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Homeless guy RPG
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You are currently reading a thread in /v/ - Video Games

Thread replies: 23
Thread images: 2
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Okay /v/, if a good hobo RPG comes to the market, what features would you like to see?
>>
Teens would be the final boss

http://krqe.com/2014/07/20/3-suspects-arrested-in-homeless-murder-case/

http://www.myfoxboston.com/news/3-juveniles-arrested-after-allegedly-attacking-homeless-with-rocks-bbs-1/9059011
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>>322381271
scavenging for food
musical instruments
combat with wild animals
3am public park sex meetups
>>
Raccoon wife
>>
a feature where you have to evade cops

city exploration

dicksucking, drinking and corner sitting minigames
>>
Great ideas, but what would be a substitute for magic? Also, class based or skill based?
>>
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>>322381271
fort building is a must gotta keep your stuff safe and stop punk kids from setting you on fire when sleeping
>>
>Prologue sets up conditions under which you end up homeless
>Alternatively, it's a build your own backstory type of deal like in Mass Effect
>Every day you need to scavenge for food and water and you need to find some form of shelter by nightfall
>Otherwise you run the risk of waking up to a fight in the middle of the night
>You can beg for spare change or even a place to stay, but run the risk of getting arrested or assaulted
>Random encounters include animals and other homeless
>Occasionally get into fights with local teenagers who want to hurt and or kill you
>You either run away constantly and expend your energy trying to do so, or fight back and face criminal charges and the destruction of what little reputation you have
>Spend time in jail that acts almost exactly like time spent on the street except there is no need for shelter
>When you're released, you are worse off than when you were in prison
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>>322382087
dunk buffs and hallucinations
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>>322382087
Different drugs give you different abilities

Shrooms/LSD let you explore places you wouldn't otherwise be able to

PCP mode boosts your strength and pain resistance but causes you to go berserk

Booze also boosts pain resistance but will blur vision and cause you to pass out if you drink too much

It will be skill-based, and it will be gloryus
>>
>>322381271
pass the whiskey
>>
You could also add in a class system similar to Borderlands, they get 3 trees and some points and an active.
Your big hobo gets Trashcan Fire, lob a burning trashcan.
Your sneaky hobo gets Trash Plague, their punches now poison enemies with their horrific stench.

Etc. Make it a first-person RPG beat-em-up with very few ranged weapons and it's mostly about you, your fists, and your occasional active and whatnot scrounging around town to survive.
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>>322381271

it would pretty much have to be a survival sim to work as a hobo simulator
>>
Four-dollar karate lessons? Shit, I could do that.
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>>322381573
"teens"
Yeah I wonder what that means :^)
>>
>>322381271
Don't be a pussy OP, you could play Hobo RPG right now if you wanted to.
Leave your keys, wallet and phone at home, never look back.
>>
Vampire the masquerade bloodlines, playing as a nosferatu
>>
instead of potions, you drink hot soup that you obtain from homeless kitchens to boost HP

Money is obtained through a begging minigame
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4 dollar karate lessons probably aren't in-depth enough to get his family back.
>>
>>322384178
>>322383482

it says "need dollars for karate lessons" you retards
>>
Make the game start out as a average hobo life sim. Survive nights, beg, and shit. Big emphasis on story. Make it so you can find throughout your life in the city several key NPCs, some good samaritans, some huge assholes. Make it so there's lots of paranormal undertones and the game seemingless shifts from a very dull survival game with no big action to a survival horror underneat the city. You become some sort of Hobo Batman and assemble a party of other hobos or some of the other key NPCs you met on the first part of the game, all trapped now in these ancient ruins.
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>>322384330
That's clearly a numerical 4, retard.
>>
I think if a hobo RPG actually did come out, it'd probably be made by adult swim games. But who knows?
Thread replies: 23
Thread images: 2
Thread DB ID: 362740



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