>Promise a Pokemon fighting game
>The game that's delivered isn't a fighting game
Why is lying to the fans okay when Nintendo does it?
We don't know this yet. It looks like a casual based game. They even made the controller a game pad to lore in casuals since arcade sticks are "intimidating".
Pokken is a fighting game. Just not a competitive one. It's going to be akin to Naruto and DBZ games.
Not OP, but when I heard about this I at least expected something remotely resembling Tekken, even if it would be dumbed down. I hoped for a casual 2D fighter, but instead got some kind of free movement 3D action game based fighter.
Of course it does. Everyone knows Smash's game design was not that of a competitive fighting game. Which is why the Smash community HAS to ignore some of it's game design (items, some stages) to try to make it competitive. People have no reason to treat it as such though.
They literally said the arcade stick is "intimidating". I have no reason to believe he actually cares about it being competitive. Pokemon is not his IP. Tekken is. He cares more about Tekken than Pokken.
Any game that involves 1 on 1 pvp melee combat is a fighting game.
The Street Fighter series is a 2D combo fighter.
Smash is a 2D platfoming fighter
Soul Calibur is a 3D ringout fighter
>Pokemon is not his IP. Tekken is. He cares more about Tekken than Pokken.
Which is why he's focusing more on Pokken than on T7 or even TxSF? Which is why they got the producer of SC to work on this, who's also admitted to being a huge Pokemon fan?
Go read up on the interviews before talking shit.
Its not a "fighting game" its a POKEMON BATTLE GAME
this is what I have wanted since I first saw the damn anime, pokemon fighting in real time.
I just wonder how they will handle local multiplayer with the camera system
>First on the list is Tekken 7, the latest in the series that made him famous. He says he's been spending "less and less" time on Tekken recently, because the team working on the series has enough experience to handle it on its own. But he says the team is aiming to make the game more accessible to newcomers compared to previous Tekken titles, and they are tying up a lot of character story threads to bring some closure for the series' 20th anniversary.
>Next is Pokken Tournament, an arcade fighting game using characters from the Pokemon universe. He says the idea came about when Bandai Namco went to meet with Pokemon Company president Tsunekazu Ishihara about licensing music for the Taiko Drum Master music game franchise, and Ishihara surprised them with an idea for a game similar to Tekken. Because Pokken is the first game in a potential new franchise, and because the team has less experience than the Tekken team, Harada says he's spending a lot of time on it at the moment.
Yeah, just from what I can see in the trailer I can see why some people would be disappointed. I think what people expected was basically a Tekken game with Pokemon skins on the characters. Instead, what you get is a Pokemon fighting game that just incorporates some elements of Tekken. I was never interested in the game in the first place so I'm not really blinded by an expectation. I don't think Nintendo should have used a name resembling Tekken when marketing this game, because it would just give players the wrong idea like it's done now.
Nowhere does it say he cares more about Pokken than his own IP, that he's spending less time on Tekken because the team has enough experience to handle things themselves so he can focus on something else. God damn, why are there so many illiterates here?
>Tekken team is experienced
>Pokken team is inexprienced
>Spending a lot of time on it at the moment
Literally all that link says. Obviously Harada is going to help the least experienced team who doesn't know WTF they are doing. That literally proves nothing.
Good. I don't understand the appeal of the classic 2D fighter. Not saying Pokken will be a good game, but there's just inherently more you can do in a 3D space. I don't understand why more effort isn't put into the genre to make a decent, competitive 3D fighting game.
> instead got some kind of free movement 3D action game based fighter.
Fuck you this is exactly what I've wanted for my entire life
Because EXVS isn't out in the states, sadly. All we can hope for is that Rise of Incarnates comes out on consoles (and that the Early Access release is a substantial improvement on the beta)
So basically the meme is whenever Nintendo makes a fighting game it isn't a fighting game because reasons
Do we really need this thread again?
How can you be surprised that a FUCKING POKEMON game isn't a serious no fun allowed fighting game? It is a fighting game, by the way, just not by your dumbass standards.
Why is the FGC so ragingly-autistic about how strictly a game has to cookiecuttershoehorn it's way into the genre's obsolete tropes to be considered a fighting game?
Either "fighting game" covers a wide spectrum of game styles like Smash, Tenkaichi and Pokken Tournament, or it's a shit genre that even Guilty Gear can't redeem. There is no third option.
Because the team is inexperienced. It has nothing to do with how he feels Pokken over Tekken. You're an idiot.
>Harada is investing more focus into Pokken than he ever will for any other game for Nintendo consoles
lel, I like you.
Nah it has huge L + R buttons also. Basically a regular Gamepad.
BUT I would enjoy having that huge thing to play with like my nigga over here >>280587736
>using buttons and sticks for a fighting game
>not just stepping into a VR chamber to fight with your avatar hologram
Mr. Pibb, pls.
A cool person left this on Complete chan
A fighting game is where you fight. It looks like they're mashing buttons like a fighting game. The pokemon are fighting.
They're the ones making the game, not you retards.
It's a fighting game :^)
>People honestly believe Harada cares about Pokken more than Tekken because he's spending time helping an inexperienced team on one of his projects.
Can Nintendo fans for once PLEASE stop acting retarded? Jesus christ.
At least I know before release. Better then what happened with Rayman Raving Rabids where I ignored everything about the game after it's intial reveal and I ended up buying a fucking mini game collection.
Because the creators of pokemon didn't want to blow their load too earlier like the creators of digimon did.
Digimon's first generation material raised the bar so high for itself that future generations in the franchise felt lackluster. I mean with the exception of the season 3 anime and the DS games nothing else really felt compelling about the franchise as a whole.
The exchange went as follows.
>>Pokemon is not his IP. Tekken is. He cares more about Tekken than Pokken.
>Which is why he's focusing more on Pokken than on T7 or even TxSF? Which is why they got the producer of SC to work on this, who's also admitted to being a huge Pokemon fan?
Go read up on the interviews before talking shit.
>>Which is why he's focusing more on Pokken than on T7
>More focused on Pokken than T7
>L-O-FUCKING-L. Nintendrone autism everyone. On clear display.
>Link the interview faggot. Link the interview where he said he cares about Pokken more than his own fucking IP. You are literally retarded.
This anon questioned the notion that Harada was focused more on Pokken over Tekken 7, and added the point that his focus Pokken, true or not, would not be a metric of how much he cares about it over his own series.
>>First on the list is Tekken 7, the latest in the series that made him famous. He says he's been spending "less and less" time on Tekken recently, because the team working on the series has enough experience to handle it on its own. But he says the team is aiming to make the game more accessible to newcomers compared to previous Tekken titles, and they are tying up a lot of character story threads to bring some closure for the series' 20th anniversary.
>>Next is Pokken Tournament, an arcade fighting game using characters from the Pokemon universe. He says the idea came about when Bandai Namco went to meet with Pokemon Company president Tsunekazu Ishihara about licensing music for the Taiko Drum Master music game franchise, and Ishihara surprised them with an idea for a game similar to Tekken. Because Pokken is the first game in a potential new franchise, and because the team has less experience than the Tekken team, Harada says he's spending a lot of time on it at the moment.
So this other anon responds with the source that shows Harada in fact is focusing more on Pokken than Tekken 7 currently.
In response, the anon he proved wrong tried to act like the dispute was over whether or not Harada cared more about Pokken than Tekken, a point he introduced that the other anon never claimed to make.
1v1 does not constitute as fighting. That's dueling.
Fighting a sub-genre of brawler that pits players against other players.
A brawler pits players against NPCs.
Too much strawmanning over defining genres has made people believe ridiculous things.
Smash is a 2D brawler with a fighting mode.
>Soul Calibur is a 3D
Nope, 2.5D fighting game.
Ehrgeiz is one of the few actual 3D fighters (Overgrowth could be a 3D brawler or fighter depending on the end-game product, but it has fighting modes regardless).
>tfw noone will ever make superior fighting games like Ehrgeiz because they threaten 2D players.
>Smash could've been so much better with the Power Stone formula
All we're stuck with is Dissidia/Budokai clones vaguely resembling a fighting game, let alone 3D fighting game.
>.hack//versus with a pokemon skin
>not fun as hell
As long as it had more combos than versus it's fine.
Also the install theme from versus was great. Worth uninstalling and reinstalling just to hear
>Why is lying to the fans okay when Nintendo does it?
because the fans are shitposters pretending to have followed the news regarding Pokken
>As we’re making a Pokemon fighting action battle game
>fighting action battle game
>action battle game
we've known how the game was gonna be since August of last year.
I've been wanting a 3D fighting game since Blade Symphony came out, and I've wanted a real-time Pokemon game for most of my life. This is like a dream come true if it's as fun as the video looks. I'm fucking pumped.
it looks fun as shit though. My only complaint is that they will never EVER be able to please everybody because there's over a gorillion Pokemon and only like 15 are getting into the game.
going to be really sad if Hawlucha doesn't get in, but if Suicune is in then it's anybody's game
Late to respond, but there's nothing wrong with a game that plays like that, it's just completely off from what I was expecting and I'm not so sure I'm even interested anymore based on the gameplay I've seen.
What makes you think it's automatically Nintendo fans?
Bitching about Harada caring too much about Pokemon sounds like something Tekkenfags would do.
>bawwww, stop working on faggotmon and come back to Tekken!
It's obvious he doesn't care about it more than Tekken but the only people who have a reason to think that are defensive Tekkenfags.
>What makes you think it's automatically Nintendo fans?
Because the original claim was that Harada cares about Tekken more, in which someone responded with this >>280586239
>Which is why he's focusing more on Pokken than on T7
As if that honestly means anything at all. News Flash: it doesn't. So why even mention that as if it makes a point. The Pokken team is inexperienced. That's literally all that means.
>People have no reason to treat it as such though.
Except that it offers the people who play it exactly what they want out of a fighting game that all the Capcom derived games will never give them, and cannot due to their digital nature. Call me when any other game gives me a character as exciting and satisfying to control as Captain Falcon.
>>Smash could've been so much better with the Power Stone formula
No. I don't know why people even suggest that. Smash is based around movement flowing on a 2D plane, if you want Power Stone, or even Poy Poy, get Capcom/Konami to resurrect the genre. Unless all you mean is that you want an actual 3D Nintendo brawler, which Smash isn't, and shouldn't be.
>Call me when any other game gives me a character as exciting and satisfying to control as Captain Falcon.
Call me when you've actually played other fighting games competently. Sol in GGXXAC was more hype than Captain Falcon. Hell, MOST of the Guilty Gear cast is more satisfying to control when you actually know what the hell you're doing. Keep that stupid Nintendo bias at the door m8.
But since Square combined with Enix Dreamfactory is basically defunct.
Even if Dreamfactory got revived, We won't see any more of them the same way we don't see Dragon Quest games localized outside Japan.
No Smash is not based around a 2D plane. It's a game that existed post-2D limitations.
You're just closed-minded because of control scheme limitations.
Any fighting game can be turned into a 3D fighter.
This is the same thing that happens to businesses that need to oversee several stores. If one is fine and experienced they don't need to be watched over and trained, the new store does.
Are you autistic? Fixated and unable to process past "what is"?
Smash would've been better as a 3D fighter instead of a 2D brawler.
It could still have 2D stages and play liked a 2D fighter, but that doesn't defeat it limiting itself with a crutch.
You have every right to treat a non-competitive game as competitive if you wantto and people have the same right to laugh at you for it. It's as simple as that. It's the same reason why Dark Souls PvP shitters are hilarious.
Super Mario Bros. didn't have a Z axis but they made Super Mario 64.
It's a fighting game based on 2D platformers using bottomless pits as ring-outs. Technically you could turn it into a 3D fighter by making it a 3D platformer. Whether everything translates well like up- and down-directional attacks is another story.
It would have crashed and burned if it was a 3D fighter.
I know it's hard to remember that Smash started on the N64 because there are so many Gamecubebabby Meleefags around, but come on now. The controls, framerate, gameplay, etc. would have been atrocious.
Your concept of good is so far removed from reality that it's really not relevant to any worthwhile discussion.
Fuck you all, this game looks great. It's as if the people who made this actually took time and effort to make, unlike GF and fucking ORAS.
Still, they could fuck up the character roster.
Smash sells because it's a Nintendo fans wet dream, not because it's a competent fighter or "unique". The brand carries it. Smash is about as "competent" as the Marvel VS series, meaning not very competent at all.
Only difference is Smash wasn't made to be a competitive fighter so I don't fault it. It's the community that tired to make it competitive. They are the idiots trying to make a game into something it isn't. Just like Dark Souls PvP shitters.
>And it offers more fine control and hype than any other fighter
>not because it's a competent fighter or "unique"
>They are the idiots trying to make a game into something it isn't.
Smash 4 literally has a no item or stage hazard online mode.
Also, who cares if it wasn't supposed to be competitive? That doesn't mean it isn't.
and >not competent at all