Try not to waste your souls as it will make pvp unbalanced for you, use the bonfire ascetic on the bonfire in forest of the fallen giants as it's a good way to get an excess of human effigies and the best way to beat the pursuer is to avoid the 1st encounter then on the second parry him introit of the ballistas then fire them at him.
>>322892128 You can find a free Greatsword requiring I think 24 or so strength to use properly (more strength increases your weapon damage anyway so it doesn't hurt if it's too much), for free, in one of the early areas named No Man's Wharf, in a chest. This weapon is good enough to play through the rest of the game with. It's satisfying to use and is a great choice for STR builds.
>>322892976 There's an upgraded fire longsword available early on in forest of the fallen giants to bide your time with until you get the zweihander. Upgrade it to raw once you get mcduffs ember if you're going full strength.
Move slowly. Don't be reckless. Use a shield until you know what to expect from everything. Read the surroundings, never forgetting that the designed everything with the intent of punishing foolishness. Also you'll want to keep a crossbow and a stock of bolts.
and bow/wave to every invader before you fight. It's just how the PC community is. No one will attack you until they're sure you're ready to go.
>>322892976 People will tell you the mace, but the club has a better moveset. Great club and large club are even better when you find those, they shred through a good portion of the game since there are so many knight type enemies
Also I would level up adaptability fairly often. If you're used to rolling through attacks in DaS1 and find you're having problems rolling in DaS2 it's because they tied invincibility frames to you're agility stat which raising adaptability helps with. I honestly hated the game the first time I tried it because I didn't know about agility and rolling
They did, but unless they completely obliterated i-frames, then it wouldn't make up for how ridiculously good poise and shield stability are in Dark Souls. It's much harder to tank in DS2 unless you use a dedicated build, and even then you need roll distance and i-frames so you don't get swarmed by enemies immediately.
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