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As an ex-ubisoft employee
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As an ex-ubisoft employee

(note i didn't work on unity)
I really have to say this:
We were struggling under normal load, AAA games are HARD to develop. And then instead of 4-odd years between releases, where we worked 50-70 hour weeks, (anything above 37 is unpaid), you decided we should release every year
and not actually possible, unless you hire guys for 40k(GBP) for example, but make them work 55 hour weeks, I've seen guys work for below minimum wage if you take overtime into account (and they're producers) , I've seen guys shamed for leaving at 5pm (when i say 'guys' i mean 1 guy, now how i wish i was him as he boldly walked out in his laserproof armour everyday defending him from the death stares from people who would be staying til 11), I've seen guys shamefacedly take 2 days paternity leave (in the uk!) and spend months between the times where they'd see their babies with their eyes actually open
I was in a meeting personally with yves guillemot, who said that he doesn't care about PC gamers because, and i quote "90% are pirates anyway", that's after a direct question from a well respected, well paid programmer back in the late 2000s asking "why are our pc ports fucking shit?", so we outsourced it all to eastern europe, they've never even seen it on a console, so pc master race guys, that's why.
We had to beg to have our deadline extended or we WOULD release a horrible broken mess. but this is normal, either it all works or nothing, any programmer can tell you that.
>>
Anyway, our game was released slightly delayed by half a year or so (2 quarters!) and won lots of awards, but we had a lot of convincing to do for ubisoft to allow us to to miss that fiscal deadline, because all games are are products subject to an excel spreadsheet. To miss our deadline we had to lose a few random workers (19 i think? because 20 or something specific comes under mass redundancy which comes under different laws in the uk),. yes we can release a shit buggy game, or a good one a few months later, but we have to figure out which is better for our fiscal forecasts becaus each game from conception already has a release date and expected revenue for that fiscal period
my beloved unity QA guys! i know, shush, you know every bug appearing online like the back of your hand and you have to read comments like "didn't anyone in QA pick this up?" even though you've been looking for a new job for months because it's so BAD
Well to all commenters out there: it's out, cos QA get sacked at the end of a project anyway, but that's normal.
I went from a dev ops to QA in non games and it's literally half the work for twice the pay
I still own a C64, CPC464 and 3 flavours of spectrum among my old consoles, I will never even look at a games job again. i hate ubisoft for ruining my dream, but i don't blame the devs, montreal are hurting more than us fans.
(if you want to correct my grammar etc: i'm drunk and asleep by the time you read this but feel free to talk to a database)
PS: yves guillemot sue me if you want i don't care. you're a cunt.

Ayy Lmao

http://www.reddit.com/r/assassinscreed/comments/2mcies/as_an_exubisoft_employee/

Do you think was it Patrice?
>>
The sooner Ubisoft die off the better.
It's almost like they're deliberately trying to compete with EA at this point.
>>
That's what you get for working for a big video game company.

I have a friend who keeps saying they want to work at Bethesda or Rockstar and I just laugh.
>>
Did the guy give any evidence of being employed?
>>
>>271980675
*At Ubisoft
>>
Ubisoft is actual cancer, and we won't see em gone anytime soon, because those niggers are smart and know exactly how to market thier shit.
>>
>>271980191
Ubisoft used to be a good company. Guilemot seems to be emulating Kotick, in the quest to become the industry's biggest asshole.
>>
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>>271979390
Yes... it was Patrice
>>
Oh come on. He's clearly lying. Those attention whoring faggots always appear when a company is in the eye of the storm
>"As an ex-EA employee"
>"As an ex-Bethesda employee"
>"As an ex-Capcom employee"

And so on.
>>
>>271982769
There's like a thousand people working on AAA games, it wouldn't surprise me, and it's not like they're get found out.
>>
>>271979303
>you decided
What a fucking bitter child. The audience didn't decide shit. His bosses decided they wanted more money.
>>
>>271983598
I had to re-read that part as well, but the "you" is ubisoft, not us, consumers.
>>
>preorder to get points to level up your speed.
This industry is truly soulless.
>>
Hey guys I'm Obama
Ubisoft sucks
>>
>>271979303

>exclusive pants

I kek'd
>>
>>271986587
Thanks, Obama.
>>
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>>271979303
>worked 50-70 hour weeks,
>anything above 37 is unpaid
Who'd work as a slave for Ubisoft?
>>
>>271982769
I remember seeing some ass creed interview years ago. They had like 600 employees. One dude's job was literally modelling rocks for 8 months.
>>
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>>271987112
>One dude's job was literally modelling rocks for 8 months.
Can you imagine doing this shit for almost a year, going to work thinking "oh boy, I can't wait to put some moss on dat rock today!".
>>
>>271979303
>game industry, anything above 37 is unpaid

Lies, and lies and lies. Not only does this violate mutiple laws, but any one who has ever worked in the industry will tell you one of the "perks" is the massive amount of overtime pay you bring in during crunch. Nice try OP, sure people will kill themselves during crunch but that is just the industry and any one working in it knows it. This is also followed by usually 2-3 weeks of time off after a project cycle ends.
>>
>fast pants
never doubt the powers of weapon space
>>
>>271979303
Never doubt the power of fastpants
>>
>>271979390
And as ex-QA, of course they found that bug (90%) of the time, it was just one week from cert and it was marked as Known Shippable or Future Patch. QA 90% of the time isn't shit, deadlines are just shit.
>>
>>271987560
You know what'd help?Having more realistic deadlines or at least an extendable one in case this kind of shit happens.
>>
>>271987805
You can blame greedy publishers for this, they only care about shipping a product out the door and when it comes to deadlines unless it's 100% breaking the game they will known ship pretty much anything after a certain point and just hand wave it all to be fixed later.
>>
>>271987805

That never happens because your boss is always "we don't care. People will by it anyway."
>>
>As an ex-ubisoft employee

And I'm the president of the United States of America.
>>
>>271988124
I respect you but not your country Mr obama.
>>
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>>271987291
>mfw work on script for months
>it gets tossed out by random suit who doesn't play games
>project manager agrees with him instantly despite him previously supporting me this entire time
>"What have you even been doing these last few months?"
>script is thrown out and I can't do shit about it

This shit is spirit killing.
>>
>>271988124

Obama already posted, faker.
>>
>>271988526

I think you're the fake one around here.
>>
>>271979303
>you decided we should release every year
Erm.... nope.
>>
>>271979303
>you decided we should release every year
I don't remember ever asking for an annual shoveling of rehashed shit.
>>
>>271988797
>>271988815
>reading comprehension

They're talking about Ubisoft. Keep reading. It's confusing due to line breaks.
>>
>>271987309
>every country has the same labor laws
>>
What's the best vidya company to work for (Or the least terrible one)?
>>
>>271979303
>I was in a meeting personally with yves guillemot, who said that he doesn't care about PC gamers because, and i quote "90% are pirates anyway", that's after a direct question from a well respected, well paid programmer back in the late 2000s asking "why are our pc ports fucking shit?"

What was the answer to the question "why are our games in general fucking shit?"
>>
>>271989058

Platinum.
>>
I'm pretty conflicted given how Anno and Rayman are actually really good.

Ubisoft buys talented studios only to fuck them over with DRM.
>>
>>271989058

Mojang, Valve, Double Fine
>>
>>271989308
>Japanese Phil Fish
>Good to work for

Aha, no.
>>
>>271989031

In the EU? To some extent yeah, they do
>>
>>271986874
The type of idiot who works in big vidya.
>>
>>271989454
Valve is already exposed as the high school of devs. Bullying and shit goes on there so it's not do wat u want XD. Unless you're the cool guys
>>
>Anything above 37 is unpaid
Then sue them.
>>
>>271989471

Depends on what criteria you are looking at. They may put you under pressure...but it's to make good games. That's better than EA/Ubi that put you under pressure to release garbage as quickly as possible.
>>
>>271988623
ILL MAKE YOU EAT THOSE WORDS
>>
>>271989791
Piss off, Platinumdrone.
>>
>>271989031
What sane first world country would allow anything beyond 37 hours to be unpaid? That's just inhuman.
>>
>>271979303

As someone who was involved in Chaos Theory at Ubisoft Annecy, you're full of shit.

The consummers don't require annual releases.

Shareholders do.

Know the difference, it could save your neurons.
>>
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>>271988503
>work on script for weeks
>about to save
>cat disconnects power wire
>didnt get chance to back it up to terabyte drive
>deadline is around the corner

This cat will die for its sins
>>
>>271987291
Typical day for a western game developer.
>>
>>271990046

No sane first world country.

But there are way more insane first world countries than the opposite.
>>
>>271990084

When it says "you" they're referring to Ubisoft, not consumers.
>>
>>271989454
Yeah if you want to sit around jerking off all day, if you want to really make games and not just be some director's code monkey you're gonna have to go indie and lose any and all of your money.
>>
>>271990365

that was the joke
>>
>you decided we should release every year

Yeah I demanded all these shitty games
>>
>>271989369
Rayman Legends is loaded with "U-Play" shit, its really annoyiing.
>>
literally a reddit post
>>
>>271989058
I would like to imagine Nintendo being great to work for as they have a rep for giving their developers more creative freedom and time to make games. But that could be totally different is in reality.
>>
>>271989031

Even Brazil has better labor laws than that
>>
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Remember kids, this is why you can only count on Microsoft, Nintendo and Sony 1st party games. Most of them have several years of development under their sleeves and the companies aren't in a rush to release a game for the sake of profits.

This is what 3rd party publishers have become, greedy, no sense of quality douche bags. Why release a highly polished game in three years when you can release a shitty bugged infested game in one year and make loads of dosh because consumers are fucking retarded.

The only way to win is to not buy.
>>
>>271989642
Do you have a link for that? It sounds hilarious.
>>
>>271989058
CD projekt
slav devs in general.
>>
>>271980390
Valve seems fun. But otherwise yeah you will be a code monkey and slave
>>
>we should release every year
sounds fake because they have different dev teams working on the games for longer than a year each.
>>
>>271979303
>anything above 37 is unpaid

That's illegal and you should sue. Though I doubt you're an ex ubisoft employee and you're just being a faggot.
>>
>>271994143
This. They work 2-3 years on every game. 4 years even on Watch Dogs and they had a build that was almost like the trailer. It was more Deus Ex like where hacking and being careful was important.
>>
>>271994235
Yeah I don't buy that part of the story. I don't know what its like in UK but 40 hours per week is considered full time in USA, so if he was working 37 and not getting paid overtime it meant he was classified as a part time worker and qualifies for overtime pay so should sue for every penny of the extra hours he worked.

If he was full time, as in 37 is full time in UK, then he would be an "overtime exempt" employee, which means he wouldn't be getting overtime pay or any extra hourly pay since his salary includes any necessary overtime.

On the flipside, as soon as he hits his max hours per week, he would be able to go home whenever he wanted, though his bosses might not look too kindly on that.

But if he was a developer, why didn't he just get another job? software is booming right now and he can find another company.
>>
Why don't you kids go indie if you want to work at vidya?
>>
Did reddit delete all of his stuff or something?
That's pretty funny
>>
>>271979390
>>271987560
What's a QA?
>>
>>271995452
Quality Assurance, which ranges from monkey at a game console blackbox testing to competent internal employee with technical skills/knolwedge working closely with devs to certify builds are functional and provide support
>>
Montreal fag here. I worked beside ubishit on st laurant. On lunch breaks I'd eat at the same places. Their conversations about vidya were on the level of gaming as ijustine . I'm not surprised that they produce shit. Its a bunch of graphics designer type reddit "my first hipster" shit. Uggg fuck that place they make aweful games.
>>
>>271995739
Do you tell them?
>>
>>271994235
Naw this is true
>>
>>271995078
Also EU legislation states clearly that work overtime pay in member nations is a right and employers need to pay that no matter what.
>>
>>271995928
So in essence he could take Ubisoft to EU court.
>>
>>271995843
Antagonizing people for no reason
Not him but why would you even do that
>>
>>271979303
>taking pride in slave work.
>>
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>pc gamers = pirates
>mfw just as many (if not more) people pirate games for consoles
>>
>>271989031
>>271989580
EU has extremely uniform labour laws and especially about overtime and weekly work hours.
>>
>>271996115
I'm pretty sure PC Piracy is on the decline right now. I only pirate really old games since Steam is making everything so easy that I'm getting too lazy to actually torrent things. Even in places like Russia, where piracy would be rampant, Steam is becoming a huge success and piracy is very slowly declining
>>
>>271996050
not the guy you replied to either, but if I was talking to the people who make ass creed games regularily, I'd eventually mention that their games are among the worst I've ever played because it'd undoubtedly come up at some point.
Then again, no idea how much the montreal guy actually conversated with them
>>
>>271995739
Isn't Bar Waverly is their chillout spot? Yeah I'm from Montreal aswell if you're wondering, and were talking about the same fucking studio that made Chaos Theory and Sands of Time right?
>>
>>271996613
If those people are anything like the shit-eater gayman crowds that cluster at my uni I bet you wouldn't talk to them either anon. Nobody likes cringing that hard and continuously losing brain cells from conversing with retards.
>>
>>271979303
Press my buttons baby press my fuckin buttons baby.....
>>
>>271979303
Sorry, WHO decided franchises should get a new game each year? I was under the impression it was the accountants.
>>
>>271982087
>woman
>>
>>271996793
It's 2014, anon. None of the people working at Ubisoft around 2004 work there anymore, except maybe a select few higher-ups.
>>
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>>271979303
>you decided we should release every year
>you
>>
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>>271990084

>Chaos Theory

We'll never have a spy simulator this good again, will we?
>>
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>>271994024
Enjoy your permanent crunch hours on salary that isn't even enough in fucking Poland.

>>271989058
I remember Insomniac Games winning an award for best workplace for gamemakers. DICE is also fairly generous due to being located in Sweden and protected by Swedish worker laws.
>>
>my dad work at nintendo
>>
>>271987291
>yfw they can't even do that shit because of console limitations
>>
>>271996479
>Steam becomes a success
>Valve becomes lazy
>allows devs to put up buggy 40GB games for 60€ with more DRM layers on top of that
>13GB rips available for free
And Steam dies again.
>>
>>271996804
>Nobody likes cringing that hard and continuously losing brain cells from conversing with retards.
I'll guess I'll do the obligatory post about the similarity to posting on /v/.
>>
I don't know if the guy is for real or not, but what he said actually happens in studios such as Ubi or EA. I used to work in QA at the latter and the game was buggy as fuck just 2 weeks before release. Fucking hell, the MP component was randomly crashing, I don't think you could do 3 races back to back without having the session freeze/crash for at least 1 of the participants, if not all of them. That game clearly needed at least 1-2 months of bug fixing.

And judging from what I saw at this new AC, the game should have been released in March 2015 by the looks of it.

>>271997283
bullshit, Dice gets raped like any other dev by EA. BF3 was buggy as fuck in the month before release, from minor ones to outright crashes. And I've experienced plenty of them post-launch, so there's no doubt that that game was rushed.
>>
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>>271997283
>company that has proved many times to be able to make quality games
>vs the word of some neogafer who can't even spell right and whose entire argument is "srsly guys they're really bad I have inside contacts"
>>
>>271996115
I don't understand how anyone can possible believe console piracy outclasses PC piracy. One is easy as fuck to do and costs literally nothing, the other requires a number of steps certain people don't feel comfortable performing themselves and usually has some sort of cost associated with it, hard drive, modchip, whatever. Its just common sense which would see the most piracy.
>>
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>>271994024
hahahaha

http://www.gamesindustry.biz/articles/2013-05-15-jason-rubin-metro-last-light-is-the-triumph-of-an-underdog?utm_source=newsletter&utm_medium=email&utm_campaign=us-daily
>>
>>271997484
Different crowds anon but I see your point.
>>
>>271997767
Eh, atleast he backpedaled so hard his entire post came down to "don't pre-order things" which is truth
still, full of shit that guy
>>
>>271997586
Game was rushed, but I doubt the devs were in crazy crunch hours. EA can't bypass Swedish laws. If worker's law says you must pay 100% overtime after 40 hours of weekly work, that's what you do or you close shop.
>>
>>271993751
As much as I hate to rely on Microsoft and Sony's first-party titles, you're right to an extent. Those IPs are the company's lifelines. If you fuck those up, people have even stronger incentive to switch to the opposing console.
>>
>>271997767
>>company that has proved many times to be able to make quality games
Many times? You mean once? And even that is debatable considering the unbalanced gameplay and shitty writing. Besides, we're not talking about quality, we're talking about worker conditions. If you actually think that some studio in Poland is the best studio to work in the entire world, you're fucking delusional.
>>
>>271997767
As far as I'm concerned the only real good modern Ubisoft games are the rayman ones and they're made by the french dev studio, which probably has waaay better working conditions considering the french worker are extremely well protected.
>>
>>271997882
Maybe you're right, but EA was bypassing my country's laws when it came to how much overtime we could do each month. The law stated that we could not work more than 2 days of overtime [one weekend], but EA was presenting us [read "do it if you want promotion"] with the option of doing as many OT days as possible. Therefore I doubt they didn't at least attempt to break Swedish laws
>>
>>271998346
They probably did then. You seem to have more experience working for EA than I do. I stand corrected.
>>
>>271998471
Not necessarily. My country was Romania, here breaking the law is easier than in Sweden. So take what I say with a pinch of salt come visit Romania, your car and credit card is already here!
>>
>>271996115
except the people who are pirating on consoles are almost guaranteed to also pirate on PC.
the fact is that percentage wise, more pc players will pirate over not pirate vs console gamers who pirate vs ones that dont
>>
>>271979303
>90% are pirates anyway
I can't deny that I pirate all the games on PC, but I also don't buy any games before I've pirated them first and given them a try.

Anyway, fuck ubisoft.
>>
>>271987309
Good luck taking on your employer. You'll lose. The grocery store I work for is so short staffed we have to work at times 10 - 12 hours a day and they want us clocking out on the 8 hour marc because we can't have any employee working overtime because they'll start breathing down our necks about how we aren't doing our job well enough. So because of this we have to work a few extra hours unpaid. Currently looking for new work at the moment but I need this shit job that doesn't pay me properly becaise I need to pay the bills
>>
>90% are pirates anyway

I guess that explains shit like Valkyrie Chronicles selling so well that sega is planning on porting more games from now on.
>>
>>271998887
What country?
>>
>>271998887
Are you in US? In EU you can just call up an attorney about that shit and win because there's literally no breathing room nor holes in legislation about work overtime.
>>
>>271999216
US of A
>>
>>271987309
>Not only does this violate mutiple laws
There's always ways around. For example where I live (switzerland) they'll say you're an executive and then that means none of your overtime is paid. A pretty common tactic in IT companies. The only fully law-abiding IT employer you'll find is the state.
>>
TL;DR: AAA development is fucking terrible.
>>
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>>271999081
He might be right. The majority might still be pirates. His greed has completely blinded him on the fact though that just because the majority isn't paying for it, doesn't mean you can't reap good profit from minority. He's like that kid in kindergarten who would rather have nobody have toys rather than his friends.
>>
>>271979303
>I was in a meeting personally with yves guillemot, who said that he doesn't care about PC gamers because, and i quote "90% are pirates anyway"

God Tier Guillemot knows what he is talking about.
>>
>>271999264
Well no wonder
>>
>>271998887
i hope your in a third world shithole because that shit is not allowed in any developed country
>>
>>271998887
Take this to the labor board or whatever you have in USA. It's illegal and they are stealing from you. If it's true, get the other employees to testify and you a rock-solid case.
>>
>>271996115
nice joke
>>
>>271999264
Alright Anon, I know how to fix this. Look at bald eagle while repeatidly saying "freedom" for a good 30 seconds and everything will be better.

It's a government approved method, been used effectively for many years.
>>
>>271998887

>implying their aren't Shark Lawyers looking for an easy target
>>
>>271996479
>pre 2007: buy all games retail
>hardly ever pirate

>post 2007: buy all games on steam
>never pirate

>2010: 3rd party launchers/drm/forced accounts are pure tedium
>start pirating again

>2013: dlc/day one dlc/season passes, more 3rd party launchers/drm, steam is facebook, option to disable steam updates removed.
>pirate nearly everything now

this is true
>>
maybe if you stop planning for dlc pants you might make deadlines :^)
>>
>>271999552
And while you're at it, walk out when you clock out. If they fire you for it, you have an even better case and you could come out with a nice settlement.
>>
>>271998887
>walk out the door when you clock out
>if they fire you go back and sue them
its like you people dont know this.
>>
>>271997417
One of the great advantages of Steam in the past was that it was a single platform that had a variety of great games from different developers.

Now Steam has become such a clusterfuck of terrible indie games and overpriced hollywood-AAA games that basically none of it has any appeal to me anymore.

Steam basically already has all the money they will ever get out of me, and I have only spent $12 there this year.
>>
>>271979303
>>271979390

So basically Assassin's Creed is going out Guitar Hero style.

Good, the series should have ended by now.
>>
>>271999328
Oh I'm not doubting there's an asston of pirates.

It's just that he's a pecker for thinking that means sales can't be high.
>>
>>271979303
>NO PROOF
>[removed]
lul
>>
As a son of a guy who works at Nintendo, I think you guys need to lay off Ubisoft.

Also, my cousin works at Valve.
>>
>>271990365
>Yeah if you want to sit around jerking off all day
Why the fuck would I not want to get paid to sit around and jerk off all day?
Do you think before you post?
>>
>>271999552
>Take this to the labor board or whatever you have in USA. It's illegal and they are stealing from you. If it's true, get the other employees to testify and you a rock-solid case.
And then no other company will want to hire a troublemaker like you
>>
>>272000857
No other shitty grocery store or gas station expecting to cheat you out of half of your pay.
>>
>>272000310
Didn't the main writer quit after the second game because he was fed up
>>
>>271994024
>slav devs in general.
4A Games says hello.
>>
>>272000857
Companies that do shady shit won't hire you. That's win/win.
>>
>reddit
kill yourself OP
>>
>>272001059
I think he got fired twice.
Once normally, and the second time when he was working for another company that got bought out by ubi and fired again
>>
>>272001309
Great discussion skills you have there, champ.
Keep on raising the bar of quality on 4chan like you're doing right now.
>>
>>272001492
you are both fags
>>
>>271979303
>you decided we should release every year
Yeah, no. Fuck you.
>>
>>272000704
It's already been shown that piracy rates and sales are positively correlated (pirate rates go up, as do sales). A pirated copy does NOT equal a lost sale. There are people who will download a game to try it out then buy it if they like it.

The problem is that executives see a million sales and a million downloads from a torrent site and think "Wow we would have sold twice as much if we just put some DRM on it!" He's just misinterpreting data.
>>
>>271979303
>And then instead of 4-odd years between releases
I thought the main assassins creed games still took about 3-4 years to develop, but they just put different teams on the games, and the glorified expansion packs probably dont take 4 years to make.
>>
>>272001118
Even non-shady companies prefer employees who'll shut up and stay put
>>
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>>272001428
>and the second time when he was working for another company that got bought out by ubi and fired again
>>
>>272001729
They are just stupid and dont realize that pirated downloads are inflated. Ive pirated games I already own before just because it is easier to install for me that way.
>>
>you decided we should release every year

I'm 100% greedy management desired that
>>
>>271999264
Unpaid??

Fuck that shit. I work in the US and I would never do that. You must be non-white.

At least make them make up the difference in deli stuff or "near expiration" fucking foods. Meat doesn't last long. Say "god dammit pay my extra hours in steaks. My boss would."
>>
>>272001896
I hire people who maintain ethical standards even if it comes at personal cost. It speaks to the character of the person.
>>
>>271979303
>>271979390
Why were people willingly working extra unpaid hours?
>>
>anything above 37 is unpaid
The UK must really be shit. This literally cannot happen in America.
>>
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>>272002185
Because they'd be fired if they didn't.
>>
>>272002185
They actually think being a slave is fun because they're making movies.
>>
>>271998887
At my old job they forced employees to take breaks and to go home at end shift just so they never risk a lawsuit. It was a huge company that could afford it, so any mom and pop grocery should be extra concerned about lawsuits. Sue their ass anon. You'll win guaranteed.
>>
>>272002259
But that's illegal. Plus OP specifically mentioned a guy who did go home when his shift officially ended and only said he got "evil glares".
>>
>>271999081
He may be kinda right, but that doesn't mean that 10%+ isn't a huge amount of people.

If everyone bought the games on their PCs (do you realize how many gaming capable PCs are on the world?) consoles wouldn't even get exclusive shit, too many shekels on PC.
>>
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>>272002625
Depends on where you're located. My state is right to work. They can fire me for absolutely no stated reason. It could be because of my age, sexual orientation, skin color, whatever they want. They don't have to say why, they can just fire me. If I don't do what they want, I'm gone. I can't prove one way or another that they fired me because I didn't want to work 40 extra hour a week for no money.
>>
>>272002625
The thing is that some people really need the job. If they get fired, they go hungry and get kicked out of their house.
>>
>>272002856
Then get fired and enjoy your paid vacation.
>>
>>272002881
That's legit wage slavery; when your employer holds your entire livelihood in their hands and forces you to do things that you shouldn't have to do.
>>
>>272002856
Sue them and say it was because you where a tranny, they actually have to prove in court it wasn't and will settle for big bucks.
>>
>>272002856
>chinese tier laws

Beautiful.
>>
>>272002974
>apply for unemployment
>former employer contest it
>now get nothing
Thanks
>>
>>272003103
>they actually have to prove in court it wasn't
Nope. Welcome to the machine.
>>
>>272003008
It clearly is, but fighting for your rights won't bring money in the house until you win the trial. And that's assuming you find a lawyer who's capable and willing to work pro-bono [or that only demands % from the final settlement and no monthly fees].

If you have no money, you can't fight for your rights, simple as that, unfortunately
>>
>>271989580
not in Great "Fuck the EU" Britian.
>>
>>272003210
>former employers contests it
>doesn't have 3 writeups against you
>wait a week
>get unemployment
Or alternatively, you can get just record and log how long you're not getting paid for work and just sue them like everybody else already suggested. That shit is not legal anywhere.
>>
>>272002856
I'm >>271998887
My state is the exact same way and this is why I don't want to even attempt a lawsuit because I am worried about ending up homeless. I am also worried that like>>272003210 said they could contest my unemployment. My older brother was fired recently and his former job and they contested his unemployment so he got nothing and had to move in with my mother.
I am just too scared to go after a corporate giant because they can easily fuck up my life.
>>
Both Ubi and EA need to die, they ruin everything they touch and nothing they make is good anymore.
>>
>>272003210
rip
I got contested against a temp agency and actually won.
>>
>>272003274
They do when it's discrimination due to sexual reasons, and being a tranny is one.
>>
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>>272003635
I'm not going to wear a dress and a wig for job security.
>>
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>[NO PROOF]
>deleted

Good thing we didn't fall for it, right /v/?

Right?
>>
>deathstares
Why are white people such fucking pussies?
That kind of passive aggressive shit means nothing to an Asian like me
>>
>>271997767
>>271997849

A mod vouched for him later in the thread

presumably he showed proof he had an nda or something
>>
>>272003840
>chinks having no souls
Gee, color me surprised, Jin!
>>
>>271979303
>either it all works or nothing, any programmer can tell you that.
This is not how it work faggot. Products are released as is so suck it
>>
>>272003840
Aren't death-stares just the nuetral Asian expression?
Or is it only when they are looking at me?
>>
>>272003738
You only have too do it one or twice a week at home just make sure people at work now you where womens clothes for fun, most trannys are straight white men, so it's an easy way for security while not being a nigger or a fag
>>
>>272003752
Just like we didn't fall for that kamiya misogyny thread.
>>
>>272003840
Because if they actually called the guy out they're be recognizing how stupid they are for working for 33 hours unpaid.
>>
>>272004001
*neutral
>>
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>>272004034
Why are you telling me this? What's your agenda?
>>
They shouldn't have fired that guy who made Prince of Persia, that game was the shit
>>
>I don't really see why anyone would need proof of this. This is the testimonial of someone. Take it or leave it but stop asking for proof. If you think it's false, then move along people.

Holy shit, is all of reddit this stupid?
Or just the gaming section?
>>
By the amount of times "ex-ubisoft" or "guy currently working at ubisoft" post here you would think half of the company browses the place.

And if that actually happens the message should be clear that we fucking hate your guts.

Now if both of those are true, then im fine with that.
>>
>>271979303
If you want to make videogames, never ever get a job in company with more than 50 people(and 50 people are more than capable to make AAA glorious game),
teams with up to 50 people are more focused, everyone has a say in the project (atleast somelittle idea,mechanic , design of the level, etc...)and will work with love because its partialy his/her baby too.

Also, making games was never cheaper(no matter what publishers tell you), get Cryengine and one digital camera and you can make photorealistic game in no time(look at The Vanishing of Ethan Carter, now imagine Skyrim or Morrowind with that graphics, or even better,imagine game similar to Skyrim only half that size but filled with really good content, you could still clock 80+ of quality gameplay time and it would sell like hotcakes).

Problem with gaming is that generations of C64,A500,a1200,486,pENTIUM1 are geting pushed out of the gaming industry and are replaced with new blood that was raised on Halo,God of War, COD and the shit like that, but in the same time, average age of the gamer is 30+(you actually have enough money for all the shit you want to buy) but little to no devs to cater to their needs..
>>
>>272004153
To get job security as a straight white male, every other person gets it but us, so telling people at work you are a tranny get you security not to be fire in at work states as you can sue.
>>
>>272002185
yeah, losing your job in an economy that's still experiencing problems from the 2007-8 financial crisis sounds so much better
>>
>>272004106
They clearly are or were fucking stupid
This is why Europe will eventually fall, you people don't know how to react to authority any more, like your forefathers used to
>>
>>271999264
Holy shit that can't be okay within the company, did the higher ups make that decision or the store manager?
>>
>>272004584
Well corporate wants us to do an 16 man job with 8 people but I believe store managers are pushing this
>>
>90% of pirates
https://software.intel.com/en-us/blogs/2012/09/22/gaming-piracy-separating-fact-from-fiction

I'm getting tired of posting this all the time, no one ever reads it.
>>
What is this about a former employer contesting unemployment? How the fuck does that work?
>>
>>271999264
Fucking kek
Land of the free my ass
Free for kikes to enslave dumb goyim you mean
>>
>>272004803
Yeah, because they bonuses based on how hours employees work. If they get less employees to the same job, they'll make more. Get a lawyer to send a letter to corporate. All the managers will be fired in a week. Or you could go on strike.
>>
>"Games are expensive to develop"
>70 hour workweeks
>Anything over 37 gets unpaid
> 70% of a game's budget is marketing
How in the fuck?
>>
>>272004897
probably because it's too fucking long
>>
>>272004897
it's too long.

Do a tl;dr
>>
>>272005013
Companies lying to you. Are you seriously surprised?
>>
>>272004523
>This is why Europe
>Europe

wat
>>
>>272004981
I guess you could have the case of someone getting fired, asking for unemployment and the employer saying they were terminated for fucking up and aren't owed unemployment
>>
>>271990084
Thanks anon, chaos theory is one of my favorite games. >there will never be an old school splinter cell ;_;
>>
>>272003589
This is why unions exist.
>>
>>272004981
Employers need to prove that they had a valid excuse to fire you after 90 days to not give you unemployment.
>>
>>272005013
It's a mix of games being just that much expensive so you have to underpay your employees, and antiquated project management that wastes a lot of money.
>>
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>>272004803
When this started what the hell were you thinking to not contest it?

>Listen everybody, we want you to work 10-12 hour shifts, but clock out at 8 hours and we're just not going to pay you for the other hours. Ever.
>yfw
>>
>We were struggling under normal load, AAA games are HARD to develop.

You did a bad job, quit and find a new way to earn a living.

Spread this message to other "AAA" companies too.
>>
>>272005068
>>272005098
tl;dr is if 90% of gamers are pirates and 10% of them are buyers, with all the actually sold games there are not enough people with computers to make up the pirates.
>>
>>272005604
Not him but Oboma money was not as big back at the crash if it was carefree now as them I could just do as the niggers do but have a child and wife that need my paycheck also
>>
>>272005604
No seriously why not contest it. Fuck if it was a perfect world where new opportunities were abundant I'd say you should have fucked off out of there for a different company.

My sister was Ina situation like that once, had two employment opportunities. Took one found out she wouldn't get overtime and jumped ship after a few months to the other. That's bullshit
>>
>>272005803
everyone in their right mind knows 90% of gamer are pirates is just bullshit.
>>
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People still like these rehashed to hell games? isn't unity like the 16th title to come out of this series? a series of games that is only like 8 years old too.
>>
>>271997008
Investors/shareholders

if the company you work for has public shareholders, expect ridiculous yearly deadlines for games
>>
>>271999264
bullshit of A! what company faggot? im calling bullshit.
>>
>>272005009
he won't because is a chickenshit faggot.
>>
Has proof been posted? I can't find it
>>
>>271990129

lrn2git
>>
>want to work "in gaming"
>have friend at cd projekt, tells me about crunch Time

Nope. Fuck that shit, I aint working for free and being proud of it.
>>
>>272006424
Right, it's not like Ubi Soft wasn't known to be a shitty company to work for 15 years ago already.

Oh wait, it was: http://www.liberation.fr/cahier-special/1999/05/25/emploi-j-irai-cracher-sur-ma-boite-ubi-free-ephemere-brulot-virtuel-pendant-trois-mois-un-site-a-per_273970

French article, but funny to at least know it ends with disgruntled employees saying the only way the bosses will "solve" the problem will be by moving production to canada (where employees complain less) and china (where they don't have the right to complain). It's funny because that's exactly what happened.
>>
>>272004342

Do you know how big Ubisoft is?
They could literally run a shitpost squadron.
>>
>>272006636
Seconded. If we find out a colleague hasn't been pushing his work files at least every few days he's probably not gonna stay employed for much longer
>>
>>272007083
They do. Wink wink
>>
>>271979303
>anything above 37 is unpaid

this is why communism doesnt work
>>
>>271982769

I've worked QA for gameloft (ubisoft's mobile gaming subsidiary) several years ago and the scenarios described by this guy were already present there, he doesn't need to lie, everyone knows software development sucks because no matter how much quality you want to put into a product, the people taking decisions are paper pushers and number crunchers who wouldn't give a fuck about their products
>>
>>272007083
I'd work for the shitpost squadron, where do I send my resume
>>
>>271998887

Clock off and walk out you pussy, jesus christ. They'll guilt you into it and make you think there's no other option but secretly they are hoping you keep working fucked hours for nothing. Clock off, walk out and if they try to fire you for working your rostered hours then you have grounds for unfair dismissal. How is it your problem they can't manage their shit properly or are too cheap to pay enough staff? Also protip, if you are a good worker you have to really, really fuck up to lose your job.

I worked nightfill for years and I was in the same situation where they didn't want to pay for the hours they needed. I'd leave at finishing time around midnight and other guys would be like "i'll stay back another hour or two" and they'd end up there till 5am. And at the end of it, we all got paid the same. Those guys didn't even get a thanks.
>>
>>272007038
This

Anyone who works for a big name publisher deserves everything that congress to them
>>
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>>271979390
>http://www.reddit.com/r/assassinscreed/comments/2mcies/as_an_exubisoft_employee/
>Deleted
Why doesn't that surprise me?
>>
>>272003589

no one is saying you have to run out and sue them tomorrow

you literally just have to walk out when you are done. are they going to try and force you to stay there? and if they are really so understaffed they won't be getting rid of you

tl;dr grow a backbone for fuck's sake
>>
>>271997767
Aren't you a fucking tarded fanboy
Nobody said anything about the quality of the games, he talked about the work environment
If you think everything good is made in wonderland with sunshine and rainbows you're just really a fucking idiot
>>
>>272007402
Moot
I mean who else would be recruiting people who do it for free.
>>
>>272007752
>and if they are really so understaffed they won't be getting rid of you
They're understaffed because they're cheap, not because there's no one to hire. Super easy to get someone else.
>>
>>271979303
>90% are pirates anyway"
Them jolly old pirates being the 1%
>>
>>271998887
This is why you should be in a union
>>
>>272002103

Back when I was in college I used to work at Dominick's (Chicago grocery chain that was owned by Safeway, went out of business like a year ago) and management said shit along those lines to everyone. I just ignored them because I didn't really need the job and they treated everyone like shit so I had no respect for them.
>>
>>271980191
Which is stupid. The brass must have their heads up their asses. EA and Activision are the McDonalds of triple-A games. Why even bother attempting to encroach on their territory? Turn your company into something reputable that produces something noteworthy every so often and people will actually buy it.
>>
>>271989704
This. If you don't know any better then SHAAAAME
>>
>>271994426
So why didn't they release that?
>>
>>272010160
not casual enough
>>
>>271979303
You idiots should form a union and stop this unpaid work. This is France after all, where labour is respected.
>>
I know how you feel OP. I work in the AT&T server rooms in Atlanta that house infrastructure for World of Warcraft servers, and now Overwatch servers. And before people ask, we were unaware of why they ordered additional infrastructure, but I did say in the /wowg/ that they added it several weeks before Overwatch was announced and we were none the wiser either.

Anyway, it's a thankless job sometimes, making sure the servers are in tiptop shape. They ordered new servers, more server space, and just new infrastructure in general for 6.0 and WoD in general. Both we and Blizzard thought they were ready for the WoD launch. Boy were we wrong in every regard. It also didn't help that we were DDOSed pretty hard, which was difficult to detect for a period of time until the servers went down when we noticed several identical IPs were trying to ping at very fast and random intervals.

In the end, despite the angry fans, we do our best with what we got.

And before people say I'm a Blizzard shill, I work directly under AT&T. We're simply contracted by Blizzard to house their servers and keep them running. We're not paid through any means by Blizzard outside of a few copies of games, game time, and other things as a sign of thanks for keeping the servers going.
>>
>>272007047
Fucking Canadians
>>
>>272011468
Pretty sure most Ubishit stuff are in Canada
>>
>>271999264
Send anonymous tips to the CEO, Board of Directors, and senior VPs.

Then create new social media accounts and start making twitter tweets and making comments about it on their social media pages.

For extra lels, send emails to your state senators, congressmen, and US congressmen and you will have your boss literally under federal investigation.

And you can do all of this anonymously.

This will put a fire under their asses.
>>
>>271999416
USA has been a 2nd world country for the past 20 years, and is slowly sliding into 3rd world status.

US is now basically Eastern Europe tier.
>>
>>272015484
Montreal is in Canada dipshit.
>>
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>>272011597

You're doing the best you can and I appreciate that.
>>
>>272000163
>>272000219
The beauty is that you have your attorney subpoena the surveillance video and time cards and match them up and you now have proof positive of massive labor violations.

Just contact an attorney and they will hang these crooked employers out to dry. Enjoy the tens or hundreds of thousands of dollars you'll get by suing them.
>>
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>>271979303
>you decided we should release every year
>devs actually believe this
>>
lol why is reddit purging again
>>
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>>272000310
they have been pumping these out at the rate of one a year for years now.

ANY TIME they start churning out a game once a year, that IP is dead.

That is the gold standard for knowing a franchise has become shit. Whether it is a FPS franchise like COD, or Ass Creed, racing games (i.e. Farza) or anything else.

Yearly releases = buggy, watered down, shit quality made on inflexible schedules.
>>
>>272011597

>server hoster

doing gods work Anon. I seriously would rabk people who do server work more often but finding information on how to contact them is difficult. I guess cause if I knew where the bers to WoW were and dida boom on them then that'd be bad for business.
>>
>>272017847

> those words

jesus christ I hate my phone
>>
>>271979303
>>271979390
And this is the reason you don't get into video game development.
>>
>>272002841
>If everyone bought the games on their PCs (do you realize how many gaming capable PCs are on the world?) consoles wouldn't even get exclusive shit, too many shekels on PC.

It's nonsense those, the mobile has pirates but businessmen don't complain because those mobile whales make too much money for them.. They want PCs to become like Consoles, and be able to control it in a closed market. Businessman hate the open source market of PC.
>>
nobody cares, go get a job in an industry that isn't shit you fucking loser crybaby
>>
>>271979303
I personally am laughing my ass off with Unity.
Something similar to this happened to me and I just had to stop playing.
https://www.youtube.com/watch?v=5DzsFMsIZPM
>>
>>271979303
If you are forced to work 50-70 hours a week and anything over 37 is unpayed you should have reported their ass for labor law violations. That is blatantly illegal.
>>
>>271979303
>people in the reddit thread saying it is fake

It sounds true when you compare that shit to what other game devs have said about working on AAA game development it's a shitty fucking job.
>>
>>271979303

#PantsUPDontLOOT

Assassins Bix Nood: Ferguson when?
>>
>>271979303
>not being the real human bean who walked out at 5pm every day
>>
>>271989454
>Double Fine
>fuck lusers, get money
>lets bump the version from 0.4 to 1.0 with zero content and have the lusers finish the game

lel

they're shitcunts
>>
>>271990046
>What sane first world country would allow anything beyond 37 hours to be unpaid? That's just inhuman.

Fairly common in the software industry, in particular during crunch time.
>>
>>271979303
>I work in concoctions that that violate law
>I will complain on the internet instead of doing anything about it
>i'm real human bean

nothing was expected from Ubishit
>>
>>272015484
>I dont know what a 2nd world country really means
>>
>>271979303
>>271979390
All I read here is how terrible Ubisoft is, if you are even telling the truth.

The rest of you commenting about AAA development as a whole don't know what you're talking about.
>>
>>272016568

It's actually kind of hilarious.

Nobody but Ubisoft decided Ubisoft needed to make so many games so fast. They could probably have taken an extra year on Unity and just pushed out Rogue and nobody would have complained, since Rogue was apparently better anyway and deserving of it's own attention. Hell, Rogue could probably have come out next year and it'd have been cool.

Double annual releases is retarded no matter how you slice it.
>>
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>>272019981
https://www.youtube.com/watch?v=lYQPLNv-MyM

Say what you will about Activision and Kotick, but they can at least make their yearly releases stable.
>>
>>271986587
This is the first time I agree with you on something, Obama.
>>
>>271999869
Yup.

Piracy was a big no-no for me until all the SJW, DRM, Pre-order bonus, DLC shit came to be. I wish we could go back to simpler times.
>>
>>271979303
>you decided

I was confused after Brotherhood came out so quickly after 2 and then it just. kept. happening.
>>
>>272023075
Same here, I thought Brotherhood was going to be your typical 15$ expansion.
>>
>>271979303
Ubisoft is a French company.

There is no French person who works 50 hours a week let alone 70.
>>
>>272023404
Ubisoft's main development studio is called Ubisoft Montreal.
>>
>>271998346
Swedish labor laws are tough and 7/10 DICE employees would be part of the union (since white collar jobs have a 70%+ union representation in Sweden). All it would take is a single telephone call for an investigation.
>>
>>271979390
>...fiscal forecasts becaus each game from conception already has a release date and expected revenue for that fiscal period.

>release date and expectation of profit before the first line of code is written

WELL THEN, that fucking EXPLAINS EVERYTHING.
>>
>>272023404
Which is why they have production in third-world nations such as Canada and Romania.
>>
God damn it. I just wanted a fun game in one of the most interesting, brutal periods of the modern era, the French Revolution, and this is what I get. Now no one will want to make French Revolution games because they'll be seen as imitating this shit heap.
>>
>>271987112
Meanwhile, Doom was developed by like 10 people and is objectively better.
>>
>>272023709
>Canada
>third world
Please, do not be so rude my good sir.
Such statements could hurt the feelings of the nice citizens of that excellent nation.
>>
>>272024005
Doom probably had more programmers than AC:Unity
>>
>>272015484
>USA has been a 2nd world country for the past 20 years, and is slowly sliding into 3rd world status.
>The literal definition of a 1st world country is being democratic, capitalist, and aligned with the USA

Also, they cannot force him to work off the clock, he can walk out the door the second he clocks out and if he gets fired then all he has to do is make a phonecall to his union and they'll be scared shitless.

>>271998887
Don't you people have parents to explain this shit to you? When I was a kid my Dad came home with stories all the time about how his coworkers were lazy fucks who didn't get shit done, his bosses wanted him to work overtime, and he just walked out the door. Not to mention that if you're a good employee and they're already having trouble getting shit done then they'll not want to fire you in the first place and have nothing to use against you if they do.
>>
>>272025647
>The literal definition of a 1st world country is being democratic, capitalist, and aligned with the USA
That was over 30 years ago.
Meanings change over time.
>>
>>272025839
Not in the ways you think, anon.
>>
>>271998887
Sounds like Wal-Mart. I had a family member that worked there and got fired for refusing to work unpaid (Or rather, he was no longer written on the schedule, so he couldn't collect a paycheck and couldn't get fired to collect benefits) and ultimately went to find work somewhere else.

Some of the very large local business get really sleazy, but Formosa and other chinese based companies by far blow them out of the water. They've got all sorts of unsafe working conditions and just think of government fines as operating costs, though they don't tend to make employees work without payment. It isn't until government fines and regulations get harsh enough that they'll actually revise how they operate.
>>
>>272025647
Not everywhere has unions, anon. Also, in my experience, unions tend to come with their own line of problems as well.
>>
>>272004897
It also said that only 40% of people using steam even have a torrent client so the 90% of piracy is impossible.
>>
>>271989058

Midway
>>
>>271989704
Pretty sure he means they are salaried employees.

Bitches always complain about overtime when the are salaried .

I work with a girl, makes 80k a year salary , complains when we work 50 hours weeks. Meanwhile says nothing at all when we work 30 hour weeks during slow time.
>>
>>272016931
>AssCreed
>one a year

Try 2-3 a year including portable and mobile games, of course
>>
>>272026734
Only in "fuck you, got mine" societies like America where corporations literally hired thugs to try and kill workers, which lead to unions becoming increasingly insular and self-interested, which meant it was really easy for criminal organizations to infiltrate them.

Look at normal nations with unions, such as Norway.
>>
ITT: People with zero experience in the field comment on things as if they know everything

If PC gaming was a cashcow, you'd be damn sure that they'd put major effort into the release.

Seeing as it's bottom barrell, well, you know what you get.
>>
>>272005458
But the people at Ubisoft dont seem to be brave or motivated enough to try even if France and Québec have pro union laws.
>>
>>271979303
that pic
>>
>>271996050
Why the fuck not? Antagonising others for no reason is funny as fuck.
>>
>>272028816
"Look at us! We look like such generic bad-asses!"
>>
>>271987291

This kind of shit is expected nowadays. Creating assets is such a time-consuming and costly process. You need a billion art slaves spending entire days modeling shoes and rocks. Which is what annoys me about graphics whores and /v/ elitists being obsessed about bad textures and "last-gen" graphics while simultaneously complaining about the AAA Industry and the current state of gaming. It's this mentality that created and perpetuates this whole thing.
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