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What Happened to RPGs?

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What happened to RPGs with designs like this?

Why are all Modern RPGs so simple with almost no depth?
>>
Did you play Wasteland 2?
>>
>>273642916
>artificial depth
>>
>muh casual demographic
>>
>>273642916
no one likes dnd anymore
>>
>MaƂgosia
>>
>>273643038
>the only way to make complex RPGs is to use D&D rules

I wish I could hate you to death.
>>
>>273643036
I don't even think it's the casuals. I think it's retarded developers who think casuals are too dumb to get it.

I think casuals would be down with these types of RPGs if given the chance.
>>
>>273643038
3rd Edition ruined everything
>>
>I'm going to play a retarded, ugly, unlikeable character because minmaxing
>>
>woman with 3 int

you sexist pig, this is why we're taking away your RPG mechanics
>>
>>273643178
Name one complex RPG that doesn't use it. Even the old Fallout games used them to a lesses extent
>>
>>273643210
Its fine if shes ugly and retarded, she can get laid anyway
>>
>>273642916
Stats became to hard to keep track of. Your average Dragon Age player doesn't know shit about how to manage his skill points other than getting more flashy spells
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>mfw waiting for Age of Decadence to release
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>>273643178
>i'm too stupid to understand the point
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>>273643314
>Even the old Fallout games used them to a lesses extent
Confirmed for full retard.
>>
>>273643178
>why aren't games designed like this
>game is dungeons and dragons 3.0
uhhhhhhhhhhhhhhhhhh
>>
>>273643465
yes you are
>>
>>273643314
>Even the old Fallout games used them

>RNG = D&D
lol
>>
>>273642991
Wasteland honestly isn't particularly deep. The stats are all very basic and the skills are artificially bloated (eg. different open locks for every container). The combat mostly boils down to clicking on stuff until it dies, maximizing your AP/Damage ratio.
>>
>>273642916

This started sometime after the original neverwinter nights.

Ever since, they stopped caring. The closer you get to the modern day, the less stats and numbers you see.

Compare fallout 3 to fallout 2.
>>
>>273642916
Because character sheets don't sell.
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>>273643314
What.
How exactly?
The only thing they have in common I can think of is the inclusion of perks.
>>
RiP good rpgs
>>
>>273643662
they specifically stated that they modified dnd's rules
>>
>implying any of those stats mean anything

Just roll a wizard and cast any lvl8-9 spell and watch how meaningful those numbers are
>>
>>273643314
Fallout was originally going to use GURPS.
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>>273644071

It was actually modified GURPS.
>>
>>273644193

If you roll a wizard, the numbers are even more important to make sure you have spell power, magic slots, spell resist, and so on.
>>
>>273644193
level 1 wizards can't cast lvl 8 or 9 spells
>>
>>273644193
Actually they still are meaningful, no matter how broken the caster classes are. If you make a cheesy build for high saves, the wizard will have a much harder time. Unless he pimps out his DCs to absurd level, which lo and behold, is those numbers mattering again.
>>
>>273644193
>casting lvl 9 spells with lower than 19 int
haha okay.
>>
>>273643824
RPGs became hybrids to chase the console audience. And publishers determined profit margins were simply too low for RPG compared to FPS.
>>
>tfw no modern third person RPG with Baldur's Gate and Icewind Dale depth
>>
>>273644193
I'd like to see you make it through the game when you roll 1 on your d4 HP roll.

>hey, look at this sudden gust of wi-
>WHY AM I DEAD?!?
>>
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>>273644530

Such is life in the year 2014.
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>>273644621
Torment: Tides of Numenera

Have faith anon
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>>273642916
faggots took over
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>>273644645
>the wind was actually a housecat
>laughingpussy.png
>>
Because the human race, more importantly, gamers, are becoming simpletons.

A game like those just won't survive anymore.
>>
>>273644530
publishers actually said at one that no one wants classical RPGs any more and people apparently bought into that bullshit. fast forward couple of years and people are wondering "why did we never get icewind dale 3" and you'll hear feargus urquhart from obsidian answering it was because of licensing shenanigans with atari losing their shit and wotc getting ready to fisticuffs. it was never because "RPGs were no longer popular".
>>
>>273642991
I've seen flash games with more depth than wasteland 2
>>
>>273645043

Regardless, modern gamers are too stupid to deal with something like neverwinter nights, Baldur's gate, or even fallout 2.
>>
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>>273644819
>Torment: Tides of Numenera

I really wonder of how much of the original character sheet will make it into the game.
>>
People want to play role playing games, not roll playing games
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>>273645054
but did you play it
>>
>>273645361
Pretty sure people would to play Romance & Fuck Simulators, brought to you by Bioware.
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>>273642916
To be honest, I never liked the character portrays in the 90s RPGs. The gameplay was a million times better, but the characters looked like they belong in some shitty 80s D&D setting. Everything outside the portrays looked fantastic, though.
>>
>convoluted clunky menus = depth

nah
>>
>>273644193
>Watch how meaningful those stats are

Very? You aren't going to be able to cast much of anything without high int and the other stats add to your saves.

Good luck surviving shit without a decent HP pool.
>>
>>273645353
All of it, hopefully. The thing is simple as it gets.
>>
The modern gamer can't handle more complicated games than press X to pay respects.

Everyone born after are responsible for the downfall of my hobby.
>>
>>273643568

Oh you told him m8
>>
>>273644819
>Torment: Tides of Numenera
FUCK YEEEEEEAAAA

but what's up with the pledges? is this game actually gonna be released or is it like a kickstarter kinda thing?
>>
>>273645353
no idea how functional that is, but it sure is pretty compared to dungeons and dragons sheet
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>>273645856
The modern gamer actually probably can

It's a myth created by stupid developers
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>>273646229
It's supposed to come out around this time next year
>>
Streamlining for casual retards.

Remember, these people are the beta testers as well. Anything more complicated than "+5 Attk" is considered "too complicated and obstructive to fun gameplay".
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>>273645353
that is one pretty sheet
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Its boring
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>>273646481
>>
>>273642916
people want to play a game, not learn rocket science
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No one wants to play good games anymore
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>>273646969
I want both
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>Any game based on DnD
>Having depth
nigger please, oWoD and Gurp are 300 times better than DnD.
>>
>>273642916
>i like building a 6 man ad&d party completely from scratch
Said no one ever.
>>
>>273645353
That shit looks fucking bloated. You could easily make this one page shorter without that fucked up layout. There are a ton of RPGs with a much bigger character sheet.
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>>273647115
>He made a full party
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>>273646969
I could get into it at a very young age when I was barely starting to understand english.

So im pretty sure its only because people in general are stupid as fuck and need streamlined trash.
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>>273647115
Another reason of why I like fallout better than BG.
IMO party based RPGs lack character most of the time, and only Div:OS and a few others did it right.
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I personally blame the jews
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>>273642916
complexity =/= depth
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>>273647515
You seem to have gotten that equation wrong

It's actually:

Complexity = depth = better rpg

It's not all about the story, Biodrone.
>>
>>273643184
I've seen quite a many "how de fook does thou kill dis damn black dragon?!?!?! Why can't I not simply waggle my waepon at eet, like in grorious Skylim????".
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>>273647654
That's because they simply don't know any better

Give it a year of consistent complex RPGs releases and people will fall in love with them.
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Divinity Original Sin is pretty cool.
>>
DivOS
Might and Magic X
Wasteland 2
Lords of Xulima
Shadowrun Dragonfall
Elminage Gothic

There.
Now go support the RPG Renaissance instead of bitching about the past.
>>
>>273647776
Better yet make an easy to understand Digital Manual with highly detailed concept art on important monsters.

Allow them to use the manual OR guide them in-game, you know asking around, etc etc.
>>
I think most game companies spend so much money on 3d artists the rest of the team is lacking. They make games that look like works of art but are empty on the inside.
>>
>>273647956
>b-b-but muh voiced dialogue
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>>273647373
Autistic kids can do things at early age that other people can't do at the same age.

WARNING Spoiler:You have autism
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>>273648390
too expensive, some important dialogues should be voiced however, and the rest should be spent on making great OSTs.
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>>273648332
I was actually thinking this today
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>>273643314
No they don't.

The northland trilogy of the dark eye games. They use, who would have thought, the dark eye ruleset.

And I dare say that's even deeper RPG wise than BG and ID.
>>
>>273648602
Ok im autistic because I could grasp easy as shit DnD rules at a young age.

Pretty sure the only requirement is to have a triple digit IQ, fucking retarded piece of shit.
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>>273643075
kurwa intensifies
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>>273644320
Not a big DnD fag, actually, not a DnD fag outside of NWN 2 and BG 2, but isn't the spell power always the same? No matter how intelligent you are?
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>>273648969
Not that anon but THAC0 is, was and will always be bullshit.
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>>273647956
Also, Knights of the Chalice

Turn-based D&D combat in a nice campaign, pure and simple.
Implemented better than in ToEE, too.
>>
>>273649115
He refered to it as rocket science. Pretty sure people learn basic substraction at a very young age no matter where they live...
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>>273647776
A year of only games like those and the majority of the people will fuck off to the normalfag shit they have been doing whatever they did before invading video games.

This wouldn't actually be bad for people who actually like vidya. But it would be bad for the companies, so it will neverever.tiff happen.
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>>273647867
>stick legs

0/10 game actually looks cool, keep meaning to pick it up
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>>273649406
That is one bizarre perspective
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>>273645396
Yes. Stat distribution is pretty much set in stone due to how poorly it was done. The only real choice is whether you want 4, 8, or 10 points into int.

Skills are extremely superfluous and don't really add much of anything.

Combat is mindnumbingly simplistic. You basically just get behind cover and left click people to death even on supreme jerk. There is no strategy or greater concepts at play. Especially since the AI doesn't do anything but rush directly into your face (unless they are a sniper, where they sit in the same spot regardless of the situation and just plink at the nearest person). They'll even mindlessly chew through their own allies with friendly fire if it means it will even do 1 point of damage to you.

Balance is all over the fucking place. Once you get 10 points in any weapon skill you pretty much never miss ever. Assault Rifles are god weapons that are pretty much the best in every category while bladed weapons for example are never useful. The only reason to NOT make 4 riflemen is ammo constraints.
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>>273648390
Voiced dialogue is among the shit that is killing video games.

Way too much money, time and space wasted on shit that could have been used on other, gameplay enhancing stuff.
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>>273642916
Consolization. The shitty idea of "less is better" only works for console games. Skyrim was i think the first big change on an rpg.
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>>273647098
>oWoD and Gurp

We're talking about videogames here friend. No one cares how good your tabletop set rulesets are if there are no games that use them.
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>>273650174
>bring up Skyrin
>not fucking Oblivion and/or Fallout 3
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>>273649892
>they are too high level for me
>guess I should do all the fucking tons of almost combat-less sidequests in the town that get me high enough level to leave the town that way
>nah fuck that, I'll just bitch to no end
>also I'm too retarded to visit the god damn mayor of the time, the first thing everyone said I should do, so I can get the fourth character in the game
This guy should die.
>>
>>273649506
Exactly. if anything RPGs as a whole have taken a step back the moment they became more mainstream thanks to likes of Skyrim and whatnot.
>>
>>273644645
in first bg if you rolled 1 hp you will die in a cutscene
>>
Short Attention Span pandering.

/thread
>>
>>273650626
What's sad is that there is tons of players with that mentality.
>>
>>273650113
>Voiced dialogue is among the shit that is killing video games.

fucking spot on. I don't there's a single genre that was downgraded so much with the inclusion of mandatory full voice acting like rpgs were. voice acting is nice sure, but when you weight pros and cons rpgs are seriously shorthanded in the end.
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>>273650325
But oblivion was better than skyrim in gameplay because of the skills system, though combat was shit (basically the third combat). Skyrim was made for consoles, from the UI to the combat.

Action focused but in essence, lame.
>>
>>273649892
Ha, I remember that thread. After being called stupid by everyone and anyone, he basically said that it was bad design to even allow you to leave town before level 4 and that there should have been an onscreen prompt showing leading you to the mayor.

And that the people trashing him were low IQ idiots for defending this "bad design"
>>
>>273647654
I've seen a pretty high number of complaints that Dragon Age: Inquisition can't be played like Skyrim. "Why can't I just mash attack while my mages heal me? This game is so hard!"
>>
>>273647956
It pisses me off when people dismiss games because they're not AAA, there aren't marketing campaigns behind them or some even more superfluous reason like GRAFIX. That's why I'm still kinda in disbelief when I see the success and acclaim games like Original Sin and Legend of Grimrock got, for example. Shit, LoG was pretty much directly responsible for green lighting Might and Magic X.
>>
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>>273650290
Who said this?

God damn it, i want names.
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>>273651048
And so was Oblivion and it started the GPS markers because all the Xbox players complains that they can't find the Puzzle Box in Morrowind.

And I believe Skyrim was a step up compare to Oblivion in every way possible, especially the quest line and lore.
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>>273649892
I REALLY hope this guy plays Age of Decadence. Now that's a game that's going to bust your balls.
>>
>>273650113
>>273651021
Bonus points if the developers hires FAMOUS ACTORS and they only say about one or two lines in the game.
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>>273651464
>And I believe Skyrim was a step up compare to Oblivion in every way possible, especially the quest line and lore.

Skyrim was the equivalent of the abortion of RPG mechanics and their transparency to the player, though.

>our players are obviously too dumb to understand things like stats
>let's just obfuscate them and give three simple values to choose from

Stats are actually still IN the game, you just can't fiddle with them because reasons.
>>
>>273651464
And i agree, believe me, i prefer Skyrim combat any day, but i would paid milions to add Oblivion skills and Morrowind's deep roleplay.
>>
>>273651324
Legend of Grimrock 1 and 2 are both really fucking great, and were only made by a dev team of 4 people...seriously are other devs even trying?
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You know what game format would make for a great single player RPG? Oddly enough, Everquest.
>>
>>273651524
>check release date
>Q4 2014
>sides have just landed on mars
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>>273651878
>and were only made by a dev team of 4 people

that sounds familiar
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>>273651985
Demo is out. Most players never made it past the first fight.
>>
>>273651708
>>Skyrim was the equivalent of the abortion of RPG mechanics and their transparency to the player, though.
Dude, did you actually play Oblivion or Fallout 3? Both of those games started the downward trends of the Elderscroll AND Fallout with all those causalization.

>Stats are actually still IN the game, you just can't fiddle with them because reasons.
I know, but the only reason that occurs is because players were complain how the players tend to level up their character Oblivion tends to be wrong and fuck them up when they hit level 20.
>>
>>273650174
I'd agree, if Morrowind wasn't designed for consoles, which it was.

However, Bethesda did put time and effort into doing it, what with the risky business of making a game exclusive to a console nobody had any idea about.

If anything, thank christ Halo sold a fuck load of copies.
>>273651464
>And I believe Skyrim was a step up compare to Oblivion in every way possible, especially the quest line and lore.
>quest line and lore.
I seemed to have missed that. Where was this in Skyrim?

>inb4 muh jungle
Okay I'll give you that one.
Also Shivering isles.
>>
Fucking hated the IWD portraits, far too artsy
>>
>>273651324
>dat combat
Just why?
I'd love everything about those games, but I seriously can't stand the combat in it.
Just why didn't they make it like in the northland trilogy games. It would have fit it so damn much. ;_;
>>
>>273651985
>2008
>Age of Decadence will be released when it’s done. That’ll probably be this Fall.

any year now
>>
>>273652217
He didn't upload his own
>>
>>273642916
Action games sell better on the mainstream market. Old school RPGs still exist on tabletop and so developers tried pushing for things that could only be done really with computers (Divinity OS and actiony RPGs).
As far as depth, a lot of that came from being aware of how the rolls worked and how you influenced them. Rolls have been sanctioned almost entirely to tabletop now.
>>
>>273651710
But anon, Oblivion Skills was a bastardized version of Morrowind. I say we should combine both Morrowind and Daggerfall's skill set, character creation, and RPing style instead.
>>
>>273649073
You can still have like 1 cast of that ultimate mega spell
Once you use it on a group of shit you are done being useful
>>
>>273652161
>I'd agree, if Morrowind wasn't designed for consoles, which it was.

I don't think so. They had huge problems porting the thing to it AFTER the PC release. Not to mention it was a downgrade in every single way.
>>
>>273652420
Yeah, that would be cool. I still remember my first target for the morag tong in morrowind. I had no fucking idea where to look because no arrow indicators just text description. That shit must come back.
>>
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>>273652161
>if Morrowind wasn't designed for consoles, which it was.
>>
>>273642916
Was I the only one who found the character portraits in Baldurs Gate and IcewindDale sexually arousing?
>>
>>273652045
Is it good?
>>
>>273653030
It's okay. The combat kind of put me off where you and the enemy always take turns even if you have them down to 1 guy
>>
>>273652161
>what is the main quest, all those "faction quest", open world quest, etc etc etc
You can ignore it all you want for "MUH OBLIVION QUEST" but it's there and in my opinion, handle it much better. Choice exist and handle it how you choose, which doesn't really exist that much Oblivion at all.

>inb4 muh jungle
It's not just that, either. Lore states that werewolves roam the land, there were cultural differences among the Imperial, and how that there DRAGONS that the Imperial employed roaming around the sky. You would expect some sort of political tie within the Cyrodiil's structure, like how game Daggerfall handles it in High Rock, but you don't see that shit anywhere.
>>
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>>273652937
Nope.
>>
>>273652937
Of course not

I bet all of us fapped to them on the daily when we were younger
>>
>>273651464
>And I believe Skyrim was a step up compare to Oblivion in every way possible, especially the quest line and lore.
>especially the quest line and lore

>you're the speshul for everything
Jesus, you are shit taste impersonate.
>>
>>273653503
BG1 portraits>BG2 portraits
>>
>>273653553
I didn't.

I fapped to the female argonians in Daggerfall.
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>>273642916
>>273643184
>>273647654
>>273647776
I like this thread.
Though, yeah, old-school fans and good true RPG lovers seem like the minority now. Nowadays everything is overruned by casuals and console players. And it's not like they cannot value a good RPG, they simply don't know better, as someone here stated, and they forgive everything because of that, giving the ticket to the lazy devs to do these walking visual art designs given marketeers call "games".

>>273646242
Man, I never had these, we used to just use a blank A4 sheet: HP, AC, THAC, - good times. I wouldn't mind character panel in a RPG looking like just a sheet with bunch of numbers. Thing got its flavour.
>>
>>273652535
I know you can memorize more spells the higher your intelligence.
But the power of the spell alone isn't effected by int, is it? Like Magic Missile will always do the same damage no matter if 1 or 20 int (the missiles becoming more is governed by wizard level, if I'm not completely mistaken here)?
>>
>>273652648
>>273652907
It may not look it, but it was. They had known of the Xbox for a while, and built the game with the console market in mind in hope to broaden the market and increase sales.
http://web.archive.org/web/20070317232149/http://elderscrolls.com/news/press_050401.htm
>>273653343
>Main quest
Awful. Constantly threw characters at you that I was suppose to care about. Really anti-climatic ending.
>Faction quests
I'm sorry, but you cannot justify the mage guild questline in Skyrim. I admit the Dark Brotherhood questline had its moments, but it lacked the character and charm Oblivions had.
>Open world quests
Similar to Oblivions. Turn up, do X near to where the quest was, hand quest in. I grant you Oblivion didn't have the bounty quests, but come on, they don't take much effort to warrant them as noteworthy.

And regarding the lore, well. Any major descriptions of Skyrim can be pretty much flung out of the window when you set your game 200 years into the future and following a major, out of nowhere war which is only used as an excuse to justify them changing a ton of the things in Skyrim.
>>
i often wonder about how much of the budget goes towards voiced dialogue.
>actors
>writers
>sound studio
>re-recording changed dialogue
>branching options

i personally don't need voiced everything. if game dev only had voiced cutscenes at critical plot points, i imagine the costs would decrease dramatically. not only that, but it would allow more branching dialogue options.
>>
>>273653753
rrerr
>>
>>273642916
Because cRPGs are poor substitute for proper pen and paper experience, so trying to recreate it instead of using the medium to it's full extent is retarded. With a computer game you can literally hide all the numbers from the player and still have experience just as valid as forcing him to memorize the actual AD&D PH.
>>
>>273653926
spell damage being increased would most likely be from an increase in caster level and not your int modifier. It could just depend on the game/ruleset through.
>>
>>273650290
>>273651430
To be fair, TES games are closer to RPGs than the usual shit we get, where you'd have fantasy story and HP in numbers instead of a bar.
TES games totally lack any freedom of choice beyond do/not do something or talk/kill take from corpse, but the amount of freedom of choice (to go wherever you want and react whatever you like, even tho limited as that) in these games can be called "Roleplaying" to a degree.
>>
>>273654408
You cant really play tabletops by yourself though

Don't get me wrong, I LOVE my group. But sometimes I wish that good RPGs were still made with up to date graphics and worlds, so that I can play by myself.
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>>273653995
>Awful. Constantly threw characters at you that I was suppose to care about. Really anti-climatic ending.
That could be said same with Oblivion's main quest. I didn't really care about Sean Bean complaining how he can't be the king while telling me to do 100 fetch quests, I didn't care about that Redguard or even the Emperor himself, and these are like the 3 only characters I remember. Compare to Skyrim, I remember the wash out Blades, the Greybeard, Paarthurnax aka the dragonbro, and Ulfric Stormcloak.

>I'm sorry, but you cannot justify the mage guild questline in Skyrim
And I can say the same when they royally fuck up the King of Worms or how most of those quests are uneventful or anything. There wasn't even a requirement to join the Mage Quest in Oblivion when in Skyrim, they actually make you do something to prove that.

>
And regarding the lore, well. Any major descriptions of Skyrim can be pretty much flung out of the window when you set your game 200 years into the future and following a major, out of nowhere war which is only used as an excuse to justify them changing a ton of the things in Skyrim.
And what is wrong with that? Everyone was weaken by the Oblivion war and that novel. Actual changes happen and we get to see how the politic radically change everywhere, like Hammerfell being their own nation or how the house of control in Morrowind was shifted to Redoran. Even in Skyrim, there was a civil war that you can partake in. These are a lot more than what Oblivion present and the Oblivion Gates.
>>
>>273644071
No, it's totally-not-GURPS
>>
>>273654108
I'd estimate around 20% just for voiced dialogue
70% for 3D modelers
>>
>>273655153
>And what is wrong with that? Everyone was weaken by the Oblivion war and that novel. Actual changes happen and we get to see how the politic radically change everywhere, like Hammerfell being their own nation or how the house of control in Morrowind was shifted to Redoran. Even in Skyrim, there was a civil war that you can partake in. These are a lot more than what Oblivion present and the Oblivion Gates.

Glad to know you did your reading. Unfortunately, the majority of people didn't, and would have idea what happened to Umbra, the fragmenting of the empire and Argonians kicking Dremora and Dunmer ass. Doesn't help there is a little to no mention of actual events which were relevant at the time...no no its all this "great war" which was fabricated in order to work with the game. The little international hints dropped by nattering NPCs in Oblivion would have sufficed as plot points for Skyrim.

>And I can say the same when they royally fuck up the King of Worms or how most of those quests are uneventful or anything.
I'll give you that, but I raise you Mehrunes Dagon, Boethiah and Nocturnal. Utterly raped lore wise.

>they actually make you do something to prove that.
Pahahaha are you fucking kidding. You are asked to cast one spell. Before the mage questline even properly started, you had all the recommendations, which were collectively make up more quests than the entirety of the guild in skyrim.
>>
>>273654108
Like Morrowind sort of?
>>
>>273642916
Have you tried Dragon Age Inquisitionℱ?
If not, then you have sure missed a lot, my friend! It's the newest hot product by Biowareℱ - The Progressive Company (C)
Buy now, only $99,99 - only on Originℱ (free Denuvo protection included)
>>
what a thread of shit
dnd is shit
games with numbers for attributes, str, agi etc. aren't all dnd
dnd is shit
what a thread of shit
>>
>>273654108
I'd rather have no voice acting at all than only partial voice acting.
>>
>>273656262
the modern "gamer" everyone
>>
>>273656226
how much is it with a season pass and vip edition so i can connect to the servers?
>>
>>273656341
the pc-scrub everyone
you shitty dnd isn't good it's the shittiest of shit and everybody who has played real games knows that it's full of shit it's only pc-fanboys who defend that because it's the core of their shitty childhood pc "games"
>>
>>273656376
For you, pal, only $59,99 extra! Also, use code ILOVESOCIALJUSTICE for 5% off the next game patch.
>>
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>>273642916
More and more people started playing games and thus began the dumbing down of everything
>>
>>273656550
You blew it too early man
>>
>>273656550
what sperg language is this nerd speaking?
>>
>>273656550
You could easily bait more people if you typed with proper grammar Anon. 6/10 for applying yourself though.
>>
"Deep" RPGs are for manchildren.
>>
>>273642916
>>273642916
Having all kinds of information put on the screen in obtuse ways isn't depth.
>>
>>273642916
3D, casuals, voice over text, romances, etc.
>>
>>273642916
Because games with depth don't sell as well as games without depth.

It's a numbers game. They need to make their product as accessible to children an dudebros as much as possible. Catering to a niche audience does not make companies enough money.

As a result, every game is becoming a pissfest of casualness. Welcome to the end of video games, /v/.
>>
>>273657068
let me guess, you are a console player.
>>
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I want good looking interfaces back. Just compare any IE game to this, seriously what the shit. This "futuristic" interface doesn't fit the setting at all and is just plain and ugly. Absolutely disgusting.
>>
>>273657523
How such a pretty game can be so shit...
>>
>>273657523
mmorpg/console interface. Easy and simple.
>>
>>273656115
>Before the mage questline even properly started
Anon, you started the Mage Questline when you join them. The recommendation is the mage questline and the one that properly started was about some butthurt Head Master that hated Necromancer and decided to go on war with them.
>>
>>273657679
Even so you could still make it look like nice and fit the setting the game takes place
>>273657523
It's not that pretty, everything looks like it's made of plastic or coated in oil and the animations are atrocious
>>
>>273642916
No one cares idiot. JRPGs have always been better than WRPGs anyway and they don't boggle you down with all this complex shit.
>>
i'll post this here seeing as it fits the thread. i've decided to start the first baldur's gate using the gog guide so that it runs on the bg2 engine. i've heard that the berserker is a good choice for a beginner but i'm unsure about the stats. is 18str 18dex 18con 10int 6wis 10cha ok? or am i going to run into trouble?
>>
>>273658157
good class, good stats
>>
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These are the types of people that devs pander to
>>
>>273657724
The worse thing about the guild quests in Skyrim and to a lesser oblivion is how Grand they try to make them. In morrowind the fighters guild is a mercenary organisation, thats literally it. Take jobs and kill people. Then if you like you can remove corruption by killing the leaders. Its so simple but so effective. The fate of the world doesntly depend on it and it really improves the atmosphere
>>
>>273658157
You are doing ok
>>
>>273650880
You don't roll for hp the first level.
>>
>>273658361
I really like how the Mage Guild was happen in Morrowind as well. You can't go beyond the ranks at one point unless you get a Wizard's Staff, Arch-Mage is a complete idiot but at least you can handle that situation in two ways, and they actually has a decent rival guild/faction that goes and to hand with them, the House Telvanni.
>>
>>273657523
hahahahahahaha looks like something from a comic book
>>
>>273658157
Just try to get 18/9* or even 18/00 STR
>>
Does anybody have that list of /v/'s top rpgs?
>>
>DnD
>good
not in this world, friend
>>
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>>273658981
>>
>>273657375
>It's a numbers game.
I wish they still were.
>>
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>there are people who call themselves RPG fans who still can't see the glaring difference between older PC exclusive RPGs and modern teenybopper-appealing console RPGs.
>>
>>273657523
>This "futuristic" interface doesn't fit the setting at all
Finally someone who thinks the same as me.
I hate this new UI trend. It's all over the place now. I love FF X (don't start shit now) but no way in hell will I buy the HD release with such a fucking ugly UI.
>>
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>>273643314
>SPECIAL/GURPS
>DnD
full fucking retard
>>
>>273659106

Using existing system, especially the likes of D&D does have the advantage of bringing massive spell variety with it. These days when developers try to come up with their own spells all we get is generic lightning bolt/fireball/freezing spell. D&D may be bad in many things but holy hell it actually makes magic feel like something great and varied.
>>
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>>273659218
>witcher 2 above witcher 1
>>
>>273659218
>dat girl on the TES Arena cover
I wish we could still sexualize the fuck out of women like that...
>>
>>273659597
No one's stopping you
>>
>>273659652
There are feminazis stopping game devs tho
>>
>>273659218
deus ex human revolution and fallout new vegas above baldurs gate 2? Whats wrong with you holy shit
>>
>>273659703
It's the devs stopping themselves under peer pressure, bunch of pussies
>>
>>273659554
That version has a few problems, but it's not as bad as the hipster version posted earlier in the thread.

Like 80% on that list are games nobody has ever heard off, only added because "muh old".
>>
>>273659218
why isn't original Deus Ex on this list? or am i just not seeing it
>>
>>273659749
>anything below a Bioware RPG

What's wrong with "you"?
>>
Real talk, i love the way skyrim handles action rpgs, cast chance fail and misses when you make contact is gay as fuck
>>
>>273659218
This picture lacks Skyrim. Where should we put it? Honest question.
>>
>>273660004
average/great
>>
>>273660004
Modded Skyrim in shit tier

vanilla in defunct company tier
>>
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>>273659968
>i love the way skyrim handles action rpgs

Are you fucking shitting me?
>>
>>273660106
This. Considering whoever made this thinks fallout 3 is "great", I'd stay stick in there.
>>
>>273642916
IE games are hardly complex. They appear to have a lot of number crunching, but you can't influence most of it.
>>
>>273660004
Shit tier
>>
>>273642916

I really want Arcanum 2

Just something set in that universe
>>
>>273659218
>no DX
>no Gothic 1/2
Fuck off with that fake list.
>>
>>273642916
u never played Dark SOuls ??
>>
Does morrowind have the best lore in rpgs or are there any contenders?
>>
>>273659703
They aren't.
It's simply devs that don't have a backbone.

If they released a game with sexualized women, the majority of people who actually do buy games woulnd't mind it.
>>
>>273660227
>there will never be another game where you can kill literally everybody and still be able to finish the game
I don't even know if "literally" is used correctly here. I'm not a clever man.
>>
>>273659218
>Oblivion
>Great
Literally babies first RPG
>>
>>273660550
Doom?
>>
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>>273659218
>2014
>still posting that garbage list
>>
>>273660550
>I don't even know if "literally" is used correctly here. I'm not a clever man
Well if you kill absolutely everyone and can still finish the game then yes it was used correctly. Literally means literally.
>>
>>273647867
Been waiting for it to get 50%. I'm too much of a poorfag with little time to just buy games that I will buy 1-2 years later anyway.
>>
>>273653503

Goddamn, Jaheira looks so much better on the first game.

The portrait in the second game looked like she was an elf with downs syndrome.
>>
>>273660708
This list isn't any less garbage. Half of the stuff listed the compiler didn't even play.
>>
>>273660735
Yes, you can
>>
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>>273660708
>diablo 2 above witcher 1
>>
>>273661021
All of the Witcher games are terrible
>>
>>273648965
As much as i love the northland trilogy (and the old dark eye ruleset, the new one can eat a dick) it was such a waste of potential, 80% of the talents get never used, negative attributes seldom matter apart from magic resitance value etc.
>>
>>273659540

>great
>varied
>D&D

Top kek

This is coming from someone who visits /v/ and /tg/ mate, D&D magic is just as boring and contrived as any other vidya spell, primarily because they can only do one specific thing and only that one specific thing and any other uses for that spell is out of the game's scope.

If you want a tabletop that actually gives you some interesting spells, I'd sooner cite CoC, Anima, or Shadowrun since their magic system actually feels like magic can do amazing shit but it'll cost you something so you better only use it in a clinch.
>>
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>>273646242
Thread posts: 232
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