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Super Mario Maker Thread
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You are currently reading a thread in /v/ - Video Games

Thread replies: 30
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Shill your levels and talk about Mario Maker.

My newest level, "Awesome Athletics":
https://supermariomakerbookmark.nintendo.net/courses/11D8-0000-0165-1077

My profile:
https://supermariomakerbookmark.nintendo.net/profile/AndrewK64
>>
https://supermariomakerbookmark.nintendo.net/courses/7310-0000-012B-2418
My most recent level, an abandoned factory with ghost house segments and a few secrets. there's a secret area near the end that I'm not sure if anyone's found yet, see if you can find it

https://supermariomakerbookmark.nintendo.net/courses/2974-0000-00DE-9845
My most starred level, an icy mountain with cave segments. Also, I went full retard near the end and forgot to put a roof over a backdrop, making it possible to get stuck.

https://supermariomakerbookmark.nintendo.net/courses/F77C-0000-00A4-B2B4
One of my tougher levels (mostly because I made it before checkpoints came out), a huge cave with lots of different paths, obstacles, and secret areas.
>>
>>322257648
Those look really good! Bookmarked.
>>
>>322256386
Why do autolevels and keep running levels get so much more attention than actual good levels?
>>
Just made 2 short ones this morning!

The Blob
https://supermariomakerbookmark.nintendo.net/courses/C995-0000-0164-E8D8

Don't Stop P'ing!
https://supermariomakerbookmark.nintendo.net/courses/D742-0000-0165-274F
>>
bump because /v/ is the only place to find good levels and i need more
>>
Things that need to be added:

Slopes

Fire, Ice and Boomerang Bros

Mystery Mushrooms in every theme
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>>322261742
I'm glad you brought this up, anon.
>YOU CAN PUT FIVE THINGS FROM THIS IMAGE INTO THE NEXT SMM UPDATE
>BUT EVERYTHING ELSE IS GONE FOREVER
>DON'T SAY SLOPES, EVERYONE WANTS SLOPES SO IT'S A VOID ANSWER
What do you choose?
>>
>>322261876
P-Balloon

Vertical stages and wraparound

Key and lock

Colored Yoshi

Rotating cannon

I know I said different things earlier, but know looking at this, I think these 5 things would lead to some pretty cool levels.
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>>322261876
I would love something like this
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>>322262815
>>322261876

or this
>>
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>>322262815
Would be nice since even NSMB had it
>>
>>322262552
actually, nvm rotating cannons, i didnt see placable water there at first.
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>>322256386
Same anon that made "The Malicious Burial Ground" here. Here's another level I made, called "The Walla Walla Bing Bang Plain!":
https://supermariomakerbookmark.nintendo.net/courses/9D7B-0000-0162-D433

In this musical terrain, everything is bizarre and surreal, so I designed a good chunk of the level in the start to teach you the rules here. This level also capitalizes on the weakest aspect on the last level, which was coin/block placement. This level is all about block placement, and how you manipulate the music notes could lead to some cool stuff.

So any thoughts? Criticisms?
>>
>>322261876
>Forest/Jungle theme
>Vertical stages
>Key and lock (NINTENDO PLEASE)
>Boom-Boom
>Charging Chuck w/ variants (splitting Chuck, whistle Chuck, hopping Chuck)
>>322262815
This would be great, Nintendo why do you hate us so?
>>322262978
This would also be neat, but I'd like place-able water more.
>>
>boot up SMM for the first time in awhile
>half my levels are gone
>even ones that had lots of plays, decent stars, and completions

Feels bad, man.
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>>322263701
I bookmarked it so I'll give my thoughts on miiverse later.
>>
>>322262815
Dry Bones would be weird with this idea. So how would he work, just be in fish mode in water then transform into normal once he leaves the water?
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>>322264204
Yeah Nintendo shouldn't delete so many levels. Its not like they have a storage crisis or anything, they have over 7 billion dollars iirc.
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>>322264204
How did that happen? Are levels deleted automatically every update?
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>>322264265
well it would work...
>>
>>322264204
>>322264452
It means your levels were shit
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>>322258704
They're the easiest possible thing to complete, simple as tha. Plus, they're pretty fun to look at, like an art piece in motion.
>>
>>322264452
If your levels don't get enough stars/clear rate they get deleted from the server after a period of time.
>>
Flying Flaming Firecats - A moderately difficult shoot em up
https://supermariomakerbookmark.nintendo.net/courses/1640-0000-0126-897F

Piranhaway to Heaven - A ladder climb
https://supermariomakerbookmark.nintendo.net/courses/96C4-0000-011B-C3F4

Deadly Maze - A short maze puzzle
https://supermariomakerbookmark.nintendo.net/courses/7D5C-0000-011B-AC34

Everybody hates waterlevels - A classic water level
https://supermariomakerbookmark.nintendo.net/courses/9270-0000-011B-A788

Ice Ice Baby! - An ice level with a boss in the end and a secret room
https://supermariomakerbookmark.nintendo.net/courses/8D7D-0000-0045-5598

Flying Armada - An easy airship level
https://supermariomakerbookmark.nintendo.net/courses/D383-0000-011B-9B6F

Classic Mario - A very easy traditional Mario level
https://supermariomakerbookmark.nintendo.net/courses/295B-0000-011B-A51B

Mario's Secret Abattoir - An edgy level
https://supermariomakerbookmark.nintendo.net/courses/8F68-0000-011C-CAA9

Don't press anything! ;^) - Self-explanatory
https://supermariomakerbookmark.nintendo.net/courses/B782-0000-011C-854C

Stygia - A hellish underground level from my brother
https://supermariomakerbookmark.nintendo.net/courses/41CF-0000-0159-E65F
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Nintendo should add more music to the game and allow you to change the music in your levels.
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>>322265243
Bookmarked Piranhaway, Deadly Maze, and Stygia
>>
>>322264556
Half the ones previously deleted had high completions or stars. A few seen justifies but a couple genuinely surprised me.
>>
>>322256386
Here you go anons, my first levels ever.
>Ten Second Triple Jump Terror!
https://supermariomakerbookmark.nintendo.net/courses/BF09-0000-015E-669F

>Feel Good Plains 2.0
https://supermariomakerbookmark.nintendo.net/courses/8302-0000-0163-7748
It's 2.0 because it's based on a level I made in Lunar Magic.
>>
https://supermariomakerbookmark.nintendo.net/courses/845F-0000-0085-66C0

Here is an earlier ghost house I worked on. I had a bigger vision for it, but the limit for doors was too restricting. I still think it turned out to be an interesting course.
Thread replies: 30
Thread images: 8
Thread DB ID: 361783



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