Frederic Raynal and his team at Ludoid are working on some top down survival indie title called 2Dark.
http://www.2dark.fr/
Seems quite gory and brutal. Some of its artwork with the pig mask guy reminds me a bit of Manhunt
Shit name, looks like it has potential though.
https://www.youtube.com/watch?v=IpQgFqer8To
>>322833734
heres the pig guy
The game is about exploring dark places, and rescuing children, and it seems they can get killed
>>322834241
Yeah the name is kinda weak, but the artstyle can be quite creepy, and the whole work with lighting seems impressive so far
>>322833734
Also some music
https://soundcloud.com/gloomywood/2dark-main-theme-research
https://soundcloud.com/gloomywood/2dark-ghost
https://soundcloud.com/gloomywood/madhouse
I only knew about this as being made by the guy who did Alone in the Dark, I had no idea he did LBA, too.
>>322837193
Here's hoping he makes LBA3 one day, pls Fred
>>322837497
Reminds me of Zombies ate my neighbors
>>322838990
I think there was already a beta of it, not having any luck in public torrents search though.
>>322837497
We can only hope, anon. I'm really glad the guy is still out there making games, though, Twinsen's Odyssey was one of my favorite games.
I really want a good sequel to LBA2, but I'm content with how it ended if it doesn't get one. I'd rather have the games leave on that note rather the potential of a mediocre sequel.
>>322839420
>And of course the good guy is a thin white male while the big bad guy is fat and disabled. When will this end?
Can't wait for the twits.
>>322839609
>>322839531
I'd like a remake, the game controls didn't aged well I couldn't understand english back then but I still enjoyed the game somehow.
>>322839609
What pains me is that today a LBA game would work so much better without isometric shit, a full 3D game indoors and outdoors, an aiming system for the ball, and more. The series was made for real 3D, however even LBA2 needed some limitations back then.
Also it hurts how games similar to LBA aren't made anymore, you don't have that sense of adventure, wonder of exploring all those crazy worlds in a lighthearted game anywhere else really.
>>322839923
They already made a reworked LBA1 for smartphones/tablets, and from what I heard they even ported that version to Steam.
I think if they ever get funding, from crowdfunding or whatever, I think they'll go balls deep with LBA3.
They'll probably do another port with LBA2 in the future to mobiles,I bet.
>>322841306
>I heard they even ported that version to Steam.
And just like Umihara Kawase I never found out about this.
>>322833734
>2D top-down game with sprites
>Spooky
>>322841624
one trailer they made for the LBA on mobile was hype as fuck
https://www.youtube.com/watch?v=umneyaFmb6U
the other one on Steam's page kinda sucks
http://store.steampowered.com/app/397330/
>>322842008
they aren't sprites though
>>322842568
Oh i see it has minecraft-like graphics. Don't know how to feel about this.
>>322843009
except it's far more detailed, shitposter
from the top view they don't look blocky at all
>>322843009
It's not Minecraft-like you moron. They are probably rendering it at a lower resolution to make the models look like sprites.
>>322842017
Some more screens for Fred
>>322839531
>>322839923
>>322841624
Also Didier Chanfray, who worked on the LBA games at Adeline, sometimes he posts LBA artwork like these.
Not sure if cock tease for future plans or just a cruel man
>>322846079
more
>>322846175
Twinsen attacking some new ant-like thing?
>>322846283
Some star wars like turret.
>>322846395
ditto
>>322839531
>>322839923
>>322841624
also all that artwork came from their new LBA facebook page for the release of the LBA1 mobile enhanced version thing:
facebook---com/LittleBigAdventureOfficial
>>322846890
Drop some codes already.
>>322847010
I fucking wish. I'm just hoping they have something. Those teases like they out in the official facebook page they just created are fucking mean.
If there were games similar to LBA being made I wouldn't care so badly about a possible new entry
>>322847010
Also some more from the same source
>>322834241
>http://www.2dark.fr/
This actually looks like it's going to be really tense. Can you imagine having to leave behind lolis to save your own hide when the big pig man comes for your ass? Hearing her cries grow louder and louder until they cut to silence with a heavy, meaty thwack. I hope the children leave persistent bodies so you always have to see where you fucked up and I want there to be segments where you have to bait him with children, with the option to let them die or not. This really does have a lot of potential.
>>322848248
I really hope his game is good. It seems that the only way to get a revival of horror games is through those smaller games and teams, like Frictional and such. I guess horror stuff isn't popular enough for mainstream or such.
>>322843009
Underage fag never played early pc/ps1/saturn games.
>>322848716
Also here's a video with english subs of Fred Raynal working with DotEmu on the mobile port of LBA1:
https://www.youtube.com/watch?v=5IFicJ-2DSc
>>322849632
>>322848716
Also, back to 2Dark, here's a recent interview with Fred Raynal about it:
https://www.youtube.com/watch?v=aAVIY3244DM
>>322850486
>>322849632
>>322848716
https://www.youtube.com/watch?v=2Mhab98zFPM
Interview with gameplay of 2Dark with a Gloomyworld employee
>>322850486
>>322851724
I'm in love with the art style
Note how there is no headband on the little bunny boy's ears.
>>322852586
I get the impression they're trying to recreate that eerie style of the original Alone in the Dark, shit just looks creepy in it.
>>322852684
The whole psychos killing and sewing kids is so incredibly violent.
This is some fuckin' gruesome shit
>>322852910
Reminds me of Manhunt stuff
It looks like there's a ton of love behind it. This coming from someone who hasn't played Alone In The Dark or Little Big Adventure.
This is gonna be a rough one to get through
Fuck yes.
My favourite game designer of all. LBA was my Ocarina of Time.
Ubisoft kept him in the dark for year so I'm glad he has a chance to captivate a new generation.
>>322833734
I'm really liking the contrast of the art style and the ultra-violence.
>>322853126
Yeah and there are many interesting ideas in it, like rescuing kids, and having a score after. I don't remember many horror games having this kind of performance grading element to it, so you not only have to watch out for traps and survive, but also try to save as many as possible.
Now I wonder if they'll make the levels spawn randomly generated stuff or not, as in every playthrough at least the children/enemies location change. That would be great for some replayability
>>322853924
Whats LBA?
It looks a lot like a game I played on the DS, kind of a cross between Earthbound and the Shining GBA games. Contact or something?
>>322854269
Little Big Adventure also known as Relentless in some places, and LBA2 is called Twinsen's Odyssey
https://www.youtube.com/watch?v=3hy6Kb_MAdo
>>322854269
Little Big Adventure.
An isometric action adventure well ahead of its time from 1994. It was called Relentless in the U.S.
https://www.youtube.com/watch?v=VTaFJgI7C3w
Its sequel, Twinsen's Odyssey, was more popular because it was published by Activision:
https://www.youtube.com/watch?v=3hy6Kb_MAdo
The series was well liked because it had cutting edge graphics, a powerful soundtrack and the character had absolute freedom - meaning, he could beat up NPCs including his girlfriend.
wow that concept art is fucked up
i love it
>>322855053
This in itself is really dark but offset by how cartoony it is.
>>322843009
>Minecraft graphics
not sure if b8 or total faggot
>it's a shitty indie game that looks worse than LBA from 20 years ago
>>322856054
But it doesn't. LBA didn't have volumetric lighting. LBA's isometric style meant shit was just painted, while this is a fully rendered 3D environment with shadows and stuff that LBA2 couldn't have in a million years.
refer to >>322855828
>>322856054
Personally, I find the voxel artstyle of games like this, Ace of Spades, and Voxelstein 3D to be very pleasing, but I understand how it can look rough to some.
I hope it has really good sound direction, especially with the focus on sound as you sneak around the different levels
>>322856054
It's the best we're going to get.
Publishers don't want to fund veteran designers because the industry is fucked beyond belief.
The last time a publisher got it's hooks into this designer we got this: https://www.youtube.com/watch?v=mCd83qFgH_0
You've got to be happy with what you get.
fredrick raynal is a fucking boss
but it's weird seeing him work on a top-down poxel game, given that he basically invented polygons as we know them today
LBA2 is one of the best action adventure games ever made and the soundtrack is fucking amazing.
https://www.youtube.com/watch?v=4GTYeyYnfaI
This games too dark