He's right. I wasn't expecting this to be cheap or affordable in the first place. And the people running back over to the Vive are going to find an even higher price tag.
VR is going to be a flop if it focuses on gimmicky bullshit like motion controls, head movement, eye-tracking, etc. I think VR has a place to possibly replace the TV/monitor for more immersive experiences (although clearly this won't always be possible and traditional TV and monitors will always be an option).
But if they start doing gimmicky shit that dumbs down the game and gives up control and accuracy for gimmicks, then it will fail. The motion control shit might be cool as a quick gimmick that loses its luster fast. But in terms of a viable piece of technology, I believe it has to do more with high end graphics and surround sound that makes you feel there and immersed, while the controller allows you to still fluidly control the game instead of waving your arms around or craning your neck around.
Wasn't there a video about the OR where the guy was talking about how he wanted to make an affordable VR product for the average gamer?
I'm pretty sure people thought that the Rift would be like 100$ because of that.
I don't see how VR opens up possibilities for new genres, but I agree that this is a typical business move that targets early adopters and not the mass market, therefore the price shouldn't be compared to consoles, mid-range monitors or smartphones.
Early adopters usually don't care that a product costs 600$ instead of 400 or 500, this is the first "complete" VR on the market and they're hell-bent on getting their hands on it.
>It's not a gimmick
Look, I like the idea of VR as much as the next guy, but it clearly is a fucking gimmick.
I don't understand this whole damage control going on.
Is he hoping to get one for free because he's a youtuber?
Fuck off Facebook shills
Buying Facebook oculus:
>they will stay away from any pornographic content, since its a corporation trying to sell the VR for people to do shopping with it
I think the real problem, insofar as gimmicks are concerned, is that no one knows how to expand upon a gimmick anymore. To be brutally honest, 3D itself was basically just a gimmick, but you had games like Mario 64, Tekken, Quake, FFVII and a whole host of other groundbreakers to show what 3D could do. So long as the ONLY use of head tracking and motion control is for shit like FNaF or The Same VR Demo from 1988, just with smoother textures, then, yes. It will flop. But innovation in gaming hasn't been on anyone's list of priorities for so long, its really worrying if there will be a company that can make games for the OR that csan show off ALL its potential or not.
>a phone screen
>total cost to a company: 20 dollars in parts
And that's the extent of the "high tech" hardware on display here.
It's an absolute joke to charge 600 bucks for what is basically a phone without any of the actual tech or complexity that a phone requires.
OH YES, THANK YOU OP, I WAS WAITING TO HEAR THIS CANCER MAN'S OPINION
I CAN FINALLY REST IN PEACE
You seem to be negatively defining gimmick, which would be fine because it has less value as anything else.
It's not a trick. Great FOV and better spacial resolution and visual processing from 3D aren't just memes. It's a gateway in to the introduction of color theory and formulaic contrasts, even for optimal multiplayer design. Characters can be more discreet looking because the 3D effect gives more definition. It also promotes a fresh standard for "games with a required X amount of graphics settings" so that competitive games have no place to turn off graphics for benefits.
>drivers will block out porn
The rift doesn't have a fucking appstore, dumbass. Anyone can make shit that's compatible with it and there already is VR porn.
Fucking shit, you paranoid cucks are retarded.
TB is such a chode. He acts like everyone is a dipshit for expecting it to be $400-500 when Palmer said only a few months ago it would be "in the ballpark" of $350. He makes no predictions whatsoever and then acts like he was right about everything all along.
>I'm not exactly sure where people got the impression that the first piece of true consumer-ready VR was actually going to be cheap
From Palmer's own lying mouth and the Kickstarter pitch.
>It's not a gimmick
It is literally a gimmick.
It's a gimmick.
I'd say the best example of how VR will be viewed is the same as high framerate film.
People are used to games looking a certain way. They're 2D representations of 3D objects. Just like how motion blurred 24FPS is a representation of the real world.
Is it "better" to have a game in full 3D? Sure. Is it useful enough to warrant strapping a screen to your face? Not even close.
It's not even useful enough to justify wearing 3D glasses for the vast majority of the market. Or staring in a specific "sweetspot" location, a la the 3DS.
The product will fail because the thing it does well, is something that nobody really cares about, and that adds nothing to gaming.
>I CAN FINALLY REST IN PEACE
That's what he also said
No one cares lardass.
Vr is a gimmick fad, and it woudve died sooner or later.
They've just chosen to make it die sooner rather than later.
his opinion on t his is irrelevant.
He hasnt worked hard a single day in his fat miserable cunt life, yet has ample money.
He has no clue about the value of a dollar.
HURR DURR MY MONITOR COSTS MORE THAN THIS.
Okay? So what? You're a fucking neglegible outlier.
Also, you'll be dead before VR actually releases.
anyone whos tried it. 10 years ago a very different (and much smarter) /v/ said the ps3 would fail with its 599 pricetag. The poorfags were proven wrong then, and they'll be proven wrong now.
>cutting edge tech
But the vive will be better technical wise and cheaper, because oculus just shot themselves in the fucking foot. I was expecting 300, 500$ at MAX. But 600$ is just because they added a bunch of socila feature crap to it and the facebook icon.
Welcome to the fucking future.
The PS3 did fail, though. After the PS2, they were completely primed to absolutely dominate the market. Instead, they played second fiddle to the 360 for almost the entire generation, while the Wii smashed all records by appealing solely to casuals.
Don't worry Sony Bros! Our saviours Sony have a solution for us - Playstation VR! It will harness our PS4's power combined with it's own supercharged processor to bring to us the most highly graphical impressive and jaw-dropping experiences to us at an affordable price!
"Games for PlayStation VR can be rendered at 120fps" - Playstation.com.
I don't see the point on getting one if there is no games worth playing on there. Sure there might be some pretty impressive head tracking ect but if there is nothing to keep me entertained I would rather spend £500 on more worthwhile £ to hours played stuff.
>it's not a gimmick
can't believe people believe this shit
Head-tracking is not a benefit in 99% of games people play. Only the sim scene has any use for it, and the existing solutions work fine and don't cripple the most vital sense.
What you're saying is pretty similar to saying "why don't we all use analog sticks for movement instead of WASD?". It's inaccurate trash, people would rather use a mouse instead of their whole fucking head.
There isn't anything else on offer from the device.
Nah, Vive is going to be comparable or possibly even undercutting it since Valve will inevitably make back the money on growing the Steam platform with VR.
Vive was only sure to be the more expensive option back when the Rift was going to be $350.
Do you honestly imagine head tracking to be some implausible achievement by the most proficient of dev studios? It's a little camera code.
>would rather use a mouse instead of their whole fucking head
You can't look without aiming in most games, and that would require an extra button press as well without HTing.
>I'm not exactly sure where people got the impression that the Rift is going to be cheap tech.
Well, MAYBE, but just MAYBE because they said it themselves that they are aiming for the same price the developer versions went by, price range 250-400$. They promised us that, and just fucked us over and slapped a 600$ price tag on that. I'm 100% positive that the production cost of this thing is not nearly as high, and that they could have sold it for 399$. Or just not include a goddamn xbox one controller and force it on you.
Many, many more people would have bought it at a 399$ price range, including me and many others that I know.
Ofcourse the cost isnt that high.
Its a fucking smartphone taped to your face, but without all the tech that makes a smartphone expensive.
its literaly just a phone screen and a motion tracker.
I never questioned the pros of VR, its awesome when you use software thats made for it. I still personally think the resolution and persistence issues are going to take a while to solve but as is its adequate.
My skepticism comes from the Cons of VR. Just like motion controls its not a replacement device, it doesn't work for all genres, its insular and can be fatiguing during long sessions. I still question its staying power past the honeymoon period with a lot of users where they are initially "OOH and AHH'd" then come to the conclusion that while it was neat they wouldn't use it long term.
The processing power and display tech will come in time but getting enough people to use VR daily so that developers want to jump on the bandwagon and make big budget games from the ground up for VR is still up in the air.
Thank you, now go back to sleep
>b-b-b-but totalbitchtits said
Totalcoloncancer is a clueless prick who knows about as much about the industry and Pc's in general as you know about nuclear science.
He doesnt know how to build a PC, he pays some mook to do it for him and then he just brags "muh dual titans"
This is the person that said Thief 4 was a good game.
Make no mistake. VR is a shitty gimmick that will die about as fast as 3D TV, and for the same reasons.
What? I literally just said that there are already existing solutions for head tracking, they've been around for a decade.
If it was at all useful, they would have tried pushing it on casual gamers already.
There are 2 different set-ups for headtracking. Either my crosshair moves with me, or it doesn't.
If it does, then you wind up with a really "realistic" set-up of turning left, and then having to move your mouse left while you turn back to a neutral position so you don't wind up turning 180 degrees and breaking your neck.
If it doesn't, then you wind up in an incredibly awkward position. Why would you ever glance left, when you can move your mouse to the left and back in half the time while maintaining perfect accuracy?
It adds nothing to most games, only being annoying.
>If it was at all useful, they would have tried pushing it on casual gamers already.
>If 60 FPS was useful, they would try pushing it on casual gamers
>unique reticle and camera angle isn't helpful
Discarding an argument based on the person making it instead of the actual merit of the argument is pretty Untermensch desu.
2160x1200=2,592,000 (1 frame)
233,280,000 (90 frames/1second)
186,624,000 (90 frames/1second)
He fucked up, but only 1080p numbers.
thats a pretty retarded and obfuscating way of calculating the resolution
so he's saying "resolution * frames per second?"
thats a retarded metric, who the fuck ever thought of that?
Totallivercancer has not once in his miserable cuck life said anything of value unless it was something he parrotted from people smarter than himself.
his entire career is built on his pathetic little fps buzzword and angry brit shtick.
his accent isnt even real.
If they want to make their product appear more accessible to buy, sacrifices have to made.Especially one hyped up by media and other shows.
600 dollars is a lot. And the average consumer will not understand they need a powerful computer to make it work. They just expect to plug it in and use it.
>Not getting the second iteration exclusively for the porn.
Funny, I've heard cockslaps like you say that exact same thing before.
It was when they were defending their purchase of a 3D tv.
They hung themselves later with the powercord of said 3D tv
Only VR that looks promising are those high tech maze/arena lazertag VR centers that one company is making. The Void I think it's called. Fuck this rotting in your chair shit. Gonna hurt your neck sitting with some faggy Rift for hours.
its relevant to the case he's making because most people only use 1080@60, granted he should have been clearer and said 1080@60 and 1200@90 but its still toward the point that its more gpu intensive
I'm pretty sure I remember the Occulus people talking about it being reasonably cheap at launch and in the long run potentially even free,
They dug that "hole" themselves, so the position TB writes from is sort of laughable.
I mean, it's going to sell like crazy anyway, so why does he even feel invited to write rubbish like that?
>instead of waving your arms around or craning your neck around.
So... basically real life is a gimmick to you?
Because that's what real life is, moving your neck and arms to explore your environment.
The real "gimmick" are video game controllers. It's just that it's been the only gimmick in town (besides mouse and keyboard) that you accept it as the norm.
The only people complaining are poorfags, NEETS and literal children.
AKA people who do not matter.
>The real "gimmick" are video game controllers. It's just that it's been the only gimmick in town (besides mouse and keyboard) that you accept it as the norm.
The damage control is real. Not surprising though, cuckerberg has the money to employ a ton of shills, even "big" names in gaming. Honestly I didn't expect anything else than a ripoff after facebook took this over, we had a day dedicated to the loss of the rift for a reason. Facebooks damage controlfags wont change this that that was a part of /v/'s history and actually happened. They wont convince anyone who knew was rift was before the buyout that this isn't bullshit, not even with carmack onboard.
This is the saddest attempt at damage control I've seen yet. Calling traditional controllers a gimmick HAHAHAHA. Did zuckerberg write that one for your marketing firm himself?
yeah, it does.
Or rather, did.
Its a shitty gimmick, like all 3D.
VR is nothing but 2 screens taped to your face, creating the same 3D effect a 3DS does, but much higher quality.
AKA its a shit gimmick that will die out fast.
>Strapping the autism crown your head, watching cartoons, and fucking silicone.
Yes, it's practically reality. You won't be able to tell the difference. That other faggot was retarded, but so are you and anyone that talks about Oculus and the "merits of VR" while keeping a straight face.
A TV is not an autistic device designed to ruin your life. VR is like buying one of those human like sex dolls, expensive, gimmicky, you can only use it alone and if anybody else sees it, you can say goodbye to whatever is left of your sad life.
Yes, yes. TB is always right! Of course it wasn't going to be "cheap"! "Cheap" implies not worth it!
What are you all, poor?
>all these ludites crying vr is just a gimmick and won't go anywhere
>mfw all they're doing is trying to justify being poor
>meanwhile everyone else will be enjoying exploring 3D environments in a way a regular monitor can't compare to
That's what you get for being garbage and living on autismbux :^) eating shit while real people enjoy the finer things in life
Before posting le sneaky hebrew first answer how much did you spend on your monitor
If you spent more than $300 you have no right to complain about the oculus costing more than that
I never cared for it myself. I just don't think I'll ever want to regularly play video games with something strapped to my face. I barely even use my over-the-ear headphones and I can't stand wearing glasses unless they are very light. Maybe if I tried it I might be convinced, but 3D movies didn't do it for me either.
> This backfire
Why in gods name would I spend more than 300 on a mere computer monitor? Monitors are incredibly inexpensive these days. You can even get 1440p and 120fps monitors for less than 300 dollars.
That's nice but at that bar for entrywhat kind of nimrod is ever going to develop software with VR in mind until it is mass market?
>You can even get 1440p and 120fps monitors for less than 300 dollars.
Show me nigga, I need to upgrade my 19' 720p monitor. Seriously.
The only problem I have with the price tag is realizing I have a 5 year old CPU and have to upgrade it, so I'll need to buy a new mobo and new ram sticks as well, which will total about $600.
I'm not bothering to read that but I do think anyone that thought VR wouldn't be fucktarded expensive is a moron.
that said I think people who care about VR at all are morons since it seems more like a wiimote than a DS touchscreen to me.
This is the same problem devs kept bringing up concerning the PS4 VR headset.
They kept telling Sony no one would support this because they either would
A) have to make their games look like even more shit because PS4 cant handle processing VR at that quality
B) it would segregate the consumers, and which dev in their right minds would make a game for a niche base that actually owns the headset, when they can make a game that everyone can use.
>Box Office: 'Star Wars: Force Awakens' Passes 'Avatar' Today To Be Top Grosser Of All Time
>The other was the success of the film in 3D, IMAX, and premium-large-format theaters. Disney attributes a full 47 percent of the film's gross to 3D ticket sales and 21 percent to IMAX and other large-format sales.
>Consolefags killing a shitty gimmick and savign gaming once again.
You're welcome mustards. Dont forget to thank us for witcher 3, and the fact that you get any games at all that arent just indie shits.
I single-handedly developed the optical head tracking part of an eye tracker at our company, the stuff they do at oculus is 10+ years old (similar to pretty much every commercial product)
For 1440p search QNIX monitors. Koreans monitors are cheap and fairly high quality (but the stands suck).
Lots of 120hz and 144hz monitor on amazon below 300. ASUS VG248QE 24" is 280. Getting close to 300 though. There are a few others less I think though.
It's okay. Color gamut is p. bad though. Probably the cheapest 144Hz 1080p display there is, though.
>QLOL I DONT NO WHERE PEOPLE GOT THE IT EADA IT WOULD BE CHEEP XD
maybe from the occ rift devs who continuously said it would be in the 300 to 400 dollar rage for the past 4 years you cancerous fuck.
You think people just have links on hand? I sure don't.
Protip: you can narrow searches on websites with parameters like resolution, size, refresh rate, price... Pretty simple shit man
the cancer ridden britbong is actually right for once
if you think $600 is too expensive you probably don't even have a computer than can run most newer games 1440p 60+ fps, 1080p 90+ fps.
get fucked poorfags.
why is it that ecelebs like Jon and TB feel the need to input their shit opinions whenever "drama" happens
i dont understand
how do they get that egotistical where they act as if the industry requires their opinions before moving forward
Asscancer would have given the same smug answer if it ended up costing a thousand.
>W-well of course it's a thousand dollars! This is cutting edge technology!
Remember another piece of technology that costed $599, had no games for awhile, and was primarily used for porn?
>TotalAssCancer got paid a good sum of money by Zuckerkike and his Facebook lackeys so he can $hill for it
you took the bait. Watch how the entire video game "journalist" ensemble is going to suck its dick too and defend the $599+1 pricetag because those too will be in Facebook's marketing pockets soon or already are.
video games themselves are gimmicks
fuck off, retard
There's nothing wrong with being a gimmick when it comes to the entertainment industry, the entire fucking point of it is gimmicks
That's retarded though.
Sure, you need an expensive computer to use it to its full extent, but then that expensive computer is going to cost next to nothing two years from now, and everyone will have one.
And how much will the Oculus cost by then? You can be it'll still be $600.
When Crysis was originally released, it didn't cost $600.
But "early adopters" aren't just this fixed group of people. There would have been a hell of a lot more "early adopters" if the price was lower.
I can see already the vicious cycle of hardware being too expensive, causing a loss of install base, causing a loss in software purchasing, causing devs to not make games for VR that Sony and every other video game console maker has found themselves in at some point.
ITS A FUCKING HEADSET.
YOU ARE GOING TO BE SITTING IN A CHAIR WITH A FUCKING HILARIOUS HEADSET ON YOUR HEAD, THAT YOU PAID $600 FOR, TOUCHING INVISIBLE TITS LIKE A SLACK JAWED RETARD, AND YOU ARE GOING TO SAY THAT THAT ISN'T A GIMMICK? AT ALL?
ARE YOU FUCKING KIDDING ME?
>dunno where people got the impression it was going to be cheap
release it already so we can get this over with
I don't even get why they wait so long, it doesn't matter if they release it now or 5 years later, it will still be total garbage unless they release it 20 years later when technology is there
give us one reason why they are waiting and not releasing their waifu faggot simulator already?
He's a fucking idiot.
The $600 cost is ridiculous because Luckey said it would be $350 ballpark.
The European fees are because of taxes and not extra costs added by Oculus.
He got it completely backwards.
I maybe would've bought it
>600 Obama fun coupons
I want it to be just like my Japanese animes
seriously, I've spent 25 years of my life ruining my body with vidya and caffeine. I don't want to start being physical just for muh immersion
Except it is perfectly accurate in this case. Show me a game that I can play on Oculus rift that I can't play with a mouse and keyboard.
inb4 "hurrr sound is a gimmick color is a gimmick" both of those things can be used to give you information that you can need to play the game. Your neck muscles replacing alt+mouse or one thumbstick is a gimmick. You can take it away and still play the game exactly the same.
Besides, for that price the hard disk is built like a tank.
The oculus rift, as a facebook product, already has planned obsolesce build in. Just long enough that everyone, his dog and his mother wants one after the initial reviews
That's like saying frames per second, resolution or aspect ratio is a gimmick. Just because you CAN play pretty much any game in 30 fps, or 480p doesn't mean that's as far as tech should develop. The whole point of VR is to improve your experience/give you a unique experience, just like upgrading your monitor/GPU can give you a better experience. It's not a gimmick to improve quality of experience, just ask literally anyone who's actually used one.
Except 3d arguably isn't even really a gimmick given how many movie are still released in 3d and still making money. 3DTV would be a better argument, but that's mainly a price vs. content issue, whereas tons of games are already being developed for VR
>HURR DURR MY MONITOR COSTS MORE THAN THIS.
>Okay? So what? You're a fucking neglegible outlier.
He explains his own point in the fucking image.
The Rift is comparable to a high end monitor in terms of resolution and frame rate. It's also comparable in price. The Rift isn't particularly expensive for what it is.
Hell, he even mentions that he's an outlier. The people who want to be early adopters of VR tech and are willing to pay for it are all outliers, just like with any new tech.
>Jontron calling oculus "cutting edge"
>Totalcancerass saying the same thing
My shilling sense are tingling, fucking e-celeb giving their 2 cent like its matter when they are probably paid to shill the product
3D is a fad that goes in and out of vogue. 3D movies make money because people going to see a 12 dollar movie are willing to pay an extra 3 or 4 bucks to see it in 3D since they only go a few times a year and they are probably taking their kids anyway.
Actual 3dtvs sold about how the oculus rift will sell. It's a neat little toy for people with more spending money than common sense but the idea that it's going to change design paradigms for the medium is fucking dumb. It's a screen glued to your face.
Would have paid $500 if it didn't have the shitty headphones and xbone controller, neither of which I need.
You can't convince a large audience with a very costy object. If there are no consumers for alternate ways of playing, there will be no games. It will stay one accessories never reaching its full potential, just like wheel/Pedals on racing games.
tl;dr it is already dead before being even out.
It's not tho.
Just by changing the country to UK it jumps up to 500 pounds, which is 720 dollars, pre tax and shipping.
Is there any games where VR will be used in a non-on rails game that isn't Star Citizen/Elite?
I still feel that games will be using it for gimmicky shit for a long time, and that it will require too much area space to be used in expansive games.
severely underrated post
y cant this man JUST die silently?
hasnt he made a fool of himself enough?
A comfortable chair improves your gaming experience. You're just making vague statements of nothing. If I can unplug it and still play the same games then it's not a technological revolution.
if one is on /v/, they're obviously not:
>doing anything productive
>in touch with reality
$600 ain't shit to anyone besides kids and poor fags. I'm on the poor side right now but I could easily cut down on expenses and save up
The fact that it has anything to do with Facebook is what worries me. I figure once it's worn once, your face is on profile.
fucking called it
was hoping for $499 though, and had a vague, optimistic hope of $399
>tfw no one buys this because of the cost
also, didn't read, fuck that noise
no idea how anyone got that
Gear VR, a device with no screen built in (your phone slots in) and is on the market RIGHT NOW, costs $100.
it does have its own accelerometers and shit though, it's not just a $100 frame for your phone, but it's still more expensive than it probably should be
I'm still wondering where some of the Rift cost is coming from though. You have the screens, the optics, the sensors, and what else? What the hell is bringing it to $599, weren't they selling these at a loss? Aren't just about all the components in the thing pretty much phone tech with some major R&D behind it?
it's a screen glued to your face that makes it seem like you're somewhere else
isn't that literally true in JonTron's case, didn't he sell out
I don't remember any defense force for 3D TVs.
fuck, I don't know anyone who even thought twice about them, they were expensive, the effect was relatively unimpressive for the most part, and you couldn't really do much with them
With $600, I could go and build a fairly decent machine with that kind of money. For a single purchase, that is a decent chunk of change.
people generally buy things like that on contracts or with payment plans
sure, they're spending more in the long run, but people at large generally don't think like that, $30-50 a month is just another bill, while $600 in one go seems like a ton of money because they don't save
600 $ sounds about right to me. I just don't know if thats a good price for the resolution. I talked to one of the guys that works at a game store near me who got a dev kit, and he said " Don't get one that displays in 1080", because there's a lot of little black gaps that you can still see when the resolution is that low. i would defiantly need to try it before i buy it though.
I agree with everything he said. Sound like he has a PC build similar of mine. Same monitor, probably bought 2x980TIs to run everything at 1440p@144hz, just as I intended.
However, I refuse to purchase or support anything that Facebook has put it's filthy, slimy, corrupt hands into or on.
I'm getting a UHD@120 + variable-sync monitor at the end of the year, and a Pascal or Fury 2 this summer/fall to power it.
That's 8.29MP/frame and upwards of 995MP/s.
Even if the Rift is stuck at 2160x1200, it's stupid for them to release something that can't even consume the full bandwidth of HDMI 1.4, much less HDMI 2.0, DP 1.2 or DP 1.3.
I could tolerate the shit resolution if this thing went to 144 Hz or beyond.