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Reminder that TECHNOLOGY is the only measure we have - alongside

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Thread replies: 32
Thread images: 6

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Reminder that TECHNOLOGY is the only measure we have - alongside AI - of video games going forward as a medium. Reminder that the only current game attempting to do something with either is Dwarf Fortress.

Reminder that video games are devolving and the consumers don't give a damn,

Reminder that facecam people and their personality cults are the medium's future as evidenced by majority of threads on /v/ and other youth culture sites.
>>
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>go back and play vidya from 90s and early 2000s
>more innovative gameplay and unique titles everywhere

What the fuck
>>
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>>322837059
Prime example of devolution. The 'renaissance' of wRPG is exactly the same as Hollywood's endless self referencing without an ounce of creativity. It's either horrible art pixelshit as pic related (with added throwback JRPG gameplay from 20 years ago) or games that make Infinity Engine look good.

Look at Chris Avellone, the fucker has become a human kickstarter goal. When creator depends on the lowest common denominator, bad things happen.
>>
What was the last TECHNOLOGY game? FEAR?
>>
>>322839514
Grand Theft Auto IV
>>
>>322839671
Nothing noteworthy about it. Cars couldn't even break down in pieces.
>>
>>322839830
Euphoria ragdoll animation blending system. Shame its only used in Rockstar games.
>>
>>322836302
this webm is giving me a boner
>>
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>>322840350
Ragdolls that can't even tear.
>>
>>322840765
There's no gore system yes, but you can't dismiss it because you don't like GTA4.

http://youtu.be/wKLaMN9dnjQ
>>
>>322840765
o m g
game?
>>
>>322841259
But I liked GTA 4, it's just that its physics were very bare bones.
>>
>>322839514
Max Payne 3
>>
>>322841805
Berserk on PS2

Funny how Souls games built up a gigantic fanbase and you never hear demands for physics models of Berserk and Severance there.

Hell, most of those consumers wanted shitty ragdolls from first two Souls games back.
>>
>>322836302

Dwarf fortress actually has pretty simple AI.

I'm pretty sure it's all just direct pathing.
>>
>>322841829
It was the first game where if you walked into someone they werent a wall or made out of light.
>>
sour times

>>322842081
all dwarves have their own personalities and tastes derived from their pre-migration experiences and their experiences in your fort. this is 100% what guides their conduct, skills, and reactions to events. that's quite TECHNOLOGY.
>>
>>322842159
What? You're saying that GTA 4 was the first game that had colision detection?
>>
>>322841805
Please tell me you at least recognize the character.
>>
>>322842307

Yeah, but it's not AI.

I agree that DF has amazing "Technology" the the AI itself is pretty simple
>>
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>>322836302
DESU, the best game I've played in the last 5 years was Charles Barkley Shut Up and Jam Gaiden. A game made buy some schlubs with no budget on some RPG maker shit.

The only other game that stood out as super fun was MGR. Otherwise the other new games I have enjoyed are old games. Just started playing shovel knight. Pretty fun, haven't played enough to give a judgement. Music seem bretty good.
>>
>>322842467
just because it doesn't concern pathfinding and combat, doesn't mean it's not lending the impression of intelligence to artificial actors
>>
>>322842467
Fun fact: FEAR seemed to have better AI due to a trick programmers used - when enemies saw you, they'd shout things that made you believe they were able to do more than they could in reality.

>>322842545
At least MGR had some fun slicing, that's decent enough tech.
>>
>>322842409
No the first game where characters reacted with physics if you walked into them
>>
>>322842307
its mostly flavor text

its technology for the crowd who enjoys RP

its great but not mindblowing tech
>>
>>322842740
Fucks sake, just look at that Berserk webm for refutation.
>>
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>>322842467
>Computer making decisions
>Not AI
>>
>>322842970
That's not physics, it just moves them backwards while playing an animation
>>
>>322843252
It moves them backwards depending on angle of 'bump'. It's physics.
>>
>>322843449
Alright but I still think you shouldn't dismiss Euphoria.

>A Berserk game with a modified version of Euphoria and advanced gore physics
>>
>>322840765
That's keyframe animation...
>>
>>322844042
Yeah it's not as advanced as the system in Blade of Darkness
Thread posts: 32
Thread images: 6


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