[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vip /vp / vr / w / wg / wsg / wsr / x / y ] [Search | Home]
4Archive logo
If Graphics went back to the Dreamcast-PS2...
If images are not shown try to refresh the page. If you like this website, please disable any AdBlock software!

You are currently reading a thread in /v/ - Video Games

Thread replies: 171
Thread images: 28
If Graphics went back to the Dreamcast-PS2 days, would you be fine with it as long it allowed gaming dev costs to lower and games start coming out at the rate they did back then?
>>
>>322768863
I wouldn't be upset. Hell if everyone loves it when indies do 8-bit stuff then I don't think they'd have a problem with dreamcast or ps3 era graphics if the games are good.

A drop in developing costs could easily bring more devs back to the AA model
>>
Low poly really needs to become a fad.
>>
>>322769621
all it takes is one game. Someone just needs to make a low poly game that will catch on.
>>
>>322769621
I'm surprised it hasn't yet. But then again, everyone is stuck on "Wow! Retro 8-Bit!" Mode
>>
>>322768863
most ps2 games somehow look pretty bad even with component, all blurry and shit.
but i think thats because of the resolution so if we get Silent Hill 2/3 or MGS2/3 model and texture quality at a higher resolution i would be fine with it.
>>
>>322769621

That Y2K game, probably.
>>
Honestly I'd be fine with games looking like HD ps2 games.

People jerk off the 6th gen, but for good reason. Devs took more risks back then compared to now and one game not doing well wouldn't send a company under for good.

If graphics could stay as they are now with dev costs dropping then that would be xool. But I can't see it happening
>>
>>322769763
>>322770223
Literally thousands of them on mobile. The style sucks for anything that isn't chibi/mech.
>>
>>322770440
PS2 just outputs not-great video quality. Check out Xbox or GC with S-Video (good luck with component for GC) to see how good the games can look.
>>
>>322771673
yea thats what i mean, model and texture quality was fine in the ps2 era and i could live, if it had peaked at that point and never gotten better.
>>
>>322768863
>If Graphics went back to the Dreamcast-PS2

I'd be fine if the quality went back to the DC/PS2/GC era with it

yea there were shit games back then too but there seemed to be a better ratio of shit-to-quality titles, do you think any dev now could pull off a Jet Set Radio/Virtual On/Custom Robo/Power Stone nowadays and have it not come out like shit? Also there'd be more couch multiplayer titles which is always fun

also new power stone when?
>>
If it meant that more companies would need to figure out how to create visually-interesting art styles to stand out, then absolutely.

>>322771586
I think it could be a lot more versatile, but yeah, most uses of it suck, and a lot of the more stylized animations and images that use the low-poly look outside of games use a shitton of rendering that isn't feasible in real-time.
>>
File: 400.gif (1 MB, 320x240) Image search: [iqdb] [SauceNao] [Google]
400.gif
1 MB, 320x240
>>322769621
Some people are already on it bruh
http://store.steampowered.com/app/381020/
>>
File: rouge power stone.jpg (138 KB, 597x1339) Image search: [iqdb] [SauceNao] [Google]
rouge power stone.jpg
138 KB, 597x1339
>>322771846
>also new power stone when?

Dunno, but if Strider can get a new game then anything is possible.
>>
>>322768863
There is nothing stopping devs from doing dreamcast level graphics right now.
>>
>>322773217
Well not mechanically, but I imagine that if they did then most gaming sites and reviewers would bash the hell out of it due to the graphics level. It would turn people away from the game even if it is mechanically sound and

And no company wants to have that happen to a game.
>>
You know, if gaming went back to low(er) poly games the necessary computing power would also drop, resulting in better physics and shaders.

I'd really like to see another game like Panzer Dragoon.
>>
>>322768863
dreamcast, no

late ps2 games like MGS3 and ff12 frankly don't look that much worse than ps4/xbone, their only real advantage is having way more space/memory
>>
>>322772015
that game looks bananas

>local co-op

even better! Should I go for it even if it's early access?
>>
Its soon gonna be the next indie fad
>>
>>322768863
I'd prefer good graphics and good gameplay over bad graphics and good gameplay.
Kill yourself nostalgia fags
>>
I fucking love Powerstone
>>
No, I want less games to come out so I have time to actually play all the ones in my backlog.
>>
>>322773834
Indie devs are incapable of making good 3D 3rd person games. Name five that don't use a static camera like isometric view.
>>
>>322773796
I got it for a birthday gift, but I'd say buy it when it goes on sale unless you already have someone to play co-op with.
>>
I want an open world game with no draw distance issues. Downgrade that graphics as much as you need to to make that happen and I'll be happy.
>>
I want a second capcom renaissance. They had a 21 year streak of quality from 1985 to 2006.
>>
>>322776442
they lost a good number of the people that were a part of that. They could probably contact them again but I doubt it.
>>
I'd go for it, if it was so the games could do much grander things than they currently can.
>>
>>322776586
I think a lot of those bridges have been burned. What's important is finding new talent with new ideas and ambitions. That being said I feel Capcom is recovering from the past few years, though that could just be the impression Monhun 4 left on me.
>>
doesnt the 3ds fill that niche?
>>
If they were still HD with hi rez textures then fuck yes i would love it
>>
>>322773874
>being a millennial

You demonstrate and maybe i'll consider it. No promises though.
>>
>>322776901
>240p
>uncomfortable as fuck

No
>>
yeah, i'd love it. dreamcast graphics in HD are really nice and enough for most game concepts. 60 fps is a must though
>>
>>322768863
Yes, this is the only way to save video games
>>
>>322776843
>I think a lot of those bridges have been burned

I think the only one still mad at them would be Inafune. Kamiya doesn't seem to be mad at them, at least not any more if he was in the first place, and probably the same with Suda and Shinji Mikami. IIRC Arika and DIMPS were made up of former Capcom employees that were there when they banked on arcade fighters, and they've worked with them before.

>What's important is finding new talent with new ideas and ambitions.

I recall them saying they were getting a new building and hiring new talent a year or two ago.


>That being said I feel Capcom is recovering from the past few years, though that could just be the impression Monhun 4 left on me.


They've made some mistakes still, but nothing on a large scale fuck up like Legends 3, DmC, and SFxT's DLC fiasco. They're basically in rehab right now. Personally I think they'd be good if they took some of their old IPs and pulled a strider with them. Make them download games that don't need a super high budget.
>>
>>322777028
There is nothing wrong with being a millennial. You're probably older than me so you'll die sooner.
>>
File: 1444756193880.gif (69 KB, 540x540) Image search: [iqdb] [SauceNao] [Google]
1444756193880.gif
69 KB, 540x540
>>322777563
Maybe someday Legends 3 will happen.
>>
Silent Hill levels of model quality with very high resolution textures would be a good compromise. Hopefully, post effects and good performance could happen.

I do like my photo realism though.
>>
>>322768863
I'm excited for the low-poly fad to hit. Bring on the Spyro and Crash clones.
>>
>>322777889
Something is going to happen with Megaman with this cartoon he has coming. I can't see Capcom not having a game made for it.
>>
>>322768863

Of course I'd be fine for it. Games look good again, with no post processing to smear the screen and get in the way, and now they perform really well with high res, aa and high framerate. THere is nothing wrong with this plan.
>>
File: goals.png (40 KB, 159x189) Image search: [iqdb] [SauceNao] [Google]
goals.png
40 KB, 159x189
>>322778168
Yeah I know, but Legends 3 mang.
It's gotta happen!
>>
>>322777563
>canceling Legends 3 a mistake

the only mistake capcom made there was announcing it and Megaman Universe in the first place when they weren't anywhere close to a presentable state.
>>
I wonder how many in this thread ever thought the wiiu was shit because it's underpowered compared to the psbone4
>>
>>322778824
It has the best exclusives but it has no excuse to be as weak as it is. Neither do the others though.
>>
>>322778752
I don't really remember people being hype for MMU. All I saw was people going "Oh, another megaman game. Only this one has American megaman, Ryu, and Arthur"

Inafune just up and walking from legends 3 still bothers me though because of why he did it
>>
>>322768863
I still think Shenmue 2 looks good, so I'm perfectly fine with that. the most important thing is an appealing aesthetic style anyway and not necessarily number of polygons.
>>
>>322779215
I thought it was pretty neat, letting you make your own megaman stages would've been cool. I was bummed out when it got canned but I said to myself "Well at least we still got Legends 3"
>>
File: 1445604832902.jpg (218 KB, 960x720) Image search: [iqdb] [SauceNao] [Google]
1445604832902.jpg
218 KB, 960x720
>>322773874
Oh stop that anon you dick. With upscaled resolutions most ps2 late gen ps2 games look good. If we were getting good graphics and good gameplay then that would be great but we aren't. We are getting good graphics and terrible gameplay. The only thing worse than most of what we get now would be shit graphics and gameplay.
>>
>>322778824
I think the wiiu is shit because it's had limited to no support from 1st or 3rd party devs and everything they try to port plays like dog shit. Which, yeah, partially comes down to it being underpowered. Consoles should get more powerful, but the additional computational power should not just be used to pretty things up.
>>
File: 1451774639041.jpg (245 KB, 726x1012) Image search: [iqdb] [SauceNao] [Google]
1451774639041.jpg
245 KB, 726x1012
>>322772652

finding good pics of rouge is difficalt
>>
>>322772652
>>
File: 1446776660938.png (323 KB, 485x356) Image search: [iqdb] [SauceNao] [Google]
1446776660938.png
323 KB, 485x356
>>322769621
mite b cool
>>
>>322779867
>comes down to it being underpowered

no it isnt, it comes down to those ports being shit ports. There was no reason for the majority of those ports being as bad as they were for any reason other than laziness and lack of effort.
>>
>>322772652
>>
It'd be a golden age again
>>
>>322769621
Banned memories may help with that bruh
>>
>>322781191
I think it actually comes down to Ea, ubisoft,bethesda and these prefering a platform without a strong first party player. The WiiU would need a bit more non nintendo titles but I still don't get how it is possible that it is selling less than the xbone. That said, it is closer to what pople is desiring in this thread than the other two are
>>
>>322776843
It's funny, capcom are not nearly as good as they were but still this year i've been playing almost nothing but capcom titles, just because of mh4 ,ace attorney and ghost trick alone
>>
>>322776901
Yes but when it dies it will be over forever
>>
>>322768863
I would be completely okay with that. graphixfags are a cancer.
>>
>>322782823
>The WiiU would need a bit more non nintendo titles but I still don't get how it is possible that it is selling less than the xbone.

Marketing. People joke about it, but there really were a lot of people that assumed that the wii U was just a tablet attachment for the Wii. The name really does matter.

Being weaker than the PS4 and Xbone doesn't really help either and companies don't want to have to think about "how can we make sure the tablet screen gets some use?" Even if it is as simple as slapping a map and/or an inventory screen there, they don't want to have to think about it period.
>>
>>322769621
I think the only way this will be possible is if the trend moves away from creating photorealistic games in favour of more realistic ones.
>>
>>322783987
*more stylized ones

How did i fuck that one up.
>>
File: 1414452340239.png (2 MB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
1414452340239.png
2 MB, 1920x1080
If the stars align and our livestock grow wings, allowing me to make a 3D game that's actually good, I would without question use late PS1 graphics. I don't know if it's just nostalgia, but the crisp polygons and pixel-like texture meshes have a charm that other games don't replicate.
>>
>>322768863

Sure would. Pretty graphics are pretty and all, but it doesn't mean much when they're the best part of the game. If graphical fidelity being reduced to what it was 16 years ago would help make games as fun as they were 16 years ago, then I'm all for it.

>Tfw even if it happened, we'd only be happy for a moment, but our hopes and nostalgia would be shattered with modern vidya practices.

I mean, imagine playing Deus Ex, but the sewer level in Hell's Kitchen is DLC.
>>
>>322780519
she didn't get as much love as the other capcom girls.
>>
>>322784226

>I don't know if it's just nostalgia, but the crisp polygons and pixel-like texture meshes have a charm that other games don't replicate.

Yeah, I know what you mean. Though it could be nostalgia for me too, so I don't know. Though I think 8-bit (real 8-bit, not the indie shit) have a certain charm too, and I didn't start playing games until 1994 with the Super Nintendo. I didn't play many NES games until the late 90s/early 2000s, so I don't think there's a lot of nostalgia there for me.
>>
File: 1435785959133.png (465 KB, 852x1232) Image search: [iqdb] [SauceNao] [Google]
1435785959133.png
465 KB, 852x1232
>>322785503
I don't think a lot of people understand that you don't have to be 6 years old to think SNES games - or PS1 graphics for that matter - look very good for their time.
>>
File: rouge-hq.jpg (171 KB, 1000x1286) Image search: [iqdb] [SauceNao] [Google]
rouge-hq.jpg
171 KB, 1000x1286
>>322772652
>>
>>322768863
Well I don't mind XCX, so sure.
>>
>Power Stone games were never re-released on XBLA/PSN/Steam
>Power Stone even got an anime

Damn, that hurts
>>
File: would fertilize.gif (1 MB, 540x466) Image search: [iqdb] [SauceNao] [Google]
would fertilize.gif
1 MB, 540x466
lp thread?
>>
>>322787054

At least we got the PSP port
>>
>>322787054
Capcom stated that HD Remakes were in their plans, so it's possible that it could show up. As long as it has online.
>>
>>322787212

>Mutliplayer party fighting game that is at it's best when 4 people are playing together in one room
>Put it onto a handheld that only one person can use at a time in the early days of internet capable handhelds

I'm confident that Capcom actively tries to sabotage their franchises so they can say they didn't sell well and never have to make another one again.
>>
>>322786010
Is this from Tombi/Tomba?
>>
>>322772652
>>
>>322768863
Yeah, I played more ps2 and back era games last year than I did new releases. Ps2 era graphics are fine for the most part. It's only when you start delving into ps1 era 3d graphics that things start to look real bad by comparison to today.

I would love for more games with less production value, and more gameplay, and fun overall.
>>
>>322787431
to be somewhat fair, even back then Japan used the multiplayer psp features much more than America did. Like they had meet ups for that kind of thing. Plus the PSP didn't require a lot to develop for. That's what japanese devs loved it so much, it was that sweet spot between PS1 and PS2

Not saying that they didn't goof by only putting it on the PSP, but I can see why they thought it was a good idea.
>>
>>322787054
>>Power Stone even got an anime

It was a silly fun show too. I liked it
>>
>>322777705
What the fuck? in this day and age, your age doesn't mean anything. How do you know he doesn't take care of himself and you just sit around all fucking day after coming home from middle school?

He's also right in that gameplay of games has not gotten dramatically better than from when I was playing games on the ps2. Not a lot of evolution has happened, other than on the graphics front.
>>
>>322768863
ABSOLUTELY.
>>
>>322778824
The Wii U is shit because it gets no third party support. The reason that is is because the console is weak and that controller is incredibly stupid. No one wants to port games to the weakest console, that has a different input scheme, and a fanbase that doesn't even buy third party games.

The Wii U has the best exclusives thus far, no doubt about it. But, that is all it has. I mean between this year and last year, it's getting what? Maybe 10 games that are worth talking about?
>>
This thread is going about as expected, most people would be fine sacrificing graphics for gameplay. Wonder what it'd be like if asked on Reddit or Gamefaqs? I don't think I want to find out.
>>
>>322788794
I only ever go to gamefaqs for guides, and when I'm googling questions the forums pop up a lot, but are they a bunch of graphics fags?

I would imagine that website, with guides and boards for a lot of older games, would be less shit.

Reddit, I don't know though..
>>
>>322788794
Haven't been to Gamefaqs since 06 but considering r/pcmasterrace exists, it's better we don't find out.
>>
>>322789092

>I only ever go to gamefaqs for guides, and when I'm googling questions the forums pop up a lot, but are they a bunch of graphics fags?

Well, you'll find good people and communities there as you will anywhere, but Gamefaqs is also home to countless kids and normalfags.
>>
Man, I miss when Nintendo made ambitious games.
>>
>>322789232
>pcmasterrace
is there a worse group of people?
>>
>>322791316

Probably. Whenever you think you've seen the worst of humanity, someone manages to outdo it. I can't believe the Master Race thing even took off like it did. At first I thought using the term was all in good fun, but too many people took it seriously.
>>
>>322791316
Probably those who say master race unironically. It's all ironic, r-right?
My nigga here >>322791761 isn't wrong though.
>>
>>322786808
Christ I fapped so fucking much to this
>>
>>322768863
They'd just blow all the money on advertising like every developer and publisher does nowadays
>>
>>322788239
>you just sit around all fucking day after coming home from middle school?
source
>He's also right in that gameplay of games has not gotten dramatically better than from when I was playing games on the ps2. Not a lot of evolution has happened, other than on the graphics front.
So why replace good graphics and gameplay with shittier graphics and slightly less worse gameplay?
>>
>>322792090
I meant slightly worse gameplay
>>
>>322792090

People are advocating worse graphics and great gameplay.

>>322792240

>slightly worse gameplay

Haha, alright kid. Whatever you say. No way we'll ever convince you that pretty games aren't better.
>>
Would I get another Power Stone?
>>
>>322792380
Surely you proved me wrong anon. You convinced me all older games are 100x better than newer games when it comes to gameplay. Prominent examples anon. Well done.
>>
>>322792415

People keep mentioning this game. I almost feel I should check it out.
>>
>>322792415

from what I'm taking from some of the posts in this thread, the general idea is that if graphics drop then game dev costs will drop. That will allow companies to take more risks while reducing the chance of a flop ending the company.

So it would possibly increase the chance of PS3 happening.
>>
File: sticker.jpg (146 KB, 800x764) Image search: [iqdb] [SauceNao] [Google]
sticker.jpg
146 KB, 800x764
>>322792415
A Special Edition with a sticker.
>>
>>322792796

Fine then. Let's see if you won't actually just nitpick and say "Next!".

System Shock 2. Compare that to Bioshock. More Psi-Powers than Plasmids, an actual inventory, OS upgrades, the RPG mechanics, etc all make it a more interesting game than its streamlines successor. Going further back, System Shock 1 has stuff even SS2 lacked, like controlling the power of energy weapons (so you never have to manage your energy efficiently), and less interesting hardware mods (like the eyes in the back of your head/360 degree vision thing).
>>
>>322793093
>the general idea is that if graphics drop then game dev costs will drop.
That's silly. I'm certain you wouldn't notice one. Unless it became a big deal, at which you might see a 5 dollar drop or so.

Marketing makes up a huge amount of dem budgets.
>>
>>322792090
>you just sit around all fucking day after coming home from middle school?
You don't know anything about the anon you were talking about and neither do I. I'm showing you how dumb it was for you to say that you'll outlive him just because you're a millenial.

Look, all I'm saying is that graphics do not make a game and that I would happily lose graphical fidelity for fun, and or ambitious experiences.

I would gladly take a game that look like high resolution ps2 games than a highly realistic game, graphically, with very little gameplay improvements from games of it's kind that came before.
>>
>>322768863
>graphics matter
Careful with that meme, OP, it's an antique.
>>
File: dayum.jpg (41 KB, 393x393) Image search: [iqdb] [SauceNao] [Google]
dayum.jpg
41 KB, 393x393
>>322793623
I miss that fucking cat.
>>
>>322793364
Let's look at a recent case.
>>
>>322793364
You're right anon. Your one example trumps all. All older games are certainly better than newer. I submit to defeat; I'm embarrassed.
>>
>>322768863
>If Graphics went back to the Dreamcast-PS2 days
They still are on handheld consoles, and they regularly get good releases, so there's your example.
>>
>>322793847

It was a test you fucking neanderthal. I've written long posts before only to have every single example nitpicked into oblivion. If you'd like to actually continue this discourse like a grown up, we can. Otherwise, go back to Fallout 4 or whatever it is you kids play these days.
>>
>>322793364
Yoshi's Island is far superior to any of the games that have come after. Yoshi feels better, the mechanics allow far greater range of movement, the music is better, and from an art design standpoint, its arguable if the games after are better.

Silent Hill 1-3 are far better than anything that came after, and a superior horror game than most games that come out now adays, regardless of the graphics.

The original Deus Ex is miles better than the games that came after it.

Balder's Gate 2 and Planescape: Torment are regarded as the absolute best Crpgs, and some of the best rpgs ever made. Regardless of their graphics, many people still view this as true.

SF 3 is better than Sf 4.
Soul Calibur 2 is regarded by many as the best in the series.
Tekken 3 is still magnificent and more fun than many other games that came afterwards, as well as TTT2 being godlike.
Marvel Vs Capcom 2 trumps Marvel Vs Capcom 3.

The Ps1 Final Fantasies are all better than the ones that came out on the ps2. The ps2 FF games are all better than the ones that came out on the consoles after.
>>
File: 1449694650732.jpg (68 KB, 386x379) Image search: [iqdb] [SauceNao] [Google]
1449694650732.jpg
68 KB, 386x379
>>322768863
Really depends on just what you mean by graphics

If only the models and textures, sure I guess

But if that also means the playable areas will be (significantly) smaller again, that would suck imo.

Also animations. There's so many old-ish games that I can hardly play because the animations are stiff and make the game feel unresponsive
>>
>>322794707

>The Ps1 Final Fantasies are all better than the ones that came out on the ps2. The ps2 FF games are all better than the ones that came out on the consoles after.

That's just really sad. Well, at least we still have Dragon Quest.
>>
games hardly look different than ps2 games nowdays
i wouldn't care
just some dev who says "fuck everything lets make a tech demo game (unreal/crysis) every few years and thats fine
>>
>>322789808
They still do, you just choose to ignore them.
>>
>>322794560
>kid
Excuse me you fuck I'm 18 so I'm certainly not a 'kid'. If anything, YOU'RE the kid for personally insulting me like that so fuck you.

You cherry picked your example to suit your beliefs and self validation. Games these days are objectively better than games pre 2000. You're stuck in the past like grandpa trying to convince you that 1950s cars were better than today's, which is OBJECTIVELY false.

Go get a job.
>>
>>322768863
>things go back to the way it was
>Ivalice team continues to boggle people with just how good they do low poly/high res texture with vagrant story and FF12

I need it
>>
>>322795132
Where is this pasta from, tumblr?
>>
>>322794707
The castlevania games before they went 3d, and the ones put out nowadays, are not even on the same level of gameplay.

Mount and Blade does sword play better than anything else that has come out, yet.

Killer 7 is better than the suda games that came out after the ps2 era.

Everything after the dreamcast in tersm of Sonic games is lesser to the new games, although they look worse.

Ocarina of Time and Majoras Mask are better than Twilight Princess, and ALttP is argued by many to be the best one.

Chrono Trigger is better than Chrono Cross.

The best tales of games all came before the ps3 era.

Resi 4 is better than any other action horror game that has come out since. The older Resi games are still better than some of the walking simulator horror games that appear.

I mean there are literally hundreds of examples. Very few game franchises and game genres have improved over the years in anything but graphics.
>>
>>322795610
I don't visit tumblr but you certainly do if my post reminds you of something posted there.
>>
>>322795705

>The best tales of games all came before the ps3 era.

Definitely, though Tales of Vesperia PS3 is one of my favorites, for sure.
>>
I just want companies to be able to make video games without having to pay 100 million because of ballooning costs to make a game.
I'd be 100% fine if graphics went back to the DC/Ps2 era with a better resolution and 60FPS
>>
>>322795132
>I'm 18
>I'm not a kid
Nigga, fuck all the way off. You're the only one acting immature about this.

>Games these days are objectively better than games pre 2000

I've posted two lists
>>322794707
>>322795705
feel free to make your own and prove your point then.
>>
File: 1421065485163.jpg (70 KB, 768x659) Image search: [iqdb] [SauceNao] [Google]
1421065485163.jpg
70 KB, 768x659
>>322795879
Ironic shitposting is still shitposting, kid
>>
>>322787434
It's new lowpoly art.
>>
>>322770440
ps2 was always trash. only reason its library was so big was because Sony threatened to blackball Devs that supported other platforms like Dreamcast.

that and the fact that retards (average gamers) believed all the lies Sony spoon fed them about how great the PS2 hardware was.

A whole bunch of dummies actually thought they would get a FF7 remake on the PS2 because of a tech demo. most gullible fanbase ever
>>
Yes. In fact, that was the perfect gen in terms of development costs. We need to go back to that mindset so we can possibly get more games out without taking too much of a risk. Know why we don't have certain games from certain series? Too risky with these inflated budgets. We could have another F-Zero, Jet Set Radio, or a few games from Treasure.
>>
>>322791761
Being a PCfag, I thought it was a joke at first but unfortunatley its not. I hate how the PC community has become overly pretentious when all most people play is garbage like CS:GO, DOTA, Leauge and tf2. They dont even bother to explore past that, then have the nerve to trash talk consolefags.
>>
>>322795132
What a retarded ass kid. How's that ADD working out for you? I bet you are top of your class at the local retard emporium
>>
>>322797298

>A whole bunch of dummies actually thought they would get a FF7 remake on the PS2 because of a tech demo. most gullible fanbase ever

That was the PS3.
>>
>>322796205

>Yoshi's Island is far superior to any of the games that have come after. Yoshi feels better, the mechanics allow far greater range of movement, the music is better, and from an art design standpoint, its arguable if the games after are better.

Never played that shit so I can't comment.

>Silent Hill 1-3 are far better than anything that came after

I agree there hasn't been a better silent hill but Amnesia is pretty decent. It rivals all silent hills in terms of atmosphere in gameplay

>The original Deus Ex is miles better than the games that came after it.

I disagree. Human Revolution is superior in gameplay

>Balder's Gate 2 and Planescape: Torment are regarded as the absolute best Crpgs, and some of the best rpgs ever made. Regardless of their graphics, many people still view this as true.

I agree

>SF 3 is better than Sf 4.

Wrong

>Soul Calibur 2 is regarded by many as the best in the series.

That title belongs to 5

>Tekken 3 is still magnificent and more fun than many other games that came afterwards, as well as TTT2 being godlike.
>Marvel Vs Capcom 2 trumps Marvel Vs Capcom 3.

Is this bait?

>The Ps1 Final Fantasies are all better than the ones that came out on the ps2. The ps2 FF games are all better than the ones that came out on the consoles after.
X is certainly better than VIII and VI

>The castlevania games before they went 3d, and the ones put out nowadays, are not even on the same level of gameplay.

Those games were shit to begin with. They weren't fun to me.

>Mount and Blade does sword play better than anything else that has come out, yet.

I hope you realize you're proving my point be cause a lot of games on these lists are older than 2000?
>>
File: kh2.5.jpg (121 KB, 1280x720) Image search: [iqdb] [SauceNao] [Google]
kh2.5.jpg
121 KB, 1280x720
Yes, of course. Games are getting too expensive to make and take too much time to make. Doesn't it seem very telling that the 3DS and Vita has such a huge ass library and yet after all this time the Wii U, Xbone, and PS4 don't? PS2 games in HD are gr8.
>>
>>322796205
>>322798135
>Killer 7 is better than the suda games that came out after the ps2 era.
>Everything after the dreamcast in tersm of Sonic games is lesser to the new games, although they look worse.

Sonic is fucking bland as hell.

>Ocarina of Time and Majoras Mask are better than Twilight Princess, and ALttP is argued by many to be the best one.

So is LoZ. the fucking gameplay is nothing special at all

>Chrono Trigger is better than Chrono Cross.

I agree

>The best tales of games all came before the ps3 era.

Bitch Xillia 2 is fucking amazing and trumps a lot of tales games.

>Resi 4 is better than any other action horror game that has come out since. The older Resi games are still better than some of the walking simulator horror games that appear.
>2005

You're so dumb anon. You helped proved my point
>>
>>322797720
Yea its funny how pcfags drop thousands of dollars on a rig just play shit like DOTA, League, and TF2 all day

>B-but I can max out the settings whenever I want
>They usually don't
>fat asses
>>
>>322797982
It started w/ PS2 and yeah, carried over to the PS3.

The PS2 really stunted console gaming by directly killing the Dreamcast w/ Sony's underhanded tactics.

Remember, Bleemcast had Playstation games running at higher resolution/better graphics than the PS2's shitty upscaling ever could
>>
>>322798135

>I disagree. Human Revolution is superior in gameplay

Eh, I like it, but it certainly not quite as flexible as the originals. No melee weapons for one, not way to avoid bosses in the original version, and the areas even feel smaller, though I'm not sure if they were.

>X is certainly better than VIII and VI

u wot? X? The "cinematic experience" FF X, better than VI? Well, I guess if you like cutscenes.
>>
>>322796205
Compare the actual gameplay of Skyward Sword to OoT or MM. Stamina, precision aiming and far smoother movement and navigation.

Compare Pokemon X/Y (or even B/W if you want to stay with sprite based games) to R/B/Y and look at the fucking mountains of improvements (natures, abilities, physical/special split etc...).

Compare Mario Galaxy to Mario 64 (free flight, smoother controls, gravity gimmicks)

Compare Kid Icarus: Uprising to Kid Icarus.

Online functionality, larger [and more populated] game worlds, faster save/load times, [manual] camera control, tighter controls, longer campaigns and achievements/trophies are all conventions that were impossible for older games for one reason or another and, with improvements in technology are now common across games. The biggest problem with the modern game industry is the appeal to the lowest common denominator in order to sell the most copies of a game. Level design and difficulty is relegated to the backseat in favor of mass appeal and cinematic presentation; that has nothing to do with technology and everything to do with the modern consumer of video games.

Yes, many games today are not as good as classic games of yesteryear, but that has very little to do with anything other than what 'gamers' want. If you look at well made, polished games (Dark Souls, Splatoon, Smash Brothers, Arkham Asylum, Kid Icarus etc...) they trump pretty much everything you could compare them too from the past. Your suggestion that "Very few game franchises and game genres have improved over the years ina nything but graphics" is patently absurd and distinctly juvenille.

Also, No More Heroes 2 was better than Killer 7; Soul Calibur 2 is literally a broken piece of shit that is laughed at competitively; and the combat in Silent Hill 1-3 is absolute shit and has been vastly improved in later installments.
>>
>>322799378
I actually meant VII sorry. VI is pretty decent
>>
File: ExpansionPacks.jpg (52 KB, 1002x471) Image search: [iqdb] [SauceNao] [Google]
ExpansionPacks.jpg
52 KB, 1002x471
>>322768863
More games coming out doesn't necessarily mean more good games.

A lot more licensed crap was being churned out back then, because it was so much cheaper to shit out games.

Every movie had a game, every tv show had a game, etc.

That void has been filled by indie shit anyway so it wouldn't really make much difference

The real problem with the industry right now is the internet itself. Devs don't care about putting out a polished product anymore because they can just patch it later. They've become completely brazen about it, to the point where get games like MCC, Arkham Knight PC, etc which are dead on arrival and literally broken.

You pay the money, you get a broken game, they keep your money and fix it when they feel like it.

Worse yet, this also encourages the endless stream of DLCshit and season passes, which allows them to put out half of a game, sell you a season pass and give you whatever tacked on pile of shit later on.

Just look at Battlefront. LITERALLY $120 for less content than Battlefront II had.
>>
>>322798276
This whole thread is about games going back to how they looked like in the ps2 era, trading graphics for better gameplay. All of the games that I posted are from that era or before.

Both of the lists show that that is true. How are you not understanding this?
>>
>>322798276

>Bitch Xillia 2 is fucking amazing and trumps a lot of tales games.

What? How? Ludger is fun I'll admit, but the shitty overuse of literal copy/pasted environments and horrible gald wall system (even if it was easy to make enough gald to move on) brought the game down a lot.
>>
>>322799454

>Stamina

What about it? It's a good idea, but horribly implemented. All it did was piss people off. The aiming is certainly nicer than past games though.
>>
>>322799454

>that is laughed at competitively

Oh yeah, because if the tourneyfags say it's bad, it must be bad. I mean okay, some people play games to have fun rather than to compete, but what do they know?
>>
>>322800285
>fighting game
if you arent going to judge a fighter based on its competitive merit then the only thing left you have left to judge it on is roster size. Which is stupid.
>>
>>322801873

Or just having fun with friends or people online. Not everyone's an "Alpha male, brah, gotta smoke the competition" faggot.
>>
File: asdf.jpg (338 KB, 1366x768) Image search: [iqdb] [SauceNao] [Google]
asdf.jpg
338 KB, 1366x768
>>322768863
>>322772652
>>322780519
>>322781148

high end graphics are very low on my priority list, consistent and original design are way more important.

>tfw i just had to have her

power stone appreciation thread?
>>
>>322802474
That has jack shit to do with anything. you don't have to play a game competitively to know a game plays better. though if you are literally button mashing then I suppose that doesn't matter.
>>
Without a second thought. I am by no means a graphicsfag and quite frankly haven't given a damn about advancements in visuals since the 6th gen.
>>
>tfw MGS3/FFXII-tier art direction and graphics with high resolution textures will never be a fad
>>
>>322802808

I never said you did. You (or someone anyway) just said that it'd be laughed out by competitive players, as if that mattered.
>>
>>322799454
>Skyward Sword < Ocarina of Time
>Pokemon XY > Pokemon RBY
>Mario Galaxy < Mario 64

Just because it brings something new to the table, doesn't automatically make it good. Stamina and how Skyward Sword plays is touted as one of the worst parts about the game.
>>
>>322804967
Momentum alone and the freedom of movement in 64 alone puts it above the rest of the 3D mario games for me. the fluddless Sunshine levels and 3DW albeit as great as I think 3DW is I do believe it took a hit in stage design as a concession for 4 player co-op do have objectively better platforming levels however. I just wish they made another mario with 64's physics.
>>
>>322769621
The biggest issue with low poly is that textures stretch a lot when you animate them.
>>
>>322803592
everything becomes a fad eventually
>>
>>322798135
>That title belongs to 5

No it doesn't. 5 is an unfinished pile of crap. Go deep throat an arcade stick
>>
>>322768863
Would be dope.
You used to be able to make a game for the PS2 with 500k dollars.
Now people are wasting 200mil for watered down shit that needs to sell to anybody.
>>
>>322799454
>Dark Souls
>well made and polished
>polished especially
>>
>>322811674
>Now people are wasting 200mil for watered down shit that needs to sell to anybody.

because more of that goes into marketing hype than the actual game.
>>
>>322813064
No. Big parts of it but not all of it.
You had 600 people working on something like Resident Evil6.

Like 50 worked on RE1. That shit adds up quickly.
>>
>>322813551
>You had 600 people working on something like Resident Evil6.


There's a part of me that can't believe that 600 were actually needed to make RE6. Like I imagine you can make that game with way less.
>>
>>322813551
and even then, didn't RE6 not sell enough for Capcom, despite selling millions, because of how much they pumped into it?
>>
>>322814212
They definitely wasted money by bloating things up that much.

When you got so many people working on shit communication cant be proper.

>>322815435
They expected CoD numbers. Fucking retarded. Capcom shouldve never moved away from making AA games. That always worked for them.
>>
>>322813551

>Like 50 worked on RE1.

Shit, that many? I thought only RPGs had that many people working on them back then.
>>
>>322816119
Capcom games had pretty big staffs and budgets for their era.
>>
>>322816119
RE had to hire an acting cast for the cinematics and shit.
Also voice actors and stuff.
Most people ended up working for the grafics.

Game was pretty high budget.
Just nothing compared to now.
>>
>>322799669
>The real problem with the industry right now is the internet itself. Devs don't care about putting out a polished product anymore because they can just patch it later. They've become completely brazen about it, to the point where get games like MCC, Arkham Knight PC, etc which are dead on arrival and literally broken.

This if they couldn't hide behind the excuse of patching games they'd have no choice but to put the extra effort to make them run good on release, or games that are good but didn't have time to be fixed would have gotten better reception because of a bugs or glitches.
>>
>>322816119
RE was actually pretty high budget at the time. So was rival schools.

But nowadays they really aren't.
Thread replies: 171
Thread images: 28
Thread DB ID: 366309



[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vip /vp / vr / w / wg / wsg / wsr / x / y] [Search | Home]

[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vip /vp / vr / w / wg / wsg / wsr / x / y] [Search | Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the shown content originated from that site. This means that 4Archive shows their content, archived. If you need information for a Poster - contact them.
If a post contains personal/copyrighted/illegal content, then use the post's [Report] link! If a post is not removed within 24h contact me at [email protected] with the post's information.