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What are your favorite Smash stages other than Battlefield/FD?

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Thread replies: 72
Thread images: 23

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What are your favorite Smash stages other than Battlefield/FD?

Pic related is mine
>>
>>322912007
>Yoshi's Island
What the fuck man
>>
That stage can be fun but it's pure chaos and depending on character you will probably be fucked by the middle gap
>>
>>322912119
>>322912209

Yeah I find it fun, the middle gap can be fun to lure in.

Anyway that's why I said post your favorite stages that don't have to be strictly the best for competitive stuff.
>>
>>322912007
This is the only Yoshi stage I don't like to play on competitively or at all.
It's a nightmare almost everywhere.

Poke Floats and Wario Ware are hella fun, the latter even if you're playing seriously.
>>
I like the Paper Mario stage on the 3DS, but that Bowser's Castle part can fuck off.
>>
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It pains me that it's a fucking wii sports stage and not a game that I actually care about but this is probably the best transforming stage yet
>>
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So glad it came back, Brawl had some good stages if nothing else

Its Omega version is inspired, too
>>
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>>322912514
>but that Bowser's Castle part can fuck off.
Easily the worst part of that level, it's all fun and games until that segment.
>>
>>322912119
>>Yoshi's Island
Its super mario world you fucking twat
>>
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>>322912758
post more qts
>>
>>322912514
I hate it because it looks extremely generic (paper mario has so much good material) and the songs are shit
>>
>>322912765
It's literally called Yoshi's Island, with which they mean the Yoshi's Island as it is shown in SMW
>>
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>>322912878
>>
Hyrule Temple
>>
When you learn what's going to happen, Orbital Gate Assault is really fun to play through

I have a love/hate relationship with Mario Circuit 8, i love it's concept and the places it stops, but they chose the absolute blandest track to do this shit in

Warioware is fucking GOAT

Gamer's pretty neat as well, it's randomly generated platform placement is neat, as with Mario Maker

Pacmaze is also really goat, still pissed we didnt get it on Wii U

Favorite DK stage is the waterfall from Melee, shit's fucking fun, especially when you try to play king of the hill with that Rock

The absolute worst stage will always be Hanenbow It's so shit not even Project M could fix it
>>
Summit
>>
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I'm a big fan of garden of hope. It's comfy, there's weird shit that keeps you on your toes without being completely BS, plus there's some fun fights to be had on the far platforms whenever i fight one of my friends.
>>
Big blue was fun
>>
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>>322912007
My favorite.

Gaur plains is a runner-up with all that other good music.
>>
pokemon floats

that metroid planet level that rotates
>>
N64 Hyrule Castle

Skyloft is my second favorite
>>
>>322912882

>Extremely generic

Your lucky you even got a TTYD and PM64 reference at all
>>
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>No one posting the this
For shame.

In seriousness, Temple is great when playing four player and just for fun.
>>
Saffron City.

>tfw never ever
>>
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64: Hyrule Castle / Saffron City
Melee: Great Bay / Brinstar Depths
Brawl: Pirate Ship / Frigate Orpheon
3DS: Magicant / Spirit Train
Wii U: Kalos Pokemon League / Pilotwings / Suzaku Castle

If we included Battlefield-style stages I'd add Dream Land and Midgar. Dream Land is still the first song I think of when I think Smash.
>>
I like traveling stages

Delfino, Skyloft, Wuhu Island, pilot wings, halberd, they were all great

Colleseum and Wii Fit Studio are also probably the best walk off stages because they have platforms appearing all around and the distance is pretty far.
>>
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It's a stage with good variety without being completely nutso. Mario Maker is also good for that.

It being a walk-off is a bit of a turn-off but sometimes it can't be helped.
>>
N64 - Hyrule Castle/ Metal Cavern
Melee - Fountain of Dreams/Corneria
Brawl - New Pork City/Pirate Ship
Sm4sh - Miiverse/Gaur Plains/Magicant/Midgar

I just have too many favorites, I love this series.
>>
Midgar might be my favorite Smash Wii U stage
>>
>>322912007
Random generation is one of the best ideas they ever came up with for a stage.
>>
>>322913619
I don't even identify as a "paperfag" or whatever so I'd rather have nothing than a bad stage
>>
>>322912696
>not playing Wii Sports Resort
That game was amazing, anon. You're missing out
>>
>>322914052

Metal Cavern is the shit dude. Sector Z is my favorite for 4-player though
>>
>>322914841
Competitively Dream Land is literally the greatest for its music alone

Normally Hyrule Castle, Poke Floats, and Pilotwings
>>
>>322914661
I did, it was okay, but it's nice to have some sentimental value to your favorite stage
>>
>>322913619
There isn't a PM64 reference in it at all as far as I'm aware, besides maybe that Whale?
>>
>>322914303
>the lighting when teraflare hits the stage

fucking glorious
>>
>>322913101
The Peckish Aristocrab ruins the whole thing. It kills so easily that it's ridiculous
>>
>>322913630
It actually really is great for the neat "exploration" feel as far as Smash maps go.
>>
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>>322914303
It hasn't been out that long but yeah, it's definitely my favorite right now.

I just wish they had more music for it.
>>
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Skyworld. I also like Luigi's Mansion and Temple.

>>322913630
TGO only is great when people is being fair and trying to fight, instead how most of faggots just run away just because they dislike the stage.

I think the same can be said for Palutena's Temple.
>>
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Everyone I know hates it but I fucking love this stage

I was hoping they'd bring it back for Sm4sh but my hopes are more dead than I feel inside
>>
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>>322915730

The whale is from PM64 yes

>>>>>>>>>>>>>>>>>Smash Wii U's only PM64 related trophy is the pig banks
>>
>>322914619

This

Same reason i like Gamer
>>
>64
Dream Land
>Melee
Yoshi's Story
>Brawl
Shadow Moses Island
>Sm4sh
Duck Hunt and Kalos Pokemon League
>>
Duck Hunt is a great concept with great platform placements

But goddamn that hideous color scheme turns me off

Green,blue and brown is a garbage compliment regarding sprite colors
>>
Suzaku Castle
>>
>>322912007
>64
Hyrule Caster
Dks Level
Mushroom kingdom
Sector Z

>Melee
Temple
Pokemon Stadium

>brawl
idk

>smash
Fire emblem stage on 3ds
Gamer
Ryus stage
Clouds stage
etc
>>
Pilot wings and Wuhu Island are some of my favorite non walkoffs from sm4sh.
>that pilot wings music
Baaa, buh dop baaah, buh dah dee daaah, baa dup baaa

So catchy
>>
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>>322918203
>skyworld
>>
>>322922724

>non walkoffs

Wuhu Island has them, but it's only for 10 seconds so it doesnt even matter
>>
>>322912696
>Wuhu Island

Get it? Wuhu, like "Woo hoo!" because like, they have fun on the island! HA!
>>
>>322912007
Gamer.
>>
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>It still hasn't returned
>Still no sequel stage
>>
>>322914619

I don't like how the artstyle constantly flips.

Its disorienting, and if the level design was a specific one, it could've given the illusion of more stage designs
>>
>>322923241
Orbital Gate Assault is the spiritual successor
>>
>>322923410
As a Mario maker stage I think it's a cool addition. Hasn't negatively affected my game yet
>>
Warioware was the SHIT, I have it on Sm4sh 3DS but I miss it on Wii U, Gamer is fun too

Pokemon League is one of my favs l, and the Bayo stage is already the greatest stage in the entire series


>>322912758
Disgusting, looks like a gerbil that dunked her head in a cinnamon pile
>>
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Corneria is my shit, I wish this in the Wii U version with 8 Player Smash enabled.
>>
>>322914619

It gives out surprisingly good stages, too. Pretty much everything I get is better than 80% of 3DS stages.
>>
>>322923539
>Orbital Gate Assault
That stage sucks I wish they would bring back Corneria for a Starfox stage.
>>
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Unpopular opinion here.
>>
>>322925797
But I prefer a lot of the 3DS stages. Or at the very least, the best 3ds stages are leagues above the best WiiU stages

>mute city
>magicant
>dreamland
>>
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>>322912007

Literally couldn't have shittier taste if you tried. There is not a single inch of this abomination that is well designed.

>angles on the side fuck the player that has the high ground
>ground on the far right side makes standard kills harder because teching, whereas the left side is normal fare because reasons
>battling on the midair platforms is inviable because hitting the blocks makes the player fall through, not to mention they're fucking tiny
>what normal flat ground there is has top screen kills cockblocked most of the time by the blocks
>the one area where top screen kills are viable from flat ground has yet more blocks that fall into a pit because reasons

I really don't think you could design a more offensively asinine stage if you tried. Even intentional stage design fuckups have a shot at accidentally being better than fucking Melee Yoshi's Island. Goddamn, I mad.
>>
>>322922914
>not being able to tech on reflex

If only they made the bottom platform solid I'd be happy. The rest of the platforms are fine as is.
>>
now that the 3DS is blown wide open instead of being niché/obscure thing to normies do you think we will get stage/music modifications?


>>322926454
It's fun anon but thanks for the blog I subscribed
>>
>>322926707
I'm just waiting for the Wii U version to be as easy to change as the Brawl mods are. All I'd like is to fix the shortened music tracks. And add the 3DS's Dark Pit theme to Skyworld or something how can you not add that Sakurai.
>>
>>322926128
I'm right there with you bud. I was stooked when they brought it back.
>>
I love 3D Land.
>>
>>322925898

Already exists in 3DS
>>
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I do enjoy this stage. If it didn't have the back part, it'd make a nice legal stage.

But the back stage is cool too, even if it's kinda hard to see your character. It's probably a good thing that they up the knockback on the back stage.
>Of all the music they could have gotten, barely any TF pieces
JUST
Thread posts: 72
Thread images: 23


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