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What do you think of the Sonic Advance series for the GameBoy

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What do you think of the Sonic Advance series for the GameBoy Advance? (1, 2, and 3).Personally, I felt this games never got the recognition they deserved. They're a great visit to Sonic's roots, the music is great, and playing them is overall an awesome experience.

My Series Rating: 2<1<3
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>>322301814
For me it's 1>3>2. They're pretty dang good. Everyone shits on Sonic's home console releases and just skims over the handheld games because they suck Arin Hanson's cockles.
>>
1>2>3

The series starts out solid with Sonic Advance, the closest thing we've ever had to a true-to-life continuation of the Genesis classics. Sonic Advance 2 gets bit weird with it, emphasising the speed mechanic perhaps more than it should. I never really felt the addition of Cream added anything to the gameplay either.

Sonic Advance 3 seemed to be where they fell apart with it. You could tell they were trying, with the unique partner mechanic, the nostalgia-inducing Green Hill Zone-lite, and a whole bunch of other stuff. Unfortunately, it just had shit level layouts all around, which took away from everything good it added. I can't remember having a whole lot of fun with that game at all
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>>322301814
All of them had different flaws that keep me from considering any one of them the best. Same with if you include the Rush games. So I just consider them all to be a collective "pretty good"

Of the 5, I think 3 was my least favorite to actually play, but even then I acknowledge that it did a lot of things right that the other games didn't.
>>
>>322301814
2>3>1

one was fucking slow.
>>
>>322303204
>>322303285
>>322303357
>>322303464
Cool, I appreciate the opinions. It seems like you guys are either neutral/don't like Advance 3. I can see that. The level design was rather crazy which is why a lot of people don't like it.

While we're still on the subject, what do you guys think of the Sonic Rush games for the Nintendo DS?
>>
>>322301814

I feel like each had their own little flairs and styles to the games they were in. I can say that I loved each other them individually.

3 felt really stylish and more like an idea that could have really been shit, but wasn't and turned out amazing for it.

I don't remember much of 2 since it has been so long.

1, however will always feel like a definitive Sonic game and I would rather someone play that over S:AB2 or Heroes. (On that note I feel like Heroes was the shitty 3D version of Advance 3, A perfect example of shit and greatness.)

Sorry I can't give a rating, but least I'm participating?
>>
>>322304236
Rush Adventure was better in nearly every way, but the water travel, material grinding and lack of Naganuma tends to turn people off. Another example of what I was referring to with one of the games have a unique flaw that keeps it from being "the best." The Rush games also started the boost gameplay in its fullest, which is a "love it or hate it" thing.
>>
>>322304236
I cannot remember much about the level design for SA3, except for one of the acts in Chaos something, you were on a platform the entire stage. I think that was etched in my mind because fuck that stage.

Sonic Rush is fucking great. Sonic Rush Adventure I've only played through once quite a long time ago. It was Rush 2, so it's fucking great too, I just hated how you have to get parts or some shit. All I remember is that going to the next levels were different and I would much rather have the level select of the first Rush.
>>
>>322301814

Sonic Advance 2 is still my favorite Sonic game. Sonic should focus on speed. Sonic Advance 1 I didn't play enough of and Sonic Advance 3 felt like a step down with a zoomed in camera and more focus on platforming.
>>
Why not join us and talk sonic in >>322285859
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