So I'm mapping out my first underrail build. I'm going for an Assassin character. How did I do?
Feats (in order)
Taste for blood
Weaponsmith (Optional 10-20)
Paranoia (Optional 20+)
Skinner (Optional 20+)
Whomever fucking said that psychosis+psionic mania is just as good as meditation+tranquility is a fucking faggot.
Nothing in the psychosis tree compensates for the extra action point cost. Getting a free crit every 5 turns sounds nice, but when it costs 15% of your health every time you use it, does not compensate the fact that every single psi power you use costs 20% more AP thanks to the shit tier feat psychosis.
The combo sounds ok at first, but then you actually get to the point where all the strong powers cost 30+ AP, and suddenly, you're spending every turn doing a single action and nothing else, while the meditation+tranquility is throwing 2-3 powers every turn, and even getting a shot off in the same turn.
psychosis is terrible, do not get it.
Psychosis might be good when paired with a crit chance headband and drugs to push crit chance near 100%.
Psychosis tree is about high damage/effect spikes but it's worse in the long run.
He shoulsn't max it, but skipping them is a terrible idea.
>maybe add some def instead
Dodge and evade are terrible since they can't reduce the chance to be hit beyond 60%. It's only worth to take 40 dodge and 7 DEX/8AGI for Escape Artist and Uncanny Dodge which are a great defense for mobility-based builds.