How quickly to be exact ?
>maxed out roster size
>can't have 2 of every class
This is bothering me to no end. If I had to, what classes should I drop or keep less of? I definitely want multiple vestals, crusaders, plague doctors, and occultists. I also can't seem to find much use for the Jester or Highwayman.
Man screw Jesters, Abominations and Hounddudes, you need 0 of them.
Anyone has high quality darkest dungeon art? I can only find trash images with low res
Is the Leper that bad? I like the concept for the class, and they do tons of damage.
What's wrong with abominations? They seem incredibly powerful for short or medium maps where the stress won't be a problem.
Do highwaymen fare better at higher levels? So far it seems like they and grave robbers do similar things, but grave robbers crit more reliably and can stack blight like crazy.
I don't know what it is, but occultists have always been the fucking raddest class ever for me. I've played nearly 50 so far and I haven't had a single occultist get an affliction or die, and nobody's died on an occultists team.
Yeah not to mention his dank crit heals for 0 plus a bleed free of charge
I just don't like overly complicated classes like Jester or abo. There are classes that are better at doibg their job while keeping it simple.
Jesters are great man, you never need to worry about stress. Just camping with one you can take 60 stress off one person and 30 off everyone. They're also great when paired with a crusader for easy holy lances
>Do highwaymen fare better at higher levels? So far it seems like they and grave robbers do similar things, but grave robbers crit more reliably and can stack blight like crazy.
Nice bleed from open veins, high buff from tracking shot and high damage on position 1 with point blank shot. Depends what you need in your party.
I wish they still did huge damage. Abominations and Crusaders can do everything they do better. Also if they ever get shifted out of position they're completely useless for 2 turns
The Leper is fine, it does solid damage and can tank, the only real problem i find is just his ACC
I played a highwayman with only gun skills (With trinkets to support it) and i had a great time, its not the most optimal build i had no problems with it, i was criting 2 out of 3 attacks.
That's all they're good for. A front line position that you never need to worry about. They're almost impossible to kill and are capable of removing any stress they get while making themselves invincible.
They're good if all you want is an indestructible object in the front to tank damage, but if you want more versatility and damage you should just go with a crusader.
Depends on what you're looking for.