Are G-Sync monitors worth it? I have lots of money to waste on gaming shit.
I have a better question since that's a stupid one.
Is Nvidia 3D Vision worth it? I have never seen anyone mention it even once.
It looks kinda neat in third-person games, but it's distracting in first-person shooters because of the way the crosshair is displayed. If the game supports 3D mode it will adjust its own crosshair to match the spot you're aiming at, in others the Nvidia software will place another crosshair on your screen.
Posting on a 144hz 1440p G-sync monitor right now.
Good fucking god yes its worth it, 60fps will look absolutely disgusting to you after a day. Come ascend with us anon.
Just because you're getting less frames than your refresh rate that doesn't mean you won't experience tearing with vsync off. Tearing occurs anytime the GPU is producing a frame rate that doesn't sync with the refresh rate. For 60hz, you still always experiencing tearing unless your frame rate is 60, 30, or, 15. For 144hz it's 144, 72, 36, 18, or 9. That's why it's always better to have vsync on. Gsync and Freesync are supposed to eliminate tearing on any reasonable frame rate, bit the price isn't worth it. You might as well buy an over powered GPU for that price.
Have a Gsync monitor.
1080P 27" 144hz.
Cost around 500USD
Was it worth it? I've never had screen tearing in my life anymore and hate my old 24" 1080p 144hz monitor but use it as a 2nd.
You can turn off Vsync as well and never have input lag again (Which was eliminated far before this but w.e)
Older computers (Less powerful) when Vsync was enabled and with triple buffering it would enduce a small amount of input lag. 10-15ms.
It was null and void when the first quadcores came through the lineup but most titles that use the CPU to the full extent today (i5s mostly) still experience this.
>It was null and void when the first quadcores came through the lineup but most titles that use the CPU to the full extent today (i5s mostly) still experience this.
If i'm not mistaken, adaptative vsync only turn off the vsync fonction when dipping below the refresh rate so you won't see a huge stutter with a frozen frame.
google. Otherwise you can only take it from personal experience. Having hardware that can destroy a game and cause an astronomical amount of FPS vs a lower end PC and both having Vsync on the lower one will experience a lot of input lag.
It's a waste of time, I got one fairly early on. Ditched it after a few days but kept the 120hz monitor. I think it was Dead Space 2 that ran really well with it but everything else had problems. Also it sucked that you were buying hardware/lowering settings to get to 120fps just so it could be halved.
>not trusting arstechnica, anandtech, Digital Foundry, wccftech, guru3d, etc.
>not trusting consensus rather than some idort on /v/
I just want to know why you think that's true even when it's blatantly false.
Since it's VESA, it's supposed to work with everything. But as >>322482175 said, the folks at Nvidia want to push their own shitty proprietary variant so they don't support it.
Same with TressFX (Gotta have their own shitty variant with Hairworks) and other open techs.
All I wanted was this simple 24" 1080p monitor in 144hz that I saw on fry's electronics site for 250$. It said in store pick up so when I went they were all out of all the monitors similar to that. Thus based slav that was working their gave me 10% off of 700$ on this 27" 1440p monitor in 144hz. Plus I had 300$ in store credit from a return earlier in the week. I never knew playing with this response time would be so refreshing. Overall I'm glad about the monitor I have for the price I paid. I only got that discount too because there was just one dead pixel on the top right corner, I made out like a bandit on that one.
its great, made shitty ass arkham knight playable at least because that shit is unstable as fuck , basically picks up the slack for shit devs who don't optimize
If you are playing games like tf2 at 200+ its not worth it tho, really only needed for games that fluctate in fps below 60 ,which tends to be a lot of console ports