So I just bought the 3 pack on Steam and I'm a little confused. Do I play Returns first? I'm looking at the content option and it says they both have Dead Man's Switch and Dragonfall but I'm reading Dragonfall: Director's Cut has more options, better combat/UI, and extra endings. Do I just play DMS through Dragonfall? Do I start with Returns and move to Dragonfall?
Shadowrun thread. Suggest builds to me, it's been a while since I've played an isometric RPG
Skip returns and only play Dragonfall and Hong Kong.
Returns had a bunch of problems which were fixed in Dragonfall and HK. Those games are overall also much better in terms of writing and shit.
Can't remember exactly what builds were "optimal" in the games, but I seem to recall that in Dragonfall your protag being a decker with a focus on rifles was good.
This is where the confusion comes in I think. Do you mean the Returns "Dead Man's Switch" campaign or the original gameplay? Dragonfall is an upgrade to the story/gameplay/UI and I think you can play DMS through Dragonfall: Director's Edition. Anyone know if this is correct?
I just don't want to start Returns and find out I could have been playing Dragonfall to the same effect the entire time.
So I can essentially play the story of Returns in Dragonfall with no loss of story? Reminds me of XCom EW and EU, you can completely move on to the expansion because the base game is included
Returns is shit. The world is disconnected, and you can't actually explore the surroundings, as each area with a few exceptions can't be returned to. You select your next destination from a linear mission list and then magically teleport there. There are also no unique characters on your team, unlike Dragonfall and Hong Kong, where each members has entirely unique weapons, armor, skills and progression. The writing is also shit.
Dragonfall > Hong Kong >>>>>>>>>>>>>>>Dead Man's Switch
They're all standalone narratives.
>So I can essentially play the story of Returns in Dragonfall with no loss of story?
Skip returns entirely, it's not very good. The story is not connected either so you gain nothing from playing the worse game.
Returns is basically something they quickly put toghether with the tools and engine the Kickstarter funded. Dragonfall is where a full game was developed. Hong Kong had an even higher budget put into actual game development than both of them combined.
>Do you mean
How should I know since I've never played them, I've only heard things. I haven't bought them since they seem lacking in the game mechanics department, like no looting enemies, no different ammo calibers, no aiming at specific bodyparts etc.
Three games are standalone, and apart from some throwback references here and there, you can play them any order with no significant impact.
DMS is bit on the too simple side. Personally, being an old Shadowrun fan, I had a lot of fun with it, but it's a rather enjoyable but ultimately mediocre game.
Faitly easy too, so might be a decent introduction to get the rust off if you haven't played in the genre for a while.
Dragonfall, just skip to the DC. It's pretty good. I's say on par with HK, depending on your preferences. Can go either way.
If you don't know what to play, a good old reliable Street Sam specialized in rifles can't hurt. All in all, the games are easy enough that you can afford mostly any build on normal, so go crazy I'd say.
Coming from the tabletop myself, I think I'll never understand the "no looting" complaints.
Ammo and aimed shots I can understand - a bit more options and complexity can make games more interesting, if well handled.
That being said I wonder how many people complaining about the lack of it would hate seeing the AI use it.
Well, I started with Returns. But as other anons stated, it did lack in freedom and Dragonfall definetly delivers more interesting narrative and unique characters in your party.
I still enjoyed it, though. I suggest you try it out for yourself, but go with it as the first one then.
Play a mage in Hong Kong. Mages got some awesome new spells and the dragon lines you can stand on can make your spells bounce or add extra effects.
Skip Returns entirely, it's not really worth it.
>That being said I wonder how many people complaining about the lack of it would hate seeing the AI use it.
Enemies could cripple you just fine in Fallout and I haven't seen many complaints
I know but in the case of "looting corpses" it makes sense in Fallout because lots of people are effectively nomads and would most likely keep everything valuable on their person. Shadownrun is set in dense urban areas and people have homes. The idea everyone would be carrying valuable shit on them is dumb and the idea that you'd desperately loot them is dumb too given that you're not that desperate.
Also "aim smg at leg" is still the dumbest shit ever.
Do them in order.
>not terrible, quite decent
>once you play this you won't want to play DMS
>Hong Kong: 8/10
I guess you could do DMS->HK->DF.
Non but then the end audience for SR and Fallout ended being quite different (as a backer, certainly we hoped for a Fallout-like game, but what we got in the end is modern Bioware done right, that's the audience the game found and I dont' think it would react to that kind of gameplay pressuring that well).
Yeah, again, I thought so too but then I'd taken on the mentality that I was carrying out Monika's wishes and consequently was protecting the area she put so much importance in at any cost.
So when I was given the option to burn that dragon alive, given how dangerous she'd been in the past, I took it. Found out later that she wasn't so bad and was a large component of the ending.
The combat can fuck right off. It gets to the point where you basically have to have your entire squad taking cover from all sides because aliens just run in and immediately shoot your guys.
Maybe Enemy Unknown taught me some bad habits but I couldn't find any enjoyment in it.
Probably the setting and the missions (specially at the start) are more likeable in dragonfall.
I personally love both so I can't say. The Hong Kong hub became the comfiest thing for me.
I thought DF had better story writing and pacing.
HK has better ancillary missions, but you don't DO anything to progress the plot; you're just kicking around and Running for the lulz while you wait for your fixer to do all the work.
Also, I guessed the reveal ahead of time. It wasn't BAD, but after Dragonfall, they had a high bar set for themselves and didn't quite make it. It's still pretty great.
>better main cast
>better writing with planescape: torment tier prose
>better, more aesthetically pleasing setting
>better, more varied missions
>better main hub
HK does make the main cast have completely unique abilties and progression, though. The gameplay is also much more refined in HK.
mfw i begged during all chrismas for Shadorun and got nothing
good for those who played it
enjoy you faggots
>you are presented with a choice between saving and setting free a lying, mass-murdering batshit insane lizard or deep-frying it inside the exploding silo, which, despite being capital punishment doesn't even begin to be on par with its atrocities
>saving the winged inbred crocodile is treated like a morally good choice
>Lofwyr laughs his ass off at your dumb-ass decision, as you help conscribe humanity to another three thousand years of oppression
That, /v/, is the ultimate cluckdom. Director's cut makes it even worse, confirming that devs are either drooling hippies or are actually interested in humanity returning to the Stone Age under Pol Pot-esque regime.
Remember to bully your dwarf
You can play DMS in dragonfall and that is how you should do it.
A lot of people dislike DMS for its flaws, but since you got them all, it's just an added bonus. The campaign is short and very linear and if you get bored of that midway you can stop and play DF and HK which are much better in those regards.
A tip if you are going to play it, put some points into shotguns throughout the game, no matter what your build. You don't need to use them throughout, just make sure you have a few points in it.
Thank you. This is what I've been looking for with conflicting results. I want to play DMS but I want all the combat/UI fixes from Dragonfall. I'll play them in order now, much appreciated senpai