Dark Souls is one of the only games that I know of where it's easy and fun to greatly change how your character plays. Nothing is bound to a starting class, almost all equipment is viable in the PvE, and even when you've made your character with one thing in mind you can put on a change of clothes and how you play the character changes a lot. I still play it because of how wild and varied the characters I can make are. I still play it because I was able to beat the game with over 100% equipment burden, slowing me down to a walk and disabling my ability to roll at the benefit of throwing caution to the wind when it came to my how heavy I was being and the unique drawback of not having a lot of stamina to work with. I still play the game because the weapons feel different in more ways than just attack rate and speed. I still play it because there were thousands of people coming up with new things and I dredge through the standardized havelmom and giantdad builds to meet the people who come up with their own things.
What other games would you recommend me to get me away from fanboying the shit out of this game?
The Witcher 3 has a great class build system. The leveling up is slow, but you get to "choose" between on potions/bombs/oils, melee or magic. And you usually have to be very smart about using them in the average fight.
Tactics Ogre on PSP is also very flexible about its classes, although you could do fine with Final Fantasy Tactics too.
While TeS games are good lazy games to play when I want to be comfy, they have problems which keep me from being spergy about them.
>weapons hardly separate from each other by stats and appearance, be it a warhammer to a greatsword or a dagger to a maxe
>armor doesn't feel like it makes much of a difference unless it's lategame gear
>early game gear is rendered obsolete by lategame gear
>hard to support some characters' combat style (i.e. god help you if you wanted to do explosives only in fallout)
>recommend elder scrolls and fallout you casual fuck
I played Dragon's Dogma. I love how bombastic its abilities are, but what I'm looking for is variety, which, especially for the warrior, it painfully lacks. Even disregarding how being a class limits what you can use, there's not much variety within the classes. If you're a Warrior and you want a super powerful move, it's Arc of Deliverance or you can go be a wizard.
I always had the most fun being an assassin. Something about being able to knock the Ur dragon off the map just makes me all warm inside.
>you will never troll DS3 invaders as The Buddafly™