerous price cuts.
Before that the only games you could buy was ridge racer and giant enemy crab.
>terrible performing multiplats throughout its lifecycle
>a perfectly working store is now an application that crashes out of fucking nowhere
>one of the first blu ray devices to include cinavia
>incapable of cross party chat
>PSN had a month long shutdown in 2011
And much more that I can't remember. I love my PS3 but you can ram that ps move controller up your arse, mate.
The PS3 is better than the PS4, ironically.
people bought it at launch, dumbfucks
>!I-It's over. Oculus is fin-finished! I was right all along!!
>Sells out in 15 minutes.
It's over guys, see you in 10 years.
I t-thought it supposed to change the world?
>High-end computer: $1000+
Sony wins this time.
If you're just buying the Rift for video games then you deserve to lose your manchild disability funds because VR is not a goddamn toy but a revolutionary technology for practical applications. Grow the fuck up /v/.
>people defending oculus
I want VR as much as the next neet but come on now.
>before pre orders started
>"theres no way oculus is going to be over $500! you're just saying that because you are nothing but jealous sonyggers!"
>after preorders, price gets announced
>$600 is reasonable because the kind of technology the rift can do
this is literally what ive been seeing all day. its fucking great seeing PCucks finally learning their place.
You know what, this would be fine if there were a bunch of new things to play on it. Seriously, instead of telling everyone that VR is the future and that its going to be amazing, SHOW US SOMETHING that you can do with it that you cant do anywhere else, and its good.
Please, tell me more about your limited grasp of the English language.
>holy shit, there's actual English speakers on this board
Rift is not a console. It's a $600 piece of headgear that requires you to have an at least $800 PC for it to even run properly. This shit is gonna flop for YEARS. If it ever takes off at all considering phone apps are being made as we speak that, when combined with a piece of cardboard, turn your phone into a 3D headset.
Is the PS VR a standalone product or a peripheral for the PS4? If it's the latter I'd anticipate them selling it for less than the price of the console since as it is they already get most of their profit from game sales and PS+
America got back on their feet, shit sucks
Not just Australia. Based USD is cucking currencies around the world.
Please save us America. All we have is sugar cane and lots of pretty Japanese girls.
>yfw you read those required PC specs
this going to fail
i thought this was for the mass consumers.
the only part that is shitty about the spec is the need for a 970 or greater.
my PC is perfect.
but i don't see people actually buying a PC with a 970+ GPU just for this.
Sony has the right idea adding VR to the PS4.
VR on the PS4 is going to be trash.
>have to buy the external processing unit which is just as big as a PS4, probably the same price too
>no porn games
>NO FUCKING PORN GAMES
>framerate issues will indeed fuck with your immersion
VR and consoles do not mix.
>Tell /v/ VR is going to be a colossal failure two years ago
>they laugh and said it was too big to fail
i knew it was going to be bad.
Oculus is just going to end up being a niche technology for people who are permavirgin who own PCs with 970 or greater GPUs wanting to fap.
it's not bad news
but yeah,this isn't taking off anytime soon.
There will be VR exclusive games though right? So as time goes on, the tech becomes cheaper and the incentive to get one increases. I don't think a high price point is going to kill Oculus or VR in general. It will just prevent it from becoming mainstream for a while.
>When history witnesses a great change, Occulus reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Occulus returns..
After shipping, customs, taxes and currency conversion, it's over $1000 CAD for the rift alone.
A gpu + cpu + motherboard that can play stuff at recommended specs is easily another $1200CAD if not more.
You mis-read. It'll be on TOP of the price of the external processing unit. PSVR itself will cost like $300-$500, then you'll also have to buy the processing unit that'll be another $300-$500.
VR doesn't work if the games are running at 10-30fps. They need at LEAST solid 60.
dont forget, the cheaper ps3 had removed hardware ie less usb ports, they removed ps2 backwards play so they could sell it to you later even though hackers put it back in with the emulation, they took out linux and other features
>yfw you hope it's bait because somebody being this stupid would just be heartbreaking.
>Are we ignoring that the PS3 turned out to be the best console of its generation? Or are we gonna take liberties with history for a bit of shitposting?
You just took liberties with history since the Wii was the best console of its generation.
Wait a little bit, i have good webm/gif just for this video.
Have to find it first.
1200 dollaridoos fuck me mate, dont expect many sales down here, vive is our only hope now
They're probably going to sell the whole package as a single unit. The external processing unit won't do anything without a headset.
It'll be expensive though. Headset + Move + PS Eye + External Processing Unit. Probably will cost at least as much as the Oculus.
Not only is it fucking expensive for what it is, Palmer has been pushing the notion that it's main platform will be video-watching and experiences not gaming.
Even if the PSVR is only $400 or $500, it's still a huge deal breaker considering no porn.
I've tried VR porn and it's absolutely cock hardening, I don't think I'll be able to go back.
You're right, but what I mean is that there will be games that would be "best on Oculus" and the experience of diving underwater or skydiving or something is completely different on a VR headset compared to watching it on a screen.
Unit is part of the package because it's useless without the headset. And it won't cost more than a PS4 did at launch. Why? Because Sony isn't fucking stupid. No one will buy a $600 peripheral. So it'll be $400. Especially if the processing unit is just a slimmed down PS4. Like a PS4 without the 500GB HDD, bluray drive, and a minimized shell with a built in PS Move camera. We already know that the PSVR head tracking is done via the lights on the headset. So it won't even have the complicated shit the Rift uses for head tracking. It'll just be a 1080p phone screen with lights on the shell and audio capabilities.
If it's $400 it's going to be shit. End of story. You aren't getting an external processing unit AND a VR headset for under $500 unless it's complete garbage.
Just like the PS4, it's cheap but shit. The only difference here is that the PSVR won't have any exclusives to save it, because all the cool exclusives will be on PC along with the exclusive porn.
Don't forget, for a standard consumer they'll have to upgrade their pc if they want high quality graphics/resolution, which is around 900.
Total price comes to 1400, not to mention it doesn't come with the touch. The vive will at least come with something similar to the touch.
At this point the only hope for consumer VR is sony's VR thing (most standard/casual games already own a ps4), and the vive.
i need vr waifu man i'm a kissless 30 year old virgin can't you even give me this little thing? i was ready to spend 400 bucks on this don't do this to me man. didn't they sell out to facebook? i'll let facebook have all my personal info and track all my usage habits man just sell it to me at 350 dollars. i can't take the loneliness anymore.
Don't underestimate Facebook and Oculus. They're building a platform that they want to dominate in many fields. They have a huge head start over everyone thanks to their deep pockets and their partnership with the biggest consumer electronics brand in the world, Samsung. Right now the only company that can compete toe to toe with them is Microsoft and maybe Apple although they're very behind.
$599, which instantly translates into six hundred and some change for tax and content.
Way off from the original price point. About 4 years for real price? Will it survive that long? Is there enough Porn?
the price point will hurt oculus but won't kill them ,that is taking it too far in my opinion and yes there is exclusive "content"(that eve game and some tech demo thing) but the price point is just too much to for the mainstream consumer too ignore and for the enthusiast it seems like a ridiculous price for something that will be outdated in literally 6 or less months .
It just does not seem like a good investment
and yes I am aware everything becomes outdated within 24 months but this is different , this is trying to open up a market at a dumb price point which will turn off the people facebook cares about , the mainstream consumers.
Rift is in an awkward "too expensive for mainstream and too inferior to more hardcore alternatives" spot right now, literally the only thing keeping it afloat is decent PR but if Vive shows up with an aggressive price then it's pretty much the end.
>AND a VR headset for under $500 unless it's complete garbage
A large portion of a VR headsets cost is probably the head tracking tech. The screen is just a partitioned cell phone screen. Guess what? The PSVR gets around that cost by using the PS Move camera. Sony stated this from the beginning. It uses light bars on the headset to judge where the headset is and where it is looking. So most of the cost will go into the external assist to make sure it reads those lights as fast as fucking possible while adding power to the PS4.
Imagine a minimized PS4 that has none of the PSN bullshit or RAM partitions or any of that crap. Every ounce of it dedicated to assisting the PS4 with 60fps VR. It's easily possible and a PS4 is already only $350. Now take the 500GB HDD and bluray drive out. Add a Move camera. I'd guess that'd be about a $250 thing. Now add a $150 headset that's a phone screen with lights on it. Boom. $400.
>because all the cool exclusives will be on PC
If you think enough people are going to buy a $600 Rift to make VR-only games feasible, then you are on some powerful drugs. All you guys will get is VR ports of old shit.
Facebook has the connections. It's a giant in the technology space. Sony is just another struggling Japanese company that is restructuring from consumer electronics to semiconductor manufacturing. They hold no power. They'll never be able to compete with any of the major silicon valley companies when it comes to designing experiences and software for the industry, for homes and mobile. Samsung, Facebook and Oculus have such a huge fucking edge over HTC and Sony when it comes to engineering, resources and overall importance in technology.
W-wait, I even use the OVR with my expensive headphone or do I have to use theirs?
Also, I have glasses. Are the two replacement lenses really enough to cover the full range of almost-blind-sighted people?
Am I double-fucked?
>CONFIRMED: The Oculus Rift Will Cost Australians Over $1100
Oh fuck me...
Facebook doesn't have any connections, it's literally a meme company that made big bucks selling normies' data.
They have no experience with hardware and obviously didn't care enough about Rift to at least subsidize the price a bit.
>they can't compete
>when they are demonstrably competing
What you appear to be trying to say is that Facebook will inevitably win the VR wars because their great size gives them greater wherewithal. But what you're actually saying is that shit observably happening is impossible.
Also I should point out Oculus made some horrible, amateurish decisions in their hardware like custom-designing hundreds of parts which require several different factories to produce and even researched their own kind of cloth for the straps.
This is well beyond the diminishing returns critical point and they got fucked by the price of all this.
Admit it, you autistic shut ins where going to buy this shit anyway no matter what the cost.
I'm saying that Sony isn't competing with Oculus. They're competing against themself.
Sony is a company that fights itself. Sony is a company that pits it's own divisions against each other. Sony is a company in transition from consumer electronics to semiconductor manufacturer meaning it's creating a greater dependency on other companies to succeed rather than itself because they lack the resources to make products now. Sony of 1996 is not the Sony of 2004+.
Custom-ordering parts is still far more expensive than repurposing readily available parts like HTC is reportedly doing.
And HTC is a company from the world capital of slave labor and they have a lot of experience designing phones which share a lot of tech with VR, I will be very surprised if Vive is costs more than a Rift + touch controllers.
Yeah, obviously Oculus is making some stupid decisions, and the Vive is making better ones, apart from the name, but the fabric probably doesn't cost that much to produce either and comfort is something that actually matters on the headset.
The whole face area is modular, so you just swap out the padding, allowing there to be enough room for your glasses in front of your face, and leave the padding out in places where it would squash your glasses into you uncomfortably. You might be able to jury right the Oculus this way too, but the HTC guys have specifically cited this as a feature, and Palmer hasn't.
I don't get why it's so expensive, as a standalone company I would understand the price but Facebook bought them, how can Facebook think it's okay for them as big as they are to charge so much for this product?
Can you us the final Rift as a devkit, or do I need to buy one of the older ones?
I doubt FB even cares about Oculus right now, it was a strategic acquisition just in case VR takes off, if it does they can start porting Farmville for the normies and rake in the profits, if it doesn't they can just leave it dead in a ditch and pretend it never existed.
>been hyped as fuck for this
>they said it would be ~$350 forever ago
>comes out today
>almost costs as much as my 980 ti and only has a handful of niche games
HOW COULD IT POSSIBLY COST THEM ANYWHERE NEAR $600 PER UNIT TO MAKE THEM.
Yeah, this is pretty much what I was thinking too. This is why I was really against it when Facebook bought them, I knew they weren't thinking about making something new and innovative but rather of something that would allow people to still play their old shitty fb games and make more money off of their already existing market. This is good news for Sony though, if they can make it cheaper and put at least 3 or 4 games to go along with it, they'll win over most people.
Didn't one of the founders of occulus rift get run over or something?
Was he the guy who wanted to sell it for $350?
Just block this shit as ad and move along.
Couldn't care less.
649 is price with no shipping, pic related.
Nah, they hired a full set of SJW now.
>Rey Is Finally Coming To Star Wars Monopoly
>Dan From Optus Politely Schools Racists On Facebook
>The Australian Government Wants To Make Life-Saving Pap Smears Cost More
They should rename to tumblrmodo
Occulus Rift fucked up with the branding with CV1. PC Rift don't need to be mass marketable, that's fine because you can make money on luxury . The Rift target should be with developers, enterprises, public sectors, Ethutasist, and shit.
You think consumer device, you think GearVR, PSVR, Kinect for Xbox, Cardboard. They price, marketed, and brand for consumers first. Hololens is worse, it's priced at 3,000 fucking dollars. No joke.Pic Related.
Hololens still won't fail because it's not targeting consumers, but enterprises/developers instead.
>PC Rift don't need to be mass marketable
Why? It's a completely new market if you want to establish yourself wouldn't it be wise to have a mass marketable product?
I mean what's the target audience here right now? I don't really see it. And if there is no clear target audience than what are game developers supposed to do? Will VR bit flooded with pixel indie shit or low budget productions? How is VR supposed to be take off the ground?
The Oculus was pretty much made for gaming and along the way they realised it could be used for other things too, and you think people should not buy it for it's primary reason for development?
The "Wer mor dan gayming gise xDD" started coming pretty much after the Facebook acquisition.
EAT SHIT FUTUREFAGS THIS IS WHAT YOU GET
Karma punish the liberals who think "advanced technology" equals "better future". Now the godless cucks will cry as they are left with nothing but their degenrate culture they pushed because "its the future!".
>every console dev wants VR headsets for consoles and has for a long time
>nobody wanted to take the risk because they weren't sure people would accept it after virtual boy's failure
>some random dudes come up with the idea to make them for PC themselves
>it gets super popular
>every console dev releases designs for VR headsets
>realize first VR headset creator was way too popular
>they buy it out through facebook and increase the price by double
thats capitalism senpai
>Thanks to Harper going all in on oil sands, Canada is fucked too.
And the best part is that he sold off so much government owned shares in Canadian companies that undoing what he did is completely impossible, our old economic layout is unrecoverable, and the Canadian housing bubble is set to burst in 2016, sending us into a localized 2008 crash all over again.
We will likely sit in our current economic situation, or worse, for decades. This is your life.
>>they laugh and said it was too big to fail
God I hate this cover so much. They couldn't even get some frontal shot of a guy wearing the goggles but they just had to make it a manchild in a retarded pose.
Too bad the rift is going to still be bought so people could get their meme and horror game fill
I don't know why this is a big deal. I mean, I get the memes and all. But I just don't get why everyone feels they must react in an over the top manner.
What happened to "PC Masterrace"? $599 sounds a tad pricey. But when you consider the technology, and the money that was invested in developing the technology, it sounds reasonable. How can you call yourself Materrace, when you can't even afford $599 for potentially industry evolving technology?
>Oculus bought out by Kike Zukerberg
>they bump the price up super high in hopes of forever staying the default brand of VR headset
>all brands that go cheaper will look like cheap knockoffs
>Oculus will get the same brand loyalty Apple gets for iPods and Starbucks gets for coffee
>Rift will be the Beats of VR, even decades from now
Because it's been $200 cheaper for three years. They didn't need to bump the price up, they're just trying to make the things look way more expensive than they really are before the general value of a VR headset is set forever in the minds of normies.
By pricing this thing so high they've turned it into a status symbol; those that buy one intending to use it meaningfully will be branded as the same kinds of losers that shell out for realdolls, whole those that buy it ironically are just having a laugh and showing their status as being better than the former.
Not him but most people who can afford a $300 headset can afford a $600 headset, that doesn't mean they should be expected to still want it even when they know the price was just doubled out of nowhere for the express purpose of making it more of a status symbol. They have made no hardware changes in the past year. The only possible reason they could've set the price so high is because they know anyone who wants to buy it is going to no matter what.
>I've payed no attention to the Oculus up until this point but I'm gonna pretend I know why everyone's mad anyway
They didn't just announce the price out of nowhere. They just doubled it out of nowhere. We knew up until now it was gonna be around $300. We're pissed that we have to pay twice the price we were originally going to just because Fuckerberg knows we will anyway.
If you can spend three hundred fucking dollars on luxuries like a VR headset, that's clearly not going to be the extent of your spending abilities. People who do that are either insanely wealthy, or kind of poor but willing to live in a tiny, shitty apartment to buy all the toys and games they want with their hourly wage jobs.
>If you can spend three hundred fucking dollars on luxuries like a VR headset, that's clearly not going to be the extent of your spending abilities.
You never leant the value of a dollar
Ah I wasn't aware of that. Well in that case, it seems pretty strange. However I have to wonder if it still isn't a fair price. Wasn't the oculus Originally just a dev kit? Did those thing actually reflect the real price? Or were they sold cheaper just so the could get devs working with it? Perhaps the original price tag was just covering the price of production. And the new price tag is something they can actually profit from
The original dev kits were sold at a loss using B grade cellphone parts. The DK2 literally had Galaxy Note 3 display assembly (digitizer and all) as the display unit.
CV1 has custom everything and sold at cost.
The profit comes later.
This also means expect $1K Vive since HTC is one bad quarter from getting liquidated by its investors.
I expect it to be $400 if not then $500
I am sure the reason Sony didn't announce their price was to see the reaction oculus was going to receive. They did it with Microsoft and they are doing it again here. Hey, if it worked a first time then I am sure it will work this time around too. I am not really expecting much from PS VR but it has my biggest interest out of the three VR machines.
are the facebook kikes really not going to let me spend virtual time with my waifu?
sur-fucking-prize dipshit. History tells us that VR headgear falls out of fashion quickly. As fast as 3D glasses does, by virtue of the fact that no one wants to have stupid shit strapped to their head for entertainment.
It won't work because it's not the same audience. People want VR on PC because of all the possibilities. While on a console it'll just be locked to shitty games that no one wants to play.
well at this rate it looks like waiting a year for prices to drop to $600 with motion controllers and non retarded shipping cost is being overly optimistic.
See you in the next 10 years folks
Well ya, nobody really uses headphones except the "audiophiles" who need an excuse to buy overpriced shit. Earbuds are superior sound quality and don't have the discomfort of a strap around your head. A 30$ pair of apple earbuds literally sounds better than your 300$ sennheiser memephones.
>PSVR won't have exclusives to save it
Ace Combat 7, Gran Turismo Sport, and Until Dawn: Rush of Blood say otherwise. True, it might not be much for you, but it's already enough to gauge some interest within the VR and casual market.
Honestly getting your hopes up for anything VR is kinda silly.
>Because of all the possibilities
which are ? Walking simulators ? badly animated 3D hentai ? Boy sure I am glad I payed $600 + $1000 just for a wank.
>Not same audience
True, PS VR has always been aimed to the PlayStation audience, it will work there at least.
The most expensive parts of the current tech has been built already: the tools to make custom VR OLED panels and the compound Fresnel lenses.
I would expect the next generation costs to fall dramatically and mid-range headsets to appear on market at DK2 prices.
The jews gave birth to baby jews. People started jacking up the price of their old stanky cum and sweat stained DK2s on ebay well beyond their original price after CV1's price was announced yesterday.
>Walking simulators ? badly animated 3D hentai ?
>all the possibilities of virtual reality and this is the best you can think of
Damn you are one close-minded cunt. Typical sonygger.
>which are ?
I'm a simfag. I have already spent well over $600 on peripherals like joysticks and steering wheels.
$600 for a peripheral that works across ALL simulators is probably worth the purchase.
considering that one of the target audience is the flight sim market, $600 isnt that steep consider that this thing is $400 and the trackir is $200
The Vive is not going to be more than Rift I suspect.
People throwing around $800-$1000 are fucking retarded, $600 for Rift has already turned off 95% of hardcore gamers who were looking forward to it, is the Vive supposed to only be sold to those who are a chairman of a fortune 50 company?
Vive is made from cheaper, off the shelf parts than the rift, what made Vive the "premium" product was it had features DK2 didn't have, but the CV1 does.
The CV1 is massively over-engineered and Facebook panicked and pulled subsidizing the thing over how much cash was being sunk into R&D (Listen to Oculus faggot say "we had unlimited money!!!")
599 is the absolute limit the market will bear. The Vive was always estimated to come in at around 499 range and that is where I suspect it will be around.
Reminder that the Vive uses CHEAPER parts and technology than the oculus, but uses CHEAPER technology in a SMARTER way, for example lighthouse is a fraction of the cost of the Rifts cameras.
yeah, top of the line sim setup is well over $900 for a top of the line setup, which is what i assume that the rift is meant to be, the top of the line replacement to the trackir
And they can afford to pay $400 for that thing because they don't quite have to shell out $600 for OR. Not to mention, those that already paid for all that shit have no real money left for VR.
Justifying the price of OR by the price of other components is retarded. It should only be slightly expensive than a decent monitor, because that's essentially what it is, except it's way less versatile than one. And that certainly is what most people were expecting to pay for it, and that's also pretty much how Facebook said it would be priced.
>top of the line replacement to the trackir
Are called FreeTrack: http://www.free-track.net/english/
And FaceTrackNoIR: http://facetracknoir.sourceforge.net/
No one actually buys TrackIR now.
I don't know what everyone's bitching about.
10 years ago, shit like pic related was what you would shell out $1,500 for.
No one except ultra richfag enthusiasts is going to pay $700-$800 for VR.
As I have said $599 is the absolute limit the market can bare, you are here to sell millions of devices, not sell 5.
Vive will be in the $500 range. It doesn't have the trillion custom built parts and magic fabric shit Oculus has.
having used freetrack and factracknoir, the tracking quality is nowhere near what the trackir is, they mostly have problems with jerky movement and tracking when looking at extreme angles.
This. Oculus is name brand, Facebook is name brand.
Ask a normal, which they want. The "Oculus" by "Facebook" or "Vive" by "HTC/Valve".
They won't have any idea what Valve even is, and if they know who HTC are they'll just see them as bad phone makers. Facebook on the other hand "Oh that is where I get all my hot memes XD"
I used earbuds once and I gotta buy some amplifier first because the sound was too low.
With a headphone, I received no such problem.
Then again, my earbuds weren't made by Apple.
honestly I enjoy 3d movies when theyre done right its just not a big thing because people dont like paying extra when soo few movies use it properly
also some people get "motion sick" but are better known as women and should grow a pair
>VR is going to take another two decades to catch on because everyones a lazy poorfag who just wants to buy a shitty console and be done with it and then wonders where the fuck the VR is when their shitty systems cant even run games at 30fps
>Oculus is going to be absolutely dominated if the PS one is a couple hundred dollars cheaper
Holy shit you retards actually think this gen of consoles will do anything with VR that wont be a totally shallow gimmick
PC games won't do it either, just look at all the games where VR is present. All cockpit shit where you just sit still and drive/fly around or indie crap that will actually run on PS4. The literal best use of VR has been Valve games and Receiver. Detached hands is the way to go but fucking shipping it with a god damn controller is not.
>dk2 give you absolute freedom for just $350
>cv1 only lets you use proprietary software to play sfw sjw games for $600 + the cost for every game
Reminder: The hololens demo they showed on stage with that "special camera" was literally just complete lies. The hololens itself can only render and show AR in a small box area about the size of a postcard.
>finally learning their place.
As in paying a little more for actual functional VR games because they didnt have to cut the scope/graphics of games by 4-8 times to reach a framerate that isnt nauseating?
Im fixing to go buy one right now with new retro arcade
Its only a matter of time before something ike this gets released with multiplayer and you can visit an arcade in virtual reality with your friends despite them being as far as the other side of the world
It doesnt do SLI but it sure as hell runs better than it does on my friends xbone, and cost a third of the price
What, you think its worth having a shitty console because you cant wait 2 months for a shitty game to get patched?
>actual functional VR games
PCcuck here. Have fun with your shitty ass indie games and added VR support for 4 year old games.
Nobody is going to develop for this thing. There's no money to be made in such a niche market.
>$599 a big deal
You all realize there are other gaming displays out there for $700, $900, fuck even $1300 right? My gripe isn't the price, I'd just rather not pay to get a fucking controller and two games I'll never use.
I'm honestly debating between the Vive or the Rift. Technology wise the Vive actually seems to be the better of the first consumer gen. I dunno, I'm excited but also undecided if it's worth early adopting into consumer VR, I already have a devkit 2 for muh VR pron.
>shit console ports
>literally all decent games recently are multiplats and give me 2-4 times the framerate/resolution as next gen consoles get, from less than $200 worth of graphics power
>hurr i have a computer so im not a total idiot
Yes you are
It drops down to slowmo, 15 fps, on my friends xbone and mine absolutely never goes below 30 even with AA on
Maybe try something for yourself instead of just believing everything you read, dumbfuck
Everything you said is correct. Porn or not. The 970 or greater requirement already had this as a failure. The price point just sealed the deal. Only idiots don't see this.
These same type of people argued 3D TV's were the future as well.
>all these assumptions when you don't know shit
Bahahaha I've played it on my cousin's PS4 for at least 4 hours and it ran perfectly fine with very little slowdowns. Maybe once in the entire time.
Meanwhile I've never seen anybody play it on PC and even have it run above 30fps 99% of the time, myself included. Nice lie though.
>Maybe try something for yourself instead of just believing everything you read, dumbfuck
Why should I believe you then?
>Bringing up the ONE GAME that was shit optimized in 2015
Do you kids even play that shitty asscreed batman mod? I know I sure as shit wouldn't. Aside from that every single game I've played this year has been butter smooth 1080p/60fps, almost every single one 2160p/60fps. Stop being a jelly poorfag, PC has always been better performance/visuals and always will be.
Consoles are for some niche exclusives and poorfags. I own a wii u and ps4 for said niche exclusives. Why don't you just enjoy both?
you really dont have to be rich at all. I mean 1000$ is less than 1/3 of an average monthly salary where I am. Just ditch the savings account for one month or eat cheap for a couple of weeks
Big companies can be and have been wrong in the past. Entry point is too high and by the time it is all settled, Oculus Rift is fucking done for. It's like you haven't seen all this before.
>viisisataa yhdeksänkymmentäyhdeksän markkaa
>PC fags assume that because I talk shit on PC I don't have one
I own strictly a PC
3DS too but that doesn't fucking count. I talk shit on PC because faggots like you immediately jump to the poorfag argument without even knowing and will go to the ends of the earth to defend your PC.
>I can't refute your argument so I'm going to call out the only meme thing you said instead!
It's like the pots trying to call the kettle black. So back to the point, what is another example of a poor optimized game in 2015 that anyone actually gave a fuck about? Because I've played pretty much everything worth playing this year and it all ran perfectly. I can't even think of a game this year that I had issues with at 4k.
>nobody really uses headphones except the "audiophiles" who need an excuse to buy overpriced shit. Earbuds are superior sound quality and don't have the discomfort of a strap around your head. A 30$ pair of apple earbuds literally sounds better than your 300$ sennheiser memephones.
Sitting here with HD 700s and holy fuck you are retarded
You're missing the point, the 599 dollar price can be justify if they target the right audience. They be targeting developers, public sectors, enterprises,not gamers with this tech.
High-end PC is a niche, it's should be treated as the niche that it is. You don't need to the mass market to be profitable, you only need to profit getting the money back. You don't need 99% purchasing power if you have the 1%'s purchasing purchase.
Oculus Rift was doing fine with their gameplan targeting developers, or ethtustaist. Selling Developer kits to military, enterprise, tech startup, etc to fund r &d for vr would make the most sense.
Apple Earbuds are colored audio bass boosted shit. I suppose you like those beats by dre too right? I've got an iPhone 6s. The earbuds are the most uncomfortable, awful sounding thing I've used in -years-.
BeyerDynamic DT 880 600ohms with a solid DAC and running a lyr 2 tube amp. You'll never experience sound the way I do, nor do you deserve to.
For the hardware sellers you are correct, however Rift will also rely on software developers, of which they require a mass market to make a profit. No one will develop for something only owned by a tiny minority. If no one is making games/porn/apps for your hardware, it fails. This specific hardware will require a large base to justify software to be made for it.
The circle has to be completed fully for something like this to even work. Rift is already a failure and I hope that no one is buying it until they see how this all shakes out. Otherwise, kiss that $599 goodbye for zero reason.
Don't forget you're also paying for a useless carrying case and a remote that does the same shit the xbox pad will do. Oh, and you don't get the motion controllers.
No debate with me. I'm not paying all that dollar for shit I don't need, Vive comes with the sensors and the controllers. I'll get that.
>*Expected Ship Date: June 2016
Wasn't the Vive aiming for a April commercial release? And assuming they won't "run out of stock" like Oculus it looks like the superior option in almost all ways
Congrats on spending $1000 for slightly more neutral sound than I get from the Samsung earphones packaged for free with my smartphone (and you have no noise isolation.
Nice meme ))))
>Depends on your tubes, they can provide the most neutral audio reproduction
You new here m8? Get some telefunkn russians, 90's are best but early 2000 is okay too. Newest tubes have slight coloring in the mids.
I have a decent stereo set up as well. Polk RTI on a nice denon receiver. But it is in no way as accurate, nor does it give that sound stage feel you get from high end cans.
Not for long they won't. The oculus will be the psuedo-PS3 of this gen. Except this thing will never pick up. See you around the the 4th or 5th iteration oculus.
If plenty of people have been put off by oculus pricing and vive is the same price with motion controllers bundled there is a good chance they'd run out of stock fairly quickly especially if a good portion cancel their preorders and jump ship.
Gonna wait and see what Vive's pricing is going to be like including shipping now.
$700 with motion controllers is the max I am willing to pay and that includes taxes and shipping.
Was hoping for $500 on oculus max without motion controllers, was hesitant on $600 but the shipping fee put me off completely.
Now there's only one way for us to unite.
>they removed ps2 backwards play
Because taping a PS2 into a console increases price and failure points.
Back compatibility REQUIRED almost a full PS2 console to be integrated into the PS3 because of hardware differences.
To anyone that wants to and will inevitably defend this, it's about $1200 where I live. They're obviously trying to recoup dev cost but still, I wouldn't touch this thing for anything more that $350 (AUD) and I dare say that most people will agree with their wallets and this will fail unless the price drops.
You can make excuses all day long but most people will not buy this even though this was implied to be a mainstream product for the masses to gobble up but now so awkwardly priced they'll only be hitting a niche in the market.
Am I the only one that thinks $600 is fine?
It's new technology and based on old reviews/reactions it's seems to be impressive and actually works well.
I don't think $600 is too much, $600 is like the price of a high end gpu and if you were building a pc you would only be able to afford a mid range pc with $600.
>You can make excuses all day long
>hur dur new display devices on the leading edge are literally never expensive, I'm a retard, please accept this even though I have no idea what I'm talking about!!!