>Taunting another player only reduces his armor.
Isn't that the point? You are going so easy on them that you have time to taunt. It's literally saying "Are you even trying? Look how much I'm doing fucking nothing".
I love taunting in games
You do know that that is already a thing, right?
>You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Thanks Warhammer Online.
Althought I would prefer a system where taunt reduces the targets damage against other targets and increases it against you.
>taunt reduces damage to everyone else but tank in PvP
>taunt is not an actual taunt but some shitty skill
>taunt isn't an actual taunt, it's just a battlecry
>taunting raises your meter
This is why I love playing as
Akiyama in Yakuzaso much.
>my face in Aion taunting forces the enemy to lock onto your character