Why aren't there more underwater games? I'd buy a Wii U tomorrow if they made Endless Ocean 3.
Games don't even take advantage of the water they do have. GTA V has a sub and deep waters and has nothing. Fallout 4 populates its water with copy-pasted shipwrecks with nothing in them.
I just want a good game where I can explore the abyss.
Underwater has the flaw of boredom.
Things move slowly than air, it's mostly unoccupied space with nothing to do, the mechanical restrictions like oxygen forcibly make your stay even more obnoxious.
As for developers, asset generation is annoying for water. Getting the lighting and textures right, physics, and miles and miles of uninhabited sands and rock.
>make a huge empty area
>fill it with water
>put sea monster in it
>"10/10 spook of the year" from /v/
>make a huge empty area
>fill it with trees
>put Slenderman in it
>"0/10 walking simulator meme game" from /v/
What happened to that spooky webm that used to constantly crop up? Would be about a sub in the depths using sonar and seeing a ship like shape turn into a giant creature.
Was it this game? Looks somewhat similar.
yes that black webm using sonar to detect a large ship that turns out to be a huge fucking monster was diluvion.
On their kickstarter backer only shit they said
>As a few backers have noted in the comments, it's getting close to the original intended release date. We set the original date at the end of 2015 with a lot of unknowns; the game has changed much, and we've learned a lot since the initial planning. We want this game to be the best it possibly can be, so we're delaying release about eight months. We're hoping, with all we'll be able to improve in that time, that it's worth the wait when you play it! As for backers that are in the beta, we'll be sending the first beta builds starting in February.
Maybe not quite what you're looking for, but Barotrauma looks pretty fun. It's basically Space Station 13 with submarines. It's still Alpha though, but it's free. Singleplayer is kind of non-existant at the moment sadly. There's threads on here about it every now and then where people host a server (and the dev usually shows up in them as well).
>Hundreds of $ for English version because it was never produced outside of Asia
I've been wanting this game for years, but fuck that. They really need to add it to PSN or something.
Subnautica is a pretty solid exploration game, focusing on researching fish and building bases. Great atmosphere.
I'd love a ship based game with mythical creatures. Like Black Flag with Krakens and shit.
What about spoopy underwater forests?
It's alright. After about 80 hours you'll realize how bored you actually are, but until then it's a blast.
>Every last one
Dunno, I really enjoy Rogue System so far, even considering the early state it's in.
But then most people find sims like Silent Hunter and DCS boring as well.
Actually Subnautica's pretty alright. But if anything I'd recommend anyone who's on the fence about it to put it on their wishlist and wait another year or so.
Every time I see a Deep Sea thread, people ask about getting a Deep Sea game, when a free (albeit unfinished small one) already exists.
Are you ready to shit yourselves?
>Angler fish waiting to get you somewhere
Enjoy it. Pic related.
I should have taken more pictures while playing through the game but the dynamic underwater effects kind of make screenshots tough to take. I'll have to make some webms when I play it again.
How do you even get into this game?
I got it recently but I'm so bored of the ocean. Maybe I'm retarded but there's so much RNG I've been swimming through caves for 40 minutes clicking on dirt and getting blown up by pufferfish without finding any copper ore. I finally built a little scooter earlier today but it really doesn't feel like I gained anything from it.
I want an massively open world, highly immersive and semi-realistic sub game populated with massive, horrifying cthulu-esque mystical monsters.
Like Shadow of the Colossus, but with a submarine, with pressure and inky blackness underneath the ocean.
>GTA V has a sub and deep waters and has nothing
Seriously, and it looked so good in the two missions that used it, at least on PC. The game also had a strangers&freaks sidequest about finding some things on the water bed, but it was terrible.
Guild Wars 2 has a lot of underwater areas in almost every zone that sometimes look really good and have content in them, and it wasn't too annoying, but they've all but abandoned underwater. They didn't balance it properly, people complained, and they decided to just not bother anymore, which is a shame, they could've done so much more with it.
Not really an exploration game but SOMA is a good game set underwater.
I picked Subnautica up during the steam sale and I've been enjoying it for a few hours, it's a pretty cool game, focsues on exploration rather than combat. Underwater bases and the craft is pretty fun so far. Sadly progress is just so fucking slow because I'm a massive pussy when it comes to deep ocean exploration, took me ages to built the big ass sub yet I can't go down below 150m and I just stay inside my bases during the nights. I've always been a bit afraid of the ocean but this game is scary as fuck to me.
>that angler fish part
Saw it coming after reading up on the info about them but I still had to follow it
i literally do the same thing. Don't even get me started on caves. I figure alright, time to have some fun exploring some caves and then I notice the screen starting to fade to black as I get more than 5 feet in, FUCK THAT.
start out as just tunnels but depending on the biome they can widen out to actual caves. I've explored a cave before that was just nothing but shitty tunnels barely larger than the player winding every which way (in pitch blackness, mind you) to find that one of them eventually lead into a MASSIVE underwater cave filled with bioluminescent mushrooms and fish I'd never seen before. When I say massive, I mean this cave could have held skyscrapers.