Why is it so hard to find single player games that let you pick from several classes?
I don't even need customization, just let me choose how to play.
>Trying to make the Monk more sexual
They just did the opposite.
I fixed the text so some of the names aren't all broken up. Please use this version in the future.
None that I can really remember. All have very different skills. I suppose Summoner and Wizard are basically the same, except the summoner trades higher damage for the ability to avoid friendly fire.
She's got kegels for that anon.
The materia system ruined that more. Since you could make anyone a wizard if you really wanted to.
What if it was Agrias as a Dancer?
What if I told you Ramza is a dancer?
Because you want a lap dance that's actually well done.
Speaking of games with class based systems do you think I should download this and try it out or do you think it's just some lame hack that makes it so bosses have a thousand more health.
Not that I could actually ever make such a game, but Ive recently been wondering how to integrate metric fucktons of jobs/classes without the stats/stat caps becoming too similar.
The initial difference would be that all classes use different weapons, with no two classes sharing any weapons. But again with that many classes, party roles would just overlap almost to a point of complete interchangeability. I figure the classes could all have unique skills that also arent shared with other classes, but it still feels like the stats/stat caps issue remains.
Here's how real gypsies are in case that you wonder.
I know anon. luckily RO gypsies are much more respectable.