What we have to do to get more polymorph/transformation stuff in games? It could work as a great gameplay or story element, it could give an opportunity to inflict extreme sense of helplessness on the player, or it could give us a new way to mess with our enemies. Literally endless possibilities.
Anyone else find those FF VI Imp transformations surprisingly cute and likable? Too bad that they don't actually look like that in the game.
I keep this creepy disgusting fetish to myself and so should you faggot
>otherwise it's annoying as shit
Nah, I'd find it refreshing if we could have some parts in games where you would get temporarily turned into something so weak that you couldn't defend yourself. Could make for some interesting stealth and avoidance gameplay and work as a counterpoint for dull power fantasy bullshit.
The Witch and The Hundred Knight have transformation as a gag.
Also Dragon Quest V and VIII deal with inanimate and animal/monster transformation as plot points.
The Banjo-Kazooie games had tons of this too.
>Zelda has unwilling transformations as a plot point in MM and TP
I hate the fact that they never had Link in a similar Imp form that Midna was in. Could have been much more fun than the Wolf form.