Spread out, corrupt government with low morale military. Taxes their citizens heavily. Repeating history that lead up to the great war.
Classic barbaric slavers. They have the potential to build the strongest nation, but their barbaric ideals hold them back. Weak men are slaves, women are pushed back and pretty much become slaves.
Giving so much power to a single man. Even though his ideals are good and wants to advance society, it's still a Big Brother system. You can't trust a man with that much power.
Everything stays the same in the end. No advancements to society.
Independent is a very mixed bag, because of how much it varies.
Depending on who the Courier is, and the decisions they make,Independent could be either the best ending or the worst.
In my independent ending, things were pretty good, and most people were relatively happy. There were no Fiends or Powder Gangers, the I-15 is cleared, the Brotherhood is gone, Vault 22 is neutralised,each town is independent and can do as they wish, there is no NCR bullying or taxes, no Legion terrorising and slaughter, and no creepy totalitarian immortal ruler over Vegas.
That's why I liked Independent the most, because it had so much variety and so much was up to you.
House is a very close second, though.
Man was I dissapointed when I did a female melee weapon run and sided with the Legion. They do not allow women to fight in the knife fighting arena. The end was pretty fun when I was running in my sexy nightwear and beating ncr cunts to death with my turbo hammer. Anyway thanks for reading. Please subscribe or donate.
In Fallout 3, since you escape Vault 101 when you're 19, does it mean the Lone Wanderer is 19 throughout the whole game? Because my lone wanderer aged badly considering he had a full white beard with slicked back white hair the whole game. My dad looked younger than me ffs.
Your Karma alters the House ending.
>Very Good Karma
House and you become best buds and he genuinely respects you a lot, even though he doesn't admit it.
Nothing changes and you remain a mutual employee
House is scared of you and does stuff for you out of fear.
Pretty sure the only canon timegap is the two weeks after Broken Steel comes into effect so I mean really plenty of years could have passed
But I'm pretty sure they intended for you to play as if you were 19 the entire way through. Which is retarded for a number of reasons but whatever.
Why can't we join the Enclave already?! If fallout is meant to be meaningfully open world game then you should be allowed to join every group.
I wanna fly in on a helicopter with the sole mission of exterminating the locals, carrying out the orders of deranged patriots.
I know there is mods, but I wanted sustained storyline.
I can believe the whole game happens while you're 19 because there are like 20 quests.
I go all the way through with very good independent vegas, it's just there is something i always hate to do about it.
Killing Mr. House
You go there trying to not kill him(Since it's say kill OR neutralize) and when you open that thing the first thing you see is an abomination of a human, almost a corpse, talking to you. He Says some lines and all you want is just get the fuck out of there so you say to him that you will only disconnect him.
Then the fucker starts begging you to kill him, at this point you are alternating between wanting to kill him out of his misery or just go good on him. But whatever you do you end up losing karma then this pipboy note saying that you literally killed humanity's future.
For a few seconds there i doubted that an independent vegas would work.