>join a race
>it's a custom track
>it's specifically designed to make objects appear mid-air or at the end of a jump arc, making driving through it something you can do if you played the track before or only able to advance by dying a few times and knowing exactly where to jump from
>everyone's wrecked and resetting constantly
>comment on it
>"lol git gud"
i didn't know cancerous communities could spawn so early
Cancer is everywhere in video games, Even PvE ones.
>some high level faggot locking doors on everyone
>kiting shit into the group
>lol get good faggots
>follow him around the map just being friendly and healing
>goes towards a group of enemies then sprints back
>welds me in the room and die
>lol get good faggot
Isn't this supposed to be a co-op game? why do people do this.
A lot of people think that trial and error is the way to get good. Like they don't understand that "get good" is more about adjusting to the games physics, quirks, and reacting appropriately, so they think the only way to get good is by trial and error, the same way they brute force their way through every other game until they remember all that bullshit.
I feel ya man, some people just don't fucking understand you can't put maneuverability right after a jump, and it drives me crazy
but I've also seen a lot of amazing stuff in distance, there was a really good asian themed level requiring you to jump from elevated pentagon like shapes
also a gotham city level, that one had kinda iffy checkpoints but it was super stylish
>still before overgrowth and Energy Hook
well at least some games leave Early access eventually right?