>HTC VIVE BREAKTHROUGH WAS A FRONT FACING CAMERA THE WHOLE TIME
Assuming oculus price isn't rediculous ($599 dollaru tier) then Oculus has officially won VR.
WHERE WERE YOU?
>VIVE KEKS ON DAMAGE CONTROL
actually, it's purely to help prevent you from walking into walls while doing the "room scale VR" tech demos
>The second HTC VR developer kit is officially called Vive Pre
This isn't the consumer version. I'm confused now.
WHERE'S THE MOTHERFUCKING GAME VOLVO
IT DOESN'T HAVE TO BE HL3 JUST FUCKING SOMETHING
YOU HAVEN'T RELEASED A GAME IN THREE YEARS
WHY SHOULD I PAY 500 DOLLARYDOOS FOR A MONITOR I STRAP TO MY EYES IF YOU'RE NOT GOING TO HAVE A FUCKING GAME ON IT
THAT'S LIKE NINTENDO SELLING A CONSOLE WITH NO NINTENDO GAMES
MAKE A GAME VALVE
of course it isn't. Why would they announce consumer version now when
they know they can't compete with oculus, and everyone will pre order rift tomorrow
>confirmed for in "same ballpark" as £350 dk2
>probably gonna be $450-$500
>bundled 2 (TWO) motion controllers
>bundled 2 (TWO) tracking stations
>probably gonna be $550-650
but AR has no games
they made the portal VR tech demo :^)
"a very, very big technological breakthrough" with their virtual reality system, so big that they decided to just skip the original version and ship this new one, albeit missing the Q1 date.
>18th December 2015
That's talking about scrapping the DK2, I guess. The DK2 which they're apparently showing off the breakthrough on. The breakthrough that got the DK2 scrapped.
>oculus took 2 years between dk2 and release
>vive will take 2 years + 4 years valve time
mfw vive won't be out until 2022
>market that literally doesn't exist yet has no games
Also Palmer is blatantly going to drop a higher price than people want from all the damage control he's been doing for the last week.
but PC friend, don't you see? the oculus (true saviour of VR) is also a PC powered device. It's the console fags who will suffer!
>post yfw they think PS4 can play anything with more than about 10 polygons at resolutions and framerates required for VR
That wasn't an answer to what I posted senpai
>implying anyone will buy the rift when it will cost $69420
>facebook spec Mac required
but dedede, the external processing box will make all games run at 1080p/120hz :^)
I'm probably waiting until
>they have legit vidya for it not "oh look at this simplistic VR concept blows your mind for 30 minutes then nothing"
>once someone has shit all over Oculus' resolution
I don't really care as long as it doesn't have a high enough resolution screen for net browsing/reading and shit
>why browse web pages on a high resolution computer screen
>when you could look at them on a flat screen, but in a VR room
>this way the webpage will be far lower resolution, and you'll have to wear a headset :^)
>Tfw my pc has no external processing box
>not having 1 screen per eye
but done you see? there are already some games being made exclusively for VR (valkyrie, lucky's tale, rockband vr), but VR support can be strapped to plenty of games without a huge amount of effort from devs. See Eurotruck, elite dangerous, and even star citizen is getting it
>even star citizen
are you trying to bait
I beg SONY to make PSVR work on PC.
The Facebook machine and Vive are becoming worse everyday.
I know, pretty based of them
>O-OCULUS IS JEWISH
mfw they give away thousands of headsets to backers, despite having no obligation to what so ever.
It was just an example, I never said that star citizen will ever release, purely that they plan to add it (possibly to trick more idiots into falling for it)
planned for april, probably get delayed again cos valve. Just get a rift if you care about VR
>facebook (tm) rift becoming worse every day
at least wait for price before shitposting, they've done literally nothing jewish so far.
This attitude is sickening - why would I throw all caution into the wind "just because ITS VEE ARRR"?
I had a DK2, I wanted to see for myself, and 95% of games with/for it are just "woo you are doing things in VR".
E:D is shit, Valkyrie looks even worse, SC is also in the "who knows" category. - and simulators are the only things that are CERTAIN to work well in VR.
Who the fuck says Oculus can make an actual good game, and not just a generic one with WOO HOO VEE ARRr
Once it has
1 Actual, release games, proven worthy of playing by their gameplay and not by their gimmick of being "first to VR"
1 Actual numbers on what hardware they need, ETS2 looks like piss and shit and is already need unreasonable hardware in VR for the DK2
3. An actual competitor released - because why the fuck not would you wait and then one-up oculus at their own game
Promises, hype and "oh but there are already a bunch of toys, minigames, techdemos and failures" is not worth dropping whatever price they'll ask for - the early adopter ALWAYS gets burned.
PSVR is still going to be shittier flat-out from a hardware persepctive dude.
>star citizen is a scam
I said the facebook (tm) rift. I meant nothing jewish since selling out to facebook (like forced facebook account to use rift) or something like that.
>toys, minigames, tech demos, and failures
nope, that's the room scale VR and motion control shit that the vive is forcing. Oculus is focusing on seated VR because it's better for actual games.
I tried every except Vive. Both OR and PSVR were fine,didnt have a problem with either. If PSVR will be cheaper and it will then ofc i would buy it in a heartbeat. So yeah i hope too it works on PC.
>two videos with "star citizen" in the channel name.
>"star citizen isn't a scam, this star citizen person said so"
>"communism is fine, this communist propaganda says so"
>nope, that's the room scale VR and motion control shit that the vive is forcing. Oculus is focusing on seated VR because it's better for actual games.
You base this on nothing, they both made all their fucking demos about standing and walking around - Oculus first really.
And if ORs focus comes from them bundling a fucking controller with their shit, they are doing it wrong.
Anyway, my point is - SEEING IS BELIEVING, not listening to tards on /v/ or believing people trying to sell me their shit.
Its all up in the air, and unless you are a massive simulator/horror game enthusiast, you cannot be sure of ever getting the content you want.
>I-IT'S ALL PRE-RENDERED
>I-IT'LL NEVER BE FEASIBLE
>I-IT'S ALL A SCAM
Jesus christ you people are unbelievable.
>montage and short film made up of the short segments in which the game actually works
>a literal trailer
YOU CANNOT SERIOUSLY FALL FOR THIS
July 17, 2015
>You'll get warnings if you're about to walk into something. I think you might have also seen the front-facing cameras on the HMD [head-mounted display]. That is really to identify if you have a small pet that walks in front of you. It will actually alert you to that and say don't step there.
Fuck not having a front facing camera
After using the DK2 for a year you get tired of having to
>take of headphones
>take off HMD
>look at thing
or trying to look/read things through the nose-hole like a retarded person
Give me a button for passthrough camera any day
>watching the best moments and highlights that dedicated shills thought were worth uploading to youtube
>expecting the game to be like that
it's a convenience if you find that you often have to take it off while playing to look at / read stuff, but it's definitely not the "breakthrough" said it was, to justify the delay
To all the anons emotionally invested in seeing either/all VR systems fail: I'm sorry.
I'm so, so sorry.
Both systems will release, will be at least moderately successful, and will compete with one another as any competing console would.
VR is here, screencap this for posterity because it's the literal truth.
Well yeah, who knows maybe they did something better with it, like included leapmotion type hand tracking, from where it is looking I could see that happen
In any case I'd have wanted one either way, until they get rid of the screens these will always be bulky as fuck cabled annoyances on your head, being able to look around and respond to your environment is a must
Someone just post the DK2 guy surrounded by asses
Why be an early adopter for a system that has no actual games on it. Tech demos and "VR Experiences" don't count. Save your cash for a year or two and you might even buy it after it gets a price drop.
>good vr must be higher than 1080p
>good vr must be higher than 60fps
>ps4 can't even do the most basic looking shit at 1080p 60fps
>people think playstation vr won't be the biggest flop since playstation move
w-who knows, t-they might be doing other cool stuff with the camera
except they're not. Otherwise they would say they are.
it shows real world when you're close to edge of tracking area, or when you press a specific button
well meme'd. here's a small list of just some of the games that have, or are getting rift support
Skipped thread and haven't tried VR BUT
>front facing camera
>camera recognises walls while playing
>while in-game or moving with VR on camera is on surrounds
>approaching a wall too close will give slight color scheme change like losing hp in fps games nowadays
>literally better than oculus
you are a literal shill man
80% of those games are quite literally and absolutely mobile-level
Are you going to admit that smartphones are the best gaming platform since they have a gigantic library?
But isn't that a good idea?
Put a series of cameras on the front of it and put a button on the side that lets you toggle from computer to camera feed so you don't have to physically remove the screen goggles to look at something in real life.
Plus augmented reality games or using augmented reality as part of a real game, like virtual controllers.
And ultimately stand-alone goggles to go full Ghost in the Shell.
I have seen your list. Which of these games will you actually play that are available now? Few of these games are actually designed for VR and will just be a gimmick, and on that note I don't even see any significant upcoming games to support this, only "plans".
>It's gunna take us another year to sell
>But we know the Occulus is going on preorder in a week
>tell them we made a breakthrough or some
>A redesign of the headset and strap to make them more comfortable
do you faggots read any of the articles or just spew shit
so, how much hundreds of dollars did you spend on virtual ships, anon?