It's either Apple or Sony for phones (since they can't into actual good android phones), and they don't buy consoles anymore because they're too big for their apartments, so smartphones are now getting the lion's share of the vidya.
>received iPod Touch years ago for christmas >use it over the years as a surrogate smartphone with Skype >reach a point where I can't install anything new on it because stuck at iOS7 >get a Galaxy S5 because I want to add more storage/replace the battery instead of the entire device >check the Play Store >practically everything I paid money for in iOS is free on Android
>>322389430 Apple has consultant hardware parity across all their devices. They have a "universal" middleware called Metal so everything works on all devices the same thus maximizing profits with no optimization time.
Because smartphones are a massive audience, many many times bigger than any video game platform, and because iOS users are an audience that has always been willing to pay for content, which means developers focus almost exclusively on it and ignore other platforms as second-rate (e.g. Android) or don't bother at all.
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