well i managed to break gravity with slanted blocks, that blob of wood on the left is floating in the sky
Oi boss, we put one of dem Chaos Engines on it like ya wanted.
>I walk in the raiiiiin..... In the raiiiiiin.....
seems like all you have to do is overlap them a few times
It's at 11% speed cause my toaster can't handle anything faster while recording. Basically it's going almost ten times as fast as you're seeing it move. Think about that.
CE replaces just couple more wheels and it weights some more. Also stacking saws and placing a grabber next to a fireball is a completely natural thing, I don't see why they didn't enable it in the first place
Could I have a .bsg?
Tried something similar yesterday, but didn't get nearly the same speeds.
Oh god that amazing
Except I'm guessing it doesn't run outside of invincible mode like the other version of this
It would if I balanced the weight more and got wider wheels. The biggest problem is that one side is taking more weight than the other and the shit has to pivot so far. Both of those combined break it.
Have some background music
Was this kind of hovering discovered already? http://puu sh/fDS9d/107a211677.bsg
Wing it. Sometimes I try creating something that exists IRL.
One day these threads will end
That will be a very sad day
Chaos engines on a flying bungie, what do I do with it?
Nice. Yeah I've heard of levitation couple times. Too bad the block is locked in space and non-movable it's pretty useless. It can be forced to fall off though
Alright, I tried recording it at 20% and quadrupling the speed. Looks ugly but functional.
Also, despite the first video showing it without invincibility on, I think that must've been a glitch and I didn't realize it, because when I reloaded that wagon it needed invincibility on to not tear itself apart immediately.
I wing a design. If its stupid and it works, its not stupid. I then save the design and proceed to use it until its obsolete and then I add/remove parts to make it adequate.
Also add a CE to everything I make
I made one. It uses wheels atm, I would have given it legs but that would've made it incredibly slow and unbalanced, which would have taken some of the fun out of smashing hordes of knights.
Don't worry, it did that to me too.
But still I laugh at these parodies about it. You have to have some humour in your life. Lurk some more and these will be your regular source of laughs
Sometimes the old way is the best way
Grabber. The missiles are then attached using a decoupler that uses the same keybind as the cannons.
Personally I find being able to slowly accelerate with wheels is a lot more useful than the force you get out of sawblades.
Leave the bitrate unspecified, and set the size limit to 3 since that's the most 4chan will accept. The converter then works out what bitrate it can use based on the length of the clip you're using.
alright i did the minimal effort and converted a video. This isn't very interesting yet though, need to think of a function for this
Here it is in action.
You can almost smell the reddit on this anon when he uses "your mom" in an attempt to insult people
I guess stability depends on the direction and application point. http://puu sh/fDWfZ/45138f1655.bsg (Sorry, too lazy to make webms)
We don't need to move to /vg/ anymore
We already have a reoccurring thread and shitposters. We're already there.
I saw an anon ask about contra-rotating props the other day, so heres an example.
Click the 'translate machine' button, at the top of the screen. It makes some arrows appear that you can click and drag around.
And yes, that is a correct usage of the word 'translate', in case you're wondering.
Really? How odd. Do you have the 'enable high quality mode' and 'enable 2-pass encoding' checkboxes ticked?
Not sure what the first one does but I believe the second encodes it first to test the waters bitrate wise and then goes back over it with a re-evaluated value, so that might be the cause of your problem.
Someone should make a shuttle using cannons.
Make it of detachable parts, the use the cannons in the base to take off.
Once you start losing momentum you detach the base and use the cannons of the second layer to go higher etc.