Back when the 7th generation came out, a new IP like Assassin's Creed came out, and no matter how it ended up being milked, the whole crowds and "you can climb everything" gameplay element was something fresh, and that couldn't be done with the previous generation of hardware. While not console bound, Crysis was also a new IP with all that destruction, and many things that simply couldn't be done previously in video games.
Why this generation has such a distinct lack of originality when it comes to gameplay mechanics? Pic related is the epitome of a very old and tired gameplay in a new IP.
The 8th gen just feels like the 7th gen games with a fresh coat of paint, without shitty blurry textures.
Even Crysis wasn't original dipshit. Last gen was a high res version of the previous gen which took risks and created genres. But that's my opinion, and an argument can be made for every gen of games. Nothing is original.
Climbing all kinds of buildings from any angle in an open world with tons of NPCs? It absolutely was a fresh take on open world games. Today many of those feel like they're designed by committee boring shits.
Maybe you could point out to a shooter that had those vast maps with tons of destructibility, all that real time weapon modding, physics and more.
AC was original, even if the first game ended up being repetitive.
I would say even Modern Warfare 1 managed to be relatively original, since it marked the jump from World War II shooters to modern settings, even though it wasn't a new IP.
Far Cry had none of that destruction, physics, real time weapon modding and such. It definitely was in the same line of it, but Crysis went way beyond and it wasn't just a prettier Far Cry.
Today you have many open world games such as Infamous SS, they don't give a quantum leap feeling at all. That game could totally be in a PS3 if they downgraded the graphics.
Long story short: this gen the games simply aren't showing any creativity at all in gameplay matters