So I'm balls deep in Bloodborne and loving it. Love the difficulty, art style, combat mechanics and game mechanics.
I got DaS2 in the
steam sale (using steam link and controlleroff the back of my bloodborne experiences.
Is DaS1 worth buying and playing through before I start on 2?
This is in anticipation of Dark Souls 3 I should add
Yes, play 1 and 2 in that order. I hope you bought SOTFS instead of regular DS2, because it has a lot of improvements. You should also play Demon's Souls if you have a PS3.
Ignore the autists telling you to skip 2. It's worse in a lot of ways, better in some ways, definitely worth a few playthroughs.
Play all of them, they are all great.
2 has better gameplay, but overall not that great level design (still not close to being as bad as the second half of dark souls however)
So basicly Dark Souls 1 starts out amazing and then becomes shit, Dark Souls 2 is decent all the way through (although the DLC areas are fucking amazing)
Just play both, they are both great games with their pros and cons.
Yes it's very much worth it. In fact it's so worth it you should buy it and delete dark souls 2 and forget it exists. You haven't played it yet so it's not too late. Don't let it taint your enjoyment of the souls series. DON'T DO IT ANON!
I got the dlc version of 2 from steam. I only have a PS4 and gaming PC so it will have to be with steam.
The price just went back up too...
That's just how it is man
Don't listen to that faggot. Das2 has tighter controls and has better combat which is what the game is known for. Das2 overall has better gameplay. Dark souls is better at atmosphere and its world.
I really don't understand the hate DaS2 gets. Playing through it for the first time this week & it feels like an overall better game than DaS was. I like the levels in DeS more than both, but that's about the only thing the sequels haven't done better to me.
I'm starting to think it's just poor fags being poor & spouting memes over the games they don't own
Its actually the opposite. Dark souls has the least to offer of all the games in the series. Ds2 has better online and pvp, dekons has better lore, music and level design, and bb has better pve gameplay
Dark souls just blows these days
I wish this meme about DaS being better and DaS 2 being trash would fuck off. All 4 are good and you should play all three but DeS and DaS feel a little clunkier but it's to be expected with an older game.
I think I'll just go ahead and get 1 anyway as you faggots can't agree and I'm not a poorfag.
What's Demon Souls like?
They don't need to, DaS2 has shit movement in comparison to the original, the world itself is purely impossible space unlike the first, and Miyazaki only touched DeS, DaS, Bloodborne, and DaS 3. He had no influence on the 2nd game (since he was working on Bloodborne and DaS3 at the time) so the game turned out shit.
Happy now young lady?
>DaS2 rolls are less clunky than DaS1 rolls, this is a fact.
not with the introduction of adpt and limting rolls to
medium roll/fat roll
Yeah I sure love the enemies that do a fucking 360 tracking spin to hit your abnormally large hitbox when you're dodging a huge, telegraphed swing.
That's the point. Who the fuck cares about dark souls for story. Like why would people rely on a souls game's story for a purchasing decision? Das2 runs better, smoother, tighter controls, better online/multiplayer, better anti cheat mechanics, better COMBAT = better gameplay. Nigga if you want a story, go buy some books.
As someone who's played every game in the series, starting with DaS, then DeS, then DaSII, then BB, yes, absolutely.
Many, including myself, still think it's the best game in the series.
I'm playing through it again right now and I still love it just as much as I did the last time I played it. Probably my favourite game of all time.
He specifically gave you two examples of how it's worse than DaS, you dense motherfucker.
Movement is worse and the world doesn't make sense due to impossible space, in case you missed it.
Except it was only ever an issue in 2, so I'm not sure why you're welcoming anybody to anything.
I haven't played BB so I can't judge that, but I'd like to imagine Miyazaki didn't include something as retarded as the enemy AI homing in on you even if you dodged, or throwing you back even if their hit landed a foot away from you.
I like DaS2. It's a good game. It's disappointing and full of frustrating shit, but it's not an awful game. It's just not as good as DaS1.
Sorry, you didn't explain how DaS2 was better than DaS
>he's going to deflect again in a vain attempt to troll strangers on a weeb image board
Dodging is fine, you just wanted more iframes so you don't have to get gud.
The story in both is completely bare bones and not worth the thought.
Their move patterns were designed to draw you in. Many will do a set two hit combo that occasionally splits into a third if you're within a certain range. It took me all of one boss to figure that out.
List of things that had no place in DaS2
>Ornstein as a boss
>Onion bro set
>havel as a boss in the DLC
>GUYS DO YOU REMEMBER THE ORIGINAL GAME!?
It might just be me, but DS2's movement and combat is a lot more responsive and tighter.
1 just doesn't feel right after playing 2, though I can't put my finger on exactly why that's the case.
>he has trouble with the black knights
Dark Souls 2 isn't nearly as good as 1, even though 1 was an incomplete game. That should give you an idea why it's pretty shit. Unless you're an inbred goatfucking retard and are incapable of using your higher brain functions to notice.
I don't have any trouble with the 360 spinning faggots in DaS2 and I certainly don't have any with the black knights. However, denying that the greatsword black knight has DaS2 tier tracking is pure faggotry.
>Das1 starts out amazing then becomes shit
>Das2 decent all the way through
You got that wrong. Das1 becomes merely decent after O&S, whereas Das2 is pretty shoddy the whole way. And Das2's dlc is only above average, the meme that they are better than Das1 has to die
demon's souls is great, the difficulty comes from the lack of checkpoints in exchange for enemies that are less powerful
the bosses are great though, but the end is a bit underwhelming
still a fantastic game though, definitely worth playing
>quantity over quality
>better lore and level design
I want some of what you're smoking
Some graphic refinements, item description changes, and enemy placement alterations can't fix the god awful level design and lack of cohesive story
OP said it was on anticipation for DS3 though, or are you a delusional ds2 fanboy who thinks DS3 is going to be more like it's inferior predecessor?
Yes, Dark souls 1 is better then Dark souls 2. DS2 is still a decent game, but playing DS1 will add to the experience.
Or make you dislike DS2 because because of how much better DS1 is.
this is actually what i did, and it works
i played 2 first and was pleasantly surprised, then i played demons souls and dark souls and have honestly fucking loved both of them, can definitely see why people say DS2 was a disappointment. still not a bad game by any means, but it is definitely the worst souls game
Demons Souls had a decent story and had a unique level design with the archstones for different areas, that gradually become harder as you progress through them. The PvP is slightly lacking as a result of grass munching and troll builds with the scraping spear
Dark Souls was incomplete but had arguably the open world best level design out of any recent game, it also had more memorable characters than the others (even if Patches should've kept his ass in Demons). PvP is basically backstab/parry fishing or spamming fast dex weapons with sunlight/darkmoon blade, very little in the way of actual unique builds, because everyone is a tryhard.
Dark Souls 2 was overly ambitious with it's design, they wanted 2-3x as many 'unique' areas that all offer different enemies and atmosphere, and is plagued with too many homages to its predecessor. PvP started off strong but eventually fell off like the other 2 games.
Bloodborne having a singular design idea with the Gothic Lovecraftian setting but was executed flawlessly. Bosses are unique and the gameplay is faster paced, but when it comes down to PvP it's the weakest of them all, since there are no "builds" to be had.
Dark Souls 3 bringing back the mana bar and removing limited casting will offer more for mages, and sharing the same engine as Bloodborne, should be tighter and faster paced than the other 2 Dark souls titles. With what little info we have, it's got a chance of being the best Souls game to date, time will only tell.
Anyone have any specific objections or alterations to make, aside from "Hurr they're all shit"?
When you know everything about the game, DaS1 becomes way more cheesable than DaS2 and at this point, the only things it would have harder are the bosses and the bullshit platforming.
Having played all 4 in order, DaS2 is easily the weakest of the series. TL;DR incoming.
A lot of the hate stems from the hype that came with the game. We were literally expecting a sequel to a great game. Instead, we got something that felt like a mix of a fanfiction and a chinese bootleg of Dark Souls +shittier graphics than advertised in the beta.
The lore/story/atmosphere/NPCs/textures/world design of DeS and DaS blow DaS2 out of the water. Also the combat and movement is very awkward compared to how smooth it was in DeS and DaS. I think ADP was a neat idea, but poorly executed as there was no quick roll.
I think what bothers me the most about DaS2 is it's design choices. Not just world design, but the weapons and pacing of the game. In DaS1, with enough knowledge you could start the game with just about any weapon class. DaS2 backtracks on that hardcore, making the game overall more linear and stale. Also, each weapon in DaS1 had a niche. DaS2 literally copy pastes movesets but justifies it by going, "it's a DEX Great Hammer :DDD"
That being said, DaS2 is still a decent game. It feels like an average WRPG, bland and boring, but with Souls combat so it makes it above average.
As for OP, definitely play DaS1 first. If you can, play DeS as well. DaS2 should come last.
It's going to take a bit to explain but DaS 2 isn't a terrible game, it's just not the perfection people had hoped for.
At it's very core it's still a souls game, there is just a little things that add up and piss people off.
If you've played bloodborne, you will have noticed a certain style to the level designs, enemy placement, AI and other things. You will find this in common with DaS and DeS, but not DaS 2.
It's going to sound nitpicky but there are a bunch of things DaS 2 gets wrong. Like, for example, most souls games do difficulty correctly. They put the player in a uncomfortable position through good enemy placement the inevitably isn't too hard once you grow some balls.
DaS 2 takes on a more meme like idea of difficulty and throws blatantly unfair situations you so even if you "git gud" it's still a pain in the ass.
It's basically the difference between using fun and challenging elements to make a game hard and just throwing five or six bosses meant to be faced one to one in the same room.
There are other things, DaS 2 has nonsensical hit boxes. Some enemies have really tight hitboxes where you can literally dodge attacks by doing certian gestures whole others have horrendous phantom length to the point that there was a meme called "shockwaves" making fun of it.
The game also royally fucks it's multiplayer with a thing called Soul Memory, something so bad miyazaki didn't even consider it in Bloodborne.
>>warping from the start
So does Demon's Souls and Bloodborne
>>DaS2 backstab delay
Wrong, DS3 doesn't have the stupid little hit in the back to perform bs
>>DaS2 riposte from kick/guard break
Just an addition from DS2, like estus in ladders
>>DaS2 omnidirectional rolling
Same as above
Oh sorry I didn't know you already beat DS3 multiple times to make that claim
>>DaS2 lack of poise
The bosses are still more cheesable than DaS2. It's just that if you don't cheese them, they're a bit harder. You can't obliterate the gargoyles in 3-4 hits in DaS2 like you can in DaS1.
>Wrong, DS3 doesn't have the stupid little hit in the back to perform bs
The little hit is included in the animation instead, but there's still a delay. Go inform yourself.
>Oh sorry I didn't know you already beat DS3 multiple times to make that claim
Miyazaki himself said there would be changes in NG+ like it did in DaS2.
>DaS 2 takes on a more meme like idea of difficulty and throws blatantly unfair situations you so even if you "git gud" it's still a pain in the ass.
This is the only legitimate complaint, and then it's really only an issue if you're a fist fighter.
>The little hit is included in the animation instead, but there's still a delay. Go inform yourself.
There's not such thing in DS3, the difference is that your character would perform the backtstab but the other player won't be locked in place
>Miyazaki himself said there would be changes in NG+ like it did in DaS2.
He said there would be changes to ng+ but he never said it would be LIKE DS2 ng+
Soul memory was a legitimate complaint too you know, it took the fun out of community meta DaS1 established and killed any sort of positive changes they made to covenants.
It literally felt like they were trying to prevent any and all pvp with the changes to red orb and other stuff too. It was essentially them thinking people didn't enjoy the online gimmick and it really hurt the game.
Each one has three to 4 bosses if I remember. Scholar of the first sin is the game with all the DLC and I believe an extra territory with the true finale boss.
It has some downsides I think though, I hear it arbitrarily changes the position of enemies and splits the community or something. I honestly don't know if Das2 + all the DLC is better than DaS2 Scholar of the First sin or not.
>your character would perform the backtstab but the other player won't be locked in place
The other player gets locked into place after a small amount of time if he's still in the range of the backstab, so it's just like a hidden punch.
each of them is about the same size as artorias of the abyss (they all have 3 bosses, with some of them being optional).
My opinion on them is:
Sunken crown = fantastic level design, 2 good bosses and 1 meh boss (the optional one)
Iron King = pretty good level design, great enemies, hard as shit and 2 amazing bosses (the other boss is literally just recycled from the main game and behind a gauntlet of enemies that will most likely just kill you, don't bother it's optional and the reward is shit).
Ivory King = decent, best part is the final boss of the DLC being extremely unique and memorable.
SOTFS is for the most part better interms of enemy placement but the first part of Iron Keep is worse (they literally just doubled the enemy count there and called it a day, it's awful)
/v/ talks up Dark Souls 1 a bit much more than the game deserves but if this is in anticipation for DS3 you really should play it. Not saying 1 is a bad game, hell it had a bunch of memorable and fun boss battles and a great layout.... for the first half of the game. Second half is REALLY lacking because it was rushed and that rush was obvious in quality.
Still worth checking out.
Yes I understand I was just talking about how there's no punch, if your character animation connects with the other player who won't be locked in place and can roll out of its range then the backstage takes place
I played DaS on both PS3 & PC, I did perfectly fine with both high & low level builds.
I didn't mind it. Less faggots invading low levels with twink builds & maxed out pyro, which was a legitimate issue in DaS.
One faggot isn't an issue you nigger. The issue is that particular zone being camped by twinks. You could run the entire game and never get invaded so long as you never went near it. But anything below 30 saw mass spawns of phantoms with capped pyro & other builds meant to prey on new characters.
It was ridiculous & needed to be addressed. Soul Memory may not have been the best option, but it at least reduced that sort of bullshit.
DaS1 and 2 are both disconnected enough that it won't matter all that much which one you play first. DaS1 is way fucking better than the second one, though. DaS2 is still worth playing through but I've never bothered with playing it again, which is way different than what I can say about DaS1.
Also, play Demon's Souls if you're able to. All of these games provide slightly different gameplay and atmosphere but they're all great. If you enjoy one of the games, you'll likely enjoy them all.
ALL THAT SAID THOUGH, Bloodborne is a major depature for the series. Don't expect the other games to be easier or harder, but you're going to have a hard time if you don't treat them like completely different games.
>You're going to have a hard time if you don't treat them like completely different games.
This. I'm replaying DaS after playing a lot of BB and I was shocked by how different I have to play due to stamina management being so much more important in DaS.
I've gotten all the trophies for DeS, DaS and Bloodborne, DaS twice after getting it for PC.
I finished DaS2 once, and did half of another playthrough when it came out on PC before dropping it for other games.
I still had a fun time with it, but it's just lacking in so many areas.
>tfw have to beat darklurker and go to NG++ to get the last few achievements in SOTFS
jesus fuck I hated the abyss sections when I got all the achievements in vanilla DaS2, and really not looking forward to going through them again.
Thanks guys, gonna play in order so I can suffer the disapointment of 2 in the same way as you all did.
>but I'd like to imagine Miyazaki didn't include something as retarded as the enemy AI homing in on you even if you dodged
There's one or two enemies in Bloodborne that have very acute tracking, but they're pretty rare. And no bosses do it, I believe.
Dark Souls II is pretty fun, it has a staggering amount of content and has a neat high-fantasy vibe. It has a retarded amount of build variety and awesome armor sets as well.
That being said, it has way worse bosses and level design. It's still very good but its the worst in the series.