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Explain this shit.
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You are currently reading a thread in /v/ - Video Games

Thread replies: 45
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I recently bought Dark Souls 1, I've been playing it a lot and really enjoying it.

I got to Ash Lake with the help of some notes on the ground, and it was a cool area. But I can't stop thinking about how the geography doesn't make any fucking sense.

Is Lordran balanced on a tree, just above the cloud layer?

Demon Ruins is pretty low as well, why can't I see it from Ash Lake?

Where is the tree with Dragon-bro when looking from above, you can see The Great Hollow from Firelink, the second tree is nowhere to be seen.
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You can see Ash Lake from the Firelink Shrine.
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>>322718684

i imagine if they'd have let him, miyazaki would have made the great hollow 3 times as tall


but the gist is that the entire world basically rests in a canopy of the ancient trees, well at least i think that
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>>322718684
Yes. The world of DaS seems to take place on a Norse mythology type setting. Oolicile is there as well.
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>>322718932
Pics?

Because I don't believe you. You can see top of The Great Hollow. Everything else is blocked by walls.

There's a layer of clouds below everything, but in Ash Lake you are below them.
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>>322718684
Same as dark souls 2, the geography of dark souls 1 doesn't make realistic sense.

But yeah, by lore the world is supposed to be on the trees.
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Here you go (?)
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>>322718684
You can see ash lake from the dragon ruins
The tree that Dragon is in may not breach the surface or it may be that its further on the surface then it appears
It makes sense more or less, I think its better then most games
>>
OP
Try this.
http://kayin.moe/?p=2218

You can see the entire map.
It's incredible how it fits so well together.
Ash lake makes sens.
It's just really fucking far down.
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>>322719847
That map is flat out wrong, and I havnt even beaten the game yet.

Look at New Londo, it is ABOVE Blighttowm in the game, not below the Demon ruins.

That image doesn't even have Ash Lake, the Great Hollow just ends.
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>>322720052
>It's incredible how it fits so well together.
>Ash lake makes sens.

Not really, the fact that there are things which depth is comparable to ash lake kind of countradicts that already.

The thing at the bottom left is bed of chaos I believe? That should be way higher up for the map to actually make sense
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>>322719847
not accurate but a fantastic bit of art nontheless
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>>322719847

nah here you go

ignore the filname
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>>322720209
I believe the image you're looking at is at an angle.

You might be right, though.
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>>322720209
>>322720763
>>322720664
Well shit. I stand corrected.
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The devs did literally half the game half assed
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>you will never explore the rest of anor londo
>you will never explore the rest of darkroot forest
>you will never explore that suspiciously detailed town below firelink shrine
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>Explain this shit
Clearly you need to stop letting your little brother with downs syndrome try to draw
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>>322719702
I would say it's no where near as bad as Dark Souls 2. Of course you have to accept it's a magical land and that realistically the ceiling of all these places stacked on top of eachother should realistically collapse, but it never does the janky ass transitions that DS2 does and there's no where near as much continuity errors. Basically, it never fumbles as badly as the transition to the volcano.

>Seem to be on the surface, can see the sky and everything
>Climb up a windmill to fight a boss near the top
>Behind the boss room is an elevator where everything is suddenly made of stone bricks instead of wood
>Elevator way up even through we see the top of the windmill from the outside
>Transitions into a fuckin volcano where there's a giant mountain behind you on leaving
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>>322720052

Those are literally map models ripped from the game bruh
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>>322720127
The artist commented that he took artistic license putting new londo lowest so the abyss was at the bottom
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>>322721395
That's the dlc I thought
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>>322721513
I thought I did I pretty good job....
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>>322720952
>bed of cxaso
>christal cave
>paihted wozbl
>ana lando
>dukes azchieves
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I have an unrelated question, but it's not big enough to have its own thread.

Who is your Dark Souls waifu? I'm stuck in between Queelag's sister and Crossbreed Priscilla. Both of them are really nice, non violent and kind spirited beings. I kinda feel closer to Queelag's sister because I feel a bit responsible for part of her tragedy. But even then, Priscilla and the Chosen Undead shares a similar background, both (I'm guessing from the fact that you find peculiar doll in asylum) are outcasts, one chooses a world designed for her, the other tries to change the world.

I'm confused, and feeling a bit sad for both.
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>>322727325
darkmoon knightess

especially after killing gwyndolin.
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>>322718684
No, you're right, everything up to Ash Lake fits together pretty much perfectly (including the Great Hollow) then all of a sudden you come out down there and the geography of the place makes no sense. The only thing that works in any way is that theory that some people have where Ash Lake isn't actually in the same time as Lordran, but that's a weak as fuck argument.
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>>322721395
>you will never explore that suspiciously detailed town below firelink shrine
What?
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>>322727325
Quelaan is the best.
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>>322721647
Yes, what's your point?
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>>322727860
I thought she turned hostile after that. Wait, are you into...
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>>322728198
This, I'm guessing.
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>>322729312
Isn't that just the lower part of the undead burg?
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>>322729312
isnt blighttown below those houses?
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>>322729402
No you go up to undead burg.


>>322729520
Correct.
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Think for a second.
Why would anybody build this place?
DS is completely batshit and the land has absolutely no purpose, it's just random shit thrown together
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>>322730142
One day it made sense then suddenly shit got fucked up after years of shit going wrong.

You're smack dab in the aftermath.
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>>322730142
You dumb, m8?

Pretty much every area in the game has a lore-specific reason to exist
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>>322730279
>>322730760
soulsfags everyone
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>>322730865
ok.
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>>322730142
The second one, yes. The first one got a pretty consistent reason for everything.
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>>322730142
It was made to keep humans kenneled inside the walls just outside of Anor Londo because obviously they must have known the true nature of humans being linked to the abyss.
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>>322732824
I always liked the idea that was once intended, for you to be able to make Anor Londo go dark and then everywhere else in the game gets dark too. And also becomes altered in other ways like more, stronger enemies, etc. Adds real meaning to the game's title, woulda been fun.
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Daily reminder that ash lake is literally the sea of decay from valley of the wind. (And also brinstar)
Thread replies: 45
Thread images: 8
Thread DB ID: 365252



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