[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

How exactly is this not the best Souls game?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 371
Thread images: 50

File: 48.jpg (152KB, 1280x720px) Image search: [Google]
48.jpg
152KB, 1280x720px
How exactly is this not the best Souls game?
>>
its a meme sequel to a memequel to a meme series is why
>>
prepare to die got added back to steam
>>
>>283748836
Hitboxes were off, enemy design was not as good, world was not put together that well.

Mechanically, it's the best, overall, it's the worst
>>
Crap story,
accidentally released beta version with improper enemy placements.
accidentally released game before Dx11 support so they had to re -release
Bosses were uninspired

Dlc was good though...
>>
>>283749354

>Crap story

Ivory King?
Alonne?
>>
>>283749545
>Dlc was good though...
>>
>>283749120
>mechanically the best
Adaptability and Soul Memory were terrible mechanics.
>>
File: 1421266813540.gif (460KB, 352x240px) Image search: [Google]
1421266813540.gif
460KB, 352x240px
>>283748836
I liked it I think it's a solid game bring it faggots.
>>
everyday i play i get invaded by hackers who just teleported me and sht all over the place,

its not even funny anymore
>>
it plays well but almost everything about it is about as boring and tedious as blighttown.
>>
>>283750145
What you get for being a pc shitter. Seriously pc playerbase is worse then stage 4 stomach cancer.
>>
>>283748836
Instead of making a game that was about struggle with a simple plot focused on adventure, finding secrets and piecing together a story, it went with "hard for the sake of hard", checked off a list of mandatory areas compacted together with no logical thought put behind it, and don't even get me started on the "SO MYSTERIOUS" story which is a convoluted mess of bullshit.

It did outdo itself with weapons, armour and magic. The choices have never been so endless before.

And then it went and shoved a lot of that behind % drops to make it grindy as fuck. I should kill whoever decided to put the visible aurorus set on a single spawning black phantom in NG+ that has an incredibly small chance to drop it. The only thing I can think of from Demon's and Dark souls with low drop rates is pure bladestone.

Souls games are NOT supposed to be grindy fucking RPG's. If you discover something and can get to it with the tools you have, you earned whatever it is. Don't make me run back and forth in an area to get what I fucking deserve.
>>
>>283748836
>best color pallette of the series (including that sickdark game bloodborne)
>varied environments
>more weapons
>more armors
>better physics
>better fps

It really has better everything. No point in even greentexting all of what it does better.
>>
>>283748836
Soul Memory.
>>
>>283750245
At least for online games, yes. Singleplayer games they seem to be a lot more well mannered.
>>
>>283750245
yeah youre right, pc really ruined it for Dark souls, at least pve is still decent
>>
>>283748836
Because it's the worst. I mean it's a great game, it's just not as good as the other 2 fantastic games.
>>
>>283749884

>not liking Soul Memory

It actually made PVP fights fun. No more people invading with their max level weapons in the starting zones. Every time I got invaded in Dark Souls it was a real fight, rather than "I basically can't damage this guy and he can one shot me through my shield"

Sure, soul memory makes matchmaking with specific people for co-op difficult, but if you need help for DS2, git gud.
>>
File: 1315375333708.jpg (166KB, 900x900px) Image search: [Google]
1315375333708.jpg
166KB, 900x900px
>>283750457
Of all the things Dark Souls 2 does wrong, I will never understand why people seem to be universally up in arms against the one thing they did right.
It's to encourage levelling and not limiting yourself because it is an RPG while also preventing twinking.
They even sort it into tiers so after a certain SM everyone gets clumped together.

Why the fuck can't you work around that you shit?
>>
Soul memory.
>>
>>283749979
Aniki thread?
>>
lacking atmosphere and poorly designed bosses.
that's a death sentence for a Souls game.

People act like the difficulty is the draw of the series or the lore, but honestly I disagree.
It's exploring a world full of character and facing grand foes.
You can argue about how hard it is and what's canon till the cows come home, but the draw of the franchise isn't there.

I don't hate DaS2, I have over 100 hours and tried a few builds into NG++, but it is painful how much they didn't care for large portions of that game.

People often point out that Dark Souls 1 was rushed towards the end, but every boss in that game still feels inspired and creates a unique memory for the player.
You can't say the same for Scopiongirl and Serpentgirl.
Or hey, what about slug-bulldogdemon that later appears in the DLC as Ice-slug-bulldogdemon.

Also the graphics look really flat and washed out.
I don't really know the technical reason for this, but DaS1 looks better on PC with dsfix despite DaS2 receiving a much better port.
>>
The adp stat is why.
>>
>>283750457
soul memory is the only thing they did right.
instead of railing against it, try to work with it.
>>
>>283750887
What's wrong with it?
>>
>>283751085
>Muh meta
>>
>>283750865
Basically this summarizes all of the finer points I could throw out.
All the Multiple enemies vs. you boss fights really had me borderline about to drop the game.
Souls combat shines more in 1 vs 1 boss fights, and you take far too much damage and rolls are simply not effective enough against two rapidly attacking massive boss enemies.

Pony Canyon and it's boss fight is a complete cluster of all the things wrong with Dark Souls 2. Everything about that area is fucking terrible and poorly designed.
>>
File: 1414576085815.gif (1MB, 300x200px) Image search: [Google]
1414576085815.gif
1MB, 300x200px
>>283750887
>mfw I have to keep instructing my sister to put her souls into ADP and explain each time why she basically needs to
it took her fucking forever just to beat the dragon rider
>>
>>283750865
whaaat? It had a good atmosphere anon up until we got past the lost Bastille
>>
boss fights are all the same
weapon durability is godawful
shit hitboxes
fun combat was replaced with mobs
story is nonexistant
health degradation
enemies despawning being implemented for literally no reason
>>
>>283750667
You obviously didn't PvP much. SM forced normal players that stayed at around SL 150 to fight maxed level assholes all the time.

There literally is no meta in DS2.
>>
>>283751295
Best weapons were also ass

Ugliest and most boring weapons got the job done.
>>
I'm about to play it for the first time can v make recommendations on stats and builds?
>>
just played iron king dlc

just an hour of ambushes leading up to the most irritating smelter demon reskin fight ever, just turned it off after he was dead and the door just lead back to the fucking stupid elevator area
>>
>>283751295
Aside from the health degredation, I agree with all of those points. Also:
>>283750865
>>283751085
>>283750598
>>283750343
>>283749120
Are all correct.
>>
>>283751295
>for literally no reason
it was implemented to prevent people from farming, which is stupid because people still do it and use bonfire ascetics if they need to.
>>
>>283751342
fuck meta, all meta does is stagnate.
>>
>>283751378
Fuck I'm tired /v/*
>>
File: 1423110439585.png (21KB, 224x322px) Image search: [Google]
1423110439585.png
21KB, 224x322px
>>283748836

The PvP is broken as fuck because of adaptability.

It's actually frustrating at times that players can easily dodge everything simply due to them having more i-frames than an onion has layers.

There are some redeeming and quality bosses like Aava, Allone, Fume Knight, Ivory King and Sinh. But those are all DLC bosses.
>>
>>283751169
and what meta is this?
>>
>>283751424
>just an hour of ambushes leading up to the most irritating smelter demon reskin fight ever, just turned it off after he was dead and the door just lead back to the fucking stupid elevator area
That area and the frigid outskirts are the gaming version of AIDS.
Who made those areas and thought "yes this is good"?

Did you play the pre-blue-smelter area on NG+++ like me? Because the amount of black phantoms in that should be fucking illegal.
>>
>>283751424
Did you play the Ivory king?

Its even worse and feels corridor tier as fuck on anything but pc the lag makes it annoying to fight Aava
>>
>>283748836
Not as well written a story as the other games, not nearly as great level design as the other games, and its monster design is uninspired when looked at, again, in comparison with the other two. It's a great entry-level game and it can teach you how a Souls game words mechanic wise, but once you've beaten it it's best to move on to the other two.
>>
>>283751490
Meta makes it so you can't be an all-in-one badass.

You could literally be fighting a dex/str/int/fth asshole fast rolling in full smelter armor.

Meta is what makes the game competitive and strategic.
>>
>>283749979
>>283750781
Yes

But in all seriousness

The DLC's were the best parts of the game
>>
An arrow phased through an enemy and hit me. I don't think I've ever seen that happen in the previous games
There's also a couple bonfires with enemies right next to them. That was just plain stupid of the developers to do
>>
>>283751745
>Meta makes it so you can't be an all-in-one badass.
I'm a level 500 everything. But then again, I only really grinded that far because I'm sick of being invaded every two minutes and now I can take care of invaders while not losing progress on my NG++++ walk through an area.
>>
>>283750667
It also puts builds on the honor system and throws novelty builds out the window- the guys who would hang around specific areas & cosplay instead of twink.

It really burns because they could have accomplished what you praise it for without the shitty laziness-induced side effects. Excuse me while I go refind one of the tweaks they could have implemented to fix it.
>>
>>283748836
Loved ds - but this sequel was bad enough to notice from merely watching gameplay vids
>>
Easily the shittiest direction of the series. Everything felt uninspired, and the game was more concerned about punishing you than actually making the game fair.
>>
>>283751745
I agree with that other anon

Meta stagnates, makes shit boring and the players get retarded when you try to go against it and have fun.
>>
File: 1379563246187.gif (499KB, 500x205px) Image search: [Google]
1379563246187.gif
499KB, 500x205px
>>283751629
even Sinh and Ivory King weren't that great.
Sinh is Kalameet-lite with easier to exploit blindspots and although the intro into the bossroom is amazing for Ivory King, the fight itself is fucking nothing.

Fume Knight was godly though.
>>
>>283751783
slvl 120
>>
>>283751840
>go into offline mode
>dont have to be an autist that grinds for hours
>>
It's a jumbled mess and feels even more incomplete than its predecessor.

I really don't understand how some people can play the game and not get the feeling that its half-finished.

At least with DaS1 you didn't get to that point until after Anor Londo.

Its weird that /v/ likes the game moreso than usual but its almost the prime example of the industry's habit of releasing half-finished products.
>>
>>283751840
Why not just play offline?
>>
>>283751295
>enemies despawning being implemented for literally no reason
At least you can now prevent enemies from despawning by joining the Company of Champions.
>>
>>283748836
The level design in the first dark souls was vastly superior, as was the story presentation that went hand in hand with it.


The disjointed zones in dark souls 2 are really a let down after the giant interconnected world in DS 1.
>>
>>283751789
>There's also a couple bonfires with enemies right next to them. That was just plain stupid of the developers to do
They added more enemies surrounding bonfires in the scholar of the first sin version.

There is now a fat green ogre stalking around in front of the first forest of the giants bonfire.
>>283751926
>Can't co op or leave messages
Besides I like being able to use everything.
>>
File: 1421734381448.jpg (3MB, 4683x3490px) Image search: [Google]
1421734381448.jpg
3MB, 4683x3490px
>>283751887
Raime best boy. Sinh was alright and Ivory King only wins big points in presentation.
>>
File: 1424095574378.jpg (431KB, 500x667px) Image search: [Google]
1424095574378.jpg
431KB, 500x667px
>Trying to do the Crown of the Iron King DLC with a low soul level
>>
>>283748836
Combat felt looser. Like there was a slight input lag, and the animations were too fluid. Combat in DeS and DaS felt stiffer, but tighter and more responsive
>>
>>283751947
>At least with DaS1 you didn't get to that point until after Anor Londo.

until you've had a look at all the cut content pre anor londo

Then you realize Demons was and still is the best of the 3
>>
>>283749884
>Thinking that twinking is acceptable
>>
I'm playing through it for the first time, and I really hate how all of the enemies spin mid-attack when you are circling around them. It's very annoying.
>>
File: 1423884895738.jpg (17KB, 421x399px) Image search: [Google]
1423884895738.jpg
17KB, 421x399px
>>283752024
>They added more enemies surrounding bonfires in the scholar of the first sin version.
Prepare to die, right guys?
>>
File: 1302660048254.gif (6KB, 381x178px) Image search: [Google]
1302660048254.gif
6KB, 381x178px
>>283752041
>Trying to do any DLC on NG+++
Just don't. It's not worth the pain. Every enemy is a sponge and there are thirteen black phantoms everywhere.
>>
File: 1423263126428.png (25KB, 149x176px) Image search: [Google]
1423263126428.png
25KB, 149x176px
>>283751887

Ivory King can tear you a new asshole on NG+3.

A lot of the Dark Souls 2 bosses don't genuinely become difficult until NG+3, i think that's mostly due to the pre-release talk of making the game "more accessible".

NG+7 Elana or Darklurker, that is some nightmarish shit.
>>
I dont understand why people always say theres a shitty story to this game or the fact that there isnt one, there IS a fucking story you just need to fill in blanks youself or maybe go out of your way a little bit to find out what the story is.
>>
>>283752041
>>283751783
I just got the dlcs the other day for the first time trying to go threw the old iron king with never even seeing it before on ng+6 is hard been stuck there for a few days.
>>
I really liked Dark Souls 2, especially the DLC, but the longevity of Souls game is decided by their PVP: and a game with Soul Memory, Monscimmy and Syan's Hitbox just doesn't have good PVP.

The game is also a lot less interesting to explore. I liked how the DaS world was something of a hive, and the way the areas were interconnected was great: DaS2 just doesn't have that, it's a huge flat plane with lava in the sky and they're hoping you won't notice how uninspired it is by having you bonfire warp through it all.
>>
>>283752019
>The disjointed zones in dark souls 2 are really a let down after the giant interconnected world in DS 1.
Holy shit this
DaS1 had a great flow to the areas, whereas in DaS2 its just like walking from one set onto another with no transition. Really breaks the feel of the game.
>>
>>283751883
One of the few things that DS2 did right was give the ability to rework your stats.

There is no excuse. Plus you seem to forget that once you are max leveled, there literally is no incentive to create any new characters.

That's like the ultimate stagnation.
>>
>>283751679
I loved Frigid Outskirts until I noticed that the horses/reindeer/whatever they are infinitely respawn, sometimes forcing you to fight 3 or 4 at once. Because of that, it's one of my least favorite areas, along with Iron Passage and Cave of the Dead.

And all three of those areas have terrible, unoriginal, lazy bosses. I'm almost grateful for that, though, since it means I don't have a reason to force myself through those shitty areas again.
>>
>>283752224
>A lot of the Dark Souls 2 bosses don't genuinely become difficult until NG+3
they can't honestly expect people to want to get that far though.
I beat every DLC for the first time on NG+2 and only because I had already whored out for achievements.
Why should you have to play through the game 4 times on the same character to finally get the REAL experience?
>>
>>283750352
>varied environments
because the game is just a bunch of random levels slapped together in ways that dont make any sense at all and give a huge middle finger to the awesome level design of the first two games ie. hieds tower of flame way far off in the distance but takes 2 seconds to walk to it, as opposed to being one big interconnected and well crafted world
>more weapons
all with worse move sets
>>
>hitboxes
>weapons and hits feel like shit
>movement somehow manages to feel more awkward than previous games
>muh iframes
>linear world design based on being able to warp between every bonfire in the game
>shitty boss fights overall
>>
>>283752283
It was a colossal fuck up given how much emphasis was put into the last game on this.
>>
>>283752124
Get used to that. It's something nearly every enemy has in common
>>
>>283752298
>there literally is no incentive to create any new characters.

For you maybe

We aren't the same anon
>>
>>283752246
The moral of the story is "nothing actually matters what you do", it just goes out of it's fucking way to make things as convoluted and "poetic" as possible.

That's not how you write a good story. It's a very, very bad one.
>>283752356
I got stuck for a half hour in a single spot fighting off those fucking reindeer. It's even worse because their attacks are infuriating and they can ambush you even if you hear them coming.
>>
File: O3Ad38O.png (231KB, 1024x576px) Image search: [Google]
O3Ad38O.png
231KB, 1024x576px
>>283752072
still missing the sixth archstone bruh.
it still is the most complete game though i suppose.
>>
>>283752356
They were meant to be Co-op.

Cave of the Dead is easy enough compared to the others but you really need a crew for that Gank Squad Fight. Iron Passage has the higher pathway were you can bypass the Ashen Soldiers and deal with those fucking Astrologists.

Frigid Outskirts for me, I hunted down those goddamn reindeers in the blizzard and made them despawn
>>
>>283748836
it took the worst parts of both previous games and used it as its core foundation
>>
>>283752124
Try the DLC where every single enemy has a backstep they can activate anytime and is three times as large as yours.
Bosses too but the bosses always do it immediately after a regular attack and follow up with a lunge.
>>
>>283752491
Really? So you enjoy the pointless grind to get back to max SL, just so you can start all over again?

You've got to be kidding me, anon. Nobody is that autistic.
>>
File: dark souls help.png (195KB, 804x804px) Image search: [Google]
dark souls help.png
195KB, 804x804px
>>283752464
Makes me not even want to continue playing. And I loved DaS1 so much.
>>
>>283752246
All I got was "shit is fucked up and nobody remembers why the fuck they're here because they go crazy and you're here because you're undead and you're going to go crazy".
They really wanted to drive home nobody remembers shit though.
There might be an actual story buried under all that ambiguous bullshit but most of it is just ambiguity for its own sake.
>>
File: 1423543443278.png (552KB, 745x593px) Image search: [Google]
1423543443278.png
552KB, 745x593px
>>283752429

Because the developers wanted the casual audience.

That talk of making the game more accessible wasn't a joke you know.
>>
>>283752124
this shit is fucking annoying
>hey, once people got good at it they can breeze through our game with backstabs
>should we tighten up the detection for backstabs, make them harder to get and possibly remove i-frames from the stab animation?
>no let's make every enemy twirl like a beyblade to follow the player
>>
>>283752494
You aren't very familiar with stories that don't all have happy endings, are you?
>>
>>283751342

I PVP'd for more than 50 fucking hours. And I enjoyed it trice as much as the unbalanced shitheap that was Dark Souls pvp.

I never ran ridiculous hex builds, I built fun, gimmicky characters like powerstancing greatshields, and you know what? It was fucking great. Throughout all the PVP I did, I never felt like I was outmatched by gear alone. Every time I lost it was because they were just straight up better than me, and every time I won because I was better than them.
>>
>>283752298
i have five accounts and they are all completely full
>>
>>283752708
The release week PVP was really fun. I dual wielded a Sun Sword and Ricard's Rapier and had decent matches before everyone became Havelmonsters and Hex mages
>>
File: Smelter_demon_cotoik.jpg (130KB, 500x528px) Image search: [Google]
Smelter_demon_cotoik.jpg
130KB, 500x528px
Hi, I'm here to waste a boss slot in an otherwise good DLC. I'm also at the end of a long hallway of enemies.
>>
Bad hitboxes
Worse online out of the 3
Shockwaves and horrible feedback on many enemy moves
Magic is even more broken but crossbow/bow is useless as shit

Gameplay wise, its better. Its setting and armor/weapon design is amazing.
>>
>>283752619
There's actually a lot of stories in the game. Tons of them, for every character and for interactions between characters.

You can get most everyone's backstory.
>>
>>283752636
I find this funniest on the turtle knights.

>Okay, we have an enemy that is completely immune to backstabs and will punish anyone who even tries it.
>lol just in case let's make the fatass spin like a ballerina so he's always facing you.
>>
>>283752684
It doesn't need a happy ending, it just needs something that takes a few more braincells to rub together. You can't fucking have ten NPC's that tell you fantastic stories about light and dark, choice and things that matter and finding the truth only to go "everyone will die repeatedly forever and nothing matters" and tell me it doesn't directly contradict every fucking theme and dialogue that was introduced along the way.

Fuck you fuck off and don't ever write anything.
>>
>>283752814
A hallway which you can bypass if you pull the levers
>>
>>283752814
>implying the cool ranch smelter demon wasn't objectively the best boss in any game ever
>>
>>283752814
Holy fuck this boss is fucking bullshit.
I died maybe a hundred times against this fucker. I'm not even exaggerating.
>>
>>283752072
Jumped into the game blind and didn't pay any attention the hype of it or DeS.
Shit I remember when we had DeS generals. Seemed so cozy, especially since shitposting wasn't all the rage.

Anyhow, even if they cut content pre-Londo, it still felt cohesive.
I've played very little of DeS but I do agree that its the most put-together of the games.
>>
>>283752920
No you can't, that's a dead end.
>>
>>283752878
>it just needs something that takes a few more braincells to rub together.

I take it you didn't get in to any of the lore or backstory then, because most of it requires putting things together in context with not just information given in flavor text but also with observations found in the world.
>>
File: Duplicate file exists. here..png (434KB, 571x540px) Image search: [Google]
Duplicate file exists. here..png
434KB, 571x540px
>>283752814

you're also pointless

>finally beat him
>path returns me to the bonfire
>no reward
>>
>>283753058
You can pull the levers and go through it in a window of time before it closes. How do you think you're supposed to get those items on the higher ledges
>>
it's hard to say after all this time, but if anything, dark souls II suffers in that it wasn't created with the same spark of genius that demon's souls and dark souls were

that's all it is honestly.
the gameplay is by almost all means better
weapons aren't necessarily better balanced, but more viable
a lot of formerly unnecessarily complex gameplay elements were streamlined and simplified for the better
there's more of everything; enemy variety, weapons / armor, spells, bosses, etc.
the soundtrack is, by itself, out of game, amazing; it definitely stands up to the original games'

but when you actually play the game, it just feels lifeless, without the love and attention to detail that the two prior games had put into them.

the things like gargoyles in 3-2 dropping soul items

demon's souls especially tries to draw you into a world that's extremely carefully crafted, just to show you how cool it is.
>>
>>283753041
Seriously? He's easy as fuck
>>
File: demons-souls-screens_07-23-09.jpg (166KB, 610x300px) Image search: [Google]
demons-souls-screens_07-23-09.jpg
166KB, 610x300px
>>283753046
>Shit I remember when we had DeS generals. Seemed so cozy, especially since shitposting wasn't all the rage.
You can still have a Demon's Souls thread without any shitposting. We've had a couple in the past few months that were really pleasant.
>>
>>283753149
>Implying that the boss soul isn't a reward
>>
>>283752708
It doesn't take a genius to see that max SL and SM ruined PvP.

The game is no longer build vs build and is instead who is best at playing their powerhouse. It completely removes the strategic element of making builds.
>>
>>283753149
You get the Pharros/Dad mask that soaks you in water
>>
>>283753149

BUT YOU GET THE GIANT DAD MASK

LE LEGEND NEVER DIES XD
>>
>>283753041
It killed me a ton, too, but I always felt it was fair. I actually love the fight, I just hate that it's essentially a powered-up reskin of another boss. It's just lazy.

Not as bad as the Three Stooges, though.
>>
>>283752814
Smelter is a fun fight if you're not a scrub.
>>
>>283753231
There's no shitposting cause newfags haven't played it and PC guys will never get it.
>>
>>283752708
And those 'fun, gimmicky characters' only last for so long before you start losing to the guys who kept pumping their souls into their levels because why the fuck wouldn't they?

Meta is love, meta is life.
DS2 has no meta.
>>
>>283753195
>there's more of everything; enemy variety, weapons / armor, spells, bosses, etc.
>the soundtrack is, by itself, out of game, amazing; it definitely stands up to the original games'

everything about this post is correct except these two lines

there is minimal enemy variety or creativity, and the score is repetitious and awkwardly reused throughout the game
>>
>>283753309
You can already fight him in Iron keep, its not about him being hard or fun or whatever. Its the same thing as dark Ornstein, except that version is slower than the original Ornstein.
>>
>>283751378
make a stronkman build, strength, vitality, endurance, and adp and you're good
>>
>>283753260
The strategic element of making builds died as soon as it devolved into shitters using Google to find the build and CE to just whack it in.

Besides, the agape ring exists now. If you want to stay at a particular SM like you stayed at a particular SL in DS1, you can.
>>
>>283752587
Calm down anon

A quick few day grind is nothing near the level of autism WoW players that're still subscribed or waifu fucktards have. Furfags and New sonic fans probably take the autism cake and then theres that goodra retard here...

Every so often I just make a new character with a friend or 2 and we try and do things we havent before. If we've done it all we pvp until the shit is boring or gank and accumulate hate mail.
>>
>>283753528
The game was just rushed, and they ended up handling it even worse than DS did with Bed of Chaos.
>>
The only flaw I can find in Dark Souls 2 was there weren't enough gargoyles at Belfry Luna. There should have been at least three times as many gargoyles and sniper towers for bellfags to snipe at you so it could be challenging
>>
>combat feels stiff and shitty
>most weapons have way shittier move sets
>various sound effects sound laughably bad, for example, the jump
>graphics look..better but so so much worse at the same time, i honestly cant describe it but im sure im not the only one who feels this way
>bosses are shitty, literally an entire area of spooky skelington bosses for christ sakes
>adaptability
>no atmosphere at all
>music was shitier
>voice acting sounds waaaay shittier
>i might just have to git good or something but something about it feels 100x more tedious then the others
i really likes majula and how they made it a central hub
>>
>>283753428
What if he's using the Agape Ring?
>>
File: 1423538065241.jpg (51KB, 374x430px) Image search: [Google]
1423538065241.jpg
51KB, 374x430px
>>283753195
>there's more of everything; enemy variety

Not really, i played souls to fight nightmarish monsters like the gaping dragon, manus, quelaag, centipede demon, ceaseless discharge, hellkite drake and the hydra.

Dark Souls 2 almost every boss barring the rat bosses who aren't an original idea anyway wield some form of shitty metal weapon. I wanted to fight eldrich demon abominations, not have a knightly duel.
>>
>>283753428

And then I put my souls into doing the same thing. You know, all those souls I got from PVPing.
>>
>>283751486
Is that what that was put in for? I thought it was put it as a crutch to help shitters (like myself) get to a boss.
>>
>gameplay is the best
Why?

I liked DaS1's handling of everything a lot better, especially parrying and backstabs.
Though I can see how nerfing the latter helped meta.
>>
File: 1412128161871.jpg (8KB, 245x200px) Image search: [Google]
1412128161871.jpg
8KB, 245x200px
>>283753041
>>
>>283750245
>pc playerbase is shit
>half the messages I get from people I dueled on xbawks live have contained xD or umad
>>
>>283753804
DS1's backstabs locking in as soon as the attack started were a fucking nightmare. DS2's model of "initiates a special attack which initiates the backstab if it hits" was way better.
>>
>>283753626
Which is where the meta at staying at a low SL comes in.

DS was objectively better in its PvP because you can have people using the same builds, but still have a giant gap in skill.

Armor, weapons, and magic are much more prevalent in DS2 than any actual skill.
>>
>>283752708
>And I enjoyed it trice as much as the unbalanced shitheap that was Dark Souls pvp.

b-b-b-b-b-bbbbbbuuuuut Avelyn + BSS was all the fun you could need in DaS anon

The unbalanced retard shit is what made it fun

Remember the Ninja flipping WoG spamming, Moonlight butterfly shield using, avelyn haveldads?
>>
I love the game, but I did feel disappointed by it at first. I think it's mostly because I had already played the first game, though. I wish I could forget everything about both games and play them again, that would probably make me like 2 more.

Adaptability is annoying, rolling felt pretty useless for a while. I like that there weren't as many absurdly hidden things that I would need a guide to look up, but I still would have liked more secrets. It was cool finding out how to return to the Undead Asylum (And, after that, to the Painted World), and discovering the Great Hollow, but 2 doesn't have anything like that.

I think letting you warp between any bonfires right from the start was a mistake, too. The first game made you feel nervous when you explored, since you would be going farther and farther from the places you know, and will have to make a big, difficult trek back. 2 gets rid of that by letting you go anywhere from any bonfire.
>>
>>283753703

The bell tower was fucking stupid.

They should have had another forest sized area, using something like a desert with sand storms and giant rock formations would have been perfect.
>>
>>283753041
It was shit

I died to a 15fps hit box extending Aava a hundred times until I wipped out the hunters black bow

From made me do it. Fuck them.
>>
>283753945
All of those got patched whereas Ds2 has its flaws in the very core of its design.
>>
I still haven't actually played DS2. But doesn't it reuse a lot of the same armors and enemies as in DS1?
>>
>>283752246
I personally am fine with the story. What I disliked is that it sort of trivializes Dark Souls' whole atmosphere. Pretty much everything in the game makes you feel like it's a dying world, and it truly is. Every other NPC is an asshole. The only place you see that looks even vaguely okay is Anor Londo, but even that's just an illusion. All the gods have left Lordran behind, and everyone that's still there is slowly going hollow. The one hope Lordran has is the Chosen Undead sacrificing himself to the first flame, but it's estabilished that your sacrifice will only slightly delay the dark from taking over.

What bugs me about Dark Souls 2's story is that they took that whole thematic and threw it in a garbage bin, and it ends rendering Dark Souls 1's great story meaningless.
>>
>>283754079
>All of those got patched
you dont fucking say?

Thats why I said "REMEMBER"

Avelyn and BSS are still the toppest of tiers. Everything prior was unnecessary and slow
>>
>>283754129
That's what happens when you get a new director to take over someone elses project.

Ds2 hs nowhere near the depth of DS in that regard.
>>
>>283754126
It's a sequel isn't it? Who cares if the game explains that it's been so long since the previous game no remember Lordran existed, we need sun praising and Havel's armor!
>>
Literally just Soul Memory, fix that and its good

>Muh ring!

At the cost of one ring slot? Thats not a fix.
>>
>>283754126
A few of the same armors yeah, but enemies don't really repeat.
It's a shame, really, 'cause the DaS2 enemies are worse.
>>
>>283754129
Aldia put DaS story in the coffin by saying that it doesn't matter what we chose. It's a goddamn cycle.

And once again, DLC's are the only things worth discussing about Dark Souls II
>>
>>283754126
They include the Elite Night set and a dozen or so weapons and thats about it.
Enemies are of the same type and behave similarly but have different models, though all I can remember that are the same are hollows.
>>
>>283748836

It is. MUH Miyazakifags don't know shit
>>
>>283754126
Not too many. The only returning enemies I remember are rats, dogs, and basilisks. There are a few returning armor sets, but I don't think that's a problem. There are plenty of new ones, anyway. Probably more than in the first game.
>>
File: izalith.jpg (109KB, 1280x720px) Image search: [Google]
izalith.jpg
109KB, 1280x720px
1 definitely does a few things better but I'll always prefer 2 just because it doesn't have the Lost Izalith
>>
>Include BK Weapons
>Make them shitty and fuck up their movesets, turn the BKGS into a generic greatsword
>Don't include the armor

Truly the greatest injustice the B team cooked up.
>>
>>283753746
i was thinking of stock enemies, not bosses
most areas in des and das have 2 - 3 enemy types in them
das2 averages closer to 4 - 5
>>
it feels.. like im playing it just for the sake of playing it, i guess, it doesnt feel like a grand and atmospheric adventure through a well crafted world like the first two did, it feels like a series of tedious levels slapped together with hallways that completely defeats the purpose of the openness of the originals
>>
>>283754730
why does the BK sword look so different?
it looks like it's not even the same model
>>
>Final boss is complete shit
>From makes a new final boss
>It's even worse

Blunder of the fucking year. Why couldn't they make a boss like Raime or Sinh be the final boss?
>>
>>283754993
This is one of the few things that can be legitimately explained with the fact that a lot of time has passed since Dark Souls
>>
>>283751629
But the amount of I-frames on at 25/25 build which is what non scrubs do gives 1 less i frame than fast roll from DS1. Why are you complaining?
>>
>>283754730

They needed to change the black knight sword moveset in dark souls 2 because of how they reworked the rolling system.

People can consistently dodge roll katanas, what makes you think a slow attack like dark souls 1 black knight R2 attack would ever hit anyone this side of the galaxy in dark souls 2?
>>
>>283753750
So now you're both havel-hex-sl-600-monsters and all the diverse gimmicky builds are dead and gone.

Or at least that's what it was before fromsoft went 'oh shit, we're fucking retards' and added the Agape ring.
>>
>>283755142
Don't know if it was because I first fought Raime and Sinh on a very high NG+ but they fucking pissed me off and I never want to face them again.
>>
>>283748836
http://www.noobfeed.com/features/412/lords-of-the-fallen-is-better-than-dark-souls-2-sorry-fanboys
>>
>>283755218
Nobody ever got hit by the R2 in DaS either, it was a cool gimmicky PvE weapon, now its a reskinned generic greatsword.
>>
>>283755303
Once you git gud at Raime, you can easily beat him without having any of his attacks hit you. One of the best designed bosses in the series IMO. Sinh can be a bag of dicks though, but I liked him
>>
File: qqzbee.jpg (425KB, 1600x842px) Image search: [Google]
qqzbee.jpg
425KB, 1600x842px
>>283748836
>>
>>283754563
>finally get to the bottom of the great hollow, its resting on this giant dome
>shit i cant wait to see whats underneath
>oh shit this city looks sweet as fuck
>ok a field of zombie dinosaur hips thats..cool..i guess
>get to the city, nothing but shitty enemies, completely kills the atmosphere
im not gonna lie it was the biggest videogame related disappointment since skyrim for me. i still love the game although i have been hard pressed to play again since i experienced the last chunk of it
>>
File: 47927730_p0_master1200.jpg (685KB, 856x1200px) Image search: [Google]
47927730_p0_master1200.jpg
685KB, 856x1200px
>>283755419
While the DLC's couldn't salvage the game, it really brought some much needed improvement.

The coop areas are pretty mediocre though and I place my sign so no one has to go through that shit alone
>>
>>283755669
Nobody summons in co op areas because they're overrun with invaders. Thanks but no thanks.
>>
File: 1400681730830.gif (987KB, 229x176px) Image search: [Google]
1400681730830.gif
987KB, 229x176px
>>283755548
>>
>>283755191

The amount of i-frames combined with how much slower dark souls 2 combat makes PvP insufferable.

Every fight is like clockwork to me, i can't really explain it in words but if you've played as much dark souls 2 PvP as i have you'd understand. Basically you always have to assume your first attack is going to miss and bait the player into falling into some trap you laid.

i.e. moonlight greatsword R2 wind up, but then cancel the R2 with a backstep into a backstep attack.

Simply put, it's no longer possible to hit a competent enemy player with a well aimed attack because they have invincibility during the entirety of their roll. For instance if i aimed a moonlight greatsword attack away from a player in dark souls 1 and it connected while they were mid roll it would hit, this is not the case in dark souls 2.
>>
File: 1424078729116.gif (720KB, 200x200px) Image search: [Google]
1424078729116.gif
720KB, 200x200px
>>283755548
>>
>>283753626
At a certain point there's nothing new under the sun anon.
>>
File: Black_knight_sword.jpg (94KB, 688x381px) Image search: [Google]
Black_knight_sword.jpg
94KB, 688x381px
>>283755186
well here's the original.
>>
File: lGl5coh.png (281KB, 500x500px) Image search: [Google]
lGl5coh.png
281KB, 500x500px
>>283755919
and here's the dark souls 2 version.
it is totally a different sword.
>>
>>283756070
Oh shit. I thought you were talking about the black knight greatsword. I hadn't seen the regular black knight sword is DS2 yet.
Great job B Team
>>
>>283755919
>>283756070
The first is just a sword, barely a greatsword because the player isn't as tall as the black knights. The other is a legitimate greatsword.
>>
File: 1409465160019.jpg (61KB, 1017x723px) Image search: [Google]
1409465160019.jpg
61KB, 1017x723px
I still can't believe the fucking bullshit they pulled with Sotfs
>>
dark souls 2 isnt doing it for me, ill have demon souls in the mail in a few days, please tell me its as good or better then dark souls 1
>>
>playing through the DLC
>so fucking good
>imagine if the whole game was like that
Man, DaS2 could haven been the best mix of DeS and the first DaS with some better level design. I could have forgiven all the other issues.
>>
>>283756261
It's just as good as Dark Souls 1, just less variety in armour and magic since it came first. Don't get your expectations insanely high.
>>
File: 48204879_p13_master1200.jpg (398KB, 800x500px) Image search: [Google]
48204879_p13_master1200.jpg
398KB, 800x500px
>>283756356
>Dragon Sanctum and those ghost knights that needed their real bodies destroyed
>That entire room with the mummified bodies
>Brume Tower and the Ashen Idols
>Eleum Loyce and the journey around the city to find the Loyce Knights

DLC was damn great
>>
>>283753726
>combat feel stiff and shitty
nah, combat is best of the three
>most weapons have way shittier move sets
can't really say yes or no, i use a few select weapon types and don't have a problem
>various sound effects sound laughably bad, for example, the jump
agreed
>graphics look..better but so so much worse at the same time, i honestly cant describe it but im sure im not the only one who feels this way
probably not used to the 60fps?
>bosses are shitty, literally an entire area of spooky skelington bosses for christ sakes
There are a good amount of unique bosses that offer a decent challenge, but the mobs and reskins do get on my nerves, but I will say DS1 did have that x factor
>adaptability
level it?
>no atmosphere at all
subjective
>music was shitier
agreed
>voice acting sounds waaaay shittier
don't really focus to much on this aspect
>i might just have to git good or something but something about it feels 100x more tedious then the others
yea git gud
i really likes majula and how they made it a central hub
agreed
>>
>>283751203
why would anyone need that many iframes?
>>
File: are you a cleric.jpg (35KB, 650x366px) Image search: [Google]
are you a cleric.jpg
35KB, 650x366px
>>283756261

It has patches so you'll feel right at home.

>tfw dark souls 2 doesn't have FromSoft's fucking glorious trickster mascot

Jester Thomas' mute ass does not make up for this shit B team.
>>
File: 1415591115287.gif (245KB, 400x200px) Image search: [Google]
1415591115287.gif
245KB, 400x200px
>>283756261
Hope you like invaders with healing items.
>>
>>283751203
>Read about Dragon Rider in a game magazine and how one of the writers had a hard time
>Finally play the game and find Dragon Rider
>Even from how he looks, he isn't intimidating at all
>Wreck his shit
Fucking casuals
>>
File: 2050725-715754_20130816_006.jpg (1MB, 1920x1080px) Image search: [Google]
2050725-715754_20130816_006.jpg
1MB, 1920x1080px
What do you guys think about pic related?
>>
>>283755789
I've put about 400+ hours into the PVP. I suppose I never put into account that they have slowed the game. I have noticed that you can roll into any attack to win.

Honestly I had to resort to making figure 8 like movements to bait an attack then attack. You make a valid argument though. I just have little experience in DS1 pvp maybe only 200 hours so I guess I haven't noticed the change.
>>
>>283756610
No ones playing anymore anyway

And Demons pvp was the way it should have been. 2 fags locked in an eternal battle with scraping spears and new moon grass....fucking beautiful

>>283756261
Kill yurt
>>
>>283756668

A mockery of souls that isn't even worth using as a coaster.
>>
>>283756668
What is this new Diablo 3 expansion? Why is it 3rd person?
>>
>>283756421
veriety in equipment wont be a huge issue to me to be honest, i just want that atmosphere and level design
>>
>>283751185
What area are you referring to as Pony Canyon?
>>
>>283756628
>Having trouble with Dragon Rider
Unless he didn't raise any of the platforms or was actually talking about the two Dragon Riders, that guy is terrible. He's one of the easiest bosses.
>>
>>283756235
i dunno man, why suddenly just make a greatsword out of nowhere?
>>
>>283756779
Ah the days of dual wielding Sharp Uchi's and Hiltless's

Then I have my fucking Cursed Weapon Bramdt that sadly doesn't gain any damage boost whatsoever from upgrading
>>
>>283756668
Ya know, DaS2 gets shit slammed for having too many humanoid bosses with big weapons.
But this one has really overdone it.

Also, no online mechanic.
Man, if you want to copy others at least make sure you copy one of their best part.
>>
>>283756824
Nah, literally the single Dragon Rider. Hell I wrecked his shit even without raising the 2nd platform, I didn't even know that existed until after
>>
File: 1423538433133.jpg (8KB, 274x237px) Image search: [Google]
1423538433133.jpg
8KB, 274x237px
>>283756779

>2 fags locked in an eternal battle with scraping spears and new moon grass....fucking beautiful

You mean two fags locked in an eternal battle with pushlock and storm rulers with new moon grass trying to knock each other off the nearest ledge.
>>
>>283756835
Because greatsword are better than swords.
They're great swords.
>>
>>283756261
Demon souls is a good game for sure, but I think some people on here overhype it (either due to it being the first in the series or because it was exclusive to playstation.)
>>
>>283756668
its like they tried to make a carbon copy of the souls games but the people making it didnt actually know anything about what made them good, they just wanted to cash in kindof like dark souls 2
>>
>>283756540
well we got pate, but he doesn't have the same oomph.
next time they need to have a thief character legitimately make your playthrough a living hell if he isn't supposed to be funny or endearing.
>>
>>283756976
Or you can just snipe him with a good arrow till he raise his shield of which when he only have a sliver of health left.
>>
Tell me, /v/, is this game fun and atmospheric? I don't care about PVP shit, I just want to play single. I heard there are so many patches and all. What's the final version?
>>
File: 1399618918486.gif (3MB, 200x150px) Image search: [Google]
1399618918486.gif
3MB, 200x150px
>>283757340
>atmospheric
>>
>>283757038
if they are so great, then why didn't i see any black knights using any?
>>
>>283757303
Either way, no one should have any trouble with him. They're an example of shitty knight bosses
>>
>>283752814
How the fuck I missed this?
>>
>>283757340
better to play ds1
>>
>>283757340
DS1 was more atmospheric, this game still has a fairly well done atmosphere though (especially later in the game.)
>>
>>283757340
not really, play demons and dark souls if you want an atmospheric single player adventure
>>
>>283757228
Pate is cunning, he is a lot more cunning than Patches who is simply an idiot.
Plus, his conflict with Craighton makes up for a lot of shit.
I'd take another character like Pate over the simpleton like Patches.
>>
>>283757445
They're not great knights.
>>
>>283757340
I don't care about PvP either, don't participate in it at all if I can help it. But I love these games, solo is great
>>
>>283752998
>cool ranch smelter

lel
>>
>>283757160
Fun fact : they have never played DaS2. They are all Demon Souls fans and some of them played DaS 1.
>>
My only real complain with DaS2 were the hitboxes. Agi I can live with but jesus christ some of the hitboxes were retarded
>>
>>283757438
What's so funny about that word, friend?
>>283757501
>>283757527
>>283757545
I've played both DeS and DaS.
>>
>>283757705
i think its funny because it doesnt compare to its predecessors in that department
>>
>>283757559
then why is the sword burnt charles?
why is the sword burnt?
>>
>>283757705
>I've played both DeS and DaS.

You won't have the same feeling as the first time you played them then, but it will still probably give you enough of a good feeling that you'll want to play. It's not complete shit like some people say, just not as good as the predecessors.
>>
>>283757675
Its as retarded as what we get in DeS and DaS.
They used the same shit in a different engine, thats it.

You just got used way too much on roling through attacks and the way it work in DaS2 frustrate many like you.
>>
File: 1423057097824.gif (2MB, 200x150px) Image search: [Google]
1423057097824.gif
2MB, 200x150px
>>283757037
No i mean 2 fags locked in an eternal battle with 99 Old spices every yuria and Freke spell and a Blind with new moon grass'

Funny if you think about it...there was barely any variety back then. I just did a vinland build + set run every replay

>>283756878
I shat on people with the Bramd. It always capped at 500dmg with Light weapon but It got the job done against katanatards
>>
File: 1423774292210.webm (3MB, 1280x720px)
1423774292210.webm
3MB, 1280x720px
>>283757870
Definitely this. I understand and validate all the nitpicking shit but I still find it decent enough to play.

Guess I'm not that autistic
>>
>>283754129

DaS2 isn't even canon in my eyes. It can't really trivialize the original story. It's not even directed by the same person. Their visions were different. Half of the items from DaS1 are brought back because of nostalgia and pandering. That's enough evidence for me to not take the story seriously.
>>
>>283758069
b-but the four big bad guys have the same souls as the ones you fought in Dark Souls!
git gud
>>
>>283758069
>canon

Please take your shitty camera brand and get out
>>
>>283758069
>>283758205
The only story in DaS2 worth knowing are the fragments of Manus and how they ended up in the DLC
>>
>>283758294
no

From fucked up big time with the MUH DARKNESS MUH ABYSS shit

its kingdom hearts tier now

The only story worth knowing was about was related to the dragons and bonfires

I hope Bloodborne strays from all the stupid shit
>>
>>283758610
It almost definitely will. Bloodborne has already been confirmed to be GOTY
>>
>>283758858
It's people that hype it up that fall down the most. Maybe that's why I don't find Dark Souls II so repulsing as most of /v/ does. I had no fucking interest before release and just bought it on a whim because I had nothing else to play
>>
>>283758610
things got way to fantastical for me in dark.
i liked the not as magical setting of demons better.
>>
>>283758858
>Bloodborne
>GOTY

http://www.worldsfactory.net/2014/09/23/why-lords-of-the-fallen-impressed-me-more-than-bloodborne

Bloodborne is confirmed to be unfinished at this point.
>>
>>283759075
So? It doesn't matter if it's finished or not. Miyazaki is directing so it's guaranteed to be amazing
>>
>>283758294

What people don't realize is that Manus is supposed to be an ambiguous entity that no one really understands. He might even be the furtive pygmy.

The citizens of Oolacile started to become corrupted for unknown reasons. There are a lot of unanswered questions with Artorias of the Abyss' lore.

What Dark Souls 2 does is shit on everything that is mysterious about Dark Souls 1. They simply made Manus evil and put a couple of references in to signify the importance of Dark Souls 1 on their own story.
It's just not good writing in my opinion.
>>
File: 1406510074627.gif (2MB, 580x433px) Image search: [Google]
1406510074627.gif
2MB, 580x433px
>>283758858
I refuse to believe they wont pull some weird shit with BB. I want to believe.

>mfw the Maiden is brought back from wherever she took the old one by seiths 26th grandsons cousin as the old one itself but the twist was the Maiden was manus all along
>>
>>283759265
I'm expecting a wave of people hating on Bloodborne once it gets released
>>
>>283759385
It's just going to be PCucks and nintoddlers jealous they're not part of the sony master race
>>
Very sweet magic in ds2

Literal wizard battles in this game
>>
>>283759385
I only expect to see that on /v/

It'll probably be loved everywhere els. Pcfats and retards alike will demolish this board with hate threads a day after release. Even more so if gaf likes it
>>
>>283759465
>sony master race
MODS!
>>
>>283759385
that's a given.
it being ps4 only (supposedly) really pissed off a lot of people.
>>
>>283759468
>using magic
child detected
>>
>>283759465
Granted, we'll only have smaller pool of legitimate shitflingers who will complain about shit after playing the game so I guess that's that.
>>283759468
I agree. Some spells are fucking useless but a lot fucking better than the same variations of Soul Arrows and Soul Spears, even the DaS2 has the most variations in general
>>
>>283759385
Its already getting hate. The problem is console wars and trolling are so ingrained into the discussion of this game that any positive comments made (valid or not) will be called shilling and sonyfanboys and negative comments made (valid or not) will be pcfags and trolls. The game will get no decent discussion on /v/. /vg/ will be the only place worth talking about it on.
>>
>>283759701
i have played this game to death im gona use everything
>>
>>283759465
fuck off with your console war shit, you have to be 18 to post here
>>
>>283759758
just like das2

Game is still liked and played over on /vg/

Here we get a hate thread or what went wrong thread every other day
>>
>>283759912
Except he somewhat has a point.
>>283759924
That's why I stick around /dsg/ but fuck, the shitposting dude there is getting out of hand
>>
>>283759924
but /vg/ is legit terrible.
those few years in the dark general shortened my life expectancy.
>>
>>283760036
>he
Stop samefagging
>>
>>283760132
I see constant talks about how much we hate the game here while I see talks about playing the game and asking for builds there.

I'd rather hear the latter
>>
>>283760204
You're saying that people aren't being biased about it because it's a PS4 exclusive?
>>
I'm mostly interested in the weapons in BB. Not sure if there will be much variety on the armor though.
What kind of weapon would you put in BB?
>Glaves to Bows.
>Standard Mace to Mace with chain.
>Grappling hook or chains like a lasso
>>
>>283759924
>what went wrong
This is a good question
Where were you when /v/ died?
>>
>>283760415
anything involving maces is good, it has been steadily getting more love each game.
i'd like a warhammer or have them bring back the warpick.
>>
>>283760132
Its not too bad game

if you go to the obvious shit generals then it'll seem bad

I still think the vitagen is the worst one. Disgusting fat fucks rarely wanted to talk about the games when I entered and always posted figures and waifu shit.

Some of the other generals helped me out and set me straight on some things.

Some generals need to just die for good. like the star craft general and league general with there literal homosexual shit. and the mass effect one.
>>
>>283760132
DS/DaS threads are fucking terrible because they are all about circlejerking. If you come there and think differently they will all hate on you for preaching heresy.
>>
>>283760132
>thinking /dsg/ is bad compared to the horrors of /vg/

I used to frequent GW2G. I don't think there is a worse community anywhere else on /vg/.
>>
>>283760565
It seems like a good question but not if the same idiot is posting the shit to build up hate

I hate the what went wrong threads that appear months before the damn game even releases
>>
File: 1.jpg (229KB, 1280x1024px) Image search: [Google]
1.jpg
229KB, 1280x1024px
>>283760132
>/vg/
>>
>>283760765
>there
I mean "the"

And then they get banned
And then they return minutes later flooding the thread with more fag shit

The dota general isnt that retarded. What the fuck is wrong with these people
>>
>>283760916
I blame the parents.
>>
>>283759297
>They simply made Manus evil
did they really?

And besides, as far as anyone knows, he was evil. he was this big black mutated entity that sprouted out of nowhere, spewing black goo everywhere, and turning the citizens of oolacile into monsters. When he was killed, his soul split into fragments each representing one of his emotions. as far as we know, Nashandra was the only truly "evil" one. And its not for nothing, her emotion is want. She's all about wanting.

We know nothing about if Elana was a detrimental force to Shulva, all we know is she is wrath, and it was wakened when the Drakebloods accidentally the whole city.

Nadalia we know even less about, we dont know what her plans were, and she got to her king too late.

And Snow waifu Alsanna is not evil at all.

All of them sought out powerful rulers to sustain themselves, but for self preservation, not nessecarily because evil.
>>
>>283760862
SC2G and dota 2 generals? No way it touches those.
>>
>>283761235
Does it matter? Autists will hate over this shit anyway. The Children of Dark were the most interesting thing about these
>>
Shaded Woods should have been entirely mist not just one section
>>
File: 1424165655765.png (123KB, 480x395px) Image search: [Google]
1424165655765.png
123KB, 480x395px
is lucifer still around?
>>
>>283761235

As far as anyone knows, he isn't evil. He didn't sprout out of nowhere. There is a lot of implication that he had control of the Dark Soul. Everything you see in Dark Souls is a trick played on the player to either prolong the god's rule or usher in the dark, which is inevitable even if you link the flame. It's a lose lose situation. We're told Manus is bad because you have a hero like Artorias traversing the abyss to kill him after Manus starts to destroy Oolacile...but other than that, we have little to no information about him besides a few item descriptions.

It's actually a pretty popular theory that the residents of Oolacile brought that corruption upon themselves.
>>
>>283761640
>Corruption upon themselves
I thought it was pretty obvious that they did. They woke him up or fucked up what Manus was before and then he turned into that. There might be a reasoning why the Chasm is located past a prison cell
>>
>>283761443
after having a good time in there a few days ago, i agree it should have been bigger.
>>
>>283761757

Exactly. Dark Souls 2 ruins this idea by pretty much insisting that Manus is a force of evil. It completely ignores the furtive pygmy and Dark Soul itself.
>>
>>283761269
you're prob right, i would imagine shit like dragon age and mass effect and tf2 generals would be shit too

gw2g was a bunch of furry RP and trip/name faggotry
>>
>>283761836
Not really a complete force of evil since only Nashandra is a focus of all his want. Whatever that want might be, an individual's sole essence being that is calamitous in general
>>
File: 1423505217098.jpg (24KB, 400x368px) Image search: [Google]
1423505217098.jpg
24KB, 400x368px
>>283748836
game was to easy, and soul memory ugh, game was made by retards for retards.
>>
>>283761640
>>283761836
im talking in world, not us. we know he wasnt.

but consider how long after 1 2 takes place, anything anyone would know about Manus was that he was some monster "Father of the Abyss" and that "the abyss is bad, mmk" with Dark Diver Grandalh being the only one guy vouching for the Abyss actually being normally a serene calm thing.
>>
>primordial snakes nowhere to be found.
honestly they shouldn't have tried connecting the games together if they aren't even going to try.
>>
>>283760862
>>283761269
>>283761949
>Katawa Shoujou General still exists
>>
>>283748903
Fuck it, I'm filtering the word "meme". Are you happy now?
>>
>>283761949
Shit with more 'personalities' and opportunities for nationalism/race cheering are the worst. At least with dragon age people are mostly jerking it to blue dick girls or whatever the fuck.

You have true autists spamming Sheever for months in d2g.
>>
>>283762078
still amazes me.
what do they even talk about now?
>>
>>283761989
>>283762017

Right, but I'm not even sure if the Abyss is inherently a bad place or "evil" or whatever. Artorias was granted the power to traverse it through demons and beings that were from the abyss. There are a million different ways you can spin the story for Dark Souls 1.

That's the reason I prefer it over 2. I respect their ambition with the DLC for DaS2 but it wasn't good enough to redeem the entirety of the lore.

I keep them separate and that's that.
>>
>>283762237
It has regressed into something around the lines of Gaia
>>
File: 1401826892311.jpg (127KB, 576x705px) Image search: [Google]
1401826892311.jpg
127KB, 576x705px
>>283762280
While I try to ignore all the constant hate, I really do agree with the inherent flaws of Dark Souls II. I'm just glad the DLC's actually had fun environments to explore. They did their best with the shit they got and I'm at least glad they tried.

Seems that most of the shitposters have left though
>>
>>283762410

Yea, I respect the effort. I just think they should've done their own thing. If I'm being honest, I think trying to link the games actually hurt my opinion of it.

If there was no connection to DaS1 I probably would like the game a lot more than I do now. That's not saying much. They were piggybacking off of the success of the first Dark Souls. I just felt cheated.

They proved they could do some interesting stuff with the DLC, why not just do a whole game like that? No need for Solaire references, Manus references...all of those references.
>>
>>283762283
absolutely terrifying.
>>
>>283762609
Shulva reminded me of Shrine of Storms with the necromancers being the ones controlling those one eyed monsters
Brume Tower reminded me of Stonefang with the constant journey to the lowest point
Eleum Loyce reminded me of Boletaria Castle with its journey along its outer walls and inner junctions.

Then the base game has shit like Earthen Peak and Dragon Shrine
>>
>>283762770

Dragon Shrine was interesting visually. I might be in the minority, but that's one of the points in the game I actually liked. I also got a kick out of walking up the castle steps. The view of that all looked beautiful.

Looking Glass Knight is one of my favorite bosses in any game ever, I just think they honestly needed to let go of the past. It's really easy to piss fans off that way, in my opinion.
>>
File: 2014-11-30_00001.jpg (121KB, 1200x750px) Image search: [Google]
2014-11-30_00001.jpg
121KB, 1200x750px
>>283756668
It's the next best thing to Bloodborne on PC and XBOX.
>>
>>283762986
Visually of course, Dragon Aerie and the Shrine was a sight to see. But then you realize it's only composed of a few set of steps leading to the Ancient Dragon.

LGK was alright, he had very little story regarding him and gets overshadowed by Velstadt and Raime but I liked how his attacks had some fucking weight behind it.
>>
>>283762770
rushed production, anon.
Dragon Shrine really is wasted level design. Youve got that fuckoff huge castle, and it's literally just one huge facade with like 1 room, and a huge platform for the Dragon

i honestly wonder if THAT wasn't supposed to be Drangleic Castle at some point. the actual one looks sinister and cool enough, but that one just has a majestic feel to it, up in the clouds with Dragons flying around it, Dragons being the symbol of Drangleic. I doubt the Ancient Dragon was gonna be there at all. Trailer has the MC fighting him in what LOOKS like the Dragon memory. (and surprise, thats where you get the ACTUAL "Ancient Dragon soul" (which regardless still calls the soul a fake)
>>
Not only the grame has problems now, but I've recently been re-reading some previews of the game and the amount of bullshit they stated back then is so dirty. Let's not talk about graphics though.
>Pursuer was presented as a modern day Nemesis, an enemy that would've chasen the players often during gameplay
>Many websites talked about how levels were designed with the idea of having multiple paths allowing for completely different approaches to bosses with added risk/reward factor
>Pharros Lockstones would "completely change a level"
And I'm pretty sure there's more.
>>
>>283763017
at least post a better screen
with best set
>>
>>283763293
Well Dark Souls had promises it couldn't keep to. Early interviews say if you ranked up in the Gravelords, you'd actually become like a skelly-litch
>>
>>283748836
People are whiny cunts and forgot how flawed Dark Souls 1 and Demon's Souls are.

>>283763150
Dragon Aerie + Shrine is an amazing place. It's one of the best zones in the history of the series.

>>283763291
>Anor Londo really is wasted level design. Youve got that fuckoff huge City, and it's literally just one huge facade with like 1 Cathedral, and a huge rotating stairway platform
Anybody can say that about any level.
>>
>>283763150

I'm a sucker for visuals so maybe that's why I enjoyed him most. Especially letting players invade during a boss fight. It was a pretty amazing experience.
>>
>>283763421
At least Anor Londo had the decency in showing you it wasn't a funhouse dungeon like the Iron Keep or Drangleic Castle was. It had actual rooms with beds and furniture and Ornstein's bitching trophy room.

Drangleic Castle was shit. All those closed doors
>>
2014 GOTY

It's not quite as good as its predecessors, but it is miles beyond 90% of the shit that gets shoveled out every month.
>>
>>283763603
I honestly have to agree, I played it to 100% it in achivements and gave it a break during the times the DLC's came out. Picked it up around Christmas time and the DLC's blew me away
>>
>>283763293
>"completely change a level"
They do. Haven't you done Ratbros?
>Many websites talked about how levels were designed with the idea of having multiple paths allowing for completely different approaches to bosses with added risk/reward factor
This happened too. The Skeleton caves leading to Skeleton Lords... There's the route that skips Smetler Demon but has to go through Belfry Solar. I'm sure there's more that could be mentioned.
>>
>>283754769
And way too many enemies in DaS2 are humanoid.
>>
>>283763725
Technically all them demons were wiped out when the Bed of Chaos died
>>
>>283763576
>It had actual rooms with beds and furniture and Ornstein's bitching trophy room.
And that's nice, but I'm playing a videogame. I want Funhouse Dungeons. "Muh Lore and World Building" is a horrible reason to prefer a level.
>>
>>283763802
Rather, they don't have more ways to make themselves
>>283763818
Iron Keep is thataway while Dragon Shrine didn't even pull the funhouse
>>
>>283763725
You're stupid. DaS1 has how many fucking Hollow reskins again?

>>283763802
Actually proportionally speaking DaS2 has equal amounts of humanoid enemies AND bosses when compared to DaS1.
>>
>>283763396
Happy?
>>
>>283754563
Thankfully the chaos covenant makes it entirely skippable.
>>
>>283763293
>>Pursuer was presented as a modern day Nemesis, an enemy that would've chasen the players often during gameplay
It's obvious with his encounters they did want that to be the case, but couldnt manage it with that xbox heug monster. the new invader NPC Forlorn in the CX11 game seems like he will be filling that role that Pursuer was planned for.

>>Many websites talked about how levels were designed with the idea of having multiple paths allowing for completely different approaches to bosses with added risk/reward factor
Well, if you take a look at some areas, there ARE unused multiple paths. Did you know that the Undead Purgatory has an unused back entrance? It's right behind the staircase wall before the bonfire.

And Shaded Woods has some unused level geometry that would be unimpressive if not for the fact that they are clearly carved out paths with doorways in them. In fact, that large aqueduct hovering over the place? was supposed to be the side path to Drangleic Castle, and would lead over to the right side of the entrance area. There's even unused map data of some kind of guard outpost on the bridge.

>>Pharros Lockstones would "completely change a level"
I can see them wanting to do this but having no idea how. At best we got optional lights in Aldia and Wharf.

There was also talk of if you were a sinner you'd have to face the Executioner's chariot, which would punish you.

What the FUCK they had in mind is anyone's guess there
>>
File: 48101467_p0.png (3MB, 1510x1000px) Image search: [Google]
48101467_p0.png
3MB, 1510x1000px
>>283763945
Quite honestly, I never found humanoid enemies to be a problem. "Big guys in armor" were some of the best fights in the series but I agree, some of them are whack, like Dragon Rider.

All I'm saying is, the DLC's restored my hopes
>>
>>283763986
>giving that slut your hard-earned humanity
That's a firekeeper soul in the bank right there, son.

I usually leave her deformed manservant alive so that he has to live with the suffering of knowing that I slew his queen. But her stupid ass? Nah, she's dust.
>>
>>283763603
>2014 GOTY
Depends on who was bribed by who.
Last time I checked Lords of the Fallen got GOTY 2014 award in Germany.
>>
>>283763407
miyazaki said a lot of stuff back then.
it's why i take everything he says with a grain of salt.
that being said, a lot of stuff he was trying to get in dark souls, ended up being in 2 like you getting more decrepit the more you died.
>>
>>283764145
Just for Solaire, your one true companion
>>
>>283756797
It has that in spades. Probably the best in the series in regards to those specific things.
>>
>>283748836
honestly there was a lot of stuff wrong with dark souls 2. but i cant seem to shake the feeling that it was completely soul less.
ive played it for about 50 hours and completed it twice with two characters and found some secrets n stuff. but it was so boring and forgettable. i cant put my finger on why though.

i still remember all the areas and bosses and items in dark souls.
but i already forgot the majority of dark souls 2 simply because of how bland it was.

it was just all around unsatisfactory. it was way easier than dark souls. and most of the secret stuff was way too easy to find. it lacked the impact of overcoming a challenge which was one of the best feelings in demons and dark souls.
>>
File: Final Message.jpg (58KB, 500x375px) Image search: [Google]
Final Message.jpg
58KB, 500x375px
>>283764168
Can we at least agree that while DaSII was a cashgrab, a bad Souls game is still a decent ass game compared to the shit we get now?

Or am I getting my hopes up
>>
>>283764153
I bought and played LotF and it was pretty good on the whole, but it's no souls game, try as it might.

I'm hoping it'll be one of those games where the original is okay but the sequel is fucking amazing.
>>
>>283754563
The first time I played this area I didn't see the Orange Chard Ring that lets you walk on fire and I spent two hours trying to figure out how to progress. Solaire also murdered me, what a mean guy.
>>
>>283763017
>>283763396
>>283763973
LOL. Did they hire angsty teenager to do the art of this game. It looks like a shittier Diablo which is in itself already a bad cliché of edginess.
>>
>>283764338
>Can we at least agree that while DaSII was a cashgrab, a bad Souls game is still a decent ass game compared to the shit we get now?
>Or am I getting my hopes up
You're getting your hopes up. It's as good or better than Dark Souls 1 and Demon's Souls.
>>
>>283764474
Looks better than Dark Souls II.
>>
>>283764338
I never got to play Demon's Souls online. I completed the core game, yes, not never online. What was it like?
>>
>>283764338
it's an okay game, that's the best i can give it.
>>
>>283764338
>they try and shut down the servers
>community goes absolutely apeshit
>servers still running to this day
Fuck yeah. I did a run not too long ago and got tons of good online interactions.

>>283764607
It's still online. You really have to watch your SL and area you're in to get summons/summoned/invasions but there are still players.
Besides- if you can't solo Flamelurker with no magic, you're playing the wrong game.
>>
>>283763945
I'm not saying DaS didn't have a lot of humanoid enemies, but DaS2 had way more. There's only like 3 non-humanoid enemies in the base game. The fat ogre shits, the basalisks(carried over from DaS1), and the dogs(carried over from DeS). There might be more, but I can't think of them off the top of my head.
>>
>>283764794
>DS2 dogs: what a fucking joke enemy
>DS1 dogs: annoying but they'll rip you up if you get sloppy or surrounded
>DeS dogs: FUCK ALL THINGS
>>
File: 1402520741015.jpg (30KB, 316x202px) Image search: [Google]
1402520741015.jpg
30KB, 316x202px
>>283764924
>Playing game for the first time
>World 2-1
>Fatass and his dogs
I got used to them quick but fuck
>>
>>283764794
>. There's only like 3 non-humanoid enemies in the base game
Please go to a Wiki and fix your retarded fucking selective memory. Even without DLC, there's more than 3.

Seriously. Fuck you and fuck your selective memory.
>>
>>283764761
It sounds fun but I feel it'd be pretty empty in my part of the world Australia

>if you can't solo Flamelurker with no magic, you're playing the wrong game.

I beat the entire game as a thief with no magic. My favorite weapon was the Secret Dagger and the Halberd.
The only time I've ever played with magic in these games it made the game boring and too easy
>>
>>283764924
>Fighting more than 1 dog in DeS at a time
Lets smack your shield away like its made of cardboard and then stunlock your ass into oblivion. Fuck those bitches
>>
Level design felt schizophrenic. You have on a side of the platter decent areas like No Man's Wharp (with secrets, a couple of shortcuts and a bit of verticality) intertwined with shit like Heide (a series of four cilindrical arenas coming out of whater connected by passageways. What the fuck was that place even supposed to be before the whole thing got sunk?) or Dragon Aerie (a long corridor with the boss you already fought repeated five times and nothing in it. People shit on Lost Izalith but that place was probably worse and the only redeeming factor is that it's pretty to look at).l
I don't know if there's an A or B team. But I know they had something like eleven level designers for DSII and it shows. It's like they ended up without time and said "welp, put them together boys!".
Fascinatingly, DaS felt more cohesive even though its four areas are completely separated, thematically and visually. The mere fact that the Forest of the Fallen Giants and the Lost Bastille are somehow this game's equivalent to Boletaria's Castle makes me shiver.
>>
>>283765217
FotFG and Bastille were the best level design in the base game. I mean just look at this shit
>Earthen Peak
Climb up a ladder and walk a few steps. Boom, bonfire. Climb ladder and head forward and ascend another flight of stairs and yet another bonfire
>Undead Crypt
Just one merry-go round trip that gives you the most simplistic pathway to the boss. You can just run past those black witches and shit too
>>
>>283765129
>I beat the entire game as a thief with no magic
Doing it right, son. Doing it right. Halberd best girl.

>>283765186
Dat stunlock kill. Dat motherfucking stunlock kill.
>>
>>283765217
>people hate Izlaith because Dragon Butts
>Fill a zone with real dragons with proper movesets
>IT'S WORSE
And people say the negative bias surrounding this game isn't' real
>>
>>283765061
Your right there's six. One of which is those optional lizard faggots, one is those gross fuckers in the bottom of lost bastille which I think I only bothered fighting one time, and then the long armed shits in the Warf which I totally forgot about. Wow, those were totally memorable enemies.
>>
>>283765772
>Went to a wiki
>Still didn't manage to list off all the "non humanoid" enemies in a coherent and accurate way
You're pathetic.

Anyways, Dark Souls 2 is about fallen Kings and Kingdoms. Of course it's heavy on humanoids. What a dumb fucking complaint.
>>
>>283765552
At least Dragon Aerie was pretty to look at too. Izalith was the biggest eyesore ever.
>>
>>283764604
If by better you mean more of the same in every area, level design, enemy and color palette then you are right. It could have better graphics but that doesn't mean shit when what you are showing lacks something resembling creativeness or good taste at least.
>>
>>283765552
>And people say the negative bias surrounding this game isn't' real
I don't have a fucking negative bias, I have the Limited Edition of the game watching me here. I was hyped as shit and waited the release of DSII as the second coming of christ. I wanted it to surpass Demon and DaS, I wanted it to be so good that I wouldn've never wanted to touch DaS ever again.
I didn't even finish my first playthrough due to boredom somewhere midpoint the undead crypt. I forced myself to complete it later and since then I did 3-4 playthroughs just to see how "biased" I was and to give the game a fair chance.
It's fucking shit. And yes: izalith was better than dragon aerie. With DSII they finally had time and resources to make a good izalith equivalent, only well done. Instead they just focused on MUH PRETTY VISUALS FOR E3 TRAILER. And then there's fucking dragon shrine.
>>
>>283765901
I didn't even bother going to the wiki, those were the only other ones that came to mind. Why don't you name all the ones I missed instead since there was so many. Also
>muh lore
The story should be created to suit gameplay, not the other way around.
>>
>>283766045
I'm glad I was never hype for DaSII. As soon as I saw a dragon in the cinematic trailers, I just knew it couldn't go right
>>
>Get Lucatiel's Sword
>"An amazing sword made from Mirrah, uses an incredible style, unique to their knights"
>It's shitty and nonsensical with the sword spinning in a way that would destroy your wrists but ok, better than nothing I guess
>Do another playthrough later
>"Let's try the Royal greatsword"
>It has Lucatiel's moveset
Fuck you.
>>
>>283766339
The dragon in the trailer didn't even appear in the base game either.
>>
>>283766214
No. Fuck you. You've barely played the game but you're ready to bitch on the internet about numbers and ratios you don't really know.

Fuck you. Go visit a wiki and eat your own words or fuck off.

>>283766045
>I have the Limited Edition of the game watching me here
I have one too. This has nothing to do with it
>I was hyped as shit and waited the release of DSII as the second coming of christ
You're a fucking retard.
>I wanted it to surpass Demon and DaS
You sound like a fanboy
>, I wanted it to be so good that I wouldn've never wanted to touch DaS ever again.
That's a pretty unrealistic expectation. It's nobody's fault but your own that you got all worked up in childish "hype" than was necessary.
>I didn't even finish my first playthrough due to boredom somewhere midpoint the undead crypt
And you expect to be taken seriously in a discussion? Toppest of keks my friend.
>And then there's fucking dragon shrine.
It's a bit small, but it's just part 2 of Dragon Aerie. There's only 1 boss in the whole area.
>>
>>283766435
Fromsoft didn't even make the trailer you stupid cunt.
>>
>>283766579
I'll admit I only played through the game twice which isn't a lot compared to DeS or DaS, and I never played the DLC. I'd still say I gave the game a fair shake.
>>
>>283766579
>I want this new game to be better the games I love
>You must be a fanboy
If I was a fanboy I would've said "I hope dark souls 2 is shit". Also, your entire argument is so stale I don't even want to bother because you miss the point.
The point is that you accused me of being biased against the game and I demonstrated to you I wasn't. Instead you want to turn this conversation into "You had unrealistic expectations and when the game didn't turn out how you pictured it in your mind you decided it was bad".
>And you expect to be taken seriously in a discussion?
I did at least five playthroughs with different characters you fucking fool. Learn to read my posts.
>>
File: 170.jpg (804KB, 2287x3490px) Image search: [Google]
170.jpg
804KB, 2287x3490px
>>283766853
Too bad the DLC's were the only good parts
>>
>>283766993
That's what I heard. I'll probably give the game another shot once the DX11 version rolls out.
>>
>>283748836
Gameplay-wise DaS 2 cleaned up great deal of mechanical problems that plague DeS and DaS. Unfortunately though it failed to capture the intrigue of the two previous games because its lore, characters, and setting lacked the atmosphere and charm players had grown accustom to. In retrospect it got a lot of flak for being a terrible game which I disagree with. It was great game just not a great Souls game.
>>
>>283766993
And even those were filled with shit.
>M-muh Alonne!
I wish people stopped watching Vaaty's retarded videos so much.
>>
>>283766853
>I never played the DLC.
Please please please please do so. People aren't exxagerating the quality. They're hands down the best parts of the game now and really add to the overall whole of the game. Play it again with the DLC and now that they'd added the Aldia Patch there's even more stuff you haven't experienced. Think about Dark Souls 1 without Manus/Artorias/Kalameet/Dark Magic/Silver Tracer/Gold Tracer/ Meeting Hawkeye and Mushroom Lady. It's not quite the same game right?

>>283766968
>If I was a fanboy I would've said "I hope dark souls 2 is shit"
No. A fanboy gets blindly hyped for a series or developer.
> I demonstrated to you I wasn't
No you didn't. You just proved it's a different sort of bias. You expected EVERYTHING instead a simple iterative sequel. That was naive.
>I did at least five playthroughs with different characters you fucking fool. L
You fucking quit your first playthrough because of supposed "boredom" in one of the best areas in the game.
>>
>>283762115
no im not faggot
>>
>>283767205
I liked the fight, what the hell did Vaati do this time?

If anything, Raime was the one who stole the cake
>>
File: soulslike.jpg (26KB, 480x360px) Image search: [Google]
soulslike.jpg
26KB, 480x360px
>>283767383
>what the hell did Vaati do this time?
For example, he created the term "souls-like".

https://www.youtube.com/watch?v=cD3l-3iipy8
>>
>>283767271
You did call something a "memequel", so I'm inclined to disagree.
>>
>>283767216
>You fucking quit your first playthrough because of supposed "boredom" in one of the best areas in the game.
Yes, and then I completed it and did at least four more playthroughs to see how much I was mistaken. I love how you continuously ignore this part.
Also
>Undead Crypt
>One of the best parts of the game
And then I'm being told Dark Souls 2 was good. I'm not surprised when tastes are so goddamn low. I mean, I could've understood if you told me that Amana was a nice place, or Dragon Aerie and I might've even believed you if you wanted to tell me that Lost Bastille had a nice atmosphere. But no, fucking Undead Crypt with it's two corridors, three rooms and the long corridor leading to Velstadt. The only good thing about the Crypt is that Velstadt rings a bell when he swings his hammer.
But hey, it seems pretty clear to me there's no way in hell I can change your mind, so let's just rest at that. In your mind I'm a biased fanboy so hey, fine by me.
>>
>>283767536
By best area, I think he meant the Aerie.

Honestly no one will defend the Undead Crypt
>>
>>283767536
>Didn't enjoy the hallways with two Shield Knights
>Didn't enjoy the wall ghosts
>Wasn't blown away by lighting up the torch and seeing the level come to life
>Didn't enjoy the confusing room full of Leydia Pyromancers that spawn when the bell tolls.
>Didn't relish the challenge of battle Vendrick's Royal Guard and then killing his " Royal Aegis"
>Didn't think Hollow Vendrick was one of the better moments in the game
>Agadayne wasn't an interesting NPC with good loot.
>Hasn't played since the Aldia patch and doesn't know there's a decent Aldia conversation here too

>>283767709
Oh please. More selective memory bullshit. Undead Crypt is great.
>>
File: 1424131276198.png (7KB, 470x454px) Image search: [Google]
1424131276198.png
7KB, 470x454px
>>283767468
>he created the term "souls-like"
>>
>>283767814
But quite honestly, it was the hallway with the Imperious Soldiers and then you drop down to the pit with the Leydia Witches, who you can just ignore and head straight toward the lever that opens the shortcut.

I've been the guy trying to say that DaS2 wasn't terrible but Undead Crypt was short as fuck
>>
>>283767814
>Didn't relish the challenge of battle Vendrick's Royal Guard and then killing his " Royal Aegis"
It's the best boss fight in the game. I never said he is a bad boss.
>Wasn't blown away by lighting up the torch and seeing the level come to life
You are shitting me, are you?
>Hasn't played since the Aldia patch and doesn't know there's a decent Aldia conversation here too
Go fuck yourself. Seriously: go fuck yourself.
I've done another playthrough after 1.10 came out. And I will play it again qhen the new improved scholar dx11 version will come out. this is how "biased" I am, this is how little of a chance I keep giving the game.
It was a nice, free patch. I praised from for trying to fix what didn't work. It wasn't exactly much, but at least now you have a story reason to go find vendrick.
Thoug
>Decent conversation
>Decent
A LIE WILL REMAIN A LIEEEEEEEEE
>>
>>283767976
>Undead Crypt was short as fuck
So is anything once you know how to navigate it. Look at my list! That's a lot of shit for a small zone.

>You are shitting me, are you?
Why would I be shitting you? It was a rewarding moment. Especially when you're worrying if Agdayne or something else is gonna penalize you for bringing light into the Crypt. It's a shame NOTHING happens, but you still feel conflicted about doing it the first time.
>A LIE WILL REMAIN A LIEEEEEEEEE
So? What's your point here. You keep pretending to not be a biased piece of shit bit then you spew shit like this.
>>
>>283754563
>fucking eyesore
>obnoxious lava sound effect
>copy pasted dragon butts/Capra demons/Taurus demons
>bed of chaos
Dark Souls post Anor Londo is shit, but it's by far the worst
>>
>>283768248
You know, it must feel good when you first use an argument and when you're proven wrong you just ignore having used it in the first place and go
>W-well... well I'm still right and you are wrong... f-fanboy!
I understand the need to defend DSII if you really like it that much but let's not bullshit each other now. You accused me of
>Never having completed the game
Even though I told you not only I did complete it but multiple times
>Not having appreciated a boss fight
Even though I never spoke of him in a negative way
>Never having experienced Aldia
Even though I did
And yet you still are finding new arguments. At least don't ignore how much this conversation has turned to shit.
>>
>>283759385
/v/ will accept literally nothing except a carbon copy of Dark Souls, even though it is the "worst" game.
>>
>>283765541
>Halberd best girl.

Oh, I agree. I love the Halberd. I am slowly getting through Dark Souls II, and it's the only way I can play. There are so many weapons it's overwhelming, but that Halberd never lets me down.
>>
>>283751486
It's such a silly reason for implementing that, its easier than ever to level up. I saved every soul until I killed the Last Giant and I used his soul and leveled up to fucking level 40.
Thread posts: 371
Thread images: 50


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.