There are only two kinds of RPGs WRPG (also known as shit) - A make your own adventure shitfest with terrible dialog and sex scenes because it's mature for a mature gamer JRPG - Linear game with turn based combat in which teenagers save the world from gods/demons/some evil organization Anything that doesn't fit these criteria is an action or an adventure game.
You advance the character you role-play as through leveling and items. You're not just watching a character go through their journey (the game) you actually actively change their role within the world.
>>322538731 That's a tough question friend, because under the standard definition pretty much every game CAN be rightfully called an RPG. You play a 'role' in more or less any and every game. And so many games that you would never consider an RPG have level up systems (e.g every FPS in the past 10 years), so that idea is out too.
my casual friend was talking about Witcher and I said it's not really my kind of game (shit combat, lame universe), and he said "What you don't like RPGs?" And I'm thinking "An RPG where I play a main character with a big canon backstory and established way of interacting with people? One where the levels you gain give you trivial upgrades that all end up being the same thing?"
>>322538731 >>322538946 Role Playing Game is a game in which you play a set role. Not a role as in a role in the plot, but a role as in you have a character type or niche which you make the characters you control fulfil.
For example a game in which you have a party composed of a Tank, Healer and Damage Dealer, or a game in which you can be a Magic-user, or put points into being a sword user. Perhaps the game lets you develop yourself into a sneaky beaky fucker, or a gun-toting badass.
Basically any game that lets you develop yours or other characters into fulfilling specific roles is a role playing game. NOT a game that has you fulfilling a role in the story.
Quake 3 is not a role playing game, even though you play the role of a combatant in the arena.
Persona 3 is a role playing game because you take on specific roles based on what persona you pick, and your party fulfills healer/debuff/physical attack/elemental damage dealer etc. The line appears to blur in games like Battlefield 4 where you fulfil a specific role, but you do not particularly develop your character into fulfilling said role.
>>322539236 Final Fantasy 1, the grandpa of RPG games, only has 1 of those.
>>322540561 So what defines growth as a character? Borderlands is considered an RPG, where you pick your character and build them but they are already pre-defined characters. Well on the other hand Ace Combat Zero isn't an RPG, even though you customize what plane you can ride in and it's weapons. To boast Ace Combat Zero has a lot more choices to it than Borderlands 1 has.
>>322538731 An rpg allows a high level of freedom in regards to the story, character development, and interaction with the environment. Its supposed to emulate the kind of experience one gets with pen and paper games. Of course a perfect translation is impossible as the key component, real-time human colaboration, is missing. Early rpg games copied as much as they could, number crunching and basic story and character choices were the easiest to port over, but the more complex and evolving elements remained elusive.
Action games have borrowed lite rpg elements from even the early days of video games and have become more popular as 3d environments have become increasingly more detailed.
Action games and rpgs have tried to meld in the past (my favourite example of failed potential being the mass effect series) but as the price of making games continues rise and further pressure to achieve broad appeal many of the more complex elements of rpgs (character and story crafting and environment interaction) are simplified or thrown out entirely.
Marketers like to brand things as "rpgs" as it suggests a level of complexity that really isnt true.
If u want to play a real rpg find some friends and download the rulebook for traveller.
All games, by virtue of being interactive, are "role playing games". They're all limited in what you can do, but so are every single TRPG as well.
So, focusing on "can I interact with the world and the story and the lore" is pointless, because that's every game. Even shit like Kirby, you're choosing in what manner Kirby clears the levels, you have direct control over him and his actions. And the story is merely the sum of his actions.
SO INSTEAD, "RPG" in the context of a video game, simply means "a game with stats that you can raise by leveling up". That's it. It doesn't make any sense given the name, and we should probably come up with a new name for it. But that's what RPG means in this context, and anyone who says otherwise is trying to cause a ruckus.
dont worry guys, im making a real rpg to show those clowns what theyre doing wrong >"actual AI" >randomized worlds on gamestart >autistic level of cuztomization and retardedly complicated magic systems that make you feel like an actual wizard, journeying to learn the fundamentals of completely different systems in order to craft your own spells.(basically how i made my ai) >everyone is datable. that will be all i will spam it for like 2 weeks in a row when im done with it >expect nothing >recieve everything. too bad i dont have the knowledge to build an engine and my friends wont help so its all in python :^]
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