Games now focus on accesibility and most other aspects aside of gameplay . making games hard deprive many people of seeing all it's content, or even playing it at all. And the industry is getting driven by the "artistic medium" fever.
There's still plenty of exceptions, though. As there also were games that met the criteria I just mentioned.
the old pokemon games were even easier than the new ones. I don't think I ever changed my pokemon once when I was a kid I just steam rolled the entire game with just my starter because i hated grinding
>>271605538 Because modern gamers don't like to lose. They also don't want the game to feel like "work." They also don't want to really pay attention or deep story's or lore because they don't want to feel stupid if they miss something because they skipped optional content.
>>271608341 it makes the game so easy though, if you just use the starter and no other pokemon he becomes like 20+ lvls ahead of the gym you're at. It's pretty silly also when you can solo the elite 4 with just 1 pokemon.
It's even easier in the new games because of the mixed types, as long as you learn a balanced 4 abilities no matter what you're fighting you can kill it.
Stop playing so many games. Seriously. Pick up new hobbies, try new things! You may find something else you're interested in and when you do get around to gaming again you'll appreciate it more and not be as good so you don't have to worry about them being too easy.
You fucked up, you wasted 25 cents, which meant another 25 cents to make up the progress you lost. They were trained to play it safe, since being stupid cost money. Nowadays, you just buy the game and have unlimited attempts at it, so there's no real punishment for being stupid, since you can just reload a save and keep going.
>>271609734 People these days don't know the joy of overcoming a challenge. Especially not the wrapped in cotton wool tumblr/reddit/SJW crowd who only learned to bitch and moan when something looked like a problem.
>>271612449 >People these days don't know the joy of overcoming a challenge. Multiplayer games like MOBAs provide more than enough challenge. Also, there are lots of mobile games that are as challenging and frustrating as old arcade ones.
>>271605538 They aren't. Castlevania 1 and Ninja Gaiden are easy as fuck. Way easier than most new games. The only difference is that live systems were not completely pointless back then and that most games have too many checkpoints. Ninja Gaiden and Castlevania had a pretty fair checkpoint/live system too.
If we go to the really hard games like Battletoads I fail to see the appeal in this kind of difficulty. You waste tons of time on the first two levels to get to the hard third level that is a memorization and reaction task that will cost you many lives and reruns. It's solely hard because of the tedious task is gives you. If it had elaborated checkpoints like in modern games it would be easy as fuck.
>>271614110 'cause Sugimori got good compared to his Pulseman days and his subordinates are also good at putting their own spin on his style or just downright playing with design using his conventions.
GameFreak's artists aren't like THE BEST, but at least they know how to make girls without actual character delicious as fuck.
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