>>322928970 If it's getting boring then play it however the fuck you want.
Then the members you like will be your strongest since you use them so much.
But don't complain if there comes a time when you need to utilize the other members and you fail every time because they're too weak. But if you're good at the game who knows maybe you won't need to do that.
It would only be considered necessary if you're maxing their sphere grids and you would probably just be doing that in the monster arena anyway. You'll be slowing yourself down a lot by using everyone if you're just trying to enjoy the game.
You do need to train them all at some point. The blue guy is pretty useless unless steal is your thing. However, I would have his sphere grid location close to ultima, so that when you have enough lvl 4 unlocks you can get it for lulu and yuna. I wouldn't use any of those special spheres until you finish Lulu's and Yuna's grids.
Basically, I mained Titus, Lulu/Wakka, Yuna.
Yuna's celestial weapon is the easiest one to get and the only one you really need. It makes all her spells cost 1 AP. As a bonus you also get more aeons, as a loss, the final boss battle gets longer. Also, Doublecast, Holy, and Ultima, do not skip these three.
It is not necessary because later on you can revisit areas easily and grind up charters you didn't use. Alternately you can just have 1 in your party at a time and use the characters you have to kill enemies waaaay over your underleveled characters level.
I played it like you've been doing and I'll say it's not going to fuck you. I feel like they designed it so you are actually supposed to do this and if you only use 3 charters instead of switching out all of them you will be way overpowered and plow through the endgame.
Not really. There are one or two fights in the game that are both tough and require specific party members, but none of them will really stop you in your tracks. I ran with Tidus, Yuna, and Lulu and from what I've seen and heard that's not even a really good party set up. Despite that I took out some of the optional shit and had very few issues.
Just pick the group you like and do what's fun. Only thing I'd recommend is maybe keeping Tidus and Yuna. Tidus is good all around/the main character and Yuna has summons. The third party member can be whatever. Wakka, Auron, and Kimahri/Rikku (if used properly) can all be great.
The only thing I don't like about X is that for a good third of the game it railroads you REALLY hard into using Tidus + Wakka + Lulu every battle, with the occasional Kimahri/Auron usage because of an armored enemy. Yuna is almost unnecesary.
>>322928970 Honestly, the game sets up the encounters in a way where everyone is useful to some degree. You only really need to worry about active switching for the sake of grinding.
Also, if you do decide to specialize your party instead of using everyone, keep Kimahri decent. You have to do a battle later in the game with him alone, and you'll be pissed that you didn't train him at least to some degree.
>>322933641 Don't many of Khimari's weapons also have piercing? It's not even that big of a deal to switch characters since you can do it almost instantly during battle. Yuna is good for bosses since she can summon.
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