lolling at the wiki
>The Last of Us became one of the best-selling PlayStation 3 games, selling over 1.3 million units in its first week, and over eight million units within fourteen months.
PS3 owners were THIS desperate for gaems
>Considered to be one of the greatest video games of all time, it won year-end accolades, including over 240 Game of the Year awards from several gaming publications, making it one of the most awarded games in history.
Holy shit, wtf did I miss? Is there some weight to this or is it just desperate console faggotry?
I've somehow missed all the buzz about this game then, I never heard or seen anyone say this was a GOAT game.
Can anyone tell me WHY it was such a success?
its just a generic zombie game with tons of walking scenes, very minimal but easy combat, and a story thats jsut every other zombie story ever told.
it literally just sold because of its massive marketing and being made by a popular developer for 7th gen consoles
Yea I remember a lot of marketing, I'm watching a walkthrough now and the intro IS pretty impressive. Looks a bit dated and clunky already though being a 2013 game.
its not a terrible game but it just doesn't do anything really good besides some cutscenes
good first impression but not much else. it sucks cause i was kinda hyped for it but they just took the cash cow route.
Zombie game with bandits mixed in (which is kind of rare for most zombie games). Stealth gameplay and heavy focus on resource management. Good production values. Good melee combat, very smooth automatic cover system that adjusts your character's animation to cover instead of sticking you to it and decent climbing system that lets you climb up heights/on top of props etc.
Also a solid multiplayer that implements crafting and resource management as well and is the reason I'm sad this is not on PC because it has so much potential for custom maps.
Also fuck the PS4's paid online that I will be forced to pay for when TLoU 2 ever gets released.
You can't really be that retarded, can you OP? The game had a HUGE marketing deal, was hyped immensely, early gameplay videos had the hype shot up even more.
I bought TLOU the day it came out and enjoyed playing through it twice, but I don't get why many outlets call it such a groundbreaking game. The combat is a slower and more grounded Uncharted, and the game is sectioned up into stealth, combat, and puzzle parts that just involve moving a dumpster, ladder, or a wood pallet across water because the companion character can't swim.
TLOU is by no means a bad game, but its painfully average; the marketing and the story is what sold the game. Those numbers honestly don't seem that far fetched to me, but I don't really trust them.
It's probably one of the only heavy story games that are done right. It didn't do anything new, but everything it brought to the table was really polished with a few bumps when it comes to ai.
>PS4's paid online that I will be forced to pay for when TLoU 2 ever gets released.
lol is it mandatory?
They should add option for pay as you go chargeup of x hours in that case.
Sadly yes. It was one of the features of the PS4 they were sneaky about and idiot fanboys ate up with
>but you get FREE
shitty indy games you don't actually want to play
Because it was a good game with an interesting story, gameplay and multiplayer.
The story was very good by video game standards and the game play melds well with the story telling at the end of the game.
The main character is sympathetic but flawed, so he's more relatable than most other protagonist.
Decent game. Not really ground breaking but other titles should aim for its level of narrative.
This. I had a PS3 and when I beat this game I was baffled at how hard it was fellated for doing absolutely nothing what was promised in the E3 presentation.
Borderline false advertising.
Thanks for the info guys, gonna watch more walkthrough and there's a 6hr cinematics video on yt.
It's just the hilariousness of the person they're looking for passing right by him undetected and then the player sneaking up on him only to be caught by his near super-human speed and awareness
>people are still mad about raiden
Probably the fact that your NPC buddy runs STRAIGHT FUCKING PAST HIM and he doesn't notice.
NPCs in this game are coded to not alert guards, which is actually a blessing given how stupid they are and how prone they are to just running around spastically outside of cover.
I know, I'm deeply sorry, it's the same style so it comes up when I do a search.