>First game is amazing
>Second game is shit
>Third game is amazing
>there are people in this thread that think Serious Sam 2 is the second game in the series
>or that there are only 3 games in the main series
Serious Sam 2 wasn't that bad, really. Most people just got hung up on the admittedly shit new art direction. The addition of vehicles was pretty shit, too. And some of the level designs.
3 goes from amazing to just ok the moment you realize you can outrun nearly every enemy by sprinting in circles. Part of what made First and Second Encounter so great was the urgency of having to decide which enemy type you should take out first before they gang up on you.
That's not the only issue holding 3 back. It's a good game but it has some pretty retarded decisions that screw with the flow which like you said some of them are artifacts from the original development phase, but there's also shit like those monkey things that hop around everywhere making it a pain to hit them. I'm really excited for SS4 though because I have faith they'll remove a lot of these minor setbacks.
>That Xbox version HUD
what mod is that?
Mental is Hard skill with invisible monsters. Pretty lame actually. Serious skill is where it's at. It just pours on thousands more monsters and uncripples your weapons (playing on hard nerfs some of them, Serious returns them to normal strength.)
So, Normal and Serious are the only two skill levels worth playing in first and second encounter.
>tfw playing Serious difficulty and seriously contemplating whether or not the item pickup in front of me is worth risking if it's a trap or not
Scorpions took a lot of time to start firing, they even scream to announce that they were going to shoot.
The assault rifle dudes didnt ruin the game for me but the majority of enemies being them during the first few levels did disappoint. The game got better later on.